diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 523 |
1 files changed, 212 insertions, 311 deletions
diff --git a/src/map/script.c b/src/map/script.c index a9ad69954..9691ab48c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2453,19 +2453,21 @@ TBL_PC *script_rid2sd(struct script_state *st) { return sd; } -/// Dereferences a variable/constant, replacing it with a copy of the value. -/// -/// @param st Script state -/// @param data Variable/constant -void get_val(struct script_state* st, struct script_data* data) -{ +/** + * Dereferences a variable/constant, replacing it with a copy of the value. + * + * @param st Script state + * @param data Variable/constant + * @return pointer to data, for convenience + */ +struct script_data *get_val(struct script_state* st, struct script_data* data) { const char* name; char prefix; char postfix; TBL_PC* sd = NULL; if( !data_isreference(data) ) - return;// not a variable/constant + return data;// not a variable/constant name = reference_getname(data); prefix = name[0]; @@ -2484,7 +2486,7 @@ void get_val(struct script_state* st, struct script_data* data) data->type = C_INT; data->u.num = 0; } - return; + return data; } } @@ -2585,7 +2587,7 @@ void get_val(struct script_state* st, struct script_data* data) } - return; + return data; } /// Retrieves the value of a reference identified by uid (variable, constant, param) @@ -5770,12 +5772,10 @@ BUILDIN(viewpoint) /*========================================== * *------------------------------------------*/ -BUILDIN(countitem) -{ +BUILDIN(countitem) { int nameid, i; int count = 0; struct item_data* id = NULL; - struct script_data* data; TBL_PC* sd = script->rid2sd(st); if (!sd) { @@ -5783,20 +5783,15 @@ BUILDIN(countitem) return true; } - data = script_getdata(st,2); - script->get_val(st, data); // convert into value in case of a variable - - if( data_isstring(data) ) - {// item name - id = itemdb->search_name(script->conv_str(st, data)); - } - else - {// item id - id = itemdb->exists(script->conv_num(st, data)); + if( script_isstringtype(st, 2) ) { + // item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // item id + id = itemdb->exists(script_getnum(st, 2)); } - if( id == NULL ) - { + if( id == NULL ) { ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); return false; @@ -5816,13 +5811,11 @@ BUILDIN(countitem) * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] * returns number of items that meet the conditions *------------------------------------------*/ -BUILDIN(countitem2) -{ +BUILDIN(countitem2) { int nameid, iden, ref, attr, c1, c2, c3, c4; int count = 0; int i; struct item_data* id = NULL; - struct script_data* data; TBL_PC* sd = script->rid2sd(st); if (!sd) { @@ -5830,20 +5823,15 @@ BUILDIN(countitem2) return true; } - data = script_getdata(st,2); - script->get_val(st, data); // convert into value in case of a variable - - if( data_isstring(data) ) - {// item name - id = itemdb->search_name(script->conv_str(st, data)); - } - else - {// item id - id = itemdb->exists(script->conv_num(st, data)); + if( script_isstringtype(st, 2) ) { + // item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // item id + id = itemdb->exists(script_getnum(st, 2)); } - if( id == NULL ) - { + if( id == NULL ) { ShowError("buildin_countitem2: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); return false; @@ -5885,7 +5873,6 @@ BUILDIN(checkweight) unsigned int weight=0, i, nbargs; struct item_data* id = NULL; struct map_session_data* sd; - struct script_data* data; if( ( sd = script->rid2sd(st) ) == NULL ){ return true; @@ -5898,13 +5885,17 @@ BUILDIN(checkweight) } slots = pc->inventoryblank(sd); //nb of empty slot - for(i=2; i<nbargs; i=i+2){ - data = script_getdata(st,i); - script->get_val(st, data); // convert into value in case of a variable - if( data_isstring(data) ){// item name - id = itemdb->search_name(script->conv_str(st, data)); - } else {// item id - id = itemdb->exists(script->conv_num(st, data)); + for( i = 2; i < nbargs; i += 2 ){ + if( script_isstringtype(st, i) ){ + // item name + id = itemdb->search_name(script_getstr(st, i)); + } else if ( script_isinttype(st, i) ) { + // item id + id = itemdb->exists(script_getnum(st, i)); + } else { + ShowError("buildin_checkweight: invalid type for argument '%d'.\n", i); + script_pushint(st,0); + return false; } if( id == NULL ) { ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was @@ -6066,26 +6057,23 @@ BUILDIN(checkweight2) * getitembound <item id>,<amount>,<type>{,<account ID>}; * getitembound "<item id>",<amount>,<type>{,<account ID>}; *------------------------------------------*/ -BUILDIN(getitem) -{ +BUILDIN(getitem) { int nameid,amount,get_count,i,flag = 0, offset = 0; struct item it; TBL_PC *sd; - struct script_data *data; struct item_data *item_data; - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - {// "<item name>" - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + // "<item name>" + const char *name = script_getstr(st, 2); if( (item_data = itemdb->search_name(name)) == NULL ){ ShowError("buildin_%s: Nonexistant item %s requested.\n", script->getfuncname(st), name); return false; //No item created. } nameid=item_data->nameid; - } else if( data_isint(data) ) {// <item id> - nameid=script->conv_num(st,data); + } else { + // <item id> + nameid = script_getnum(st, 2); //Violet Box, Blue Box, etc - random item pick if( nameid < 0 ) { nameid = -nameid; @@ -6095,9 +6083,6 @@ BUILDIN(getitem) ShowError("buildin_%s: Nonexistant item %d requested.\n", script->getfuncname(st), nameid); return false; //No item created. } - } else { - ShowError("buildin_%s: invalid data type for argument #1 (%d).", script->getfuncname(st), data->type); - return false; } // <amount> @@ -6157,12 +6142,10 @@ BUILDIN(getitem) /*========================================== * *------------------------------------------*/ -BUILDIN(getitem2) -{ +BUILDIN(getitem2) { int nameid,amount,i,flag = 0, offset = 0; int iden,ref,attr,c1,c2,c3,c4, bound = 0; TBL_PC *sd; - struct script_data *data; if( !strcmp(script->getfuncname(st),"getitembound2") ) { bound = script_getnum(st,11); @@ -6181,17 +6164,16 @@ BUILDIN(getitem2) if( sd == NULL ) // no target return true; - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); if( item_data ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; - }else - nameid=script->conv_num(st,data); + } else { + nameid = script_getnum(st, 2); + } amount=script_getnum(st,3); iden=script_getnum(st,4); @@ -6269,23 +6251,17 @@ BUILDIN(getitem2) * rentitem <item id>,<seconds> * rentitem "<item name>",<seconds> *------------------------------------------*/ -BUILDIN(rentitem) -{ +BUILDIN(rentitem) { struct map_session_data *sd; - struct script_data *data; struct item it; int seconds; int nameid = 0, flag; - data = script_getdata(st,2); - script->get_val(st,data); - if( (sd = script->rid2sd(st)) == NULL ) return true; - if( data_isstring(data) ) - { - const char *name = script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *itd = itemdb->search_name(name); if( itd == NULL ) { @@ -6293,21 +6269,13 @@ BUILDIN(rentitem) return false; } nameid = itd->nameid; - } - else if( data_isint(data) ) - { - nameid = script->conv_num(st,data); - if( nameid <= 0 || !itemdb->exists(nameid) ) - { + } else { + nameid = script_getnum(st, 2); + if( nameid <= 0 || !itemdb->exists(nameid) ) { ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); return false; } } - else - { - ShowError("buildin_rentitem: invalid data type for argument #1 (%d).\n", data->type); - return false; - } seconds = script_getnum(st,3); memset(&it, 0, sizeof(it)); @@ -6331,12 +6299,10 @@ BUILDIN(rentitem) * Returned Qty is always 1, only works on equip-able * equipment *------------------------------------------*/ -BUILDIN(getnameditem) -{ +BUILDIN(getnameditem) { int nameid; struct item item_tmp; TBL_PC *sd, *tsd; - struct script_data *data; sd = script->rid2sd(st); if (sd == NULL) @@ -6345,32 +6311,29 @@ BUILDIN(getnameditem) return true; } - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); - if( item_data == NULL) - { //Failed + if( item_data == NULL) { + //Failed script_pushint(st,0); return true; } nameid = item_data->nameid; - }else - nameid = script->conv_num(st,data); + } else { + nameid = script_getnum(st, 2); + } - if(!itemdb->exists(nameid)/* || itemdb->isstackable(nameid)*/) - { //Even though named stackable items "could" be risky, they are required for certain quests. + if(!itemdb->exists(nameid)/* || itemdb->isstackable(nameid)*/) { + //Even though named stackable items "could" be risky, they are required for certain quests. script_pushint(st,0); return true; } - data=script_getdata(st,3); - script->get_val(st,data); - if( data_isstring(data) ) //Char Name - tsd=map->nick2sd(script->conv_str(st,data)); + if( script_isstringtype(st, 3) ) //Char Name + tsd=map->nick2sd(script_getstr(st, 3)); else //Char Id was given - tsd=map->charid2sd(script->conv_num(st,data)); + tsd=map->charid2sd(script_getnum(st, 3)); if( tsd == NULL ) { //Failed @@ -6434,19 +6397,16 @@ BUILDIN(makeitem) int x,y,m; const char *mapname; struct item item_tmp; - struct script_data *data; struct item_data *item_data; - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ){ + const char *name = script_getstr(st, 2); if( (item_data = itemdb->search_name(name)) ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; } else { - nameid=script->conv_num(st,data); + nameid = script_getnum(st, 2); if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ ShowError("makeitem: Nonexistant item %d requested.\n", nameid); return false; //No item created. @@ -6630,11 +6590,9 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e /// /// delitem <item id>,<amount>{,<account id>} /// delitem "<item name>",<amount>{,<account id>} -BUILDIN(delitem) -{ +BUILDIN(delitem) { TBL_PC *sd; struct item it; - struct script_data *data; if( script_hasdata(st,4) ) { @@ -6654,23 +6612,17 @@ BUILDIN(delitem) return true; } - data = script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char* item_name = script_getstr(st, 2); struct item_data* id = itemdb->search_name(item_name); - if( id == NULL ) - { + if( id == NULL ) { ShowError("script:delitem: unknown item \"%s\".\n", item_name); st->state = END; return false; } it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = script->conv_num(st,data);// <item id> + } else { + it.nameid = script_getnum(st, 2);// <item id> if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); @@ -6702,7 +6654,6 @@ BUILDIN(delitem) BUILDIN(delitem2) { TBL_PC *sd; struct item it; - struct script_data *data; if( script_hasdata(st,11) ) { int account_id = script_getnum(st,11); @@ -6720,25 +6671,18 @@ BUILDIN(delitem2) { return true; } - data = script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char* item_name = script_getstr(st, 2); struct item_data* id = itemdb->search_name(item_name); - if( id == NULL ) - { + if( id == NULL ) { ShowError("script:delitem2: unknown item \"%s\".\n", item_name); st->state = END; return false; } it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = script->conv_num(st,data);// <item id> - if( !itemdb->exists( it.nameid ) ) - { + } else { + it.nameid = script_getnum(st, 2);// <item id> + if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; return false; @@ -7658,8 +7602,7 @@ BUILDIN(statusup2) /// bonus3 <bonus type>,<val1>,<val2>,<val3>; /// bonus4 <bonus type>,<val1>,<val2>,<val3>,<val4>; /// bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>; -BUILDIN(bonus) -{ +BUILDIN(bonus) { int type; int val1; int val2 = 0; @@ -7691,8 +7634,11 @@ BUILDIN(bonus) case SP_FIXCASTRATE: case SP_SKILL_USE_SP: // these bonuses support skill names - val1 = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); - break; + if (script_isstringtype(st, 3)) { + val1 = skill->name2id(script_getstr(st, 3)); + break; + } + // else fall through default: val1 = script_getnum(st,3); break; @@ -7712,7 +7658,7 @@ BUILDIN(bonus) pc->bonus3(sd, type, val1, val2, val3); break; case 4: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) + if( type == SP_AUTOSPELL_ONSKILL && script_isstringtype(st,4) ) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); @@ -7722,7 +7668,7 @@ BUILDIN(bonus) pc->bonus4(sd, type, val1, val2, val3, val4); break; case 5: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) + if( type == SP_AUTOSPELL_ONSKILL && script_isstringtype(st,4) ) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); @@ -7827,7 +7773,7 @@ BUILDIN(autobonus3) { rate = script_getnum(st,3); dur = script_getnum(st,4); - atk_type = ( script_isstring(st,5) ? skill->name2id(script_getstr(st,5)) : script_getnum(st,5) ); + atk_type = ( script_isstringtype(st,5) ? skill->name2id(script_getstr(st,5)) : script_getnum(st,5) ); bonus_script = script_getstr(st,2); if( !rate || !dur || !atk_type || !bonus_script ) return true; @@ -7856,8 +7802,7 @@ BUILDIN(autobonus3) { /// skill <skill id>,<level> /// skill "<skill name>",<level>,<flag> /// skill "<skill name>",<level> -BUILDIN(skill) -{ +BUILDIN(skill) { int id; int level; int flag = 1; @@ -7867,7 +7812,7 @@ BUILDIN(skill) if( sd == NULL ) return true;// no player attached, report source - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); @@ -7885,8 +7830,7 @@ BUILDIN(skill) /// addtoskill "<skill name>",<amount> /// /// @see skill -BUILDIN(addtoskill) -{ +BUILDIN(addtoskill) { int id; int level; int flag = 2; @@ -7896,7 +7840,7 @@ BUILDIN(addtoskill) if( sd == NULL ) return true;// no player attached, report source - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); @@ -7909,8 +7853,7 @@ BUILDIN(addtoskill) /// /// guildskill <skill id>,<amount>; /// guildskill "<skill name>",<amount>; -BUILDIN(guildskill) -{ +BUILDIN(guildskill) { int id; int level; TBL_PC* sd; @@ -7920,7 +7863,7 @@ BUILDIN(guildskill) if( sd == NULL ) return true;// no player attached, report source - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); for( i=0; i < level; i++ ) guild->skillup(sd, id); @@ -7932,8 +7875,7 @@ BUILDIN(guildskill) /// /// getskilllv(<skill id>) -> <level> /// getskilllv("<skill name>") -> <level> -BUILDIN(getskilllv) -{ +BUILDIN(getskilllv) { int id; TBL_PC* sd; @@ -7941,7 +7883,7 @@ BUILDIN(getskilllv) if( sd == NULL ) return true;// no player attached, report source - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); script_pushint(st, pc->checkskill(sd,id)); return true; @@ -7951,14 +7893,13 @@ BUILDIN(getskilllv) /// /// getgdskilllv(<guild id>,<skill id>) -> <level> /// getgdskilllv(<guild id>,"<skill name>") -> <level> -BUILDIN(getgdskilllv) -{ +BUILDIN(getgdskilllv) { int guild_id; uint16 skill_id; struct guild* g; guild_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); g = guild->search(guild_id); if( g == NULL ) script_pushint(st, -1); @@ -8477,7 +8418,7 @@ BUILDIN(itemskill) { if( sd == NULL || sd->ud.skilltimer != INVALID_TIMER ) return true; - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); lv = script_getnum(st,3); /* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */ #if 0 @@ -9051,16 +8992,15 @@ BUILDIN(initnpctimer) struct npc_data *nd; int flag = 0; - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9096,16 +9036,15 @@ BUILDIN(startnpctimer) struct npc_data *nd; int flag = 0; - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9138,16 +9077,15 @@ BUILDIN(stopnpctimer) { struct npc_data *nd; int flag = 0; - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // Dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9361,32 +9299,25 @@ int buildin_announce_sub(struct block_list *bl, va_list ap) BUILDIN(itemeffect) { TBL_NPC *nd; TBL_PC *sd; - struct script_data *data; struct item_data *item_data; nullpo_retr( false, ( sd = script->rid2sd( st ) ) ); nullpo_retr( false, ( nd = (TBL_NPC *)map->id2bl( sd->npc_id ) ) ); - data = script_getdata( st, 2 ); - script->get_val( st, data ); - - if( data_isstring( data ) ){ - const char *name = script->conv_str( st, data ); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); if( ( item_data = itemdb->search_name( name ) ) == NULL ){ ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name ); return false; } - } else if( data_isint( data ) ){ - int nameid = script->conv_num( st, data ); + } else { + int nameid = script_getnum(st, 2); if( ( item_data = itemdb->exists( nameid ) ) == NULL ){ ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid ); return false; } - } else { - ShowError("buildin_itemeffect: invalid data type for argument #1 (%d).", data->type ); - return false; } script->run( item_data->script, 0, sd->bl.id, nd->bl.id ); @@ -9583,12 +9514,10 @@ int buildin_getareadropitem_sub(struct block_list *bl,va_list ap) return 0; } -BUILDIN(getareadropitem) -{ +BUILDIN(getareadropitem) { const char *str; int16 m,x0,y0,x1,y1; int item,amount=0; - struct script_data *data; str=script_getstr(st,2); x0=script_getnum(st,3); @@ -9596,16 +9525,15 @@ BUILDIN(getareadropitem) x1=script_getnum(st,5); y1=script_getnum(st,6); - data=script_getdata(st,7); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 7) ) { + const char *name = script_getstr(st, 7); struct item_data *item_data = itemdb->search_name(name); item=UNKNOWN_ITEM_ID; if( item_data ) item=item_data->nameid; - }else - item=script->conv_num(st,data); + } else { + item=script_getnum(st, 7); + } if( (m=map->mapname2mapid(str))< 0){ script_pushint(st,-1); @@ -10595,23 +10523,21 @@ int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { BUILDIN(setmapflag) { int16 m,i; const char *str, *val2 = NULL; - struct script_data* data; int val=0; str=script_getstr(st,2); i = script_getnum(st, 3); - if(script_hasdata(st,4)) { - data = script_getdata(st,4); - script->get_val(st, data); - - - if( data_isstring(data) ) + if (script_hasdata(st,4)) { + if (script_isstringtype(st, 4)) { val2 = script_getstr(st, 4); - else + } else if (script_isinttype(st, 4)) { val = script_getnum(st, 4); - + } else { + ShowError("buildin_setmapflag: invalid data type for argument 3.\n"); + return false; + } } m = map->mapname2mapid(str); @@ -11577,7 +11503,6 @@ BUILDIN(strmobinfo) BUILDIN(guardian) { int class_ = 0, x = 0, y = 0, guardian = 0; const char *str, *mapname, *evt=""; - struct script_data *data; bool has_index = false; mapname = script_getstr(st,2); @@ -11592,13 +11517,13 @@ BUILDIN(guardian) { guardian=script_getnum(st,8); has_index = true; } else if( script_hasdata(st,7) ){ - data=script_getdata(st,7); - script->get_val(st,data); - if( data_isstring(data) ) - {// "<event label>" + struct script_data *data = script_getdata(st,7); + script->get_val(st,data); // Dereference if it's a variable + if( data_isstring(data) ) { + // "<event label>" evt=script_getstr(st,7); - } else if( data_isint(data) ) - {// <guardian index> + } else if( data_isint(data) ) { + // <guardian index> guardian=script_getnum(st,7); has_index = true; } else { @@ -11681,27 +11606,22 @@ BUILDIN(guardianinfo) { /*========================================== * Get the item name by item_id or null *------------------------------------------*/ -BUILDIN(getitemname) -{ +BUILDIN(getitemname) { int item_id=0; struct item_data *i_data; char *item_name; - struct script_data *data; - data=script_getdata(st,2); - script->get_val(st,data); - - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); if( item_data ) item_id=item_data->nameid; - }else - item_id=script->conv_num(st,data); + } else { + item_id = script_getnum(st, 2); + } i_data = itemdb->exists(item_id); - if (i_data == NULL) - { + if (i_data == NULL) { script_pushconststr(st,"null"); return true; } @@ -12283,8 +12203,7 @@ BUILDIN(petheal) *------------------------------------------*/ /// petskillattack <skill id>,<level>,<rate>,<bonusrate> /// petskillattack "<skill name>",<level>,<rate>,<bonusrate> -BUILDIN(petskillattack) -{ +BUILDIN(petskillattack) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); @@ -12295,7 +12214,7 @@ BUILDIN(petskillattack) if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + pd->a_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = 0; pd->a_skill->rate=script_getnum(st,4); @@ -12309,8 +12228,7 @@ BUILDIN(petskillattack) *------------------------------------------*/ /// petskillattack2 <skill id>,<level>,<div>,<rate>,<bonusrate> /// petskillattack2 "<skill name>",<level>,<div>,<rate>,<bonusrate> -BUILDIN(petskillattack2) -{ +BUILDIN(petskillattack2) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); @@ -12321,7 +12239,7 @@ BUILDIN(petskillattack2) if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + pd->a_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = script_getnum(st,4); pd->a_skill->rate=script_getnum(st,5); @@ -12335,8 +12253,7 @@ BUILDIN(petskillattack2) *------------------------------------------*/ /// petskillsupport <skill id>,<level>,<delay>,<hp>,<sp> /// petskillsupport "<skill name>",<level>,<delay>,<hp>,<sp> -BUILDIN(petskillsupport) -{ +BUILDIN(petskillsupport) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); @@ -12356,7 +12273,7 @@ BUILDIN(petskillsupport) } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - pd->s_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + pd->s_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->s_skill->lv=script_getnum(st,3); pd->s_skill->delay=script_getnum(st,4); pd->s_skill->hp=script_getnum(st,5); @@ -12376,11 +12293,10 @@ BUILDIN(petskillsupport) *------------------------------------------*/ /// skilleffect <skill id>,<level> /// skilleffect "<skill name>",<level> -BUILDIN(skilleffect) -{ +BUILDIN(skilleffect) { TBL_PC *sd; - uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + uint16 skill_id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); sd=script->rid2sd(st); @@ -12397,7 +12313,7 @@ BUILDIN(skilleffect) BUILDIN(npcskilleffect) { struct block_list *bl= map->id2bl(st->oid); - uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + uint16 skill_id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); int x=script_getnum(st,4); int y=script_getnum(st,5); @@ -12831,20 +12747,20 @@ BUILDIN(getlook) sd=script->rid2sd(st); type=script_getnum(st,2); - val=-1; + val = -1; switch(type) { - case LOOK_HAIR: val=sd->status.hair; break; //1 - case LOOK_WEAPON: val=sd->status.weapon; break; //2 - case LOOK_HEAD_BOTTOM: val=sd->status.head_bottom; break; //3 - case LOOK_HEAD_TOP: val=sd->status.head_top; break; //4 - case LOOK_HEAD_MID: val=sd->status.head_mid; break; //5 - case LOOK_HAIR_COLOR: val=sd->status.hair_color; break; //6 - case LOOK_CLOTHES_COLOR:val=sd->status.clothes_color; break; //7 - case LOOK_SHIELD: val=sd->status.shield; break; //8 - case LOOK_SHOES: break; //9 - case LOOK_ROBE: val=sd->status.robe; break; //12 + case LOOK_HAIR: val = sd->status.hair; break; //1 + case LOOK_WEAPON: val = sd->status.weapon; break; //2 + case LOOK_HEAD_BOTTOM: val = sd->status.head_bottom; break; //3 + case LOOK_HEAD_TOP: val = sd->status.head_top; break; //4 + case LOOK_HEAD_MID: val = sd->status.head_mid; break; //5 + case LOOK_HAIR_COLOR: val = sd->status.hair_color; break; //6 + case LOOK_CLOTHES_COLOR: val = sd->status.clothes_color; break; //7 + case LOOK_SHIELD: val = sd->status.shield; break; //8 + case LOOK_SHOES: break; //9 + case LOOK_ROBE: val = sd->status.robe; break; //12 } - + script_pushint(st,val); return true; } @@ -14076,19 +13992,18 @@ BUILDIN(replacestr) } if(script_hasdata(st, 5)) { - if( !script_isstring(st,5) ) + if( script_isinttype(st,5) ) { usecase = script_getnum(st, 5) != 0; - else { - ShowError("script:replacestr: Invalid usecase value. Expected int got string\n"); + } else { + ShowError("script:replacestr: Invalid usecase value. Expected int.\n"); st->state = END; return false; } } if(script_hasdata(st, 6)) { - count = script_getnum(st, 6); - if(count == 0) { - ShowError("script:replacestr: Invalid count value. Expected int got string\n"); + if (!script_isinttype(st, 5) || (count = script_getnum(st, 6) == 0)) { + ShowError("script:replacestr: Invalid count value. Expected int.\n"); st->state = END; return false; } @@ -14157,10 +14072,10 @@ BUILDIN(countstr) } if(script_hasdata(st, 4)) { - if( !script_isstring(st,4) ) + if( script_isinttype(st,4) ) usecase = script_getnum(st, 4) != 0; else { - ShowError("script:countstr: Invalid usecase value. Expected int got string\n"); + ShowError("script:countstr: Invalid usecase value. Expected int.\n"); st->state = END; return false; } @@ -14197,33 +14112,23 @@ BUILDIN(countstr) /// setnpcdisplay("<npc name>", "<new display name>", <new class id>) -> <int> /// setnpcdisplay("<npc name>", "<new display name>") -> <int> /// setnpcdisplay("<npc name>", <new class id>) -> <int> -BUILDIN(setnpcdisplay) -{ +BUILDIN(setnpcdisplay) { const char* name; const char* newname = NULL; int class_ = -1, size = -1; - struct script_data* data; struct npc_data* nd; name = script_getstr(st,2); - data = script_getdata(st,3); if( script_hasdata(st,4) ) class_ = script_getnum(st,4); if( script_hasdata(st,5) ) size = script_getnum(st,5); - script->get_val(st, data); - if( data_isstring(data) ) - newname = script->conv_str(st,data); - else if( data_isint(data) ) - class_ = script->conv_num(st,data); + if( script_isstringtype(st, 3) ) + newname = script_getstr(st, 3); else - { - ShowError("script:setnpcdisplay: expected string or number\n"); - script->reportdata(data); - return false; - } + class_ = script_getnum(st, 3); nd = npc->name2id(name); if( nd == NULL ) @@ -14733,13 +14638,13 @@ BUILDIN(addmonsterdrop) { struct mob_db *monster; int item_id, rate, i, c = MAX_MOB_DROP; - if( script_isstring(st,2) ) + if( script_isstringtype(st,2) ) monster = mob->db(mob->db_searchname(script_getstr(st,2))); else monster = mob->db(script_getnum(st,2)); if( monster == mob->dummy ) { - if( script_isstring(st,2) ) { + if( script_isstringtype(st,2) ) { ShowError("buildin_addmonsterdrop: invalid mob name: '%s'.\n", script_getstr(st,2)); } else { ShowError("buildin_addmonsterdrop: invalid mob id: '%d'.\n", script_getnum(st,2)); @@ -14793,13 +14698,13 @@ BUILDIN(delmonsterdrop) { struct mob_db *monster; int item_id, i; - if( script_isstring(st,2) ) - monster = mob->db(mob->db_searchname(script_getstr(st,2))); + if( script_isstringtype(st, 2) ) + monster = mob->db(mob->db_searchname(script_getstr(st, 2))); else - monster = mob->db(script_getnum(st,2)); + monster = mob->db(script_getnum(st, 2)); if( monster == mob->dummy ) { - if( script_isstring(st,2) ) { + if( script_isstringtype(st, 2) ) { ShowError("buildin_delmonsterdrop: invalid mob name: '%s'.\n", script_getstr(st,2)); } else { ShowError("buildin_delmonsterdrop: invalid mob id: '%d'.\n", script_getnum(st,2)); @@ -15207,7 +15112,6 @@ BUILDIN(unitwarp) { BUILDIN(unitattack) { struct block_list* unit_bl; struct block_list* target_bl = NULL; - struct script_data* data; int actiontype = 0; // get unit @@ -15217,14 +15121,12 @@ BUILDIN(unitattack) { return true; } - data = script_getdata(st, 3); - script->get_val(st, data); - if( data_isstring(data) ) { - TBL_PC* sd = map->nick2sd(script->conv_str(st, data)); + if( script_isstringtype(st, 3) ) { + TBL_PC* sd = map->nick2sd(script_getstr(st, 3)); if( sd != NULL ) target_bl = &sd->bl; } else - target_bl = map->id2bl(script->conv_num(st, data)); + target_bl = map->id2bl(script_getnum(st, 3)); // request the attack if( target_bl == NULL ) { @@ -15332,9 +15234,9 @@ BUILDIN(unitskilluseid) { uint16 skill_lv; int target_id; struct block_list* bl; - + unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st, 3) ? skill->name2id(script_getstr(st, 3)) : script_getnum(st, 3) ); skill_lv = script_getnum(st,4); target_id = ( script_hasdata(st,5) ? script_getnum(st,5) : unit_id ); @@ -15367,7 +15269,7 @@ BUILDIN(unitskillusepos) { struct block_list* bl; unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st, 3) ? skill->name2id(script_getstr(st, 3)) : script_getnum(st, 3) ); skill_lv = script_getnum(st,4); skill_x = script_getnum(st,5); skill_y = script_getnum(st,6); @@ -16664,13 +16566,13 @@ BUILDIN(areamobuseskill) { if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; - + center.m = m; center.x = script_getnum(st,3); center.y = script_getnum(st,4); range = script_getnum(st,5); mobid = script_getnum(st,6); - skill_id = ( script_isstring(st,7) ? skill->name2id(script_getstr(st,7)) : script_getnum(st,7) ); + skill_id = ( script_isstringtype(st, 7) ? skill->name2id(script_getstr(st, 7)) : script_getnum(st, 7) ); skill_lv = script_getnum(st,8); casttime = script_getnum(st,9); cancel = script_getnum(st,10); @@ -16945,16 +16847,15 @@ BUILDIN(getcharip) { /* check if a character name is specified */ if( script_hasdata(st, 2) ) { - if (script_isstring(st, 2)) + if (script_isstringtype(st, 2)) { sd = map->nick2sd(script_getstr(st, 2)); - else if (script_isint(st, 2) || script_getnum(st, 2)) { - int id; - id = script_getnum(st, 2); + } else { + int id = script_getnum(st, 2); sd = (map->id2sd(id) ? map->id2sd(id) : map->charid2sd(id)); } - } - else + } else { sd = script->rid2sd(st); + } /* check for sd and IP */ if (!sd || !session[sd->fd]->client_addr) @@ -17361,8 +17262,8 @@ BUILDIN(npcskill) { unsigned int npc_level; struct npc_data *nd; struct map_session_data *sd; - - skill_id = script_isstring(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); + + skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); skill_level = script_getnum(st, 3); stat_point = script_getnum(st, 4); npc_level = script_getnum(st, 5); @@ -17410,25 +17311,25 @@ BUILDIN(montransform) { if( (bl = map->id2bl(st->rid)) == NULL ) return true; - - if( script_isstring(st, 2) ) + + if( script_isstringtype(st, 2) ) { mob_id = mob->db_searchname(script_getstr(st, 2)); - else{ + } else { mob_id = mob->db_checkid(script_getnum(st, 2)); } - tick = script_getnum(st, 3); - type = (sc_type)script_getnum(st, 4); - val1 = val2 = val3 = val4 = 0; - if( mob_id == 0 ) { - if( script_isstring(st,2) ) + if( script_isstringtype(st, 2) ) ShowWarning("buildin_montransform: Attempted to use non-existing monster '%s'.\n", script_getstr(st, 2)); else ShowWarning("buildin_montransform: Attempted to use non-existing monster of ID '%d'.\n", script_getnum(st, 2)); return false; } + tick = script_getnum(st, 3); + type = (sc_type)script_getnum(st, 4); + val1 = val2 = val3 = val4 = 0; + if( !(type > SC_NONE && type < SC_MAX) ){ ShowWarning("buildin_montransform: Unsupported status change id %d\n", type); return false; @@ -18537,7 +18438,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(sc_end,"i?"), BUILDIN_DEF(getstatus, "i?"), BUILDIN_DEF(getscrate,"ii?"), - BUILDIN_DEF(debugmes,"s"), + BUILDIN_DEF(debugmes,"v"), BUILDIN_DEF2(catchpet,"pet","i"), BUILDIN_DEF2(birthpet,"bpet",""), BUILDIN_DEF(resetlvl,"i"), |