diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 245 |
1 files changed, 243 insertions, 2 deletions
diff --git a/src/map/script.c b/src/map/script.c index 38931bd11..e14cd5504 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9019,6 +9019,35 @@ BUILDIN(getequipisenableref) return true; } +/** + * Checks if the equipped item allows options. + * *getequipisenableopt(<equipment_index>); + * + * @param equipment_index as the inventory index of the equipment. + * @return 1 on enabled 0 on disabled. + */ +BUILDIN(getequipisenableopt) +{ + int i = -1, index = script_getnum(st, 2); + struct map_session_data *sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, -1); + ShowError("buildin_getequipisenableopt: player is not attached!"); + return false; + } + + if (index > 0 && index <= ARRAYLENGTH(script->equip)) + i = pc->checkequip(sd, script->equip[index - 1]); + + if (i >=0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_options && !sd->status.inventory[i].expire_time) + script_pushint(st, 1); + else + script_pushint(st, 0); + + return true; +} + /*========================================== * Chk if the item equiped at pos is identify (huh ?) * return (npc) @@ -13546,6 +13575,190 @@ BUILDIN(getiteminfo) return true; } +/** + * Returns the value of the current equipment being parsed using static variables - + * current_equip_item_index and current_equip_option_index. + * !!Designed to be used with item_options.conf only!! + * *getequippedoptioninfo(<info_type>); + * + * @param (int) Types - + * IT_OPT_INDEX ID of the item option. + * IT_OPT_VALUE Amount of the bonus to be added. + * @return value of the type or -1. + */ +BUILDIN(getequippedoptioninfo) +{ + int val = 0, type = script_getnum(st, 2); + struct map_session_data *sd = NULL; + + if ((sd = script->rid2sd(st)) == NULL || status->current_equip_item_index == -1 || status->current_equip_option_index == -1 + || !sd->status.inventory[status->current_equip_item_index].option[status->current_equip_option_index].index) { + script_pushint(st, -1); + return false; + } + + switch (type) { + case IT_OPT_INDEX: + val = sd->status.inventory[status->current_equip_item_index].option[status->current_equip_option_index].index; + break; + case IT_OPT_VALUE: + val = sd->status.inventory[status->current_equip_item_index].option[status->current_equip_option_index].value; + break; + default: + ShowError("buildin_getequippedoptioninfo: Invalid option data type %d (Max %d).\n", type, IT_OPT_MAX-1); + script_pushint(st, -1); + return false; + } + + script_pushint(st, val); + + return true; +} + +/** + * Gets the option information of an equipment. + * *getequipoptioninfo(<equip_index>,<slot>,<type>); + * + * @param equip_index as the Index of the Equipment. + * @param slot as the slot# of the Item Option (1 to MAX_ITEM_OPTIONS) + * @param type IT_OPT_INDEX or IT_OPT_VALUE. + * @return (int) value or -1 on failure. + */ +BUILDIN(getequipoption) +{ + int val = 0, equip_index = script_getnum(st, 2); + int slot = script_getnum(st, 3); + int opt_type = script_getnum(st, 4); + int i = -1; + struct map_session_data *sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, -1); + ShowError("buildin_getequipoptioninfo: Player not attached!\n"); + return false; + } + + if (slot <= 0 || slot > MAX_ITEM_OPTIONS) { + script_pushint(st, -1); + ShowError("buildin_getequipoptioninfo: Invalid option slot %d (Min: 1, Max: %d) provided.\n", slot, MAX_ITEM_OPTIONS); + return false; + } + + if (equip_index > 0 && equip_index <= ARRAYLENGTH(script->equip)) { + if ((i = pc->checkequip(sd, script->equip[equip_index - 1])) == -1) { + ShowError("buildin_getequipoptioninfo: No equipment is equipped in the given index %d.\n", equip_index); + script_pushint(st, -1); + return false; + } + } else { + ShowError("buildin_getequipoptioninfo: Invalid equipment index %d provided.\n", equip_index); + script_pushint(st, 0); + return false; + } + + if (sd->status.inventory[i].nameid != 0) { + switch (opt_type) { + case IT_OPT_INDEX: + val = sd->status.inventory[i].option[slot-1].index; + break; + case IT_OPT_VALUE: + val = sd->status.inventory[i].option[slot-1].value; + break; + default: + ShowError("buildin_geteqiupoptioninfo: Invalid option data type %d provided.\n", opt_type); + script_pushint(st, -1); + break; + } + } + + script_pushint(st, val); + + return true; +} + +/** + * Set an equipment's option value. + * *setequipoption(<equip_index>,<slot>,<opt_index>,<value>); + * + * @param equip_index as the inventory index of the equipment. + * @param slot as the slot of the item option (1 to MAX_ITEM_OPTIONS) + * @param opt_index as the index of the option available as "Id" in db/item_options.conf. + * @param value as the value of the option type. + * For IT_OPT_INDEX see "Name" in item_options.conf + * For IT_OPT_VALUE, the value of the script bonus. + * @return 0 on failure, 1 on success. + */ +BUILDIN(setequipoption) +{ + int equip_index = script_getnum(st, 2); + int slot = script_getnum(st, 4); + int opt_index = script_getnum(st, 3); + int value = script_getnum(st, 5); + int i = -1; + + struct map_session_data *sd = script->rid2sd(st); + struct item_option *ito = NULL; + + if (sd == NULL) { + script_pushint(st, 0); + ShowError("buildin_setequipoption: Player not attached!\n"); + return false; + } + + if (slot <= 0 || slot > MAX_ITEM_OPTIONS) { + script_pushint(st, 0); + ShowError("buildin_setequipoption: Invalid option index %d (Min: 1, Max: %d) provided.\n", slot, MAX_ITEM_OPTIONS); + return false; + } + + if (equip_index > 0 && equip_index <= ARRAYLENGTH(script->equip)) { + if ((i = pc->checkequip(sd, script->equip[equip_index - 1])) == -1) { + ShowError("buildin_setequipoptioninfo: No equipment is equipped in the given index %d.\n", equip_index); + script_pushint(st, 0); + return false; + } + } else { + ShowError("buildin_setequipoptioninfo: Invalid equipment index %d provided.\n", equip_index); + script_pushint(st, 0); + return false; + } + + if (sd->status.inventory[i].nameid != 0) { + + if ((ito = itemdb->option_exists(opt_index)) == NULL) { + script_pushint(st, 0); + ShowError("buildin_setequipotion: Option index %d does not exist!\n", opt_index); + return false; + } else if (value < -INT16_MAX || value > INT16_MAX) { + script_pushint(st, 0); + ShowError("buildin_setequipotion: Option value %d exceeds maximum limit (%d to %d) for type!\n", value, -INT16_MAX, INT16_MAX); + return false; + } + /* Add Option Index */ + sd->status.inventory[i].option[slot-1].index = ito->index; + /* Add Option Value */ + sd->status.inventory[i].option[slot-1].value = value; + + /* Unequip and simulate deletion of the item. */ + pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE); // status calc will happen in pc->equipitem() below + clif->refine(sd->fd, 0, i, sd->status.inventory[i].refine); // notify client of a refine. + clif->delitem(sd, i, 1, DELITEM_MATERIALCHANGE); // notify client to simulate item deletion. + /* Log deletion of the item. */ + logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]); + /* Equip and simulate addition of the item. */ + clif->additem(sd, i, 1, 0); // notify client to simulate item addition. + /* Log addition of the item. */ + logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i], sd->inventory_data[i]); + pc->equipitem(sd, i, sd->status.inventory[i].equip); // force equip the item at the original position. + clif->misceffect(&sd->bl, 2); // show effect + } + + script_pushint(st, 1); + + return true; + +} + /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... @@ -13706,7 +13919,7 @@ BUILDIN(petloot) BUILDIN(getinventorylist) { struct map_session_data *sd = script->rid2sd(st); - char card_var[NAME_LENGTH]; + char card_var[SCRIPT_VARNAME_LENGTH]; int i,j=0,k; if(!sd) return true; @@ -13727,6 +13940,14 @@ BUILDIN(getinventorylist) sprintf(card_var, "@inventorylist_card%d",k+1); pc->setreg(sd,reference_uid(script->add_str(card_var), j),sd->status.inventory[i].card[k]); } + for (k = 0; k < MAX_ITEM_OPTIONS; k++) { + sprintf(card_var, "@inventorylist_opt_id%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.inventory[i].option[k].index); + sprintf(card_var, "@inventorylist_opt_val%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.inventory[i].option[k].value); + sprintf(card_var, "@inventorylist_opt_param%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.inventory[i].option[k].param); + } pc->setreg(sd,reference_uid(script->add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); pc->setreg(sd,reference_uid(script->add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound); j++; @@ -13739,7 +13960,7 @@ BUILDIN(getinventorylist) BUILDIN(getcartinventorylist) { struct map_session_data *sd = script->rid2sd(st); - char card_var[26]; + char card_var[SCRIPT_VARNAME_LENGTH]; int i,j=0,k; if(!sd) return true; @@ -13756,6 +13977,14 @@ BUILDIN(getcartinventorylist) sprintf(card_var, "@cartinventorylist_card%d",k+1); pc->setreg(sd,reference_uid(script->add_str(card_var), j),sd->status.cart[i].card[k]); } + for (k = 0; k < MAX_ITEM_OPTIONS; k++) { + sprintf(card_var, "@cartinventorylist_opt_id%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.cart[i].option[k].index); + sprintf(card_var, "@cartinventorylist_opt_val%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.cart[i].option[k].value); + sprintf(card_var, "@cartinventorylist_opt_param%d", k + 1); + pc->setreg(sd, reference_uid(script->add_str(card_var), j), sd->status.cart[i].option[k].param); + } pc->setreg(sd,reference_uid(script->add_str("@cartinventorylist_expire"), j),sd->status.cart[i].expire_time); pc->setreg(sd,reference_uid(script->add_str("@cartinventorylist_bound"), j),sd->status.cart[i].bound); j++; @@ -21096,6 +21325,10 @@ void script_parse_builtin(void) { BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item + BUILDIN_DEF(getequippedoptioninfo, "i"), + BUILDIN_DEF(getequipoption, "iii"), + BUILDIN_DEF(setequipoption, "iiii"), + BUILDIN_DEF(getequipisenableopt, "i"), // List of mathematics commands ---> BUILDIN_DEF(log10,"i"), BUILDIN_DEF(sqrt,"i"), //[zBuffer] @@ -21463,6 +21696,14 @@ void script_hardcoded_constants(void) script->set_constant("EQP_SHADOW_ACC_R", EQP_SHADOW_ACC_R, false, false); script->set_constant("EQP_SHADOW_ACC_L", EQP_SHADOW_ACC_L, false, false); + script->constdb_comment("Item Option Types"); + script->set_constant("IT_OPT_INDEX", IT_OPT_INDEX, false, false); + script->set_constant("IT_OPT_VALUE", IT_OPT_VALUE, false, false); + script->set_constant("IT_OPT_PARAM", IT_OPT_PARAM, false, false); + + script->constdb_comment("Maximum Item Options"); + script->set_constant("MAX_ITEM_OPTIONS", MAX_ITEM_OPTIONS, false, false); + script->constdb_comment("Navigation constants, use with *navigateto*"); script->set_constant("NAV_NONE", NAV_NONE, false, false); script->set_constant("NAV_AIRSHIP_ONLY", NAV_AIRSHIP_ONLY, false, false); |