diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/map/script.c b/src/map/script.c index fb8a6d8ec..feebef478 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5951,7 +5951,7 @@ BUILDIN(getitem) for (i = 0; i < amount; i += get_count) { // if not pet egg - if (!pet_create_egg(sd, nameid)) + if (!pet->create_egg(sd, nameid)) { if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) { @@ -6049,7 +6049,7 @@ BUILDIN(getitem2) for (i = 0; i < amount; i += get_count) { // if not pet egg - if (!pet_create_egg(sd, nameid)) + if (!pet->create_egg(sd, nameid)) { if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { @@ -8350,17 +8350,17 @@ BUILDIN(makepet) if( sd == NULL ) return true; - pet_id = search_petDB_index(id, PET_CLASS); + pet_id = pet->search_petDB_index(id, PET_CLASS); if (pet_id < 0) - pet_id = search_petDB_index(id, PET_EGG); + pet_id = pet->search_petDB_index(id, PET_EGG); if (pet_id >= 0 && sd) { - sd->catch_target_class = pet_db[pet_id].class_; + sd->catch_target_class = pet->db[pet_id].class_; intif->create_pet( sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob->db(pet_db[pet_id].class_)->lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); + (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, + (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, + 100, 0, 1, pet->db[pet_id].jname); } return true; @@ -9761,7 +9761,7 @@ BUILDIN(catchpet) if( sd == NULL ) return true; - pet_catch_process1(sd,pet_id); + pet->catch_process1(sd,pet_id); return true; } @@ -11695,7 +11695,7 @@ BUILDIN(petskillbonus) if (pd->bonus) { //Clear previous bonus if (pd->bonus->timer != INVALID_TIMER) - iTimer->delete_timer(pd->bonus->timer, pet_skill_bonus_timer); + iTimer->delete_timer(pd->bonus->timer, pet->skill_bonus_timer); } else //init pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); @@ -11711,7 +11711,7 @@ BUILDIN(petskillbonus) if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->bonus->timer = INVALID_TIMER; else - pd->bonus->timer = iTimer->add_timer(iTimer->gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); + pd->bonus->timer = iTimer->add_timer(iTimer->gettick()+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0); return true; } @@ -11738,7 +11738,7 @@ BUILDIN(petloot) pd = sd->pd; if (pd->loot != NULL) { //Release whatever was there already and reallocate memory - pet_lootitem_drop(pd, pd->msd); + pet->lootitem_drop(pd, pd->msd); aFree(pd->loot->item); } else @@ -12065,7 +12065,7 @@ BUILDIN(petrecovery) if (pd->recovery) { //Halt previous bonus if (pd->recovery->timer != INVALID_TIMER) - iTimer->delete_timer(pd->recovery->timer, pet_recovery_timer); + iTimer->delete_timer(pd->recovery->timer, pet->recovery_timer); } else //Init pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); @@ -12093,9 +12093,9 @@ BUILDIN(petheal) if (pd->s_skill->timer != INVALID_TIMER) { if (pd->s_skill->id) - iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer); else - iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer); } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); @@ -12111,7 +12111,7 @@ BUILDIN(petheal) if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else - pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); + pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0); return true; } @@ -12187,9 +12187,9 @@ BUILDIN(petskillsupport) if (pd->s_skill->timer != INVALID_TIMER) { if (pd->s_skill->id) - iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer); else - iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer); } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); @@ -12204,7 +12204,7 @@ BUILDIN(petskillsupport) if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else - pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); + pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0); return true; } @@ -17046,7 +17046,7 @@ BUILDIN(getrandgroupitem) { for (i = 0; i < count; i += get_count) { // if not pet egg - if (!pet_create_egg(sd, nameid)) { + if (!pet->create_egg(sd, nameid)) { if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) { clif->additem(sd, 0, 0, flag); if( pc->candrop(sd,&it) ) |