diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/map/script.c b/src/map/script.c index 73be737cc..6d0f8d81a 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -6134,13 +6134,13 @@ BUILDIN_FUNC(getpartymember) if(p->party.member[i].account_id){ switch (type) { case 2: - mapreg_setreg(add_str("$@partymemberaid")+(j<<24),p->party.member[i].account_id); + mapreg_setreg(reference_uid(add_str("$@partymemberaid"), j),p->party.member[i].account_id); break; case 1: - mapreg_setreg(add_str("$@partymembercid")+(j<<24),p->party.member[i].char_id); + mapreg_setreg(reference_uid(add_str("$@partymembercid"), j),p->party.member[i].char_id); break; default: - mapreg_setregstr(add_str("$@partymembername$")+(j<<24),p->party.member[i].name); + mapreg_setregstr(reference_uid(add_str("$@partymembername$"), j),p->party.member[i].name); } j++; } @@ -7706,8 +7706,8 @@ BUILDIN_FUNC(getmobdrops) if( itemdb_exists(mob->dropitem[i].nameid) == NULL ) continue; - mapreg_setreg(add_str("$@MobDrop_item") + (j<<24), mob->dropitem[i].nameid); - mapreg_setreg(add_str("$@MobDrop_rate") + (j<<24), mob->dropitem[i].p); + mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); + mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].p); j++; } @@ -9240,11 +9240,11 @@ BUILDIN_FUNC(warpwaitingpc) if( sd == NULL ) { ShowDebug("script:warpwaitingpc: no user in chat room position 0 (cd->users=%d,%d/%d)\n", cd->users, i, n); - mapreg_setreg(add_str("$@warpwaitingpc")+(i<<24), 0); + mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), 0); continue;// Broken npc chat room? } - mapreg_setreg(add_str("$@warpwaitingpc")+(i<<24), sd->bl.id); + mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), sd->bl.id); if( strcmp(map_name,"Random") == 0 ) pc_randomwarp(sd,CLR_TELEPORT); @@ -10740,18 +10740,18 @@ BUILDIN_FUNC(getinventorylist) if(!sd) return 0; for(i=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){ - pc_setreg(sd,add_str("@inventorylist_id")+(j<<24),sd->status.inventory[i].nameid); - pc_setreg(sd,add_str("@inventorylist_amount")+(j<<24),sd->status.inventory[i].amount); - pc_setreg(sd,add_str("@inventorylist_equip")+(j<<24),sd->status.inventory[i].equip); - pc_setreg(sd,add_str("@inventorylist_refine")+(j<<24),sd->status.inventory[i].refine); - pc_setreg(sd,add_str("@inventorylist_identify")+(j<<24),sd->status.inventory[i].identify); - pc_setreg(sd,add_str("@inventorylist_attribute")+(j<<24),sd->status.inventory[i].attribute); + pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid); + pc_setreg(sd,reference_uid(add_str("@inventorylist_amount"), j),sd->status.inventory[i].amount); + pc_setreg(sd,reference_uid(add_str("@inventorylist_equip"), j),sd->status.inventory[i].equip); + pc_setreg(sd,reference_uid(add_str("@inventorylist_refine"), j),sd->status.inventory[i].refine); + pc_setreg(sd,reference_uid(add_str("@inventorylist_identify"), j),sd->status.inventory[i].identify); + pc_setreg(sd,reference_uid(add_str("@inventorylist_attribute"), j),sd->status.inventory[i].attribute); for (k = 0; k < MAX_SLOTS; k++) { sprintf(card_var, "@inventorylist_card%d",k+1); - pc_setreg(sd,add_str(card_var)+(j<<24),sd->status.inventory[i].card[k]); + pc_setreg(sd,reference_uid(add_str(card_var), j),sd->status.inventory[i].card[k]); } - pc_setreg(sd,add_str("@inventorylist_expire")+(j<<24),sd->status.inventory[i].expire_time); + pc_setreg(sd,reference_uid(add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); j++; } } @@ -10766,9 +10766,9 @@ BUILDIN_FUNC(getskilllist) if(!sd) return 0; for(i=0;i<MAX_SKILL;i++){ if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){ - pc_setreg(sd,add_str("@skilllist_id")+(j<<24),sd->status.skill[i].id); - pc_setreg(sd,add_str("@skilllist_lv")+(j<<24),sd->status.skill[i].lv); - pc_setreg(sd,add_str("@skilllist_flag")+(j<<24),sd->status.skill[i].flag); + pc_setreg(sd,reference_uid(add_str("@skilllist_id"), j),sd->status.skill[i].id); + pc_setreg(sd,reference_uid(add_str("@skilllist_lv"), j),sd->status.skill[i].lv); + pc_setreg(sd,reference_uid(add_str("@skilllist_flag"), j),sd->status.skill[i].flag); j++; } } @@ -12545,7 +12545,7 @@ BUILDIN_FUNC(getd) elem = 0; // Push the 'pointer' so it's more flexible [Lance] - push_val(st->stack, C_NAME, (elem<<24) | add_str(varname)); + push_val(st->stack, C_NAME, reference_uid(add_str(varname), elem)); return 0; } @@ -13908,9 +13908,9 @@ BUILDIN_FUNC(waitingroom2bg) for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) { if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) ) - mapreg_setreg(add_str("$@arenamembers") + (i<<24), sd->bl.id); + mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), sd->bl.id); else - mapreg_setreg(add_str("$@arenamembers") + (i<<24), 0); + mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), 0); } mapreg_setreg(add_str("$@arenamembersnum"), i); |