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-rw-r--r--src/map/script.c3486
1 files changed, 2638 insertions, 848 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 0b6f0f71c..45c954dc0 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -2,8 +2,8 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2018 Hercules Dev Team
- * Copyright (C) Athena Dev Teams
+ * Copyright (C) 2012-2020 Hercules Dev Team
+ * Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -52,6 +52,7 @@
#include "map/pet.h"
#include "map/pet.h"
#include "map/quest.h"
+#include "map/refine.h"
#include "map/skill.h"
#include "map/status.h"
#include "map/status.h"
@@ -104,7 +105,7 @@ static inline void SETVALUE(struct script_buf *buf, int i, int n)
VECTOR_INDEX(*buf, i+2) = GetByte(n, 2);
}
-const char *script_op2name(int op)
+static const char *script_op2name(int op)
{
#define RETURN_OP_NAME(type) case type: return #type
switch( op ) {
@@ -2812,7 +2813,7 @@ static struct map_session_data *script_charid2sd(struct script_state *st, int ch
static struct map_session_data *script_nick2sd(struct script_state *st, const char *name)
{
struct map_session_data *sd;
- if ((sd = map->nick2sd(name)) == NULL) {
+ if ((sd = map->nick2sd(name, false)) == NULL) {
ShowWarning("script_nick2sd: Player name '%s' not found!\n", name);
script->reportfunc(st);
script->reportsrc(st);
@@ -5149,7 +5150,8 @@ static uint8 script_add_language(const char *name)
static void script_load_translations(void)
{
struct config_t translations_conf;
- const char *config_filename = "db/translations.conf"; // FIXME hardcoded name
+ char config_filename[256];
+ libconfig->format_db_path("translations.conf", config_filename, sizeof(config_filename));
struct config_setting_t *translations = NULL;
int i, size;
int total = 0;
@@ -5188,8 +5190,8 @@ static void script_load_translations(void)
size = libconfig->setting_length(translations);
for(i = 0; i < size; i++) {
- const char *translation_file = libconfig->setting_get_string_elem(translations, i);
- total += script->load_translation(translation_file, ++lang_id);
+ const char *translation_dir = libconfig->setting_get_string_elem(translations, i);
+ total += script->load_translation(translation_dir, ++lang_id);
}
libconfig->destroy(&translations_conf);
@@ -5226,39 +5228,39 @@ static void script_load_translations(void)
}
/**
- * Generates a language name from a translation filename.
+ * Generates a language name from a translation directory name.
*
- * @param file The filename.
+ * @param directory The directory name.
* @return The corresponding translation name.
*/
-static const char *script_get_translation_file_name(const char *file)
+static const char *script_get_translation_dir_name(const char *directory)
{
const char *basename = NULL, *last_dot = NULL;
- nullpo_retr("Unknown", file);
+ nullpo_retr("Unknown", directory);
- basename = strrchr(file, '/');;
+ basename = strrchr(directory, '/');
#ifdef WIN32
{
- const char *basename_windows = strrchr(file, '\\');
+ const char *basename_windows = strrchr(directory, '\\');
if (basename_windows > basename)
basename = basename_windows;
}
#endif // WIN32
if (basename == NULL)
- basename = file;
+ basename = directory;
else
basename++; // Skip slash
Assert_retr("Unknown", *basename != '\0');
last_dot = strrchr(basename, '.');
if (last_dot != NULL) {
- static char file_name[200];
+ static char dir_name[200];
if (last_dot == basename)
return basename + 1;
- safestrncpy(file_name, basename, last_dot - basename + 1);
- return file_name;
+ safestrncpy(dir_name, basename, last_dot - basename + 1);
+ return dir_name;
}
return basename;
@@ -5339,18 +5341,19 @@ static bool script_load_translation_addstring(const char *file, uint8 lang_id, c
/**
* Parses an individual translation file.
*
- * @param file The filename to parse.
+ * @param directory The directory structure to read.
* @param lang_id The language identifier.
* @return The amount of strings loaded.
*/
-static int script_load_translation(const char *file, uint8 lang_id)
+static int script_load_translation_file(const char *file, uint8 lang_id)
{
- int translations = 0;
char line[1024];
- char msgctxt[NAME_LENGTH*2+1] = { 0 };
- FILE *fp;
- int lineno = 0;
+ char msgctxt[NAME_LENGTH*2+1] = "";
struct script_string_buf msgid, msgstr;
+ struct script_string_buf *msg_ptr;
+ int translations = 0;
+ int lineno = 0;
+ FILE *fp;
nullpo_ret(file);
@@ -5362,46 +5365,53 @@ static int script_load_translation(const char *file, uint8 lang_id)
VECTOR_INIT(msgid);
VECTOR_INIT(msgstr);
- script->add_language(script->get_translation_file_name(file));
- if (lang_id >= atcommand->max_message_table)
- atcommand->expand_message_table();
-
while (fgets(line, sizeof(line), fp) != NULL) {
int len = (int)strlen(line);
int i;
lineno++;
- if(len <= 1)
+ if (len <= 1) {
+ if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) {
+ // Add string
+ if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr))
+ translations++;
+
+ msgctxt[0] = '\0';
+ VECTOR_TRUNCATE(msgid);
+ VECTOR_TRUNCATE(msgstr);
+ }
continue;
+ }
if (line[0] == '#')
continue;
- if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) {
+ if (VECTOR_LENGTH(msgid) > 0) {
+ if (VECTOR_LENGTH(msgstr) > 0) {
+ msg_ptr = &msgstr;
+ } else {
+ msg_ptr = &msgid;
+ }
if (line[0] == '"') {
// Continuation line
- (void)VECTOR_POP(msgstr); // Pop final '\0'
- for (i = 8; i < len - 2; i++) {
- VECTOR_ENSURE(msgstr, 1, 512);
+ (void)VECTOR_POP(*msg_ptr); // Pop final '\0'
+ for (i = 1; i < len - 2; i++) {
+ VECTOR_ENSURE(*msg_ptr, 1, 512);
if (line[i] == '\\' && line[i+1] == '"') {
- VECTOR_PUSH(msgstr, '"');
+ VECTOR_PUSH(*msg_ptr, '"');
+ i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(*msg_ptr, '\r');
i++;
} else {
- VECTOR_PUSH(msgstr, line[i]);
+ VECTOR_PUSH(*msg_ptr, line[i]);
}
}
- VECTOR_ENSURE(msgstr, 1, 512);
- VECTOR_PUSH(msgstr, '\0');
+ VECTOR_ENSURE(*msg_ptr, 1, 512);
+ VECTOR_PUSH(*msg_ptr, '\0');
continue;
}
- // Add string
- if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr))
- translations++;
-
- msgctxt[0] = '\0';
- VECTOR_TRUNCATE(msgid);
- VECTOR_TRUNCATE(msgstr);
}
if (strncasecmp(line,"msgctxt \"", 9) == 0) {
@@ -5411,6 +5421,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
msgctxt[cursor] = '"';
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ msgctxt[cursor] = '\r';
+ i++;
} else {
msgctxt[cursor] = line[i];
}
@@ -5432,6 +5445,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
VECTOR_PUSH(msgid, '"');
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(msgid, '\r');
+ i++;
} else {
VECTOR_PUSH(msgid, line[i]);
}
@@ -5451,6 +5467,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
VECTOR_PUSH(msgstr, '"');
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(msgstr, '\r');
+ i++;
} else {
VECTOR_PUSH(msgstr, line[i]);
}
@@ -5476,10 +5495,47 @@ static int script_load_translation(const char *file, uint8 lang_id)
VECTOR_CLEAR(msgid);
VECTOR_CLEAR(msgstr);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", translations, file);
return translations;
}
+struct load_translation_data {
+ uint8 lang_id;
+ int translation_count;
+};
+
+static void script_load_translation_sub(const char *filename, void *context)
+{
+ nullpo_retv(context);
+
+ struct load_translation_data *data = context;
+
+ data->translation_count += script->load_translation_file(filename, data->lang_id);
+}
+
+/**
+ * Loads a translations directory
+ *
+ * @param directory The directory structure to read.
+ * @param lang_id The language identifier.
+ * @return The amount of strings loaded.
+ */
+static int script_load_translation(const char *directory, uint8 lang_id)
+{
+ struct load_translation_data data = { 0 };
+ data.lang_id = lang_id;
+
+ nullpo_ret(directory);
+
+ script->add_language(script->get_translation_dir_name(directory));
+ if (lang_id >= atcommand->max_message_table)
+ atcommand->expand_message_table();
+
+ findfile(directory, ".po", script_load_translation_sub, &data);
+
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", data.translation_count, directory);
+ return data.translation_count;
+}
+
/**
*
**/
@@ -5961,6 +6017,19 @@ static BUILDIN(next)
return true;
}
+/// Clears the NPC dialog and continues the script without press next button.
+///
+/// mesclear();
+static BUILDIN(mesclear)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ clif->scriptclear(sd, st->oid);
+
+ return true;
+}
+
/// Ends the script and displays the button 'close' on the npc dialog.
/// The dialog is closed when the button is pressed.
///
@@ -6683,169 +6752,205 @@ static BUILDIN(warpchar)
return true;
}
-/*==========================================
- * Warpparty - [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
- * Syntax: warpparty("<to_mapname>", <x>, <y>, <party_id>, "<from_mapname>", <include_leader>)
- * If 'from_mapname' is specified, only the party members on that map will be warped
- * If 'include_leader' option is set to false, the leader will be warped too.
- *------------------------------------------*/
+
+/**
+ * Warps a party to a specific/random map or save point.
+ *
+ * @code{.herc}
+ * warpparty("<to map name>", <x>, <y>, <party id>{{, <ignore mapflags>}, "<from map name>"{, <include leader>}});
+ * @endcode
+ *
+ **/
static BUILDIN(warpparty)
{
- struct map_session_data *sd = NULL;
- struct map_session_data *pl_sd;
- struct party_data* p;
- int type;
- int map_index;
- int i;
- bool include_leader = true;
+ const int p_id = script_getnum(st, 5);
+ struct party_data *p = party->search(p_id);
+
+ if (p == NULL) {
+ ShowError("script:%s: Party not found! (%d)\n", script->getfuncname(st), p_id);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ const char *m_name_to = script_getstr(st, 2);
+ const int type = (strcmp(m_name_to, "Random") == 0) ? 0 :
+ (strcmp(m_name_to, "SavePointAll") == 0) ? 1 :
+ (strcmp(m_name_to, "SavePoint") == 0) ? 2 :
+ (strcmp(m_name_to, "Leader") == 0) ? 3 : 4;
+ int map_index = 0;
+
+ if (type == 4 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) {
+ ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to);
+ script_pushint(st, 0);
+ return false;
+ }
- const char* str = script_getstr(st, 2);
int x = script_getnum(st, 3);
int y = script_getnum(st, 4);
- int p_id = script_getnum(st, 5);
- const char* str2 = NULL;
+ struct map_session_data *p_sd;
- if (script_hasdata(st, 6))
- str2 = script_getstr(st, 6);
- if (script_hasdata(st, 7))
- include_leader = script_getnum(st, 7);
+ if (type == 3) {
+ int idx;
- p = party->search(p_id);
+ ARR_FIND(0, MAX_PARTY, idx, p->party.member[idx].leader == 1);
- if (p == NULL)
- return true;
+ if (idx == MAX_PARTY || (p_sd = p->data[idx].sd) == NULL) {
+ ShowError("script:%s: Party leader not found!\n", script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
- type = (strcmp(str, "Random") == 0) ? 0
- : (strcmp(str, "SavePointAll") == 0) ? 1
- : (strcmp(str, "SavePoint") == 0) ? 2
- : (strcmp(str, "Leader") == 0) ? 3
- : 4;
+ map_index = p_sd->mapindex;
+ x = p_sd->bl.x;
+ y = p_sd->bl.y;
+ } else if (type == 2) {
+ struct map_session_data *sd = script->rid2sd(st);
- switch (type) {
- case 3:
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].leader);
- if (i == MAX_PARTY || !p->data[i].sd) // Leader not found / not online
- return true;
- pl_sd = p->data[i].sd;
- map_index = pl_sd->mapindex;
- x = pl_sd->bl.x;
- y = pl_sd->bl.y;
- break;
- case 4:
- map_index = script->mapindexname2id(st, str);
- break;
- case 2:
- // "SavePoint" uses save point of the currently attached player
- if ((sd = script->rid2sd(st)) == NULL)
- return true;
- /* Fall through */
- default:
- map_index = 0;
- break;
+ if (sd == NULL) {
+ ShowError("script:%s: No character attached for warp to save point!\n",
+ script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ map_index = sd->status.save_point.map;
+ x = sd->status.save_point.x;
+ y = sd->status.save_point.y;
}
- for (i = 0; i < MAX_PARTY; i++) {
- if (!(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id)
- continue;
+ const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0;
+ const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0);
+ const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL;
+ const bool include_leader = script_hasdata(st, 7 + offset) ? script_getnum(st, 7 + offset) : true;
- if (str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0)
+ if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) {
+ ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ for (int i = 0; i < MAX_PARTY; i++) {
+ if ((p_sd = p->data[i].sd) == NULL || p_sd->status.party_id != p_id || pc_isdead(p_sd))
continue;
- if (pc_isdead(pl_sd))
+ if (p->party.member[i].online == 0 || (!include_leader && p->party.member[i].leader == 1))
continue;
- if (include_leader == false && p->party.member[i].leader)
+ if (m_name_from != NULL && strcmp(m_name_from, map->list[p_sd->bl.m].name) != 0)
continue;
- switch( type ) {
- case 0: // Random
- if (!map->list[pl_sd->bl.m].flag.nowarp)
- pc->randomwarp(pl_sd, CLR_TELEPORT);
- break;
- case 1: // SavePointAll
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 2: // SavePoint
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 3: // Leader
- case 4: // m,x,y
- if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd, map_index, x, y, CLR_TELEPORT);
- break;
+ if (!ignore_mapflags) {
+ if (((type == 0 || type > 2) && map->list[p_sd->bl.m].flag.nowarp == 1) ||
+ (type > 0 && map->list[p_sd->bl.m].flag.noreturn == 1))
+ continue;
}
+
+ if (type == 1) {
+ map_index = p_sd->status.save_point.map;
+ x = p_sd->status.save_point.x;
+ y = p_sd->status.save_point.y;
+ }
+
+ if (type > 0)
+ pc->setpos(p_sd, map_index, x, y, CLR_TELEPORT);
+ else
+ pc->randomwarp(p_sd, CLR_TELEPORT);
}
+ script_pushint(st, 1);
return true;
}
-/*==========================================
- * Warpguild - [Fredzilla]
- * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"};
- *------------------------------------------*/
+
+/**
+ * Warps a guild to a specific/random map or save point.
+ *
+ * @code{.herc}
+ * warpguild("<to map name>", <x>, <y>, <guild id>{{, <ignore mapflags>}, "<from map name>"});
+ * @endcode
+ *
+ **/
static BUILDIN(warpguild)
{
- struct map_session_data *sd = NULL;
- struct guild* g;
- int type;
- int i;
- int16 map_id = -1;
+ const int g_id = script_getnum(st, 5);
+ struct guild *g = guild->search(g_id);
- const char *str = script_getstr(st, 2);
- int x = script_getnum(st, 3);
- int y = script_getnum(st, 4);
- int gid = script_getnum(st, 5);
+ if (g == NULL) {
+ ShowError("script:%s: Guild not found! (%d)\n", script->getfuncname(st), g_id);
+ script_pushint(st, 0);
+ return false;
+ }
- if (script_hasdata(st, 6)) {
- map_id = map->mapname2mapid(script_getstr(st, 6));
+ const char *m_name_to = script_getstr(st, 2);
+ const int type = (strcmp(m_name_to, "Random") == 0) ? 0 :
+ (strcmp(m_name_to, "SavePointAll") == 0) ? 1 :
+ (strcmp(m_name_to, "SavePoint") == 0) ? 2 : 3;
+ int map_index = 0;
+
+ if (type == 3 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) {
+ ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to);
+ script_pushint(st, 0);
+ return false;
}
- g = guild->search(gid);
- if (g == NULL)
- return true;
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
- type = (strcmp(str, "Random") == 0) ? 0
- : (strcmp(str, "SavePointAll") == 0) ? 1
- : (strcmp(str, "SavePoint") == 0) ? 2
- : 3;
+ if (type == 2) {
+ struct map_session_data *sd = script->rid2sd(st);
- if (type == 2 && (sd = script->rid2sd(st)) == NULL)
- {// "SavePoint" uses save point of the currently attached player
- return true;
+ if (sd == NULL) {
+ ShowError("script:%s: No character attached for warp to save point!\n",
+ script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ map_index = sd->status.save_point.map;
+ x = sd->status.save_point.x;
+ y = sd->status.save_point.y;
+ }
+
+ const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0;
+ const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0);
+ const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL;
+
+ if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) {
+ ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from);
+ script_pushint(st, 0);
+ return false;
}
- for (i = 0; i < MAX_GUILD; i++) {
- if (g->member[i].online && g->member[i].sd != NULL) {
- struct map_session_data *pl_sd = g->member[i].sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ struct map_session_data *g_sd = g->member[i].sd;
+
+ if (g->member[i].online == 0 || g_sd == NULL || g_sd->status.guild_id != g_id || pc_isdead(g_sd))
+ continue;
+
+ if (m_name_from != NULL && strcmp(m_name_from, map->list[g_sd->bl.m].name) != 0)
+ continue;
- if (map_id >= 0 && map_id != pl_sd->bl.m)
+ if (!ignore_mapflags) {
+ if (((type == 0 || type > 2) && map->list[g_sd->bl.m].flag.nowarp == 1) ||
+ (type > 0 && map->list[g_sd->bl.m].flag.noreturn == 1))
continue;
+ }
- switch (type)
- {
- case 0: // Random
- if (!map->list[pl_sd->bl.m].flag.nowarp)
- pc->randomwarp(pl_sd, CLR_TELEPORT);
- break;
- case 1: // SavePointAll
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 2: // SavePoint
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 3: // m,x,y
- if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT);
- break;
- }
+ if (type == 1) {
+ map_index = g_sd->status.save_point.map;
+ x = g_sd->status.save_point.x;
+ y = g_sd->status.save_point.y;
}
+
+ if (type > 0)
+ pc->setpos(g_sd, map_index, x, y, CLR_TELEPORT);
+ else
+ pc->randomwarp(g_sd, CLR_TELEPORT);
}
+ script_pushint(st, 1);
return true;
}
+
/*==========================================
* Force Heal a player (hp and sp)
*------------------------------------------*/
@@ -6947,59 +7052,60 @@ static BUILDIN(jobname)
return true;
}
-/// Get input from the player.
-/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if
-/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
-/// For string inputs it returns 1 if the string was longer than 'max', -1 is
-/// shorter than 'min' and 0 otherwise.
-///
-/// input(<var>{,<min>{,<max>}}) -> <int>
+/*
+ * Get input from the player.
+ * For numeric inputs the value is capped to the range [min,max]. Returns 1 if
+ * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
+ * For string inputs it returns 1 if the string was longer than 'max', -1 is
+ * shorter than 'min' and 0 otherwise.
+ *
+ * input(<var>{,<min>{,<max>}}) -> <int>
+ */
static BUILDIN(input)
{
- struct script_data* data;
- int64 uid;
- const char* name;
- int min;
- int max;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- data = script_getdata(st,2);
- if( !data_isreference(data) ) {
+ struct script_data *data = script_getdata(st, 2);
+ if (!data_isreference(data)) {
ShowError("script:input: not a variable\n");
script->reportdata(data);
st->state = END;
return false;
}
- uid = reference_getuid(data);
- name = reference_getname(data);
- min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value);
- max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value);
+
+ int64 uid = reference_getuid(data);
+ const char *name = reference_getname(data);
+ int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value);
+ int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value);
#ifdef SECURE_NPCTIMEOUT
sd->npc_idle_type = NPCT_WAIT;
#endif
- if( !sd->state.menu_or_input ) {
+ if (!sd->state.menu_or_input) {
// first invocation, display npc input box
sd->state.menu_or_input = 1;
st->state = RERUNLINE;
- if( is_string_variable(name) )
- clif->scriptinputstr(sd,st->oid);
- else
- clif->scriptinput(sd,st->oid);
+ if (is_string_variable(name)) {
+ clif->scriptinputstr(sd, st->oid);
+ } else {
+ sd->npc_amount_min = min;
+ sd->npc_amount_max = max;
+ clif->scriptinput(sd, st->oid);
+ }
} else {
// take received text/value and store it in the designated variable
sd->state.menu_or_input = 0;
if (is_string_variable(name)) {
int len = (int)strlen(sd->npc_str);
- script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2));
+ script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2));
script_pushint(st, (len > max ? 1 : len < min ? -1 : 0));
} else {
int amount = sd->npc_amount;
script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2));
- script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0));
+ script_pushint(st, sd->npc_input_capped_range);
}
st->state = RUN;
}
@@ -8177,12 +8283,12 @@ static BUILDIN(getnameditem)
}
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=nameid;
- item_tmp.amount=1;
- item_tmp.identify=1;
- item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
- item_tmp.card[2]=tsd->status.char_id;
- item_tmp.card[3]=tsd->status.char_id >> 16;
+ item_tmp.nameid = nameid;
+ item_tmp.amount = 1;
+ item_tmp.identify = 1;
+ item_tmp.card[0] = CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
+ item_tmp.card[2] = GetWord(tsd->status.char_id, 0);
+ item_tmp.card[3] = GetWord(tsd->status.char_id, 1);
if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) {
script_pushint(st,0);
return true; //Failed to add item, we will not drop if they don't fit
@@ -8616,6 +8722,48 @@ static BUILDIN(delitem2)
return false;
}
+/**
+ * Deletes item at given index.
+ * delitem(<index>{, <amount{, <account id>}});
+ */
+static BUILDIN(delitemidx)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 4)) {
+ if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) {
+ st->state = END;
+ return true;
+ }
+ } else {
+ if ((sd = script->rid2sd(st)) == NULL)
+ return true;
+ }
+
+ int i = script_getnum(st, 2);
+ if (i < 0 || i >= sd->status.inventorySize) {
+ ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1);
+ st->state = END;
+ return false;
+ }
+
+ if (itemdb->exists(sd->status.inventory[i].nameid) == NULL)
+ ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid);
+
+ int amount = 0;
+ if (script_hasdata(st, 3)) {
+ if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount)
+ amount = sd->status.inventory[i].amount;
+ } else {
+ amount = sd->status.inventory[i].amount;
+ }
+
+ if (amount > 0)
+ script->buildin_delitem_delete(sd, i, &amount, true);
+
+ return true;
+}
+
/*==========================================
* Enables/Disables use of items while in an NPC [Skotlex]
*------------------------------------------*/
@@ -8723,7 +8871,7 @@ static BUILDIN(getcharid)
struct map_session_data *sd;
if (script_hasdata(st, 3))
- sd = map->nick2sd(script_getstr(st, 3));
+ sd = map->nick2sd(script_getstr(st, 3), false);
else
sd = script->rid2sd(st);
@@ -8881,6 +9029,93 @@ static BUILDIN(getpartyleader)
return true;
}
+enum guildinfo_type {
+ GUILDINFO_NAME,
+ GUILDINFO_ID,
+ GUILDINFO_LEVEL,
+ GUILDINFO_ONLINE,
+ GUILDINFO_AV_LEVEL,
+ GUILDINFO_MAX_MEMBERS,
+ GUILDINFO_EXP,
+ GUILDINFO_NEXT_EXP,
+ GUILDINFO_SKILL_POINTS,
+ GUILDINFO_MASTER_NAME,
+ GUILDINFO_MASTER_CID,
+};
+
+static BUILDIN(getguildinfo)
+{
+ struct guild *g = NULL;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ const char *guild_name = script_getstr(st, 3);
+ g = guild->searchname(guild_name);
+ } else {
+ int guild_id = script_getnum(st, 3);
+ g = guild->search(guild_id);
+ }
+ } else {
+ struct map_session_data *sd = script->rid2sd(st);
+ g = sd ? sd->guild : NULL;
+ }
+
+ enum guildinfo_type type = script_getnum(st, 2);
+
+ if (g == NULL) {
+ // guild does not exist
+ switch (type) {
+ case GUILDINFO_NAME:
+ case GUILDINFO_MASTER_NAME:
+ script_pushconststr(st, "");
+ break;
+ default:
+ script_pushint(st, -1);
+ }
+ } else {
+ switch (type) {
+ case GUILDINFO_NAME:
+ script_pushstrcopy(st, g->name);
+ break;
+ case GUILDINFO_ID:
+ script_pushint(st, g->guild_id);
+ break;
+ case GUILDINFO_LEVEL:
+ script_pushint(st, g->guild_lv);
+ break;
+ case GUILDINFO_ONLINE:
+ script_pushint(st, g->connect_member);
+ break;
+ case GUILDINFO_AV_LEVEL:
+ script_pushint(st, g->average_lv);
+ break;
+ case GUILDINFO_MAX_MEMBERS:
+ script_pushint(st, g->max_member);
+ break;
+ case GUILDINFO_EXP:
+ script_pushint(st, g->exp);
+ break;
+ case GUILDINFO_NEXT_EXP:
+ script_pushint(st, g->next_exp);
+ break;
+ case GUILDINFO_SKILL_POINTS:
+ script_pushint(st, g->skill_point);
+ break;
+ case GUILDINFO_MASTER_NAME:
+ script_pushstrcopy(st, g->member[0].name);
+ break;
+ case GUILDINFO_MASTER_CID:
+ script_pushint(st, g->member[0].char_id);
+ break;
+ default:
+ ShowError("script:getguildinfo: unknown info type!\n");
+ st->state = END;
+ return false;
+ }
+ }
+ return true;
+}
+
/*==========================================
* Return the name of the @guild_id
* null if not found
@@ -8986,6 +9221,63 @@ static BUILDIN(getguildmember)
return true;
}
+/**
+ * getguildonline(<Guild ID>{, type})
+ * Returns amount of guild members online.
+**/
+
+enum script_getguildonline_types {
+ GUILD_ONLINE_ALL = 0,
+ GUILD_ONLINE_VENDOR,
+ GUILD_ONLINE_NO_VENDOR
+};
+
+BUILDIN(getguildonline)
+{
+ struct guild *g;
+ int guild_id = script_getnum(st, 2);
+ int type = GUILD_ONLINE_ALL, j = 0;
+
+ if ((g = guild->search(guild_id)) == NULL) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+
+ if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) {
+ ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n");
+ type = GUILD_ONLINE_ALL;
+ }
+ }
+
+ struct map_session_data *sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].online && (sd = g->member[i].sd) != NULL) {
+ switch (type) {
+ case GUILD_ONLINE_VENDOR:
+ if (sd->state.vending > 0)
+ j++;
+ break;
+
+ case GUILD_ONLINE_NO_VENDOR:
+ if (sd->state.vending == 0)
+ j++;
+ break;
+
+ default:
+ j++;
+ break;
+ }
+ }
+ }
+
+ script_pushint(st, j);
+
+ return true;
+}
+
/*==========================================
* Get char string information by type :
* Return by @type :
@@ -9422,27 +9714,29 @@ static BUILDIN(getequipisidentify)
}
/*==========================================
- * Get the item refined value at pos
- * return (npc)
- * x : refine amount
- * 0 : false (not refined)
+ * Get the total refine amount of equip at given pos
+ * return total refine amount
*------------------------------------------*/
static BUILDIN(getequiprefinerycnt)
{
- int i = -1,num;
- struct map_session_data *sd;
+ int total_refine = 0;
+ struct map_session_data* sd = script->rid2sd(st);
- num = script_getnum(st,2);
- sd = script->rid2sd(st);
- if( sd == NULL )
- return true;
+ if (sd != NULL)
+ {
+ int count = script_lastdata(st);
+ int script_equip_size = ARRAYLENGTH(script->equip);
+ for (int n = 2; n <= count; n++) {
+ int i = -1;
+ int num = script_getnum(st, n);
+ if (num > 0 && num <= script_equip_size)
+ i = pc->checkequip(sd, script->equip[num - 1]);
- if (num > 0 && num <= ARRAYLENGTH(script->equip))
- i=pc->checkequip(sd,script->equip[num-1]);
- if(i >= 0)
- script_pushint(st,sd->status.inventory[i].refine);
- else
- script_pushint(st,0);
+ if (i >= 0)
+ total_refine += sd->status.inventory[i].refine;
+ }
+ }
+ script_pushint(st, total_refine);
return true;
}
@@ -9505,7 +9799,7 @@ static BUILDIN(getequippercentrefinery)
if (i >= 0 && sd->status.inventory[i].nameid != 0 && sd->status.inventory[i].refine < MAX_REFINE)
script_pushint(st,
- status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
+ refine->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
else
script_pushint(st, 0);
@@ -9720,7 +10014,7 @@ static BUILDIN(statusup2)
/*==========================================
* Returns the number of stat points needed to change the specified stat by val.
-* needed_status_point(<type>,<val>{,<char id>}); [secretdataz]
+* needed_status_point(<type>,<val>); [secretdataz]
*------------------------------------------*/
static BUILDIN(needed_status_point)
{
@@ -10400,6 +10694,7 @@ static BUILDIN(checkmount)
/**
* Mounts or dismounts a combat mount.
*
+ * setmount <flag>, <mtype>;
* setmount <flag>;
* setmount;
*
@@ -10418,6 +10713,8 @@ static BUILDIN(checkmount)
* If an invalid value or no flag is specified, the appropriate mount is
* auto-detected. As a result of this, there is no need to specify a flag at
* all, unless it is a dragon color other than green.
+ *
+ * In newer clients you can specify the mado gear type though the mtype argument.
*/
static BUILDIN(setmount)
{
@@ -10430,6 +10727,12 @@ static BUILDIN(setmount)
if (script_hasdata(st,2))
flag = script_getnum(st,2);
+ enum mado_type mtype = script_hasdata(st, 3) ? script_getnum(st, 3) : MADO_ROBOT;
+ if (mtype < MADO_ROBOT || mtype >= MADO_MAX) {
+ ShowError("script_setmount: Invalid mado type has been passed (%d).\n", flag);
+ return false;
+ }
+
// Color variants for Rune Knight dragon mounts.
if (flag != SETMOUNT_TYPE_NONE) {
if (flag < SETMOUNT_TYPE_AUTODETECT || flag >= SETMOUNT_TYPE_MAX) {
@@ -10456,7 +10759,7 @@ static BUILDIN(setmount)
} else if ((sd->job & MAPID_THIRDMASK) == MAPID_MECHANIC) {
// Mechanic (Mado Gear)
if (pc->checkskill(sd, NC_MADOLICENCE))
- pc->setmadogear(sd, true);
+ pc->setmadogear(sd, true, mtype);
} else {
// Knight / Crusader (Peco Peco)
if (pc->checkskill(sd, KN_RIDING))
@@ -10470,7 +10773,7 @@ static BUILDIN(setmount)
pc->setridingwug(sd, false);
}
if (pc_ismadogear(sd)) {
- pc->setmadogear(sd, false);
+ pc->setmadogear(sd, false, mtype);
}
if (pc_isridingpeco(sd)) {
pc->setridingpeco(sd, false);
@@ -10604,24 +10907,36 @@ static BUILDIN(gettime)
return true;
}
-/*==========================================
+/*
* GetTimeStr("TimeFMT", Length);
- *------------------------------------------*/
+ */
static BUILDIN(gettimestr)
{
char *tmpstr;
const char *fmtstr;
int maxlen;
- time_t now = time(NULL);
+ time_t now;
+
+ fmtstr = script_getstr(st, 2);
+ maxlen = script_getnum(st, 3);
+
+ if (script_hasdata(st, 4)) {
+ int timestamp = script_getnum(st, 4);
+ if (timestamp < 0) {
+ ShowWarning("buildin_gettimestr: UNIX timestamp must be in positive value.\n");
+ return false;
+ }
- fmtstr=script_getstr(st,2);
- maxlen=script_getnum(st,3);
+ now = (time_t)timestamp;
+ } else {
+ now = time(NULL);
+ }
- tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char));
- strftime(tmpstr,maxlen,fmtstr,localtime(&now));
- tmpstr[maxlen]='\0';
+ tmpstr = (char *)aMalloc((maxlen +1)*sizeof(char));
+ strftime(tmpstr, maxlen, fmtstr, localtime(&now));
+ tmpstr[maxlen] = '\0';
- script_pushstr(st,tmpstr);
+ script_pushstr(st, tmpstr);
return true;
}
@@ -10640,6 +10955,12 @@ static BUILDIN(openstorage)
return false;
}
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nostorage & 2)) {
+ script_pushint(st, 0);
+ return true;
+ }
+
storage->open(sd);
script_pushint(st, 1); // success flag.
@@ -10653,38 +10974,60 @@ static BUILDIN(guildopenstorage)
if (sd == NULL)
return true;
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nogstorage & 2)) {
+ script_pushint(st, 1);
+ return true;
+ }
+
ret = gstorage->open(sd);
script_pushint(st,ret);
return true;
}
-/*==========================================
- * Make player use a skill trought item usage
- *------------------------------------------*/
-/// itemskill <skill id>,<level>{,flag
-/// itemskill "<skill name>",<level>{,flag
+/**
+ * Makes the attached character use a skill by using an item.
+ *
+ * @code{.herc}
+ * itemskill(<skill id>, <skill level>{, <flag>});
+ * itemskill("<skill name>", <skill level>{, <flag>});
+ * @endcode
+ *
+ */
static BUILDIN(itemskill)
{
- int id;
- int lv;
struct map_session_data *sd = script->rid2sd(st);
+
if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER)
return true;
- id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) );
- lv = script_getnum(st,3);
-/* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */
-#if 0
- if( !script_hasdata(st, 4) ) {
- if( !skill->check_condition_castbegin(sd,id,lv) || !skill->check_condition_castend(sd,id,lv) )
+ pc->autocast_clear(sd);
+ sd->autocast.type = AUTOCAST_ITEM;
+ sd->autocast.skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2);
+ sd->autocast.skill_lv = script_getnum(st, 3);
+
+ int flag = script_hasdata(st, 4) ? script_getnum(st, 4) : ISF_NONE;
+
+ sd->autocast.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS);
+
+ if (sd->autocast.itemskill_check_conditions) {
+ if (skill->check_condition_castbegin(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0
+ || skill->check_condition_castend(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0) {
+ pc->autocast_clear(sd);
return true;
+ }
+
+ sd->autocast.itemskill_conditions_checked = true;
}
-#endif
- sd->skillitem=id;
- sd->skillitemlv=lv;
- clif->item_skill(sd,id,lv);
+
+ sd->autocast.itemskill_instant_cast = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST);
+ sd->autocast.itemskill_cast_on_self = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF);
+
+ clif->item_skill(sd, sd->autocast.skill_id, sd->autocast.skill_lv);
+
return true;
}
+
/*==========================================
* Attempt to create an item
*------------------------------------------*/
@@ -11031,10 +11374,16 @@ static BUILDIN(killmonster)
int16 m,allflag=0;
mapname=script_getstr(st,2);
event=script_getstr(st,3);
- if(strcmp(event,"All")==0)
+
+ if (strcmpi(event, "all") == 0) {
+ if (strcmp(event, "all") != 0) {
+ ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event);
+ script->reportsrc(st);
+ }
allflag = 1;
- else
+ } else {
script->check_event(st, event);
+ }
if( (m=map->mapname2mapid(mapname))<0 )
return true;
@@ -11095,6 +11444,21 @@ static BUILDIN(killmonsterall)
return true;
}
+static BUILDIN(killmonstergid)
+{
+ int mobgid = script_getnum(st, 2);
+ struct mob_data *md = map->id2md(mobgid);
+
+ if (md == NULL) {
+ ShowWarning("buildin_killmonstergid: Error in finding monster GID '%d' or the target is not a monster.\n", mobgid);
+ return false;
+ }
+
+ md->state.npc_killmonster = 1;
+ status_kill(&md->bl);
+ return true;
+}
+
/*==========================================
* Creates a clone of a player.
* clone map, x, y, event, char_id, master_id, mode, flag, duration
@@ -11436,6 +11800,13 @@ static BUILDIN(getunits)
const char *mapname = script_getstr(st, 5);
int16 m = map->mapname2mapid(mapname);
+ if (m == -1) {
+ ShowError("script:getunits: Invalid map(%s) provided.\n", mapname);
+ script->reportdata(data);
+ st->state = END;
+ return false;
+ }
+
if (script_hasdata(st, 9)) {
int16 x1 = script_getnum(st, 6);
int16 y1 = script_getnum(st, 7);
@@ -11730,6 +12101,18 @@ static BUILDIN(playerattached)
}
/*==========================================
+ * Used by OnTouchNPC: label to return monster GID
+ *------------------------------------------*/
+static BUILDIN(mobattached)
+{
+ if (st->rid == 0 || map->id2md(st->rid) == NULL)
+ script_pushint(st, 0);
+ else
+ script_pushint(st, st->rid);
+ return true;
+}
+
+/*==========================================
*------------------------------------------*/
static BUILDIN(announce)
{
@@ -11741,12 +12124,12 @@ static BUILDIN(announce)
int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign
int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY
size_t len = strlen(mes);
+ send_target target = ALL_CLIENT;
+ struct block_list *bl = NULL;
Assert_retr(false, len < INT_MAX);
if( flag&(BC_TARGET_MASK|BC_SOURCE_MASK) ) {
// Broadcast source or broadcast region defined
- send_target target;
- struct block_list *bl = NULL;
if (flag&BC_NPC) {
// If bc_npc flag is set, use NPC as broadcast source
bl = map->id2bl(st->oid);
@@ -11764,17 +12147,13 @@ static BUILDIN(announce)
case BC_SELF: target = SELF; break;
default: target = ALL_CLIENT; break; // BC_ALL
}
-
- if (fontColor)
- clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target);
- else
- clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target);
- } else {
- if (fontColor)
- intif->broadcast2(mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY);
- else
- intif->broadcast(mes, (int)len+1, flag&BC_COLOR_MASK);
}
+
+ if (fontColor)
+ clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target);
+ else
+ clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target);
+
return true;
}
/*==========================================
@@ -12142,6 +12521,56 @@ static BUILDIN(hideonnpc)
npc->enable(str,4);
return true;
}
+/*==========================================
+ *------------------------------------------*/
+static BUILDIN(cloakonnpc)
+{
+ struct npc_data *nd = npc->name2id(script_getstr(st, 2));
+ if (nd == NULL) {
+ ShowError("buildin_cloakonnpc: invalid npc name '%s'.\n", script_getstr(st, 2));
+ return false;
+ }
+
+ if (script_hasdata(st, 3)) {
+ struct map_session_data *sd = map->id2sd(script_getnum(st, 3));
+ if (sd == NULL)
+ return false;
+
+ uint32 val = nd->option;
+ nd->option |= OPTION_CLOAK;
+ clif->changeoption_target(&nd->bl, &sd->bl, SELF);
+ nd->option = val;
+ } else {
+ nd->option |= OPTION_CLOAK;
+ clif->changeoption(&nd->bl);
+ }
+ return true;
+}
+/*==========================================
+ *------------------------------------------*/
+static BUILDIN(cloakoffnpc)
+{
+ struct npc_data *nd = npc->name2id(script_getstr(st, 2));
+ if (nd == NULL) {
+ ShowError("buildin_cloakoffnpc: invalid npc name '%s'.\n", script_getstr(st, 2));
+ return false;
+ }
+
+ if (script_hasdata(st, 3)) {
+ struct map_session_data *sd = map->id2sd(script_getnum(st, 3));
+ if (sd == NULL)
+ return false;
+
+ uint32 val = nd->option;
+ nd->option &= ~OPTION_CLOAK;
+ clif->changeoption_target(&nd->bl, &sd->bl, SELF);
+ nd->option = val;
+ } else {
+ nd->option &= ~OPTION_CLOAK;
+ clif->changeoption(&nd->bl);
+ }
+ return true;
+}
/* Starts a status effect on the target unit or on the attached player.
*
@@ -12460,7 +12889,7 @@ static BUILDIN(homunculus_morphembryo)
clif->additem(sd, 0, 0, i);
clif->emotion(&sd->hd->bl, E_SWT);
} else {
- homun->vaporize(sd, HOM_ST_MORPH);
+ homun->vaporize(sd, HOM_ST_MORPH, true);
success = true;
}
} else {
@@ -13012,7 +13441,8 @@ enum mapinfo_info {
MAPINFO_ID,
MAPINFO_SIZE_X,
MAPINFO_SIZE_Y,
- MAPINFO_ZONE
+ MAPINFO_ZONE,
+ MAPINFO_NPC_COUNT
};
static BUILDIN(getmapinfo)
@@ -13037,7 +13467,7 @@ static BUILDIN(getmapinfo)
}
if (bl == NULL) {
- ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n");
script_pushint(st, -3);
return false;
}
@@ -13068,8 +13498,11 @@ static BUILDIN(getmapinfo)
case MAPINFO_ZONE:
script_pushstrcopy(st, map->list[m].zone->name);
break;
+ case MAPINFO_NPC_COUNT:
+ script_pushint(st, map->list[m].npc_num);
+ break;
default:
- ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode);
script_pushint(st, -2);
return false;
}
@@ -13143,6 +13576,8 @@ static BUILDIN(getmapflag)
case MF_NOVIEWID: script_pushint(st, map->list[m].flag.noviewid); break;
case MF_PAIRSHIP_STARTABLE: script_pushint(st, map->list[m].flag.pairship_startable); break;
case MF_PAIRSHIP_ENDABLE: script_pushint(st, map->list[m].flag.pairship_endable); break;
+ case MF_NOSTORAGE: script_pushint(st, map->list[m].flag.nostorage); break;
+ case MF_NOGSTORAGE: script_pushint(st, map->list[m].flag.nogstorage); break;
}
}
@@ -13273,6 +13708,8 @@ static BUILDIN(setmapflag)
case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break;
case MF_PAIRSHIP_STARTABLE: map->list[m].flag.pairship_startable = 1; break;
case MF_PAIRSHIP_ENDABLE: map->list[m].flag.pairship_endable = 1; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = cap_value(val, 0, 3); break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = cap_value(val, 0, 3); break;
}
}
@@ -13364,6 +13801,8 @@ static BUILDIN(removemapflag)
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break;
case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break;
case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = 0; break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = 0; break;
}
}
@@ -13875,7 +14314,8 @@ static BUILDIN(failedremovecards)
if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) {
cardflag = 1;
- sd->status.inventory[i].card[c] = 0;
+ if (typefail == 1)
+ sd->status.inventory[i].card[c] = 0;
if (typefail == 2) { // add cards to inventory, clear
int flag;
@@ -14168,47 +14608,53 @@ static BUILDIN(strmobinfo)
return true;
}
-/*==========================================
- * Summon guardians [Valaris]
- * guardian("<map name>",<x>,<y>,"<name to show>",<mob id>{,"<event label>"}{,<guardian index>}) -> <id>
- *------------------------------------------*/
+/**
+ * Summons a castle guardian mob.
+ *
+ * @code{.herc}
+ * guardian("<map name>", <x>, <y>, "<name to show>", <mob id>{, <guardian index>});
+ * guardian("<map name>", <x>, <y>, "<name to show>", <mob id>{, "<event label>"{, <guardian index>}});
+ * @endcode
+ *
+ * @author Valaris
+ *
+ **/
static BUILDIN(guardian)
{
- int class_ = 0, x = 0, y = 0, guardian = 0;
- const char *str, *mapname, *evt="";
bool has_index = false;
+ int guardian = 0;
+ const char *event = "";
- mapname = script_getstr(st,2);
- x = script_getnum(st,3);
- y = script_getnum(st,4);
- str = script_getstr(st,5);
- class_ = script_getnum(st,6);
-
- if( script_hasdata(st,8) )
- {// "<event label>",<guardian index>
- evt=script_getstr(st,7);
- guardian=script_getnum(st,8);
+ if (script_hasdata(st, 8)) { /// "<event label>", <guardian index>
+ event = script_getstr(st, 7);
+ script->check_event(st, event);
+ guardian = script_getnum(st, 8);
has_index = true;
- } else if( script_hasdata(st,7) ) {
- struct script_data *data = script_getdata(st,7);
- script->get_val(st,data); // Dereference if it's a variable
- if( data_isstring(data) ) {
- // "<event label>"
- evt=script_getstr(st,7);
- } else if( data_isint(data) ) {
- // <guardian index>
- guardian=script_getnum(st,7);
+ } else if (script_hasdata(st, 7)) {
+ struct script_data *data = script_getdata(st, 7);
+
+ script->get_val(st, data); /// Dereference if it's a variable.
+
+ if (data_isstring(data)) { /// "<event label>"
+ event = script_getstr(st, 7);
+ script->check_event(st, event);
+ } else if (data_isint(data)) { /// <guardian index>
+ guardian = script_getnum(st, 7);
has_index = true;
} else {
- ShowError("script:guardian: invalid data type for argument #6 (from 1)\n");
+ ShowError("script:guardian: Invalid data type for argument #6!\n");
script->reportdata(data);
return false;
}
}
- script->check_event(st, evt);
- script_pushint(st, mob->spawn_guardian(mapname,x,y,str,class_,evt,guardian,has_index));
+ const char *mapname = script_getstr(st, 2);
+ const char *name = script_getstr(st, 5);
+ const int x = script_getnum(st, 3);
+ const int y = script_getnum(st, 4);
+ const int mob_id = script_getnum(st, 6);
+ script_pushint(st, mob->spawn_guardian(mapname, x, y, name, mob_id, event, guardian, has_index, st->oid));
return true;
}
/*==========================================
@@ -14332,24 +14778,34 @@ static BUILDIN(getitemslots)
return true;
}
-// TODO: add matk here if needed
-
-/*==========================================
- * Returns some values of an item [Lupus]
- * Price, Weight, etc...
- *------------------------------------------*/
+/**
+ * Returns various information about an item.
+ *
+ * @code{.herc}
+ * getiteminfo(<item ID>, <type>);
+ * getiteminfo("<item name>", <type>);
+ * @endcode
+ *
+ **/
static BUILDIN(getiteminfo)
{
- int item_id = script_getnum(st, 2);
- int n = script_getnum(st, 3);
- struct item_data *it = itemdb->exists(item_id);
+ struct item_data *it;
+
+ if (script_isstringtype(st, 2)) { /// Item name.
+ const char *name = script_getstr(st, 2);
+ it = itemdb->search_name(name);
+ } else { /// Item ID.
+ it = itemdb->exists(script_getnum(st, 2));
+ }
if (it == NULL) {
script_pushint(st, -1);
return true;
}
- switch (n) {
+ int type = script_getnum(st, 3);
+
+ switch (type) {
case ITEMINFO_BUYPRICE:
script_pushint(st, it->value_buy);
break;
@@ -14404,11 +14860,105 @@ static BUILDIN(getiteminfo)
case ITEMINFO_TRADE:
script_pushint(st, it->flag.trade_restriction);
break;
+ case ITEMINFO_ELV_MAX:
+ script_pushint(st, it->elvmax);
+ break;
+ case ITEMINFO_DROPEFFECT_MODE:
+ script_pushint(st, it->dropeffectmode);
+ break;
+ case ITEMINFO_DELAY:
+ script_pushint(st, it->delay);
+ break;
+ case ITEMINFO_CLASS_BASE_1:
+ script_pushint(st, it->class_base[0]);
+ break;
+ case ITEMINFO_CLASS_BASE_2:
+ script_pushint(st, it->class_base[1]);
+ break;
+ case ITEMINFO_CLASS_BASE_3:
+ script_pushint(st, it->class_base[2]);
+ break;
+ case ITEMINFO_CLASS_UPPER:
+ script_pushint(st, it->class_upper);
+ break;
+ case ITEMINFO_FLAG_NO_REFINE:
+ script_pushint(st, it->flag.no_refine);
+ break;
+ case ITEMINFO_FLAG_DELAY_CONSUME:
+ script_pushint(st, it->flag.delay_consume);
+ break;
+ case ITEMINFO_FLAG_AUTOEQUIP:
+ script_pushint(st, it->flag.autoequip);
+ break;
+ case ITEMINFO_FLAG_AUTO_FAVORITE:
+ script_pushint(st, it->flag.auto_favorite);
+ break;
+ case ITEMINFO_FLAG_BUYINGSTORE:
+ script_pushint(st, it->flag.buyingstore);
+ break;
+ case ITEMINFO_FLAG_BINDONEQUIP:
+ script_pushint(st, it->flag.bindonequip);
+ break;
+ case ITEMINFO_FLAG_KEEPAFTERUSE:
+ script_pushint(st, it->flag.keepafteruse);
+ break;
+ case ITEMINFO_FLAG_FORCE_SERIAL:
+ script_pushint(st, it->flag.force_serial);
+ break;
+ case ITEMINFO_FLAG_NO_OPTIONS:
+ script_pushint(st, it->flag.no_options);
+ break;
+ case ITEMINFO_FLAG_DROP_ANNOUNCE:
+ script_pushint(st, it->flag.drop_announce);
+ break;
+ case ITEMINFO_FLAG_SHOWDROPEFFECT:
+ script_pushint(st, it->flag.showdropeffect);
+ break;
+ case ITEMINFO_STACK_AMOUNT:
+ script_pushint(st, it->stack.amount);
+ break;
+ case ITEMINFO_STACK_FLAG: {
+ int stack_flag = 0;
+
+ if (it->stack.inventory != 0)
+ stack_flag |= 1;
+
+ if (it->stack.cart != 0)
+ stack_flag |= 2;
+
+ if (it->stack.storage != 0)
+ stack_flag |= 4;
+
+ if (it->stack.guildstorage != 0)
+ stack_flag |= 8;
+
+ script_pushint(st, stack_flag);
+ break;
+ }
+ case ITEMINFO_ITEM_USAGE_FLAG:
+ script_pushint(st, it->item_usage.flag);
+ break;
+ case ITEMINFO_ITEM_USAGE_OVERRIDE:
+ script_pushint(st, it->item_usage.override);
+ break;
+ case ITEMINFO_GM_LV_TRADE_OVERRIDE:
+ script_pushint(st, it->gm_lv_trade_override);
+ break;
+ case ITEMINFO_ID:
+ script_pushint(st, it->nameid);
+ break;
+ case ITEMINFO_AEGISNAME:
+ script_pushstrcopy(st, it->name);
+ break;
+ case ITEMINFO_NAME:
+ script_pushstrcopy(st, it->jname);
+ break;
default:
- ShowError("buildin_getiteminfo: Invalid item type %d.\n", n);
- script_pushint(st,-1);
+ ShowError("buildin_getiteminfo: Invalid item info type %d.\n", type);
+ script_pushint(st, -1);
return false;
}
+
return true;
}
@@ -14673,6 +15223,78 @@ static BUILDIN(setiteminfo)
case ITEMINFO_TRADE:
it->flag.trade_restriction = value;
break;
+ case ITEMINFO_ELV_MAX:
+ it->elvmax = cap_value(value, 0, MAX_LEVEL);
+ break;
+ case ITEMINFO_DROPEFFECT_MODE:
+ it->dropeffectmode = value;
+ break;
+ case ITEMINFO_DELAY:
+ it->delay = value;
+ break;
+ case ITEMINFO_CLASS_BASE_1:
+ it->class_base[0] = value;
+ break;
+ case ITEMINFO_CLASS_BASE_2:
+ it->class_base[1] = value;
+ break;
+ case ITEMINFO_CLASS_BASE_3:
+ it->class_base[2] = value;
+ break;
+ case ITEMINFO_CLASS_UPPER:
+ it->class_upper = value;
+ break;
+ case ITEMINFO_FLAG_NO_REFINE:
+ it->flag.no_refine = cap_value(value, 0, MAX_REFINE);
+ break;
+ case ITEMINFO_FLAG_DELAY_CONSUME:
+ it->flag.delay_consume = value;
+ break;
+ case ITEMINFO_FLAG_AUTOEQUIP:
+ it->flag.autoequip = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_AUTO_FAVORITE:
+ it->flag.auto_favorite = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_BUYINGSTORE:
+ it->flag.buyingstore = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_BINDONEQUIP:
+ it->flag.bindonequip = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_KEEPAFTERUSE:
+ it->flag.keepafteruse = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_FORCE_SERIAL:
+ it->flag.force_serial = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_NO_OPTIONS:
+ it->flag.no_options = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_DROP_ANNOUNCE:
+ it->flag.drop_announce = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_SHOWDROPEFFECT:
+ it->flag.showdropeffect = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_STACK_AMOUNT:
+ it->stack.amount = cap_value(value, 0, USHRT_MAX);
+ break;
+ case ITEMINFO_STACK_FLAG:
+ it->stack.inventory = ((value & 1) != 0);
+ it->stack.cart = ((value & 2) != 0);
+ it->stack.storage = ((value & 4) != 0);
+ it->stack.guildstorage = ((value & 8) != 0);
+ break;
+ case ITEMINFO_ITEM_USAGE_FLAG:
+ it->item_usage.flag = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_ITEM_USAGE_OVERRIDE:
+ it->item_usage.override = value;
+ break;
+ case ITEMINFO_GM_LV_TRADE_OVERRIDE:
+ it->gm_lv_trade_override = value;
+ break;
default:
ShowError("buildin_setiteminfo: invalid type %d.\n", n);
script_pushint(st,-1);
@@ -14793,47 +15415,55 @@ static BUILDIN(petloot)
* Set arrays with info of all sd inventory :
* @inventorylist_id, @inventorylist_amount, @inventorylist_equip,
* @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute,
- * @inventorylist_card(0..3), @inventorylist_expire
+ * @inventorylist_card(0..3),
+ * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite,
+ * @inventorylist_idx
* @inventorylist_count = scalar
*------------------------------------------*/
static BUILDIN(getinventorylist)
{
struct map_session_data *sd = script->rid2sd(st);
- char card_var[SCRIPT_VARNAME_LENGTH];
+ char script_var[SCRIPT_VARNAME_LENGTH];
+ int j = 0, k = 0;
- int j=0,k;
- if(!sd) return true;
+ if (sd == NULL)
+ return true;
- for (int i = 0;i < sd->status.inventorySize; i++) {
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount);
- if(sd->status.inventory[i].equip) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i));
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount);
+ if (sd->status.inventory[i].equip != 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i));
} else {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute);
for (k = 0; k < MAX_SLOTS; k++) {
- sprintf(card_var, "@inventorylist_card%d",k+1);
- pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]);
+ sprintf(script_var, "@inventorylist_card%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]);
}
for (k = 0; k < MAX_ITEM_OPTIONS; k++) {
- sprintf(card_var, "@inventorylist_opt_id%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index);
- sprintf(card_var, "@inventorylist_opt_val%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value);
- sprintf(card_var, "@inventorylist_opt_param%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param);
+ sprintf(script_var, "@inventorylist_opt_id%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index);
+ sprintf(script_var, "@inventorylist_opt_val%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value);
+ sprintf(script_var, "@inventorylist_opt_param%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i);
j++;
}
}
- pc->setreg(sd,script->add_variable("@inventorylist_count"),j);
+ pc->setreg(sd, script->add_variable("@inventorylist_count"), j);
return true;
}
@@ -15337,6 +15967,56 @@ static BUILDIN(specialeffect)
return true;
}
+/*==========================================
+ * Special effects with num [4144]
+ *------------------------------------------*/
+static BUILDIN(specialeffectnum)
+{
+ struct block_list *bl = NULL;
+ int type = script_getnum(st, 2);
+ int num = script_getnum(st, 3);
+ int num2 = script_getnum(st, 4);
+ enum send_target target = AREA;
+
+ if (script_hasdata(st, 5)) {
+ target = script_getnum(st, 5);
+ }
+
+ if (script_hasdata(st, 6)) {
+ if (script_isstringtype(st, 6)) {
+ struct npc_data *nd = npc->name2id(script_getstr(st, 6));
+ if (nd != NULL) {
+ bl = &nd->bl;
+ }
+ } else {
+ bl = map->id2bl(script_getnum(st, 6));
+ }
+ } else {
+ bl = map->id2bl(st->oid);
+ }
+
+ if (bl == NULL) {
+ return true;
+ }
+
+ uint64 bigNum = ((uint64)num2) * 0xffffffff + num;
+ if (target == SELF) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 7)) {
+ sd = map->id2sd(script_getnum(st, 7));
+ } else {
+ sd = script->rid2sd(st);
+ }
+ if (sd != NULL) {
+ clif->specialeffect_value_single(bl, type, bigNum, sd->fd);
+ }
+ } else {
+ clif->specialeffect_value(bl, type, bigNum, target);
+ }
+
+ return true;
+}
+
static BUILDIN(specialeffect2)
{
struct map_session_data *sd;
@@ -15546,36 +16226,74 @@ static BUILDIN(recovery)
return true;
}
-/*==========================================
- * Get your pet info: getpetinfo(n)
- * n -> 0:pet_id 1:pet_class 2:pet_name
- * 3:friendly 4:hungry, 5: rename flag.
- *------------------------------------------*/
+/*
+ * Get your current pet information
+ */
static BUILDIN(getpetinfo)
{
struct map_session_data *sd = script->rid2sd(st);
- struct pet_data *pd;
- int type=script_getnum(st,2);
+ if (sd == NULL)
+ return true;
- if (sd == NULL || sd->pd == NULL) {
- if (type == 2)
- script_pushconststr(st,"null");
+ struct pet_data *pd = sd->pd;
+ int type = script_getnum(st, 2);
+ if (pd == NULL) {
+ if (type == PETINFO_NAME)
+ script_pushconststr(st, "null");
else
- script_pushint(st,0);
+ script_pushint(st, 0);
return true;
}
- pd = sd->pd;
+
switch(type) {
- case 0: script_pushint(st,pd->pet.pet_id); break;
- case 1: script_pushint(st,pd->pet.class_); break;
- case 2: script_pushstrcopy(st,pd->pet.name); break;
- case 3: script_pushint(st,pd->pet.intimate); break;
- case 4: script_pushint(st,pd->pet.hungry); break;
- case 5: script_pushint(st,pd->pet.rename_flag); break;
- default:
- script_pushint(st,0);
- break;
+ case PETINFO_ID:
+ script_pushint(st, pd->pet.pet_id);
+ break;
+ case PETINFO_CLASS:
+ script_pushint(st, pd->pet.class_);
+ break;
+ case PETINFO_NAME:
+ script_pushstrcopy(st, pd->pet.name);
+ break;
+ case PETINFO_INTIMACY:
+ script_pushint(st, pd->pet.intimate);
+ break;
+ case PETINFO_HUNGRY:
+ script_pushint(st, pd->pet.hungry);
+ break;
+ case PETINFO_RENAME:
+ script_pushint(st, pd->pet.rename_flag);
+ break;
+ case PETINFO_GID:
+ script_pushint(st, pd->bl.id);
+ break;
+ case PETINFO_EGGITEM:
+ script_pushint(st, pd->pet.egg_id);
+ break;
+ case PETINFO_FOODITEM:
+ script_pushint(st, pd->petDB->FoodID);
+ break;
+ case PETINFO_ACCESSORYITEM:
+ script_pushint(st, pd->petDB->AcceID);
+ break;
+ case PETINFO_ACCESSORYFLAG:
+ script_pushint(st, (pd->pet.equip != 0)? 1:0);
+ break;
+ case PETINFO_EVO_EGGID:
+ if (VECTOR_DATA(pd->petDB->evolve_data) != NULL)
+ script_pushint(st, VECTOR_DATA(pd->petDB->evolve_data)->petEggId);
+ else
+ script_pushint(st, 0);
+ break;
+ case PETINFO_AUTOFEED:
+ script_pushint(st, pd->pet.autofeed);
+ break;
+ default:
+ ShowWarning("buildin_getpetinfo: Invalid type %d.\n", type);
+ script_pushint(st, 0);
+ return false;
}
+
return true;
}
@@ -15613,20 +16331,15 @@ static BUILDIN(gethominfo)
return true;
}
-/// Retrieves information about character's mercenary
-/// getmercinfo <type>[,<char id>];
+/*
+ * Retrieves information about character's mercenary
+ * getmercinfo <type>{, <char id> };
+ */
static BUILDIN(getmercinfo)
{
- int type;
- struct map_session_data* sd;
- struct mercenary_data* md;
-
- type = script_getnum(st,2);
-
- if (script_hasdata(st,3)) {
- int char_id = script_getnum(st,3);
-
- if ((sd = script->charid2sd(st, char_id)) == NULL) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 3)) {
+ if ((sd = script->charid2sd(st, script_getnum(st, 3))) == NULL) {
script_pushnil(st);
return true;
}
@@ -15635,27 +16348,48 @@ static BUILDIN(getmercinfo)
return true;
}
- md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL;
+ struct mercenary_data *md = (sd->status.mer_id && sd->md)? sd->md : NULL;
+ int type = script_getnum(st, 2);
+ if (md == NULL) {
+ if (type == MERCINFO_NAME)
+ script_pushconststr(st, "");
+ else
+ script_pushint(st, 0);
+ return true;
+ }
- switch( type )
- {
- case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break;
- case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break;
- case 2:
- if( md )
- script_pushstrcopy(st,md->db->name);
- else
- script_pushconststr(st,"");
- break;
- case 3: script_pushint(st,md ? mercenary->get_faith(md) : 0); break;
- case 4: script_pushint(st,md ? mercenary->get_calls(md) : 0); break;
- case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break;
- case 6: script_pushint(st,md ? mercenary->get_lifetime(md) : 0); break;
- case 7: script_pushint(st,md ? md->db->lv : 0); break;
- default:
- ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
- script_pushnil(st);
- return false;
+ switch (type) {
+ case MERCINFO_ID:
+ script_pushint(st, md->mercenary.mercenary_id);
+ break;
+ case MERCINFO_CLASS:
+ script_pushint(st, md->mercenary.class_);
+ break;
+ case MERCINFO_NAME:
+ script_pushstrcopy(st, md->db->name);
+ break;
+ case MERCINFO_FAITH:
+ script_pushint(st, mercenary->get_faith(md));
+ break;
+ case MERCINFO_CALLS:
+ script_pushint(st, mercenary->get_calls(md));
+ break;
+ case MERCINFO_KILLCOUNT:
+ script_pushint(st, md->mercenary.kill_count);
+ break;
+ case MERCINFO_LIFETIME:
+ script_pushint(st, mercenary->get_lifetime(md));
+ break;
+ case MERCINFO_LEVEL:
+ script_pushint(st, md->db->lv);
+ break;
+ case MERCINFO_GID:
+ script_pushint(st, md->bl.id);
+ break;
+ default:
+ ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
+ script_pushnil(st);
+ return false;
}
return true;
@@ -15816,37 +16550,41 @@ static BUILDIN(npctalk)
// change npc walkspeed [Valaris]
static BUILDIN(npcspeed)
{
- struct npc_data* nd;
- int speed;
-
- speed = script_getnum(st,2);
- nd = map->id2nd(st->oid);
+ struct npc_data *nd = map->id2nd(st->oid);
+ int speed = script_getnum(st, 2);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n");
+ return false;
+ }
nd->speed = speed;
nd->ud->state.speed_changed = 1;
}
return true;
}
+
// make an npc walk to a position [Valaris]
static BUILDIN(npcwalkto)
{
struct npc_data *nd = map->id2nd(st->oid);
- int x=0,y=0;
-
- x=script_getnum(st,2);
- y=script_getnum(st,3);
+ int x = script_getnum(st, 2);
+ int y = script_getnum(st, 3);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n");
+ return false;
+ }
if (!nd->status.hp) {
status_calc_npc(nd, SCO_FIRST);
} else {
status_calc_npc(nd, SCO_NONE);
}
- unit->walktoxy(&nd->bl,x,y,0);
+ unit->walk_toxy(&nd->bl, x, y, 0);
}
return true;
@@ -15858,6 +16596,10 @@ static BUILDIN(npcstop)
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n");
+ return false;
+ }
unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
}
@@ -16090,7 +16832,7 @@ static BUILDIN(getmapxy)
case 0: //Get Character Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6))
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
else
sd = map->id2sd(script_getnum(st,6));
} else {
@@ -16117,7 +16859,7 @@ static BUILDIN(getmapxy)
case 2: //Get Pet Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6))
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16139,7 +16881,7 @@ static BUILDIN(getmapxy)
case 4: //Get Homun Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16154,7 +16896,7 @@ static BUILDIN(getmapxy)
case 5: //Get Mercenary Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16169,7 +16911,7 @@ static BUILDIN(getmapxy)
case 6: //Get Elemental Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16268,38 +17010,54 @@ static BUILDIN(logmes)
return true;
}
+/**
+ * Summons a mob which will act as a slave for the invoking character.
+ *
+ * @code{.herc}
+ * summon("mob name", <mob id>{, <timeout>{, "event label"}});
+ * @endcode
+ *
+ * @author Celest
+ *
+ **/
static BUILDIN(summon)
{
- int class_, timeout=0;
- const char *str,*event="";
- struct mob_data *md;
- int64 tick = timer->gettick();
struct map_session_data *sd = script->rid2sd(st);
+
if (sd == NULL)
return true;
- str = script_getstr(st,2);
- class_ = script_getnum(st,3);
- if( script_hasdata(st,4) )
- timeout=script_getnum(st,4);
- if( script_hasdata(st,5) ) {
- event=script_getstr(st,5);
+ const int64 tick = timer->gettick();
+
+ clif->skill_poseffect(&sd->bl, AM_CALLHOMUN, 1, sd->bl.x, sd->bl.y, tick);
+
+ const char *event = "";
+
+ if (script_hasdata(st, 5)) {
+ event = script_getstr(st, 5);
script->check_event(st, event);
}
- clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick);
+ const char *name = script_getstr(st, 2);
+ const int mob_id = script_getnum(st, 3);
+ struct mob_data *md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, name, mob_id, event,
+ SZ_SMALL, AI_NONE, 0);
- md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_SMALL, AI_NONE);
- if (md) {
- md->master_id=sd->bl.id;
+ if (md != NULL) {
+ md->master_id = sd->bl.id;
md->special_state.ai = AI_ATTACK;
- if( md->deletetimer != INVALID_TIMER )
+
+ if (md->deletetimer != INVALID_TIMER)
timer->delete(md->deletetimer, mob->timer_delete);
- md->deletetimer = timer->add(tick+(timeout>0?timeout*1000:60000),mob->timer_delete,md->bl.id,0);
- mob->spawn (md); //Now it is ready for spawning.
- clif->specialeffect(&md->bl,344,AREA);
+
+ const int timeout = script_hasdata(st, 4) ? script_getnum(st, 4) * 1000 : 60000;
+
+ md->deletetimer = timer->add(tick + ((timeout == 0) ? 60000 : timeout), mob->timer_delete, md->bl.id, 0);
+ mob->spawn(md);
+ clif->specialeffect(&md->bl, 344, AREA);
sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
}
+
return true;
}
@@ -16337,6 +17095,8 @@ static BUILDIN(isequippedcnt)
if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue;
if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue;
if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue;
+ if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue;
+ if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue;
if(!sd->inventory_data[index])
continue;
@@ -16390,6 +17150,8 @@ static BUILDIN(isequipped)
if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue;
if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue;
if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue;
+ if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue;
+ if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue;
if(!sd->inventory_data[index])
continue;
@@ -17676,6 +18438,17 @@ static BUILDIN(max)
return true;
}
+static BUILDIN(cap_value)
+{
+ int value = script_getnum(st, 2);
+ int min = script_getnum(st, 3);
+ int max = script_getnum(st, 4);
+
+ script_pushint(st, (int)cap_value(value, min, max));
+
+ return true;
+}
+
static BUILDIN(md5)
{
const char *tmpstr;
@@ -18081,10 +18854,12 @@ static BUILDIN(npcshopdelitem)
unsigned int nameid = script_getnum(st,i);
ARR_FIND(0, size, n, nd->u.shop.shop_item[n].nameid == nameid);
- if (n < size) {
- memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0])*(size-n));
- size--;
+ if (n == size) {
+ continue;
+ } else if (n < size - 1) {
+ memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0]) * (size - n - 1));
}
+ size--;
}
RECREATE(nd->u.shop.shop_item, struct npc_item_list, size);
@@ -18317,6 +19092,7 @@ static BUILDIN(getmonsterinfo)
case 20: script_pushint(st,monster->status.def_ele); break;
case 21: script_pushint(st,monster->status.mode); break;
case 22: script_pushint(st,monster->mexp); break;
+ case 23: script_pushint(st, monster->dmg_taken_rate); break;
default: script_pushint(st,-1); //wrong Index
}
return true;
@@ -18390,7 +19166,7 @@ static BUILDIN(searchitem)
if ((items[0] = itemdb->exists(atoi(itemname)))) {
count = 1;
} else {
- count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, 0);
+ count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, IT_SEARCH_NAME_PARTIAL);
if (count > MAX_SEARCH) count = MAX_SEARCH;
}
@@ -18487,12 +19263,14 @@ static BUILDIN(pcblockmove)
static BUILDIN(setpcblock)
{
- struct map_session_data *sd = script->rid2sd(st);
+ struct map_session_data *sd = script_hasdata(st, 4) ? script->id2sd(st, script_getnum(st, 4)) : script->rid2sd(st);
enum pcblock_action_flag type = script_getnum(st, 2);
int state = (script_getnum(st, 3) > 0) ? 1 : 0;
- if (sd == NULL)
+ if (sd == NULL) {
+ script_pushint(st, 0);
return true;
+ }
if ((type & PCBLOCK_MOVE) != 0)
sd->block_action.move = state;
@@ -18518,12 +19296,16 @@ static BUILDIN(setpcblock)
if ((type & PCBLOCK_COMMANDS) != 0)
sd->block_action.commands = state;
+ if ((type & PCBLOCK_NPC) != 0)
+ sd->block_action.npc = state;
+
+ script_pushint(st, 1);
return true;
}
static BUILDIN(checkpcblock)
{
- struct map_session_data *sd = script->rid2sd(st);
+ struct map_session_data *sd = script_hasdata(st, 2) ? script->id2sd(st, script_getnum(st, 2)) : script->rid2sd(st);
int retval = PCBLOCK_NONE;
if (sd == NULL) {
@@ -18555,6 +19337,9 @@ static BUILDIN(checkpcblock)
if (sd->block_action.commands != 0)
retval |= PCBLOCK_COMMANDS;
+ if (sd->block_action.npc != 0)
+ retval |= PCBLOCK_NPC;
+
script_pushint(st, retval);
return true;
}
@@ -18629,22 +19414,25 @@ static BUILDIN(getunittype)
/**
* Sets real-time unit data for a game object.
- * Setunitdata <GUID>,<DataType>,<Val1>{,<Val2>,<Val3>}
+ *
+ * @code{.herc}
+ * setunitdata <GUID>, <DataType>, <Val1>{, <Val2>, <Val3>}
+ * @endcode
+ *
* @param1 GUID GID of the unit.
* @param2 DataType Type of Data to be set for the unit.
* @param3 Value#1 Value to be passed as change in data.
* @param4 Value#2 Optional int value to be passed for certain data types.
* @param5 Value#3 Optional int value to be passed for certain data types.
* @return 1 on success, 0 on failure.
- */
+ *
+ * Note: Please make this script command only modify ONE INTEGER value.
+ * If need to modify string type data, or having multiple arguments, please introduce a new script command.
+ *
+ **/
static BUILDIN(setunitdata)
{
- struct block_list *bl = NULL;
- const char *mapname = NULL, *udtype = NULL;
- int type = 0, val = 0, val2 = 0, val3 = 0;
- struct map_session_data *tsd = NULL;
-
- bl = map->id2bl(script_getnum(st, 2));
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
if (bl == NULL) {
ShowWarning("buildin_setunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
@@ -18652,22 +19440,26 @@ static BUILDIN(setunitdata)
return false;
}
- type = script_getnum(st, 3);
+ int type = script_getnum(st, 3);
- /* type bounds */
+ // Type bounds.
if (type < UDT_SIZE || type >= UDT_MAX) { // Note: UDT_TYPE is not valid here
ShowError("buildin_setunitdata: Invalid unit data type %d provided.\n", type);
script_pushint(st, 0);
return false;
}
- /* Mandatory Argument 3 */
+ const char *mapname = NULL;
+ int val = 0;
+
+ // Mandatory argument #3. Subject to deprecate.
if (type == UDT_MAPIDXY) {
if (!script_isstringtype(st, 4)) {
ShowError("buildin_setunitdata: Invalid data type for argument #3.\n");
script_pushint(st, 0);
return false;
}
+
mapname = script_getstr(st, 4);
} else {
if (script_isstringtype(st, 4)) {
@@ -18675,68 +19467,87 @@ static BUILDIN(setunitdata)
script_pushint(st, 0);
return false;
}
+
val = script_getnum(st, 4);
}
-/* checks if value is out of bounds. */
+
+/****************************************************************************************************
+ * Define temporary macros. [BEGIN]
+ ****************************************************************************************************/
+
+// Checks if value is out of bounds.
#define setunitdata_check_bounds(arg, min, max) \
do { \
if (script_getnum(st, (arg)) < (min) || script_getnum(st, (arg)) > (max)) { \
- ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d, max: %d)\n", script_getnum(st, (arg)), (arg)-1, (min), (max)); \
+ ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d, max: %d)\n", \
+ script_getnum(st, (arg)), (arg) - 1, (min), (max)); \
script_pushint(st, 0); \
return false; \
} \
} while(0);
-/* checks if value is out of bounds. */
+
+// Checks if value is too low.
#define setunitdata_check_min(arg, min) \
do { \
if (script_getnum(st, (arg)) < (min)) { \
- ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d)\n", script_getnum(st, (arg)), (arg)-1, (min)); \
+ ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d)\n", \
+ script_getnum(st, (arg)), (arg) - 1, (min)); \
script_pushint(st, 0); \
return false; \
} \
} while(0);
-/* checks if the argument doesn't exist, if required.
- * also checks if the argument exists, if not required. */
+
+// Checks if the argument doesn't exist, if required. Also checks if the argument exists, if not required.
#define setunitdata_assert_arg(arg, required) \
do { \
if (required && !script_hasdata(st, (arg))) { \
- ShowError("buildin_setunitdata: Type %d reqires argument #%d.\n", type, (arg)-1); \
+ ShowError("buildin_setunitdata: Type %d reqires argument #%d.\n", type, (arg) - 1); \
script_pushint(st, 0); \
return false; \
} else if (!required && script_hasdata(st, arg)) { \
- ShowError("buildin_setunitdata: Argument %d is not required for type %d.\n", (arg)-1, type); \
+ ShowError("buildin_setunitdata: Argument %d is not required for type %d.\n", (arg) - 1, type); \
script_pushint(st, 0); \
return false; \
} \
} while (0);
-/* checks if the data is an integer. */
+
+// Checks if the data is an integer.
#define setunitdata_check_int(arg) \
do { \
setunitdata_assert_arg((arg), true); \
if (script_isstringtype(st, (arg))) { \
- ShowError("buildin_setunitdata: Argument #%d expects integer, string given.\n", (arg)-1); \
+ ShowError("buildin_setunitdata: Argument #%d expects integer, string given.\n", (arg) - 1); \
script_pushint(st, 0); \
return false; \
} \
} while(0);
-/* checks if the data is a string. */
+
+// Checks if the data is a string.
#define setunitdata_check_string(arg) \
do { \
setunitdata_assert_arg((arg), true); \
if (script_isinttype(st, (arg))) { \
- ShowError("buildin_setunitdata: Argument #%d expects string, integer given.\n", (arg)-1); \
+ ShowError("buildin_setunitdata: Argument #%d expects string, integer given.\n", (arg) - 1); \
script_pushint(st, 0); \
return false; \
} \
} while(0);
+/****************************************************************************************************
+ * Define temporary macros. [END]
+ ****************************************************************************************************/
+
if (type != UDT_MAPIDXY && type != UDT_WALKTOXY) {
setunitdata_assert_arg(5, false);
setunitdata_assert_arg(6, false);
}
- switch (type)
- {
+ int val2 = 0;
+ int val3 = 0;
+
+ struct map_session_data *tsd = NULL;
+
+ switch (type) {
case UDT_SIZE:
setunitdata_check_bounds(4, SZ_SMALL, SZ_BIG);
break;
@@ -18762,30 +19573,36 @@ static BUILDIN(setunitdata)
case UDT_MASTERAID:
setunitdata_check_min(4, 0);
tsd = map->id2sd(val);
+
if (tsd == NULL) {
- ShowWarning("buildin_setunitdata: Account ID %d not found for master change!\n",val);
+ ShowWarning("buildin_setunitdata: Account ID %d not found for master change!\n", val);
script_pushint(st, 0);
return false;
}
+
break;
case UDT_MASTERCID:
setunitdata_check_min(4, 0);
tsd = map->charid2sd(val);
+
if (tsd == NULL) {
- ShowWarning("buildin_setunitdata: Character ID %d not found for master change!\n",val);
+ ShowWarning("buildin_setunitdata: Character ID %d not found for master change!\n", val);
script_pushint(st, 0);
return false;
}
+
break;
case UDT_MAPIDXY:
- if ((val = map->mapname2mapid(mapname)) == -1) {
+ if ((val = map->mapname2mapid(mapname)) == INDEX_NOT_FOUND) {
ShowError("buildin_setunitdata: Non-existent map %s provided.\n", mapname);
+ script_pushint(st, 0);
return false;
}
+
setunitdata_check_int(5);
setunitdata_check_int(6);
- setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2);
- setunitdata_check_bounds(6, 0, MAX_MAP_SIZE/2);
+ setunitdata_check_bounds(5, 0, MAX_MAP_SIZE / 2);
+ setunitdata_check_bounds(6, 0, MAX_MAP_SIZE / 2);
val2 = script_getnum(st, 5);
val3 = script_getnum(st, 6);
break;
@@ -18793,8 +19610,8 @@ static BUILDIN(setunitdata)
setunitdata_assert_arg(6, false);
setunitdata_check_int(5);
val2 = script_getnum(st, 5);
- setunitdata_check_bounds(4, 0, MAX_MAP_SIZE/2);
- setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2);
+ setunitdata_check_bounds(4, 0, MAX_MAP_SIZE / 2);
+ setunitdata_check_bounds(5, 0, MAX_MAP_SIZE / 2);
break;
case UDT_SPEED:
setunitdata_check_bounds(4, 0, MAX_WALK_SPEED);
@@ -18849,76 +19666,110 @@ static BUILDIN(setunitdata)
setunitdata_check_bounds(4, 0, SHRT_MAX);
break;
case UDT_HUNGER:
- setunitdata_check_bounds(4, 0, 99);
+ setunitdata_check_bounds(4, PET_HUNGER_STARVING, PET_HUNGER_STUFFED); // Pets and Homunculi have the same hunger value bounds.
break;
case UDT_RACE:
case UDT_ELETYPE:
case UDT_ELELEVEL:
setunitdata_check_bounds(4, 0, CHAR_MAX);
break;
+ case UDT_GROUP:
+ setunitdata_check_bounds(4, 0, INT_MAX);
+
+ struct unit_data *ud = unit->bl2ud2(bl);
+
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+
+ ud->groupId = script_getnum(st, 4);
+ clif->blname_ack(0, bl); // Send update to client.
+ script_pushint(st, 1);
+ return true;
+ case UDT_DAMAGE_TAKEN_RATE:
+ setunitdata_check_bounds(4, 1, INT_MAX);
+ break;
default:
break;
}
+/****************************************************************************************************
+ * Undefine temporary macros. [BEGIN]
+ ****************************************************************************************************/
+
#undef setunitdata_check_bounds
+#undef setunitdata_check_min
#undef setunitdata_assert_arg
#undef setunitdata_check_int
#undef setunitdata_check_string
- /* Set the values */
+/****************************************************************************************************
+ * Undefine temporary macros. [END]
+ ****************************************************************************************************/
+
+ // Set the values.
switch (bl->type) {
- case BL_MOB:
- {
+ case BL_MOB: {
struct mob_data *md = BL_UCAST(BL_MOB, bl);
- nullpo_retr(false, md);
- switch (type)
- {
+ if (md == NULL) {
+ ShowError("buildin_setunitdata: Can't find monster for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ switch (type) {
case UDT_SIZE:
- md->status.size = (unsigned char) val;
+ md->status.size = (unsigned char)val;
break;
case UDT_LEVEL:
md->level = val;
+
+ if ((battle_config.show_mob_info & 4) != 0)
+ clif->blname_ack(0, &md->bl);
+
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
- clif->charnameack(0, &md->bl);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
+ clif->blname_ack(0, &md->bl);
break;
case UDT_MAXHP:
- md->status.max_hp = (unsigned int) val;
- clif->charnameack(0, &md->bl);
+ md->status.max_hp = (unsigned int)val;
+ clif->blname_ack(0, &md->bl);
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
- md->status.max_sp = (unsigned int) val;
+ md->status.max_sp = (unsigned int)val;
break;
case UDT_MASTERAID:
md->master_id = val;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_SPEED:
- md->status.speed = (unsigned short) val;
+ md->status.speed = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_MODE:
- md->status.mode = (enum e_mode) val;
+ md->status.mode = (enum e_mode)val;
break;
case UDT_AI:
- md->special_state.ai = (enum ai) val;
+ md->special_state.ai = (enum ai)val;
break;
case UDT_SCOPTION:
- md->sc.option = (unsigned int) val;
+ md->sc.option = (unsigned int)val;
break;
case UDT_SEX:
- md->vd->sex = (char) val;
+ md->vd->sex = (char)val;
break;
case UDT_CLASS:
mob->class_change(md, val);
@@ -18948,115 +19799,121 @@ static BUILDIN(setunitdata)
clif->changelook(bl, LOOK_WEAPON, val);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (uint8) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_CANMOVETICK:
md->ud.canmove_tick = val;
break;
case UDT_STR:
- md->status.str = (unsigned short) val;
+ md->status.str = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_AGI:
- md->status.agi = (unsigned short) val;
+ md->status.agi = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_VIT:
- md->status.vit = (unsigned short) val;
+ md->status.vit = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_INT:
- md->status.int_ = (unsigned short) val;
+ md->status.int_ = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_DEX:
- md->status.dex = (unsigned short) val;
+ md->status.dex = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_LUK:
- md->status.luk = (unsigned short) val;
+ md->status.luk = (unsigned short)val;
status->calc_misc(bl, &md->status, md->level);
break;
case UDT_ATKRANGE:
- md->status.rhw.range = (unsigned short) val;
+ md->status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- md->status.rhw.atk = (unsigned short) val;
+ md->status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- md->status.rhw.atk2 = (unsigned short) val;
+ md->status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- md->status.matk_min = (unsigned short) val;
+ md->status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- md->status.matk_max = (unsigned short) val;
+ md->status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- md->status.def = (defType) val;
+ md->status.def = (defType)val;
break;
case UDT_MDEF:
- md->status.mdef = (defType) val;
+ md->status.mdef = (defType)val;
break;
case UDT_HIT:
- md->status.hit = (short) val;
+ md->status.hit = (short)val;
break;
case UDT_FLEE:
- md->status.flee = (short) val;
+ md->status.flee = (short)val;
break;
case UDT_PDODGE:
- md->status.flee2 = (short) val;
+ md->status.flee2 = (short)val;
break;
case UDT_CRIT:
- md->status.cri = (short) val;
+ md->status.cri = (short)val;
break;
case UDT_RACE:
- md->status.race = (unsigned char) val;
+ md->status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- md->status.def_ele = (unsigned char) val;
+ md->status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- md->status.ele_lv = (unsigned char) val;
+ md->status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- md->status.amotion = (unsigned short) val;
+ md->status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- md->status.adelay = (unsigned short) val;
+ md->status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- md->status.dmotion = (unsigned short) val;
+ md->status.dmotion = (unsigned short)val;
+ break;
+ case UDT_DAMAGE_TAKEN_RATE:
+ md->dmg_taken_rate = (int)val;
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for mob unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for mob unit.\n", type);
script_pushint(st, 0);
return false;
}
- }
+
break;
- case BL_HOM:
- {
+ }
+ case BL_HOM: {
struct homun_data *hd = BL_UCAST(BL_HOM, bl);
- nullpo_retr(false, hd);
+ if (hd == NULL) {
+ ShowError("buildin_setunitdata: Can't find Homunculus for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
- switch (type)
- {
+ switch (type) {
case UDT_SIZE:
- hd->base_status.size = (unsigned char) val;
+ hd->base_status.size = (unsigned char)val;
break;
case UDT_LEVEL:
- hd->homunculus.level = (short) val;
+ hd->homunculus.level = (short)val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
hd->homunculus.max_hp = val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
hd->homunculus.max_sp = val;
@@ -19066,634 +19923,645 @@ static BUILDIN(setunitdata)
hd->master = tsd;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_SPEED:
- hd->base_status.speed = (unsigned short) val;
+ hd->base_status.speed = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (unsigned char) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_CANMOVETICK:
hd->ud.canmove_tick = val;
break;
case UDT_STR:
- hd->base_status.str = (unsigned short) val;
+ hd->base_status.str = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_AGI:
- hd->base_status.agi = (unsigned short) val;
+ hd->base_status.agi = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_VIT:
- hd->base_status.vit = (unsigned short) val;
+ hd->base_status.vit = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_INT:
- hd->base_status.int_ = (unsigned short) val;
+ hd->base_status.int_ = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_DEX:
- hd->base_status.dex = (unsigned short) val;
+ hd->base_status.dex = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_LUK:
- hd->base_status.luk = (unsigned short) val;
+ hd->base_status.luk = (unsigned short)val;
status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
break;
case UDT_ATKRANGE:
- hd->base_status.rhw.range = (unsigned short) val;
+ hd->base_status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- hd->base_status.rhw.atk = (unsigned short) val;
+ hd->base_status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- hd->base_status.rhw.atk2 = (unsigned short) val;
+ hd->base_status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- hd->base_status.matk_min = (unsigned short) val;
+ hd->base_status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- hd->base_status.matk_max = (unsigned short) val;
+ hd->base_status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- hd->base_status.def = (defType) val;
+ hd->base_status.def = (defType)val;
break;
case UDT_MDEF:
- hd->base_status.mdef = (defType) val;
+ hd->base_status.mdef = (defType)val;
break;
case UDT_HIT:
- hd->base_status.hit = (short) val;
+ hd->base_status.hit = (short)val;
break;
case UDT_FLEE:
- hd->base_status.flee = (short) val;
+ hd->base_status.flee = (short)val;
break;
case UDT_PDODGE:
- hd->base_status.flee2 = (short) val;
+ hd->base_status.flee2 = (short)val;
break;
case UDT_CRIT:
- hd->base_status.cri = (short) val;
+ hd->base_status.cri = (short)val;
break;
case UDT_RACE:
- hd->base_status.race = (unsigned char) val;
+ hd->base_status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- hd->base_status.def_ele = (unsigned char) val;
+ hd->base_status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- hd->base_status.ele_lv = (unsigned char) val;
+ hd->base_status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- hd->base_status.amotion = (unsigned short) val;
+ hd->base_status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- hd->base_status.adelay = (unsigned short) val;
+ hd->base_status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- hd->base_status.dmotion = (unsigned short) val;
+ hd->base_status.dmotion = (unsigned short)val;
break;
case UDT_HUNGER:
- hd->homunculus.hunger = (short) val;
+ hd->homunculus.hunger = (short)val;
clif->send_homdata(hd->master, SP_HUNGRY, hd->homunculus.hunger);
break;
case UDT_INTIMACY:
- homun->add_intimacy(hd, (unsigned int) val);
+ homun->add_intimacy(hd, (unsigned int)val);
clif->send_homdata(hd->master, SP_INTIMATE, hd->homunculus.intimacy / 100);
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for homunculus unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for homunculus unit.\n", type);
script_pushint(st, 0);
return false;
}
- clif->send_homdata(hd->master, SP_ACK, 0); // send homun data
- }
+ clif->send_homdata(hd->master, SP_ACK, 0); // Send Homunculus data.
break;
- case BL_PET:
- {
+ }
+ case BL_PET: {
struct pet_data *pd = BL_UCAST(BL_PET, bl);
- nullpo_retr(false, pd);
+ if (pd == NULL) {
+ ShowError("buildin_setunitdata: Can't find pet for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
- switch (type)
- {
+ switch (type) {
case UDT_SIZE:
- pd->status.size = (unsigned char) val;
+ pd->status.size = (unsigned char)val;
break;
case UDT_LEVEL:
- pd->pet.level = (short) val;
+ pd->pet.level = (short)val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
- pd->status.max_hp = (unsigned int) val;
+ pd->status.max_hp = (unsigned int)val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
- pd->status.max_sp = (unsigned int) val;
+ pd->status.max_sp = (unsigned int)val;
break;
case UDT_MASTERAID:
pd->pet.account_id = val;
pd->msd = tsd;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_SPEED:
- pd->status.speed = (unsigned short) val;
+ pd->status.speed = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (unsigned char) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_CANMOVETICK:
pd->ud.canmove_tick = val;
break;
case UDT_STR:
- pd->status.str = (unsigned short) val;
+ pd->status.str = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_AGI:
- pd->status.agi = (unsigned short) val;
+ pd->status.agi = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_VIT:
- pd->status.vit = (unsigned short) val;
+ pd->status.vit = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_INT:
- pd->status.int_ = (unsigned short) val;
+ pd->status.int_ = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_DEX:
- pd->status.dex = (unsigned short) val;
+ pd->status.dex = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_LUK:
- pd->status.luk = (unsigned short) val;
+ pd->status.luk = (unsigned short)val;
status->calc_misc(bl, &pd->status, pd->pet.level);
break;
case UDT_ATKRANGE:
- pd->status.rhw.range = (unsigned short) val;
+ pd->status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- pd->status.rhw.atk = (unsigned short) val;
+ pd->status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- pd->status.rhw.atk2 = (unsigned short) val;
+ pd->status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- pd->status.matk_min = (unsigned short) val;
+ pd->status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- pd->status.matk_max = (unsigned short) val;
+ pd->status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- pd->status.def = (defType) val;
+ pd->status.def = (defType)val;
break;
case UDT_MDEF:
- pd->status.mdef = (defType) val;
+ pd->status.mdef = (defType)val;
break;
case UDT_HIT:
- pd->status.hit = (short) val;
+ pd->status.hit = (short)val;
break;
case UDT_FLEE:
- pd->status.flee = (short) val;
+ pd->status.flee = (short)val;
break;
case UDT_PDODGE:
- pd->status.flee2 = (short) val;
+ pd->status.flee2 = (short)val;
break;
case UDT_CRIT:
- pd->status.cri = (short) val;
+ pd->status.cri = (short)val;
break;
case UDT_RACE:
- pd->status.race = (unsigned char) val;
+ pd->status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- pd->status.def_ele = (unsigned char) val;
+ pd->status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- pd->status.ele_lv = (unsigned char) val;
+ pd->status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- pd->status.amotion = (unsigned short) val;
+ pd->status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- pd->status.adelay = (unsigned short) val;
+ pd->status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- pd->status.dmotion = (unsigned short) val;
+ pd->status.dmotion = (unsigned short)val;
break;
case UDT_INTIMACY:
pet->set_intimate(pd, val);
clif->send_petdata(pd->msd, pd, 1, pd->pet.intimate);
break;
case UDT_HUNGER:
- pd->pet.hungry = (short) val;
+ pet->set_hunger(pd, val);
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for pet unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for pet unit.\n", type);
script_pushint(st, 0);
return false;
}
- clif->send_petstatus(pd->msd); // send pet data
- }
+
+ clif->send_petstatus(pd->msd); // Send pet data.
break;
- case BL_MER:
- {
+ }
+ case BL_MER: {
struct mercenary_data *mc = BL_UCAST(BL_MER, bl);
- nullpo_retr(false, mc);
+ if (mc == NULL) {
+ ShowError("buildin_setunitdata: Can't find mercenary for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
- switch (type)
- {
+ switch (type) {
case UDT_SIZE:
- mc->base_status.size = (unsigned char) val;
+ mc->base_status.size = (unsigned char)val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
- mc->base_status.max_hp = (unsigned int) val;
+ mc->base_status.max_hp = (unsigned int)val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
- mc->base_status.max_sp = (unsigned int) val;
+ mc->base_status.max_sp = (unsigned int)val;
break;
case UDT_MASTERCID:
mc->mercenary.char_id = val;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_SPEED:
- mc->base_status.size = (unsigned char) val;
+ mc->base_status.size = (unsigned char)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (unsigned char) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_CANMOVETICK:
mc->ud.canmove_tick = val;
break;
case UDT_STR:
- mc->base_status.str = (unsigned short) val;
+ mc->base_status.str = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_AGI:
- mc->base_status.agi = (unsigned short) val;
+ mc->base_status.agi = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_VIT:
- mc->base_status.vit = (unsigned short) val;
+ mc->base_status.vit = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_INT:
- mc->base_status.int_ = (unsigned short) val;
+ mc->base_status.int_ = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_DEX:
- mc->base_status.dex = (unsigned short) val;
+ mc->base_status.dex = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_LUK:
- mc->base_status.luk = (unsigned short) val;
+ mc->base_status.luk = (unsigned short)val;
status->calc_misc(bl, &mc->base_status, mc->db->lv);
break;
case UDT_ATKRANGE:
- mc->base_status.rhw.range = (unsigned short) val;
+ mc->base_status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- mc->base_status.rhw.atk = (unsigned short) val;
+ mc->base_status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- mc->base_status.rhw.atk2 = (unsigned short) val;
+ mc->base_status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- mc->base_status.matk_min = (unsigned short) val;
+ mc->base_status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- mc->base_status.matk_max = (unsigned short) val;
+ mc->base_status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- mc->base_status.def = (defType) val;
+ mc->base_status.def = (defType)val;
break;
case UDT_MDEF:
- mc->base_status.mdef = (defType) val;
+ mc->base_status.mdef = (defType)val;
break;
case UDT_HIT:
- mc->base_status.hit = (short) val;
+ mc->base_status.hit = (short)val;
break;
case UDT_FLEE:
- mc->base_status.flee = (short) val;
+ mc->base_status.flee = (short)val;
break;
case UDT_PDODGE:
- mc->base_status.flee2 = (short) val;
+ mc->base_status.flee2 = (short)val;
break;
case UDT_CRIT:
- mc->base_status.cri = (short) val;
+ mc->base_status.cri = (short)val;
break;
case UDT_RACE:
- mc->base_status.race = (unsigned char) val;
+ mc->base_status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- mc->base_status.def_ele = (unsigned char) val;
+ mc->base_status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- mc->base_status.ele_lv = (unsigned char) val;
+ mc->base_status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- mc->base_status.amotion = (unsigned short) val;
+ mc->base_status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- mc->base_status.adelay = (unsigned short) val;
+ mc->base_status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- mc->base_status.dmotion = (unsigned short) val;
+ mc->base_status.dmotion = (unsigned short)val;
break;
case UDT_MERC_KILLCOUNT:
- mc->mercenary.kill_count = (unsigned int) val;
+ mc->mercenary.kill_count = (unsigned int)val;
break;
case UDT_LIFETIME:
- mc->mercenary.life_time = (unsigned int) val;
+ mc->mercenary.life_time = (unsigned int)val;
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for mercenary unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for mercenary unit.\n", type);
script_pushint(st, 0);
return false;
}
+ // Send mercenary data.
clif->mercenary_info(map->charid2sd(mc->mercenary.char_id));
clif->mercenary_skillblock(map->charid2sd(mc->mercenary.char_id));
- }
break;
- case BL_ELEM:
- {
+ }
+ case BL_ELEM: {
struct elemental_data *ed = BL_UCAST(BL_ELEM, bl);
- nullpo_retr(false, ed);
+ if (ed == NULL) {
+ ShowError("buildin_setunitdata: Can't find Elemental for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
- switch (type)
- {
+ switch (type) {
case UDT_SIZE:
- ed->base_status.size = (unsigned char) val;
+ ed->base_status.size = (unsigned char)val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
- ed->base_status.max_hp = (unsigned int) val;
+ ed->base_status.max_hp = (unsigned int)val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
- ed->base_status.max_sp = (unsigned int) val;
+ ed->base_status.max_sp = (unsigned int)val;
break;
case UDT_MASTERCID:
ed->elemental.char_id = val;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_SPEED:
- ed->base_status.speed = (unsigned short) val;
+ ed->base_status.speed = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (unsigned char) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_CANMOVETICK:
ed->ud.canmove_tick = val;
break;
case UDT_STR:
- ed->base_status.str = (unsigned short) val;
+ ed->base_status.str = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_AGI:
- ed->base_status.agi = (unsigned short) val;
+ ed->base_status.agi = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_VIT:
- ed->base_status.vit = (unsigned short) val;
+ ed->base_status.vit = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_INT:
- ed->base_status.int_ = (unsigned short) val;
+ ed->base_status.int_ = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_DEX:
- ed->base_status.dex = (unsigned short) val;
+ ed->base_status.dex = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_LUK:
- ed->base_status.luk = (unsigned short) val;
+ ed->base_status.luk = (unsigned short)val;
status->calc_misc(bl, &ed->base_status, ed->db->lv);
break;
case UDT_ATKRANGE:
- ed->base_status.rhw.range = (unsigned short) val;
+ ed->base_status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- ed->base_status.rhw.atk = (unsigned short) val;
+ ed->base_status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- ed->base_status.rhw.atk2 = (unsigned short) val;
+ ed->base_status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- ed->base_status.matk_min = (unsigned short) val;
+ ed->base_status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- ed->base_status.matk_max = (unsigned short) val;
+ ed->base_status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- ed->base_status.def = (defType) val;
+ ed->base_status.def = (defType)val;
break;
case UDT_MDEF:
- ed->base_status.mdef = (defType) val;
+ ed->base_status.mdef = (defType)val;
break;
case UDT_HIT:
- ed->base_status.hit = (short) val;
+ ed->base_status.hit = (short)val;
break;
case UDT_FLEE:
- ed->base_status.flee = (short) val;
+ ed->base_status.flee = (short)val;
break;
case UDT_PDODGE:
- ed->base_status.flee2 = (short) val;
+ ed->base_status.flee2 = (short)val;
break;
case UDT_CRIT:
- ed->base_status.cri = (short) val;
+ ed->base_status.cri = (short)val;
break;
case UDT_RACE:
- ed->base_status.race = (unsigned char) val;
+ ed->base_status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- ed->base_status.def_ele = (unsigned char) val;
+ ed->base_status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- ed->base_status.ele_lv = (unsigned char) val;
+ ed->base_status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- ed->base_status.amotion = (unsigned short) val;
+ ed->base_status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- ed->base_status.adelay = (unsigned short) val;
+ ed->base_status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- ed->base_status.dmotion = (unsigned short) val;
+ ed->base_status.dmotion = (unsigned short)val;
break;
case UDT_LIFETIME:
ed->elemental.life_time = val;
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for elemental unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for elemental unit.\n", type);
script_pushint(st, 0);
return false;
}
- clif->elemental_info(ed->master);
- }
+
+ clif->elemental_info(ed->master); // Send Elemental data.
break;
- case BL_NPC:
- {
+ }
+ case BL_NPC: {
struct npc_data *nd = BL_UCAST(BL_NPC, bl);
- nullpo_retr(false, nd);
+ if (nd == NULL) {
+ ShowError("buildin_setunitdata: Can't find NPC for GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
- switch (type)
- {
+ switch (type) {
case UDT_SIZE:
- nd->status.size = (unsigned char) val;
+ nd->status.size = (unsigned char)val;
break;
case UDT_LEVEL:
- nd->level = (unsigned short) val;
+ nd->level = (unsigned short)val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_hp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
- nd->status.max_hp = (unsigned int) val;
+ nd->status.max_hp = (unsigned int)val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ status->set_sp(bl, (unsigned int)val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
- nd->status.max_sp = (unsigned int) val;
+ nd->status.max_sp = (unsigned int)val;
break;
case UDT_MAPIDXY:
- unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ unit->warp(bl, (short)val, (short)val2, (short)val3, CLR_TELEPORT);
break;
case UDT_WALKTOXY:
- if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
- unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0)
+ unit->movepos(bl, (short)val, (short)val2, 0, 0);
break;
case UDT_CLASS:
- npc->setclass(nd, (short) val);
+ npc->setclass(nd, (short)val);
break;
case UDT_SPEED:
- nd->speed = (short) val;
+ nd->speed = (short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_LOOKDIR:
- unit->setdir(bl, (unsigned char) val);
+ unit->set_dir(bl, (enum unit_dir)val);
break;
case UDT_STR:
- nd->status.str = (unsigned short) val;
+ nd->status.str = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_AGI:
- nd->status.agi = (unsigned short) val;
+ nd->status.agi = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_VIT:
- nd->status.vit = (unsigned short) val;
+ nd->status.vit = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_INT:
- nd->status.int_ = (unsigned short) val;
+ nd->status.int_ = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_DEX:
- nd->status.dex = (unsigned short) val;
+ nd->status.dex = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_LUK:
- nd->status.luk = (unsigned short) val;
+ nd->status.luk = (unsigned short)val;
status->calc_misc(bl, &nd->status, nd->level);
break;
case UDT_STATPOINT:
- nd->stat_point = (unsigned short) val;
+ nd->stat_point = (unsigned short)val;
break;
case UDT_ATKRANGE:
- nd->status.rhw.range = (unsigned short) val;
+ nd->status.rhw.range = (unsigned short)val;
break;
case UDT_ATKMIN:
- nd->status.rhw.atk = (unsigned short) val;
+ nd->status.rhw.atk = (unsigned short)val;
break;
case UDT_ATKMAX:
- nd->status.rhw.atk2 = (unsigned short) val;
+ nd->status.rhw.atk2 = (unsigned short)val;
break;
case UDT_MATKMIN:
- nd->status.matk_min = (unsigned short) val;
+ nd->status.matk_min = (unsigned short)val;
break;
case UDT_MATKMAX:
- nd->status.matk_max = (unsigned short) val;
+ nd->status.matk_max = (unsigned short)val;
break;
case UDT_DEF:
- nd->status.def = (defType) val;
+ nd->status.def = (defType)val;
break;
case UDT_MDEF:
- nd->status.mdef = (defType) val;
+ nd->status.mdef = (defType)val;
break;
case UDT_HIT:
- nd->status.hit = (short) val;
+ nd->status.hit = (short)val;
break;
case UDT_FLEE:
- nd->status.flee = (short) val;
+ nd->status.flee = (short)val;
break;
case UDT_PDODGE:
- nd->status.flee2 = (short) val;
+ nd->status.flee2 = (short)val;
break;
case UDT_CRIT:
- nd->status.cri = (short) val;
+ nd->status.cri = (short)val;
break;
case UDT_RACE:
- nd->status.race = (unsigned char) val;
+ nd->status.race = (unsigned char)val;
break;
case UDT_ELETYPE:
- nd->status.def_ele = (unsigned char) val;
+ nd->status.def_ele = (unsigned char)val;
break;
case UDT_ELELEVEL:
- nd->status.ele_lv = (unsigned char) val;
+ nd->status.ele_lv = (unsigned char)val;
break;
case UDT_AMOTION:
- nd->status.amotion = (unsigned short) val;
+ nd->status.amotion = (unsigned short)val;
break;
case UDT_ADELAY:
- nd->status.adelay = (unsigned short) val;
+ nd->status.adelay = (unsigned short)val;
break;
case UDT_DMOTION:
- nd->status.dmotion = (unsigned short) val;
+ nd->status.dmotion = (unsigned short)val;
break;
case UDT_SEX:
nd->vd.sex = (char)val;
@@ -19730,19 +20598,21 @@ static BUILDIN(setunitdata)
clif->changelook(bl, LOOK_BODY2, val);
break;
default:
- ShowWarning("buildin_setunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
+ ShowWarning("buildin_setunitdata: Invalid data type '%d' for NPC unit.\n", type);
script_pushint(st, 0);
return false;
}
- }
+
break;
+ }
default:
ShowError("buildin_setunitdata: Unknown object!\n");
script_pushint(st, 0);
return false;
- } // end of bl->type switch
+ } // End of bl->type switch.
script_pushint(st, 1);
+
return true;
}
@@ -19753,6 +20623,10 @@ static BUILDIN(setunitdata)
* @param2 DataType Type of Data to be set for the unit.
* @param3 Variable array reference to store data into. (used for UDT_MAPIDXY)
* @return 0 on failure, <value> on success
+
+ Note: Please make this script command only return ONE INTEGER value.
+ If the unit data having multiple arguments, or need to return in array,
+ please introduce a new script command.
*/
static BUILDIN(getunitdata)
{
@@ -19767,7 +20641,7 @@ static BUILDIN(getunitdata)
if (bl == NULL) {
ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19776,15 +20650,15 @@ static BUILDIN(getunitdata)
/* Type check */
if (type < UDT_TYPE || type >= UDT_MAX) {
ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
- /* Argument checks */
+ /* Argument checks. Subject to deprecate */
if (type == UDT_MAPIDXY) {
if (data == NULL || !data_isreference(data)) {
ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19794,10 +20668,19 @@ static BUILDIN(getunitdata)
sd = script->rid2sd(st);
if (sd == NULL) {
ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return true;// no player attached
}
}
+ } else if (type == UDT_GROUP) {
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, -1);
+ return false;
+ }
+ script_pushint(st, ud->groupId);
+ return true;
}
#define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref);
@@ -19862,9 +20745,10 @@ static BUILDIN(getunitdata)
case UDT_AMOTION: script_pushint(st, md->status.amotion); break;
case UDT_ADELAY: script_pushint(st, md->status.adelay); break;
case UDT_DMOTION: script_pushint(st, md->status.dmotion); break;
+ case UDT_DAMAGE_TAKEN_RATE: script_pushint(st, md->dmg_taken_rate); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19921,7 +20805,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19978,7 +20862,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20034,7 +20918,7 @@ static BUILDIN(getunitdata)
case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20088,7 +20972,7 @@ static BUILDIN(getunitdata)
case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20153,14 +21037,14 @@ static BUILDIN(getunitdata)
case UDT_BODY2: script_pushint(st, nd->vd.body_style); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
break;
default:
ShowError("buildin_getunitdata: Unknown object!\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
} // end of bl->type switch
@@ -20256,7 +21140,47 @@ static BUILDIN(setunitname)
}
script_pushint(st, 1);
- clif->charnameack(0, bl); // Send update to client.
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(setunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud2(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH);
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(getunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ script_pushconststr(st, "Unknown");
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ script_pushstrcopy(st, ud->title);
return true;
}
@@ -20268,29 +21192,68 @@ static BUILDIN(setunitname)
/// unitwalk(<unit_id>,<target_id>) -> <bool>
static BUILDIN(unitwalk)
{
- struct block_list* bl;
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(script_getnum(st,2));
- if( bl == NULL ) {
+ if (bl == NULL) {
script_pushint(st, 0);
return true;
}
- if( bl->type == BL_NPC ) {
- unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n");
+ return false;
+ }
}
- if( script_hasdata(st,4) ) {
- int x = script_getnum(st,3);
- int y = script_getnum(st,4);
- script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations.
- } else {
- int target_id = script_getnum(st,3);
- script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1));
+ if (script_hasdata(st, 4)) {
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
+ if (unit->walk_toxy(bl, x, y, 0) == 0) // We'll use harder calculations.
+ script_pushint(st, 1);
+ else
+ script_pushint(st, 0);
+ }
+ else {
+ int target_id = script_getnum(st, 3);
+ script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1));
}
return true;
}
+/**
+ * Checks if a unit is walking.
+ *
+ * Returns 1 if unit is walking, 0 if unit is not walking and -1 on error.
+ *
+ * @code{.herc}
+ * unitiswalking({<GID>});
+ * @endcode
+ *
+ **/
+static BUILDIN(unitiswalking)
+{
+ int gid = script_hasdata(st, 2) ? script_getnum(st, 2) : st->rid;
+ struct block_list *bl = map->id2bl(gid);
+
+ if (bl == NULL) {
+ ShowWarning("buildin_unitiswalking: Error in finding object for GID %d!\n", gid);
+ script_pushint(st, -1);
+ return false;
+ }
+
+ if (unit->bl2ud(bl) == NULL) {
+ ShowWarning("buildin_unitiswalking: Error in finding unit_data for GID %d!\n", gid);
+ script_pushint(st, -1);
+ return false;
+ }
+
+ script_pushint(st, unit->is_walking(bl));
+
+ return true;
+}
+
/// Kills the unit
///
/// unitkill <unit_id>;
@@ -20309,32 +21272,34 @@ static BUILDIN(unitkill)
/// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool>
static BUILDIN(unitwarp)
{
- int unit_id;
+ int unit_id = script_getnum(st, 2);
+ const char *mapname = script_getstr(st, 3);
+ short x = (short)script_getnum(st, 4);
+ short y = (short)script_getnum(st, 5);
int mapid;
- short x;
- short y;
- struct block_list* bl;
- const char *mapname;
-
- unit_id = script_getnum(st,2);
- mapname = script_getstr(st, 3);
- x = (short)script_getnum(st,4);
- y = (short)script_getnum(st,5);
+ struct block_list *bl;
if (!unit_id) //Warp the script's runner
bl = map->id2bl(st->rid);
else
bl = map->id2bl(unit_id);
- if( strcmp(mapname,"this") == 0 )
- mapid = bl?bl->m:-1;
+ if (strcmp(mapname, "this") == 0)
+ mapid = bl ? bl->m : -1;
else
mapid = map->mapname2mapid(mapname);
- if( mapid >= 0 && bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
- script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT));
- } else {
+ if (mapid >= 0 && bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
+ script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT));
+ }
+ else {
script_pushint(st, 0);
}
@@ -20405,17 +21370,19 @@ static BUILDIN(unitattack)
/// unitstop <unit_id>;
static BUILDIN(unitstop)
{
- int unit_id;
- struct block_list* bl;
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- unit_id = script_getnum(st,2);
-
- bl = map->id2bl(unit_id);
- if( bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
unit->stop_attack(bl);
unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
- if( bl->type == BL_MOB )
+ if (bl->type == BL_MOB)
BL_UCAST(BL_MOB, bl)->target_id = 0;
}
@@ -20520,7 +21487,10 @@ static BUILDIN(unitskilluseid)
} else {
status_calc_npc(nd, SCO_NONE);
}
+ } else if (bl->type == BL_PC) {
+ pc->autocast_clear(BL_UCAST(BL_PC, bl));
}
+
unit->skilluse_id(bl, target_id, skill_id, skill_lv);
}
@@ -20556,7 +21526,10 @@ static BUILDIN(unitskillusepos)
} else {
status_calc_npc(nd, SCO_NONE);
}
+ } else if (bl->type == BL_PC) {
+ pc->autocast_clear(BL_UCAST(BL_PC, bl));
}
+
unit->skilluse_pos(bl, skill_x, skill_y, skill_id, skill_lv);
}
@@ -21081,7 +22054,6 @@ static BUILDIN(questinfo)
return false;
}
- qi.nd = nd;
qi.icon = quest->questinfo_validate_icon(icon);
if (script_hasdata(st, 3)) {
int color = script_getnum(st, 3);
@@ -21093,7 +22065,9 @@ static BUILDIN(questinfo)
qi.color = (unsigned char)color;
}
- map->add_questinfo(nd->bl.m, &qi);
+ VECTOR_ENSURE(nd->qi_data, 1, 1);
+ VECTOR_PUSH(nd->qi_data, qi);
+ map->add_questinfo(nd->bl.m, nd);
return true;
}
@@ -21111,15 +22085,13 @@ static BUILDIN(setquestinfo)
return false;
}
- qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data);
- if (qi == NULL) {
+ if (VECTOR_LENGTH(nd->qi_data) == 0) {
ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n");
return false;
}
- if (qi->nd != nd) {
- ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n");
- return false;
- }
+
+ qi = &VECTOR_LAST(nd->qi_data);
+
switch (type) {
case QINFO_JOB:
{
@@ -21483,6 +22455,23 @@ static BUILDIN(achievement_progress)
return true;
}
+static BUILDIN(achievement_iscompleted)
+{
+ struct map_session_data *sd = script_hasdata(st, 3) ? map->id2sd(script_getnum(st, 3)) : script->rid2sd(st);
+ if (sd == NULL)
+ return false;
+
+ int aid = script_getnum(st, 2);
+ const struct achievement_data *ad = achievement->get(aid);
+ if (ad == NULL) {
+ ShowError("buildin_achievement_iscompleted: Invalid Achievement %d provided.\n", aid);
+ return false;
+ }
+
+ script_pushint(st, achievement->check_complete(sd, ad));
+ return true;
+}
+
/*==========================================
* BattleGround System
*------------------------------------------*/
@@ -21604,20 +22593,31 @@ static BUILDIN(bg_warp)
return true;
}
+/**
+ * Spawns a mob with allegiance to the given battle group.
+ *
+ * @code{.herc}
+ * bg_monster(<battle group>, "<map name>", <x>, <y>, "<name to show>", <mob id>{, "<event label>"});
+ * @endcode
+ *
+ **/
static BUILDIN(bg_monster)
{
- int class_ = 0, x = 0, y = 0, bg_id = 0;
- const char *str, *mapname, *evt="";
+ const char *event = "";
- bg_id = script_getnum(st,2);
- mapname = script_getstr(st,3);
- x = script_getnum(st,4);
- y = script_getnum(st,5);
- str = script_getstr(st,6);
- class_ = script_getnum(st,7);
- if( script_hasdata(st,8) ) evt = script_getstr(st,8);
- script->check_event(st, evt);
- script_pushint(st, mob->spawn_bg(mapname,x,y,str,class_,evt,bg_id));
+ if (script_hasdata(st, 8)) {
+ event = script_getstr(st, 8);
+ script->check_event(st, event);
+ }
+
+ const char *mapname = script_getstr(st, 3);
+ const char *name = script_getstr(st, 6);
+ const int bg_id = script_getnum(st, 2);
+ const int x = script_getnum(st, 4);
+ const int y = script_getnum(st, 5);
+ const int mob_id = script_getnum(st, 7);
+
+ script_pushint(st, mob->spawn_bg(mapname, x, y, name, mob_id, event, bg_id, st->oid));
return true;
}
@@ -21635,7 +22635,7 @@ static BUILDIN(bg_monster_set_team)
mob_stop_attack(md);
mob_stop_walking(md, STOPWALKING_FLAG_NONE);
md->target_id = md->attacked_id = 0;
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
return true;
}
@@ -22244,6 +23244,19 @@ static BUILDIN(setfont)
return true;
}
+static BUILDIN(getfont)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ script_pushint(st, sd->status.font);
+ return true;
+}
+
static int buildin_mobuseskill_sub(struct block_list *bl, va_list ap)
{
struct mob_data *md = NULL;
@@ -22367,7 +23380,6 @@ static BUILDIN(progressbar_unit)
}
static BUILDIN(pushpc)
{
- uint8 dir;
int cells, dx, dy;
struct map_session_data* sd;
@@ -22376,14 +23388,14 @@ static BUILDIN(pushpc)
return true;
}
- dir = script_getnum(st,2);
- cells = script_getnum(st,3);
+ enum unit_dir dir = script_getnum(st, 2);
+ cells = script_getnum(st,3);
- if (dir > 7) {
+ if (dir >= UNIT_DIR_MAX) {
ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", dir);
script->reportsrc(st);
- dir%= 8; // trim spin-over
+ dir %= UNIT_DIR_MAX; // trim spin-over
}
if(!cells)
@@ -22392,10 +23404,11 @@ static BUILDIN(pushpc)
}
else if(cells<0)
{// pushing backwards
- dir = (dir+4)%8; // turn around
- cells = -cells;
+ dir = unit_get_opposite_dir(dir);
+ cells = -cells;
}
+ Assert_retr(false, dir >= UNIT_DIR_FIRST && dir < UNIT_DIR_MAX);
dx = dirx[dir];
dy = diry[dir];
@@ -22570,7 +23583,7 @@ static BUILDIN(getcharip)
/* check if a character name is specified */
if (script_hasdata(st, 2)) {
if (script_isstringtype(st, 2)) {
- sd = map->nick2sd(script_getstr(st, 2));
+ sd = map->nick2sd(script_getstr(st, 2), false);
} else {
int id = script_getnum(st, 2);
sd = (map->id2sd(id) ? map->id2sd(id) : map->charid2sd(id));
@@ -23687,7 +24700,7 @@ static BUILDIN(bg_create_team)
if( strcmp(map_name,"-") != 0 ) {
map_index = script->mapindexname2id(st,map_name);
if( map_index == 0 ) { // Invalid Map
- script_pushint(st,0);
+ script_pushint(st, -1);
return true;
}
}
@@ -23928,6 +24941,133 @@ static BUILDIN(openshop)
return true;
}
+static bool script_sellitemcurrency_add(struct npc_data *nd, struct script_state* st, int argIndex)
+{
+ nullpo_retr(false, nd);
+ nullpo_retr(false, st);
+
+ if (!script_hasdata(st, argIndex + 1))
+ return false;
+
+ int id = script_getnum(st, argIndex);
+ struct item_data *it;
+ if (!(it = itemdb->exists(id))) {
+ ShowWarning("buildin_sellitemcurrency: unknown item id '%d'!\n", id);
+ return false;
+ }
+ int qty = 0;
+ if ((qty = script_getnum(st, argIndex + 1)) <= 0) {
+ ShowError("buildin_sellitemcurrency: invalid 'qty'!\n");
+ return false;
+ }
+ int refine_level = -1;
+ if (script_hasdata(st, argIndex + 2)) {
+ refine_level = script_getnum(st, argIndex + 2);
+ }
+ int items = nd->u.scr.shop->items;
+ if (nd->u.scr.shop == NULL || items == 0) {
+ ShowWarning("buildin_sellitemcurrency: shop not have items!\n");
+ return false;
+ }
+ if (nd->u.scr.shop->shop_last_index >= items || nd->u.scr.shop->shop_last_index < 0) {
+ ShowWarning("buildin_sellitemcurrency: wrong selected shop index!\n");
+ return false;
+ }
+
+ struct npc_item_list *item_list = &nd->u.scr.shop->item[nd->u.scr.shop->shop_last_index];
+ int index = item_list->value2;
+ if (item_list->currency == NULL) {
+ CREATE(item_list->currency, struct npc_barter_currency, 1);
+ item_list->value2 ++;
+ } else {
+ RECREATE(item_list->currency, struct npc_barter_currency, ++item_list->value2);
+ }
+ struct npc_barter_currency *currency = &item_list->currency[index];
+ currency->nameid = id;
+ currency->refine = refine_level;
+ currency->amount = qty;
+ return true;
+}
+
+/**
+ * @call sellitemcurrency <Item_ID>,qty{,refine}};
+ *
+ * adds <Item_ID> to last item in expanded barter shop
+ **/
+static BUILDIN(sellitemcurrency)
+{
+ struct npc_data *nd;
+ if ((nd = map->id2nd(st->oid)) == NULL) {
+ ShowWarning("buildin_sellitemcurrency: trying to run without a proper NPC!\n");
+ return false;
+ }
+ if (nd->u.scr.shop == NULL || nd->u.scr.shop->type != NST_EXPANDED_BARTER) {
+ ShowWarning("buildin_sellitemcurrency: this command can be used only with expanded barter shops!\n");
+ return false;
+ }
+
+ script->sellitemcurrency_add(nd, st, 2);
+ return true;
+}
+
+/**
+ * @call endsellitem;
+ *
+ * complete sell item in expanded barter shop (NST_EXPANDED_BARTER)
+ **/
+static BUILDIN(endsellitem)
+{
+ struct npc_data *nd;
+ if ((nd = map->id2nd(st->oid)) == NULL) {
+ ShowWarning("buildin_endsellitem: trying to run without a proper NPC!\n");
+ return false;
+ }
+ if (nd->u.scr.shop == NULL || nd->u.scr.shop->type != NST_EXPANDED_BARTER) {
+ ShowWarning("buildin_endsellitem: this command can be used only with expanded barter shops!\n");
+ return false;
+ }
+
+ int newIndex = nd->u.scr.shop->shop_last_index;
+ const struct npc_item_list *const newItem = &nd->u.scr.shop->item[newIndex];
+ int i = 0;
+ for (i = 0; i < nd->u.scr.shop->items - 1; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid != newItem->nameid || item->value != newItem->value)
+ continue;
+ if (item->value2 != newItem->value2)
+ continue;
+ bool found = true;
+ for (int k = 0; k < item->value2; k ++) {
+ struct npc_barter_currency *currency = &item->currency[k];
+ struct npc_barter_currency *newCurrency = &newItem->currency[k];
+ if (currency->nameid != newCurrency->nameid ||
+ currency->amount != newCurrency->amount ||
+ currency->refine != newCurrency->refine) {
+ found = false;
+ break;
+ }
+ }
+ if (!found)
+ continue;
+ break;
+ }
+
+ if (i != nd->u.scr.shop->items - 1) {
+ if (nd->u.scr.shop->item[i].qty != -1) {
+ nd->u.scr.shop->item[i].qty += nd->u.scr.shop->item[newIndex].qty;
+ npc->expanded_barter_tosql(nd, i);
+ }
+ nd->u.scr.shop->shop_last_index --;
+ nd->u.scr.shop->items--;
+ if (nd->u.scr.shop->item[newIndex].currency != NULL) {
+ aFree(nd->u.scr.shop->item[newIndex].currency);
+ nd->u.scr.shop->item[newIndex].currency = NULL;
+ }
+ }
+
+ return true;
+}
+
/**
* @call sellitem <Item_ID>,{,price{,qty}};
*
@@ -23951,30 +25091,65 @@ static BUILDIN(sellitem)
return false;
}
- if (!nd->u.scr.shop) {
+ const bool have_shop = (nd->u.scr.shop != NULL);
+ if (!have_shop) {
npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id);
- if (nd->u.scr.shop->type == NST_BARTER) {
- if (!script_hasdata(st, 5)) {
- ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
- return false;
- }
- value = script_getnum(st, 4);
- value2 = script_getnum(st, 5);
+ }
+
+ if (nd->u.scr.shop->type != NST_BARTER) {
+ value = script_hasdata(st, 3) ? script_getnum(st, 3) : it->value_buy;
+ if (value == -1)
+ value = it->value_buy;
+ }
+
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 5)) {
+ ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
+ return false;
+ }
+ value = script_getnum(st, 4);
+ value2 = script_getnum(st, 5);
+ } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) {
+ if (!script_hasdata(st, 4)) {
+ ShowError("buildin_sellitem: invalid number of parameters for expanded barter type shop!\n");
+ return false;
}
- } else {/* no need to run this if its empty */
+ if ((qty = script_getnum(st, 4)) <= 0 && qty != -1) {
+ ShowError("buildin_sellitem: invalid 'qty' for expanded barter type shop!\n");
+ return false;
+ }
+ }
+
+ if (have_shop) {
if (nd->u.scr.shop->type == NST_BARTER) {
- if (!script_hasdata(st, 5)) {
- ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
- return false;
- }
- value = script_getnum(st, 4);
- value2 = script_getnum(st, 5);
for (i = 0; i < nd->u.scr.shop->items; i++) {
const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
if (item->nameid == id && item->value == value && item->value2 == value2) {
break;
}
}
+ } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) {
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid != id || item->value != value)
+ continue;
+ if (item->value2 != (script_lastdata(st) - 4) / 3)
+ continue;
+ bool found = true;
+ for (int k = 0; k < item->value2; k ++) {
+ const int scriptOffset = k * 3 + 5;
+ struct npc_barter_currency *currency = &item->currency[k];
+ if (currency->nameid != script_getnum(st, scriptOffset) ||
+ currency->amount != script_getnum(st, scriptOffset + 1) ||
+ currency->refine != script_getnum(st, scriptOffset + 2)) {
+ found = false;
+ break;
+ }
+ }
+ if (!found)
+ continue;
+ break;
+ }
} else {
for (i = 0; i < nd->u.scr.shop->items; i++) {
if (nd->u.scr.shop->item[i].nameid == id) {
@@ -23984,12 +25159,6 @@ static BUILDIN(sellitem)
}
}
- if (nd->u.scr.shop->type != NST_BARTER) {
- value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy;
- if( value == -1 )
- value = it->value_buy;
- }
-
if( nd->u.scr.shop->type == NST_MARKET ) {
if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) {
ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n");
@@ -24010,7 +25179,8 @@ static BUILDIN(sellitem)
}
}
- if (i != nd->u.scr.shop->items) {
+ bool foundInShop = (i != nd->u.scr.shop->items);
+ if (foundInShop) {
nd->u.scr.shop->item[i].value = value;
nd->u.scr.shop->item[i].qty = qty;
if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */
@@ -24036,8 +25206,84 @@ static BUILDIN(sellitem)
nd->u.scr.shop->item[i].value = value;
nd->u.scr.shop->item[i].value2 = value2;
nd->u.scr.shop->item[i].qty = qty;
+ nd->u.scr.shop->item[i].currency = NULL;
+ }
+ nd->u.scr.shop->shop_last_index = i;
+
+ if (!foundInShop) {
+ for (int k = 5; k <= script_lastdata(st); k += 3) {
+ script->sellitemcurrency_add(nd, st, k);
+ }
+ }
+
+ if (foundInShop) {
+ if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) { /* has been manually updated, make it reflect on sql */
+ npc->expanded_barter_tosql(nd, i);
+ }
+ }
+ return true;
+}
+
+/**
+ * @call startsellitem <Item_ID>,{,price{,qty}};
+ *
+ * Starts adding item into expanded barter shop (NST_EXPANDED_BARTER)
+ **/
+static BUILDIN(startsellitem)
+{
+ struct npc_data *nd;
+ struct item_data *it;
+ int i = 0, id = script_getnum(st,2);
+ int value2 = 0;
+ int qty = 0;
+
+ if (!(nd = map->id2nd(st->oid))) {
+ ShowWarning("buildin_startsellitem: trying to run without a proper NPC!\n");
+ return false;
+ } else if (!(it = itemdb->exists(id))) {
+ ShowWarning("buildin_startsellitem: unknown item id '%d'!\n", id);
+ return false;
+ }
+
+ const bool have_shop = (nd->u.scr.shop != NULL);
+ if (!have_shop) {
+ npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id);
}
+ if (nd->u.scr.shop->type != NST_EXPANDED_BARTER) {
+ ShowWarning("script_startsellitem: can works only for NST_EXPANDED_BARTER shops");
+ return false;
+ }
+
+ int value = script_hasdata(st, 3) ? script_getnum(st, 3) : it->value_buy;
+ if (value == -1)
+ value = it->value_buy;
+
+ if ((qty = script_getnum(st, 4)) <= 0 && qty != -1) {
+ ShowError("buildin_startsellitem: invalid 'qty' for expanded barter type shop!\n");
+ return false;
+ }
+
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == 0)
+ break;
+ }
+
+ if (i == nd->u.scr.shop->items) {
+ if (nd->u.scr.shop->items == USHRT_MAX) {
+ ShowWarning("buildin_startsellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path);
+ return false;
+ }
+ i = nd->u.scr.shop->items;
+ RECREATE(nd->u.scr.shop->item, struct npc_item_list, ++nd->u.scr.shop->items);
+ }
+
+ nd->u.scr.shop->item[i].nameid = it->nameid;
+ nd->u.scr.shop->item[i].value = value;
+ nd->u.scr.shop->item[i].value2 = value2;
+ nd->u.scr.shop->item[i].qty = qty;
+ nd->u.scr.shop->item[i].currency = NULL;
+ nd->u.scr.shop->shop_last_index = i;
return true;
}
@@ -24071,6 +25317,18 @@ static BUILDIN(stopselling)
break;
}
}
+ } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) {
+ if (!script_hasdata(st, 3)) {
+ ShowError("buildin_stopselling: called with wrong number of arguments\n");
+ return false;
+ }
+ const int price = script_getnum(st, 3);
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid == id && item->value == price) {
+ break;
+ }
+ }
} else {
for (i = 0; i < nd->u.scr.shop->items; i++) {
if (nd->u.scr.shop->item[i].nameid == id) {
@@ -24084,13 +25342,19 @@ static BUILDIN(stopselling)
if (nd->u.scr.shop->type == NST_MARKET)
npc->market_delfromsql(nd, i);
- if (nd->u.scr.shop->type == NST_BARTER)
+ else if (nd->u.scr.shop->type == NST_BARTER)
npc->barter_delfromsql(nd, i);
+ else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER)
+ npc->expanded_barter_delfromsql(nd, i);
nd->u.scr.shop->item[i].nameid = 0;
nd->u.scr.shop->item[i].value = 0;
nd->u.scr.shop->item[i].value2 = 0;
nd->u.scr.shop->item[i].qty = 0;
+ if (nd->u.scr.shop->item[i].currency != NULL) {
+ aFree(nd->u.scr.shop->item[i].currency);
+ nd->u.scr.shop->item[i].currency = NULL;
+ }
for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) {
if (nd->u.scr.shop->item[i].nameid == 0)
@@ -24101,14 +25365,18 @@ static BUILDIN(stopselling)
nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value;
nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2;
nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty;
+ nd->u.scr.shop->item[cursor].currency = nd->u.scr.shop->item[i].currency;
}
cursor++;
}
+ nd->u.scr.shop->items--;
+ nd->u.scr.shop->item[nd->u.scr.shop->items].currency = NULL;
script_pushint(st, 1);
- } else
+ } else {
script_pushint(st, 0);
+ }
return true;
}
@@ -24167,6 +25435,7 @@ static BUILDIN(tradertype)
}
npc->market_delfromsql(nd, INT_MAX);
npc->barter_delfromsql(nd, INT_MAX);
+ npc->expanded_barter_delfromsql(nd, INT_MAX);
}
#if PACKETVER < 20131223
@@ -24181,6 +25450,12 @@ static BUILDIN(tradertype)
script->reportsrc(st);
}
#endif
+#if PACKETVER_MAIN_NUM < 20191120 && PACKETVER_RE_NUM < 20191106 && PACKETVER_ZERO_NUM < 20191127
+ if (type == NST_EXPANDED_BARTER) {
+ ShowWarning("buildin_tradertype: NST_EXPANDED_BARTER is only available with PACKETVER_ZERO_NUM 20191127 or PACKETVER_MAIN_NUM 20191120 or PACKETVER_RE_NUM 20191106 or newer!\n");
+ script->reportsrc(st);
+ }
+#endif
if( nd->u.scr.shop )
nd->u.scr.shop->type = type;
@@ -24224,8 +25499,8 @@ static BUILDIN(shopcount)
} else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) {
ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id);
return false;
- } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) {
- ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id);
+ } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER && nd->u.scr.shop->type != NST_EXPANDED_BARTER) {
+ ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER and non-NST_EXPANDED_BARTER shop!\n",id);
return false;
}
@@ -24326,7 +25601,7 @@ static BUILDIN(showscript)
{
struct block_list *bl = NULL;
const char *msg = script_getstr(st, 2);
- int id = 0;
+ int id = 0, flag = AREA;
if (script_hasdata(st, 3)) {
id = script_getnum(st, 3);
@@ -24338,14 +25613,14 @@ static BUILDIN(showscript)
if (!bl) {
ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid);
- script_pushint(st, 0);
return false;
}
- clif->ShowScript(bl, msg);
-
- script_pushint(st, 1);
+ if (script_hasdata(st, 4))
+ if (script_getnum(st, 4) == SELF)
+ flag = SELF;
+ clif->ShowScript(bl, msg, flag);
return true;
}
@@ -24455,6 +25730,100 @@ static BUILDIN(getcalendartime)
return true;
}
+enum consolemes_type {
+ CONSOLEMES_DEBUG = 0,
+ CONSOLEMES_ERROR = 1,
+ CONSOLEMES_WARNING = 2,
+ CONSOLEMES_INFO = 3,
+ CONSOLEMES_STATUS = 4,
+ CONSOLEMES_NOTICE = 5,
+};
+
+/*==========================================
+* consolemes(<type>, "text")
+*------------------------------------------*/
+static BUILDIN(consolemes)
+{
+ struct StringBuf buf;
+ StrBuf->Init(&buf);
+ int type = script_hasdata(st, 2) ? script_getnum(st, 2) : 0;
+
+ if (!script->sprintf_helper(st, 3, &buf)) {
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ switch (type) {
+ default:
+ case CONSOLEMES_DEBUG:
+ ShowDebug("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_ERROR:
+ ShowError("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_WARNING:
+ ShowWarning("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_INFO:
+ ShowInfo("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_STATUS:
+ ShowStatus("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_NOTICE:
+ ShowNotice("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ }
+
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 1);
+ return true;
+}
+
+static BUILDIN(setfavoriteitemidx)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ int idx = script_getnum(st, 2);
+ int value = script_getnum(st, 3);
+
+ if (sd == NULL) {
+ ShowError("buildin_setfavoriteitemidx: No player attached.\n");
+ return false;
+ }
+
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ ShowError("buildin_setfavoriteitemidx: Invalid inventory index %d (min: %d, max: %d).\n", idx, 0, (sd->status.inventorySize - 1));
+ return false;
+ } else if (sd->inventory_data[idx] == NULL || sd->inventory_data[idx]->nameid <= 0) {
+ ShowWarning("buildin_setfavoriteitemidx: Current inventory index %d has no data.\n", idx);
+ return false;
+ } else if (sd->status.inventory[idx].equip > 0) {
+ ShowWarning("buildin_setfavoriteitemidx: Cant change favorite flag of an equipped item.\n");
+ return false;
+ } else {
+ sd->status.inventory[idx].favorite = cap_value(value, 0, 1);
+ clif->favorite_item(sd, idx);
+ }
+
+ return true;
+}
+
+static BUILDIN(autofavoriteitem)
+{
+ int nameid = script_getnum(st, 2);
+ int flag = script_getnum(st, 3);
+ struct item_data *item_data;
+
+ if ((item_data = itemdb->exists(nameid)) == NULL) {
+ ShowError("buildin_autofavoriteitem: Invalid item '%d'.\n", nameid);
+ return false;
+ }
+
+ item_data->flag.auto_favorite = cap_value(flag, 0, 1);
+ return true;
+}
+
/** place holder for the translation macro **/
static BUILDIN(_)
{
@@ -24810,7 +26179,7 @@ static BUILDIN(clan_master)
}
nd->clan_id = clan_id;
- clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, clan_id, 0);
+ clif->sc_load(&nd->bl, nd->bl.id, AREA, status->get_sc_icon(SC_CLAN_INFO), 0, clan_id, 0);
script_pushint(st, true);
return true;
@@ -25007,7 +26376,7 @@ static BUILDIN(enchantitem)
}
// send ack to inventory expand request
-static BUILDIN(expandInventoryAck)
+static BUILDIN(expandinventoryack)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25021,7 +26390,7 @@ static BUILDIN(expandInventoryAck)
}
// send final ack to inventory expand request
-static BUILDIN(expandInventoryResult)
+static BUILDIN(expandinventoryresult)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25031,7 +26400,7 @@ static BUILDIN(expandInventoryResult)
}
// adjust player inventory size to given value positive or negative
-static BUILDIN(expandInventory)
+static BUILDIN(expandinventory)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25041,7 +26410,7 @@ static BUILDIN(expandInventory)
}
// return current player inventory size
-static BUILDIN(getInventorySize)
+static BUILDIN(getinventorysize)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25050,6 +26419,155 @@ static BUILDIN(getInventorySize)
return true;
}
+// force close roulette window if it opened
+static BUILDIN(closeroulette)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->roulette_close(sd);
+ return true;
+}
+
+static BUILDIN(openrefineryui)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ if (battle_config.enable_refinery_ui == 0) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ clif->OpenRefineryUI(sd);
+ script_pushint(st, 1);
+ return true;
+}
+
+/**
+ * identify(<item id>)
+ * Identifies the first unidentified <item id> item on player's inventory.
+ * Returns -2 on error, -1 if no item to identify was found, identified idx otherwise.
+ */
+static BUILDIN(identify)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, -2);
+ return true;
+ }
+
+ int itemid = script_getnum(st, 2);
+ if (itemdb->exists(itemid) == NULL) {
+ ShowError("buildin_identify: Invalid item ID (%d)\n", itemid);
+ script_pushint(st, -2);
+ return true;
+ }
+
+ int idx = -1;
+ ARR_FIND(0, sd->status.inventorySize, idx, (sd->status.inventory[idx].nameid == itemid && sd->status.inventory[idx].identify == 0));
+
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ sd->status.inventory[idx].identify = 1;
+ clif->item_identified(sd, idx, 0);
+ script_pushint(st, idx);
+
+ return true;
+}
+
+/**
+ * identifyidx(idx)
+ * Identifies item at idx.
+ * Returns true if item is identified, false otherwise.
+ */
+static BUILDIN(identifyidx)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, false);
+ return true;
+ }
+
+ int idx = script_getnum(st, 2);
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ ShowError("buildin_identifyidx: Invalid inventory index (%d), expected a value between 0 and %d\n", idx, sd->status.inventorySize);
+ script_pushint(st, false);
+ return true;
+ }
+
+ if (sd->status.inventory[idx].nameid <= 0 || sd->status.inventory[idx].identify != 0) {
+ script_pushint(st, false);
+ return true;
+ }
+
+ sd->status.inventory[idx].identify = 1;
+ clif->item_identified(sd, idx, 0);
+ script_pushint(st, true);
+
+ return true;
+}
+
+static BUILDIN(openlapineddukddakboxui)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ const int item_id = script_getnum(st, 2);
+ struct item_data *it = itemdb->exists(item_id);
+ if (it == NULL) {
+ ShowError("buildin_openlapineddukddakboxui: Item %d is not valid\n", item_id);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ clif->lapineDdukDdak_open(sd, item_id);
+ script_pushint(st, true);
+ return true;
+}
+
+// Reset 'Feeling' maps.
+BUILDIN(resetfeel)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 2))
+ sd = script->id2sd(st, script_getnum(st, 2));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ pc->resetfeel(sd);
+
+ return true;
+}
+
+// Reset hatred target marks.
+BUILDIN(resethate)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 2))
+ sd = script->id2sd(st, script_getnum(st, 2));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ pc->resethate(sd);
+
+ return true;
+}
+
/**
* Adds a built-in script function.
*
@@ -25199,6 +26717,52 @@ static void script_run_item_unequip_script(struct map_session_data *sd, struct i
script->current_item_id = 0;
}
+static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2)));
+
+/**
+ * Run item rental start script
+ * @param sd player session data. Must be correct and checked before.
+ * @param data rental item data. Must be correct and checked before.
+ * @param oid npc id. Can be also 0 or fake npc id.
+ **/
+static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->rental_start_script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
+static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2)));
+
+/**
+* Run item rental end script
+* @param sd player session data. Must be correct and checked before.
+* @param data rental item data. Must be correct and checked before.
+* @param oid npc id. Can be also 0 or fake npc id.
+**/
+static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->rental_end_script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
+static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1, 2)));
+
+/**
+ * Run item lapineddukddak script for item.
+ *
+ * @param sd player session data. Must be correct and checked before.
+ * @param data unequipped item data. Must be correct and checked before.
+ * @param oid npc id. Can be also 0 or fake npc id.
+ */
+static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->lapineddukddak->script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
#define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args, false }
#define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args, false }
#define BUILDIN_DEF_DEPRECATED(x,args) { buildin_ ## x , #x , args, true }
@@ -25214,6 +26778,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mes, "?"),
BUILDIN_DEF(mesf, "s*"),
BUILDIN_DEF(next,""),
+ BUILDIN_DEF(mesclear,""),
BUILDIN_DEF(close,""),
BUILDIN_DEF(close2,""),
BUILDIN_DEF(menu,"sl*"),
@@ -25231,8 +26796,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(warp,"sii?"),
BUILDIN_DEF(areawarp,"siiiisii??"),
BUILDIN_DEF(warpchar,"siii"), // [LuzZza]
- BUILDIN_DEF(warpparty,"siii??"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
- BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla]
+ BUILDIN_DEF(warpparty,"siii???"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
+ BUILDIN_DEF(warpguild,"siii??"), // [Fredzilla]
BUILDIN_DEF(setlook,"ii"),
BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it
BUILDIN_DEF2(__setr,"set","rv"),
@@ -25252,6 +26817,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(makeitem2,"viiiiiiii????"),
BUILDIN_DEF(delitem,"vi?"),
BUILDIN_DEF(delitem2,"viiiiiiii?"),
+ BUILDIN_DEF(delitemidx, "i??"),
BUILDIN_DEF2(enableitemuse,"enable_items",""),
BUILDIN_DEF2(disableitemuse,"disable_items",""),
BUILDIN_DEF(cutin,"si"),
@@ -25272,10 +26838,12 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getpartyname,"i"),
BUILDIN_DEF(getpartymember,"i?"),
BUILDIN_DEF(getpartyleader,"i?"),
- BUILDIN_DEF(getguildname,"i"),
- BUILDIN_DEF(getguildmaster,"i"),
- BUILDIN_DEF(getguildmasterid,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildname,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildmaster,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildmasterid,"i"),
BUILDIN_DEF(getguildmember,"i?"),
+ BUILDIN_DEF(getguildinfo,"i?"),
+ BUILDIN_DEF(getguildonline, "i?"),
BUILDIN_DEF(strcharinfo,"i??"),
BUILDIN_DEF(strnpcinfo,"i??"),
BUILDIN_DEF(charid2rid,"i"),
@@ -25288,7 +26856,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getequipisequiped,"i"),
BUILDIN_DEF(getequipisenableref,"i"),
BUILDIN_DEF(getequipisidentify,"i"),
- BUILDIN_DEF(getequiprefinerycnt,"i"),
+ BUILDIN_DEF(getequiprefinerycnt,"i*"),
BUILDIN_DEF(getequipweaponlv,"i"),
BUILDIN_DEF(getequippercentrefinery,"i?"),
BUILDIN_DEF(successrefitem,"i?"),
@@ -25296,7 +26864,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(downrefitem,"i?"),
BUILDIN_DEF(statusup,"i"),
BUILDIN_DEF(statusup2,"ii"),
- BUILDIN_DEF(needed_status_point,"ii?"),
+ BUILDIN_DEF(needed_status_point, "ii"),
BUILDIN_DEF(bonus,"iv"),
BUILDIN_DEF2(bonus,"bonus2","ivi"),
BUILDIN_DEF2(bonus,"bonus3","ivii"),
@@ -25321,13 +26889,13 @@ static void script_parse_builtin(void)
BUILDIN_DEF(checkcart,""),
BUILDIN_DEF(setfalcon,"?"),
BUILDIN_DEF(checkfalcon,""),
- BUILDIN_DEF(setmount,"?"),
+ BUILDIN_DEF(setmount,"??"),
BUILDIN_DEF(checkmount,""),
BUILDIN_DEF(checkwug,""),
BUILDIN_DEF(savepoint,"sii"),
BUILDIN_DEF(gettimetick,"i"),
BUILDIN_DEF(gettime,"i"),
- BUILDIN_DEF(gettimestr,"si"),
+ BUILDIN_DEF(gettimestr, "si?"),
BUILDIN_DEF(openstorage,""),
BUILDIN_DEF(guildopenstorage,""),
BUILDIN_DEF(itemskill,"vi?"),
@@ -25338,6 +26906,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(areamonster,"siiiisii???"),
BUILDIN_DEF(killmonster,"ss?"),
BUILDIN_DEF(killmonsterall,"s?"),
+ BUILDIN_DEF(killmonstergid, "i"),
BUILDIN_DEF(clone,"siisi????"),
BUILDIN_DEF(doevent,"s"),
BUILDIN_DEF(donpcevent,"s"),
@@ -25354,6 +26923,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest]
BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest]
BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex]
+ BUILDIN_DEF(mobattached, ""),
BUILDIN_DEF(announce,"si?????"),
BUILDIN_DEF(mapannounce,"ssi?????"),
BUILDIN_DEF(areaannounce,"siiiisi?????"),
@@ -25366,18 +26936,23 @@ static void script_parse_builtin(void)
BUILDIN_DEF(disablenpc,"s"),
BUILDIN_DEF(hideoffnpc,"s"),
BUILDIN_DEF(hideonnpc,"s"),
+ BUILDIN_DEF(cloakonnpc,"s?"),
+ BUILDIN_DEF(cloakoffnpc,"s?"),
BUILDIN_DEF(sc_start,"iii???"),
BUILDIN_DEF2(sc_start,"sc_start2","iiii???"),
BUILDIN_DEF2(sc_start,"sc_start4","iiiiii???"),
BUILDIN_DEF(sc_end,"i?"),
BUILDIN_DEF(getstatus, "i?"),
BUILDIN_DEF(getscrate,"ii?"),
- BUILDIN_DEF(debugmes,"v*"),
+ BUILDIN_DEF_DEPRECATED(debugmes,"v*"),
+ BUILDIN_DEF(consolemes,"iv*"),
BUILDIN_DEF2(catchpet,"pet","i"),
BUILDIN_DEF2(birthpet,"bpet",""),
BUILDIN_DEF(resetlvl,"i"),
BUILDIN_DEF(resetstatus,""),
BUILDIN_DEF(resetskill,""),
+ BUILDIN_DEF(resetfeel, "?"),
+ BUILDIN_DEF(resethate, "?"),
BUILDIN_DEF(skillpointcount,""),
BUILDIN_DEF(changebase,"i?"),
BUILDIN_DEF(changesex,""),
@@ -25448,6 +27023,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest]
BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris]
BUILDIN_DEF(specialeffect,"i???"), // npc skill effect [Valaris]
+ BUILDIN_DEF(specialeffectnum,"iii???"), // npc skill effect with num [4144]
BUILDIN_DEF(removespecialeffect,"i???"),
BUILDIN_DEF_DEPRECATED(specialeffect2,"i??"), // skill effect on players[Valaris]
BUILDIN_DEF(nude,""), // nude command [Valaris]
@@ -25524,7 +27100,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(setnpcdisplay,"sv??"),
BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine.
BUILDIN_DEF(strcmp,"ss"),
- BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info
+ BUILDIN_DEF(getiteminfo,"vi"), //[Lupus] returns Items Buy / sell Price, etc info
BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info
BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item
BUILDIN_DEF(getequippedoptioninfo, "i"),
@@ -25539,13 +27115,14 @@ static void script_parse_builtin(void)
// <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
BUILDIN_DEF(max, "i*"),
+ BUILDIN_DEF(cap_value, "iii"),
BUILDIN_DEF(md5,"s"),
BUILDIN_DEF(swap,"rr"),
// [zBuffer] List of dynamic var commands --->
BUILDIN_DEF(getd,"s"),
BUILDIN_DEF(setd,"sv"),
// <--- [zBuffer] List of dynamic var commands
- BUILDIN_DEF(petstat,"i"),
+ BUILDIN_DEF_DEPRECATED(petstat, "i"), // Deprecated 2019-03-11
BUILDIN_DEF(callshop,"s?"), // [Skotlex]
BUILDIN_DEF(npcshopitem,"sii*"), // [Lance]
BUILDIN_DEF(npcshopadditem,"sii*"),
@@ -25573,8 +27150,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(pcfollow,"ii"),
BUILDIN_DEF(pcstopfollow,"i"),
BUILDIN_DEF_DEPRECATED(pcblockmove,"ii"), // Deprecated 2018-05-04
- BUILDIN_DEF(setpcblock, "ii"),
- BUILDIN_DEF(checkpcblock, ""),
+ BUILDIN_DEF(setpcblock, "ii?"),
+ BUILDIN_DEF(checkpcblock, "?"),
// <--- [zBuffer] List of player cont commands
// [zBuffer] List of mob control commands --->
BUILDIN_DEF(getunittype,"i"),
@@ -25583,7 +27160,10 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getunitdata,"ii?"),
BUILDIN_DEF(getunitname,"i"),
BUILDIN_DEF(setunitname,"is"),
+ BUILDIN_DEF(getunittitle,"i"),
+ BUILDIN_DEF(setunittitle,"is"),
BUILDIN_DEF(unitwalk,"ii?"),
+ BUILDIN_DEF(unitiswalking, "?"),
BUILDIN_DEF(unitkill,"i"),
BUILDIN_DEF(unitwarp,"isii"),
BUILDIN_DEF(unitattack,"iv?"),
@@ -25625,6 +27205,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mercenary_set_faith,"ii"),
BUILDIN_DEF(readbook,"ii"),
BUILDIN_DEF(setfont,"i"),
+ BUILDIN_DEF(getfont, ""),
BUILDIN_DEF(areamobuseskill,"siiiiviiiii"),
BUILDIN_DEF(progressbar,"si"),
BUILDIN_DEF(progressbar_unit,"si?"),
@@ -25640,6 +27221,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(agitcheck2,""),
// Achievements [Smokexyz/Hercules]
BUILDIN_DEF(achievement_progress, "iiii?"),
+ BUILDIN_DEF(achievement_iscompleted, "i?"),
// BattleGround
BUILDIN_DEF(waitingroom2bg,"siiss?"),
BUILDIN_DEF(waitingroom2bg_single,"isiis"),
@@ -25751,7 +27333,10 @@ static void script_parse_builtin(void)
/* New Shop Support */
BUILDIN_DEF(openshop,"?"),
- BUILDIN_DEF(sellitem,"i???"),
+ BUILDIN_DEF(sellitem, "i???*"),
+ BUILDIN_DEF(sellitemcurrency, "ii?"),
+ BUILDIN_DEF(startsellitem, "iii"),
+ BUILDIN_DEF(endsellitem, ""),
BUILDIN_DEF(stopselling,"i??"),
BUILDIN_DEF(setcurrency,"i?"),
BUILDIN_DEF(tradertype,"i"),
@@ -25769,7 +27354,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(channelmes, "ss"),
BUILDIN_DEF(addchannelhandler, "ss"),
BUILDIN_DEF(removechannelhandler, "ss"),
- BUILDIN_DEF(showscript, "s?"),
+ BUILDIN_DEF(showscript, "s??"),
BUILDIN_DEF(mergeitem,""),
BUILDIN_DEF(getcalendartime, "ii??"),
@@ -25792,10 +27377,19 @@ static void script_parse_builtin(void)
BUILDIN_DEF(itempreview, "i"),
BUILDIN_DEF(enchantitem, "iii"),
- BUILDIN_DEF(expandInventoryAck, "i?"),
- BUILDIN_DEF(expandInventoryResult, "i"),
- BUILDIN_DEF(expandInventory, "i"),
- BUILDIN_DEF(getInventorySize, ""),
+ BUILDIN_DEF(expandinventoryack, "i?"),
+ BUILDIN_DEF(expandinventoryresult, "i"),
+ BUILDIN_DEF(expandinventory, "i"),
+ BUILDIN_DEF(getinventorysize, ""),
+
+ BUILDIN_DEF(closeroulette, ""),
+ BUILDIN_DEF(openrefineryui, ""),
+ BUILDIN_DEF(setfavoriteitemidx, "ii"),
+ BUILDIN_DEF(autofavoriteitem, "ii"),
+
+ BUILDIN_DEF(identify, "i"),
+ BUILDIN_DEF(identifyidx, "i"),
+ BUILDIN_DEF(openlapineddukddakboxui, "i"),
};
int i, len = ARRAYLENGTH(BUILDIN);
RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up
@@ -25843,8 +27437,12 @@ static void script_hardcoded_constants(void)
script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false);
script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false);
script->set_constant("MAX_REFINE",MAX_REFINE,false, false);
+ script->set_constant("MAX_ITEM_ID",MAX_ITEM_ID,false, false);
script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false);
script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false);
+ script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false);
+ script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false);
+ script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false);
script->constdb_comment("status options");
script->set_constant("Option_Nothing",OPTION_NOTHING,false, false);
@@ -26024,6 +27622,7 @@ static void script_hardcoded_constants(void)
script->set_constant("PERM_DISABLE_STORE", PC_PERM_DISABLE_STORE, false, false);
script->set_constant("PERM_DISABLE_EXP", PC_PERM_DISABLE_EXP, false, false);
script->set_constant("PERM_DISABLE_SKILL_USAGE", PC_PERM_DISABLE_SKILL_USAGE, false, false);
+ script->set_constant("PERM_BYPASS_NOSTORAGE", PC_PERM_BYPASS_NOSTORAGE, false, false);
script->constdb_comment("Data types");
script->set_constant("DATATYPE_NIL", DATATYPE_NIL, false, false);
@@ -26095,6 +27694,15 @@ static void script_hardcoded_constants(void)
script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+ script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false);
+
+ script->constdb_comment("consolemes options");
+ script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false);
+ script->set_constant("CONSOLEMES_ERROR", CONSOLEMES_ERROR, false, false);
+ script->set_constant("CONSOLEMES_WARNING", CONSOLEMES_WARNING, false, false);
+ script->set_constant("CONSOLEMES_INFO", CONSOLEMES_INFO, false, false);
+ script->set_constant("CONSOLEMES_STATUS", CONSOLEMES_STATUS, false, false);
+ script->set_constant("CONSOLEMES_NOTICE", CONSOLEMES_NOTICE, false, false);
script->constdb_comment("set/getiteminfo options");
script->set_constant("ITEMINFO_BUYPRICE", ITEMINFO_BUYPRICE, false, false);
@@ -26115,6 +27723,75 @@ static void script_hardcoded_constants(void)
script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false);
script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false);
script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false);
+ script->set_constant("ITEMINFO_ELV_MAX", ITEMINFO_ELV_MAX, false, false);
+ script->set_constant("ITEMINFO_DROPEFFECT_MODE", ITEMINFO_DROPEFFECT_MODE, false, false);
+ script->set_constant("ITEMINFO_DELAY", ITEMINFO_DELAY, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_1", ITEMINFO_CLASS_BASE_1, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_2", ITEMINFO_CLASS_BASE_2, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_3", ITEMINFO_CLASS_BASE_3, false, false);
+ script->set_constant("ITEMINFO_CLASS_UPPER", ITEMINFO_CLASS_UPPER, false, false);
+ script->set_constant("ITEMINFO_FLAG_NO_REFINE", ITEMINFO_FLAG_NO_REFINE, false, false);
+ script->set_constant("ITEMINFO_FLAG_DELAY_CONSUME", ITEMINFO_FLAG_DELAY_CONSUME, false, false);
+ script->set_constant("ITEMINFO_FLAG_AUTOEQUIP", ITEMINFO_FLAG_AUTOEQUIP, false, false);
+ script->set_constant("ITEMINFO_FLAG_AUTO_FAVORITE", ITEMINFO_FLAG_AUTO_FAVORITE, false, false);
+ script->set_constant("ITEMINFO_FLAG_BUYINGSTORE", ITEMINFO_FLAG_BUYINGSTORE, false, false);
+ script->set_constant("ITEMINFO_FLAG_BINDONEQUIP", ITEMINFO_FLAG_BINDONEQUIP, false, false);
+ script->set_constant("ITEMINFO_FLAG_KEEPAFTERUSE", ITEMINFO_FLAG_KEEPAFTERUSE, false, false);
+ script->set_constant("ITEMINFO_FLAG_FORCE_SERIAL", ITEMINFO_FLAG_FORCE_SERIAL, false, false);
+ script->set_constant("ITEMINFO_FLAG_NO_OPTIONS", ITEMINFO_FLAG_NO_OPTIONS, false, false);
+ script->set_constant("ITEMINFO_FLAG_DROP_ANNOUNCE", ITEMINFO_FLAG_DROP_ANNOUNCE, false, false);
+ script->set_constant("ITEMINFO_FLAG_SHOWDROPEFFECT", ITEMINFO_FLAG_SHOWDROPEFFECT, false, false);
+ script->set_constant("ITEMINFO_STACK_AMOUNT", ITEMINFO_STACK_AMOUNT, false, false);
+ script->set_constant("ITEMINFO_STACK_FLAG", ITEMINFO_STACK_FLAG, false, false);
+ script->set_constant("ITEMINFO_ITEM_USAGE_FLAG", ITEMINFO_ITEM_USAGE_FLAG, false, false);
+ script->set_constant("ITEMINFO_ITEM_USAGE_OVERRIDE", ITEMINFO_ITEM_USAGE_OVERRIDE, false, false);
+ script->set_constant("ITEMINFO_GM_LV_TRADE_OVERRIDE", ITEMINFO_GM_LV_TRADE_OVERRIDE, false, false);
+ script->set_constant("ITEMINFO_ID", ITEMINFO_ID, false, false);
+ script->set_constant("ITEMINFO_AEGISNAME", ITEMINFO_AEGISNAME, false, false);
+ script->set_constant("ITEMINFO_NAME", ITEMINFO_NAME, false, false);
+
+ script->constdb_comment("getmercinfo options");
+ script->set_constant("MERCINFO_ID,", MERCINFO_ID, false, false);
+ script->set_constant("MERCINFO_CLASS", MERCINFO_CLASS, false, false);
+ script->set_constant("MERCINFO_NAME", MERCINFO_NAME, false, false);
+ script->set_constant("MERCINFO_FAITH", MERCINFO_FAITH, false, false);
+ script->set_constant("MERCINFO_CALLS", MERCINFO_CALLS, false, false);
+ script->set_constant("MERCINFO_KILLCOUNT", MERCINFO_KILLCOUNT, false, false);
+ script->set_constant("MERCINFO_LIFETIME", MERCINFO_LIFETIME, false, false);
+ script->set_constant("MERCINFO_LEVEL", MERCINFO_LEVEL, false, false);
+ script->set_constant("MERCINFO_GID", MERCINFO_GID, false, false);
+
+ script->constdb_comment("getpetinfo options");
+ script->set_constant("PETINFO_ID", PETINFO_ID, false, false);
+ script->set_constant("PETINFO_CLASS", PETINFO_CLASS, false, false);
+ script->set_constant("PETINFO_NAME", PETINFO_NAME, false, false);
+ script->set_constant("PETINFO_INTIMACY", PETINFO_INTIMACY, false, false);
+ script->set_constant("PETINFO_HUNGRY", PETINFO_HUNGRY, false, false);
+ script->set_constant("PETINFO_RENAME", PETINFO_RENAME, false, false);
+ script->set_constant("PETINFO_GID", PETINFO_GID, false, false);
+ script->set_constant("PETINFO_EGGITEM", PETINFO_EGGITEM, false, false);
+ script->set_constant("PETINFO_FOODITEM", PETINFO_FOODITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYITEM", PETINFO_ACCESSORYITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYFLAG", PETINFO_ACCESSORYFLAG, false, false);
+ script->set_constant("PETINFO_EVO_EGGID", PETINFO_EVO_EGGID, false, false);
+ script->set_constant("PETINFO_AUTOFEED", PETINFO_AUTOFEED, false, false);
+
+ script->constdb_comment("Pet hunger levels");
+ script->set_constant("PET_HUNGER_STARVING", PET_HUNGER_STARVING, false, false);
+ script->set_constant("PET_HUNGER_VERY_HUNGRY", PET_HUNGER_VERY_HUNGRY, false, false);
+ script->set_constant("PET_HUNGER_HUNGRY", PET_HUNGER_HUNGRY, false, false);
+ script->set_constant("PET_HUNGER_NEUTRAL", PET_HUNGER_NEUTRAL, false, false);
+ script->set_constant("PET_HUNGER_SATISFIED", PET_HUNGER_SATISFIED, false, false);
+ script->set_constant("PET_HUNGER_STUFFED", PET_HUNGER_STUFFED, false, false);
+
+ script->constdb_comment("Pet intimacy levels");
+ script->set_constant("PET_INTIMACY_NONE", PET_INTIMACY_NONE, false, false);
+ script->set_constant("PET_INTIMACY_AWKWARD", PET_INTIMACY_AWKWARD, false, false);
+ script->set_constant("PET_INTIMACY_SHY", PET_INTIMACY_SHY, false, false);
+ script->set_constant("PET_INTIMACY_NEUTRAL", PET_INTIMACY_NEUTRAL, false, false);
+ script->set_constant("PET_INTIMACY_CORDIAL", PET_INTIMACY_CORDIAL, false, false);
+ script->set_constant("PET_INTIMACY_LOYAL", PET_INTIMACY_LOYAL, false, false);
+ script->set_constant("PET_INTIMACY_MAX", PET_INTIMACY_MAX, false, false);
script->constdb_comment("monster skill states");
script->set_constant("MSS_ANY", MSS_ANY, false, false);
@@ -26170,6 +27847,11 @@ static void script_hardcoded_constants(void)
script->set_constant("MST_AROUND4", MST_AROUND4, false, false);
script->set_constant("MST_AROUND", MST_AROUND , false, false);
+ script->constdb_comment("Monster group constants");
+ script->set_constant("ALL_MOBS_NONBOSS", ALL_MOBS_NONBOSS, false, false);
+ script->set_constant("ALL_MOBS_BOSS", ALL_MOBS_BOSS, false, false);
+ script->set_constant("ALL_MOBS", ALL_MOBS, false, false);
+
script->constdb_comment("pc block constants, use with *setpcblock* and *checkpcblock*");
script->set_constant("PCBLOCK_NONE", PCBLOCK_NONE, false, false);
script->set_constant("PCBLOCK_MOVE", PCBLOCK_MOVE, false, false);
@@ -26180,6 +27862,7 @@ static void script_hardcoded_constants(void)
script->set_constant("PCBLOCK_IMMUNE", PCBLOCK_IMMUNE, false, false);
script->set_constant("PCBLOCK_SITSTAND", PCBLOCK_SITSTAND, false, false);
script->set_constant("PCBLOCK_COMMANDS", PCBLOCK_COMMANDS, false, false);
+ script->set_constant("PCBLOCK_NPC", PCBLOCK_NPC, false, false);
script->constdb_comment("private airship responds");
script->set_constant("P_AIRSHIP_NONE", P_AIRSHIP_NONE, false, false);
@@ -26239,6 +27922,108 @@ static void script_hardcoded_constants(void)
script->set_constant("NST_MARKET", NST_MARKET, false, false);
script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false);
script->set_constant("NST_BARTER", NST_BARTER, false, false);
+ script->set_constant("NST_EXPANDED_BARTER", NST_EXPANDED_BARTER, false, false);
+
+ script->constdb_comment("script unit data types");
+ script->set_constant("UDT_TYPE", UDT_TYPE, false, false);
+ script->set_constant("UDT_SIZE", UDT_SIZE, false, false);
+ script->set_constant("UDT_LEVEL", UDT_LEVEL, false, false);
+ script->set_constant("UDT_HP", UDT_HP, false, false);
+ script->set_constant("UDT_MAXHP", UDT_MAXHP, false, false);
+ script->set_constant("UDT_SP", UDT_SP, false, false);
+ script->set_constant("UDT_MAXSP", UDT_MAXSP, false, false);
+ script->set_constant("UDT_MASTERAID", UDT_MASTERAID, false, false);
+ script->set_constant("UDT_MASTERCID", UDT_MASTERCID, false, false);
+ script->set_constant("UDT_MAPIDXY", UDT_MAPIDXY, false, true); // for setunitdata use *unitwarp, for getunitdata use *getmapxy
+ script->set_constant("UDT_WALKTOXY", UDT_WALKTOXY, false, true); // use *unitwalk
+ script->set_constant("UDT_SPEED", UDT_SPEED, false, false);
+ script->set_constant("UDT_MODE", UDT_MODE, false, false);
+ script->set_constant("UDT_AI", UDT_AI, false, false);
+ script->set_constant("UDT_SCOPTION", UDT_SCOPTION, false, false);
+ script->set_constant("UDT_SEX", UDT_SEX, false, false);
+ script->set_constant("UDT_CLASS", UDT_CLASS, false, false);
+ script->set_constant("UDT_HAIRSTYLE", UDT_HAIRSTYLE, false, false);
+ script->set_constant("UDT_HAIRCOLOR", UDT_HAIRCOLOR, false, false);
+ script->set_constant("UDT_HEADBOTTOM", UDT_HEADBOTTOM, false, false);
+ script->set_constant("UDT_HEADMIDDLE", UDT_HEADMIDDLE, false, false);
+ script->set_constant("UDT_HEADTOP", UDT_HEADTOP, false, false);
+ script->set_constant("UDT_CLOTHCOLOR", UDT_CLOTHCOLOR, false, false);
+ script->set_constant("UDT_SHIELD", UDT_SHIELD, false, false);
+ script->set_constant("UDT_WEAPON", UDT_WEAPON, false, false);
+ script->set_constant("UDT_LOOKDIR", UDT_LOOKDIR, false, false);
+ script->set_constant("UDT_CANMOVETICK", UDT_CANMOVETICK, false, false);
+ script->set_constant("UDT_STR", UDT_STR, false, false);
+ script->set_constant("UDT_AGI", UDT_AGI, false, false);
+ script->set_constant("UDT_VIT", UDT_VIT, false, false);
+ script->set_constant("UDT_INT", UDT_INT, false, false);
+ script->set_constant("UDT_DEX", UDT_DEX, false, false);
+ script->set_constant("UDT_LUK", UDT_LUK, false, false);
+ script->set_constant("UDT_ATKRANGE", UDT_ATKRANGE, false, false);
+ script->set_constant("UDT_ATKMIN", UDT_ATKMIN, false, false);
+ script->set_constant("UDT_ATKMAX", UDT_ATKMAX, false, false);
+ script->set_constant("UDT_MATKMIN", UDT_MATKMIN, false, false);
+ script->set_constant("UDT_MATKMAX", UDT_MATKMAX, false, false);
+ script->set_constant("UDT_DEF", UDT_DEF, false, false);
+ script->set_constant("UDT_MDEF", UDT_MDEF, false, false);
+ script->set_constant("UDT_HIT", UDT_HIT, false, false);
+ script->set_constant("UDT_FLEE", UDT_FLEE, false, false);
+ script->set_constant("UDT_PDODGE", UDT_PDODGE, false, false);
+ script->set_constant("UDT_CRIT", UDT_CRIT, false, false);
+ script->set_constant("UDT_RACE", UDT_RACE, false, false);
+ script->set_constant("UDT_ELETYPE", UDT_ELETYPE, false, false);
+ script->set_constant("UDT_ELELEVEL", UDT_ELELEVEL, false, false);
+ script->set_constant("UDT_AMOTION", UDT_AMOTION, false, false);
+ script->set_constant("UDT_ADELAY", UDT_ADELAY, false, false);
+ script->set_constant("UDT_DMOTION", UDT_DMOTION, false, false);
+ script->set_constant("UDT_HUNGER", UDT_HUNGER, false, false);
+ script->set_constant("UDT_INTIMACY", UDT_INTIMACY, false, false);
+ script->set_constant("UDT_LIFETIME", UDT_LIFETIME, false, false);
+ script->set_constant("UDT_MERC_KILLCOUNT", UDT_MERC_KILLCOUNT, false, false);
+ script->set_constant("UDT_STATPOINT", UDT_STATPOINT, false, false);
+ script->set_constant("UDT_ROBE", UDT_ROBE, false, false);
+ script->set_constant("UDT_BODY2", UDT_BODY2, false, false);
+ script->set_constant("UDT_GROUP", UDT_GROUP, false, false);
+ script->set_constant("UDT_DAMAGE_TAKEN_RATE", UDT_DAMAGE_TAKEN_RATE, false, false);
+
+ script->constdb_comment("getguildonline types");
+ script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false);
+ script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false);
+ script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false);
+
+ script->constdb_comment("Siege Types");
+ script->set_constant("SIEGE_TYPE_FE", SIEGE_TYPE_FE, false, false);
+ script->set_constant("SIEGE_TYPE_SE", SIEGE_TYPE_SE, false, false);
+ script->set_constant("SIEGE_TYPE_TE", SIEGE_TYPE_TE, false, false);
+
+ script->constdb_comment("guildinfo types");
+ script->set_constant("GUILDINFO_NAME", GUILDINFO_NAME, false, false);
+ script->set_constant("GUILDINFO_ID", GUILDINFO_ID, false, false);
+ script->set_constant("GUILDINFO_LEVEL", GUILDINFO_LEVEL, false, false);
+ script->set_constant("GUILDINFO_ONLINE", GUILDINFO_ONLINE, false, false);
+ script->set_constant("GUILDINFO_AV_LEVEL", GUILDINFO_AV_LEVEL, false, false);
+ script->set_constant("GUILDINFO_MAX_MEMBERS", GUILDINFO_MAX_MEMBERS, false, false);
+ script->set_constant("GUILDINFO_EXP", GUILDINFO_EXP, false, false);
+ script->set_constant("GUILDINFO_NEXT_EXP", GUILDINFO_NEXT_EXP, false, false);
+ script->set_constant("GUILDINFO_SKILL_POINTS", GUILDINFO_SKILL_POINTS, false, false);
+ script->set_constant("GUILDINFO_MASTER_NAME", GUILDINFO_MASTER_NAME, false, false);
+ script->set_constant("GUILDINFO_MASTER_CID", GUILDINFO_MASTER_CID, false, false);
+
+ script->constdb_comment("madogear types");
+ script->set_constant("MADO_ROBOT", MADO_ROBOT, false, false);
+ script->set_constant("MADO_SUITE", MADO_SUITE, false, false);
+
+ script->constdb_comment("itemskill option flags");
+ script->set_constant("ISF_NONE", ISF_NONE, false, false);
+ script->set_constant("ISF_CHECKCONDITIONS", ISF_CHECKCONDITIONS, false, false);
+ script->set_constant("ISF_INSTANTCAST", ISF_INSTANTCAST, false, false);
+ script->set_constant("ISF_CASTONSELF", ISF_CASTONSELF, false, false);
+
+ script->constdb_comment("Item Bound Types");
+ script->set_constant("IBT_ANY", IBT_NONE, false, false); // for *checkbound()
+ script->set_constant("IBT_ACCOUNT", IBT_ACCOUNT, false, false);
+ script->set_constant("IBT_GUILD", IBT_GUILD, false, false);
+ script->set_constant("IBT_PARTY", IBT_PARTY, false, false);
+ script->set_constant("IBT_CHARACTER", IBT_CHARACTER, false, false);
script->constdb_comment("Renewal");
#ifdef RENEWAL
@@ -26277,7 +28062,6 @@ static void script_hardcoded_constants(void)
script->set_constant("RENEWAL_ASPD", 0, false, false);
#endif
script->constdb_comment(NULL);
-#include "constants.inc"
}
/**
@@ -26589,15 +28373,21 @@ void script_defaults(void)
script->string_dup = script_string_dup;
script->load_translations = script_load_translations;
script->load_translation_addstring = script_load_translation_addstring;
+ script->load_translation_file = script_load_translation_file;
script->load_translation = script_load_translation;
script->translation_db_destroyer = script_translation_db_destroyer;
script->clear_translations = script_clear_translations;
script->parse_cleanup_timer = script_parse_cleanup_timer;
script->add_language = script_add_language;
- script->get_translation_file_name = script_get_translation_file_name;
+ script->get_translation_dir_name = script_get_translation_dir_name;
script->parser_clean_leftovers = script_parser_clean_leftovers;
script->run_use_script = script_run_use_script;
script->run_item_equip_script = script_run_item_equip_script;
script->run_item_unequip_script = script_run_item_unequip_script;
+ script->run_item_rental_start_script = script_run_item_rental_start_script;
+ script->run_item_rental_end_script = script_run_item_rental_end_script;
+ script->run_item_lapineddukddak_script = script_run_item_lapineddukddak_script;
+
+ script->sellitemcurrency_add = script_sellitemcurrency_add;
}