summaryrefslogtreecommitdiff
path: root/src/map/script.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c208
1 files changed, 171 insertions, 37 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 41f21cd72..3d3fba867 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -7553,7 +7553,6 @@ static BUILDIN(viewpoint)
*------------------------------------------*/
static BUILDIN(countitem)
{
- int nameid, i;
int count = 0;
struct item_data* id = NULL;
@@ -7575,11 +7574,12 @@ static BUILDIN(countitem)
return false;
}
- nameid = id->nameid;
+ int nameid = id->nameid;
- for(i = 0; i < MAX_INVENTORY; i++)
- if(sd->status.inventory[i].nameid == nameid)
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid == nameid)
count += sd->status.inventory[i].amount;
+ }
script_pushint(st,count);
return true;
@@ -7593,7 +7593,6 @@ static BUILDIN(countitem2)
{
int nameid, iden, ref, attr, c1, c2, c3, c4;
int count = 0;
- int i;
struct item_data* id = NULL;
struct map_session_data *sd = script->rid2sd(st);
@@ -7623,7 +7622,7 @@ static BUILDIN(countitem2)
c3 = script_getnum(st,8);
c4 = script_getnum(st,9);
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL &&
sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref &&
@@ -9148,13 +9147,13 @@ static BUILDIN(getequipname)
*------------------------------------------*/
static BUILDIN(getbrokenid)
{
- int i,num,id=0,brokencounter=0;
+ int num,id=0,brokencounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9181,7 +9180,7 @@ static BUILDIN(getbrokencount)
if (sd == NULL)
return true;
- for (i = 0; i < MAX_INVENTORY; i++) {
+ for (i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0)
@@ -9198,14 +9197,13 @@ static BUILDIN(getbrokencount)
*------------------------------------------*/
static BUILDIN(repair)
{
- int i,num;
int repaircounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ int num = script_getnum(st, 2);
+ for(int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9229,12 +9227,12 @@ static BUILDIN(repair)
*------------------------------------------*/
static BUILDIN(repairall)
{
- int i, repaircounter = 0;
+ int repaircounter = 0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
{
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
@@ -14722,10 +14720,10 @@ static BUILDIN(getinventorylist)
struct map_session_data *sd = script->rid2sd(st);
char card_var[SCRIPT_VARNAME_LENGTH];
- int i,j=0,k;
+ int j=0,k;
if(!sd) return true;
- for(i=0;i<MAX_INVENTORY;i++) {
+ for (int i = 0;i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid);
pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount);
@@ -14816,10 +14814,9 @@ static BUILDIN(getskilllist)
static BUILDIN(clearitem)
{
struct map_session_data *sd = script->rid2sd(st);
- int i;
if (sd == NULL)
return true;
- for (i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].amount) {
pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT);
}
@@ -15590,19 +15587,18 @@ static BUILDIN(getmercinfo)
*------------------------------------------*/
static BUILDIN(checkequipedcard)
{
- int n,i,c=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- c = script_getnum(st,2);
+ int c = script_getnum(st,2);
- for( i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) {
if (itemdb_isspecial(sd->status.inventory[i].card[0]))
continue;
- for(n=0;n<sd->inventory_data[i]->slot;n++) {
+ for (int n = 0; n < sd->inventory_data[i]->slot; n++) {
if(sd->status.inventory[i].card[n]==c) {
script_pushint(st,1);
return true;
@@ -15678,6 +15674,29 @@ static BUILDIN(message)
return true;
}
+static BUILDIN(servicemessage)
+{
+ struct map_session_data *sd = NULL;
+
+ if (script_hasdata(st, 4)) {
+ if (script_isstringtype(st, 4))
+ sd = script->nick2sd(st, script_getstr(st, 4));
+ else
+ sd = script->id2sd(st, script_getnum(st, 4));
+ } else {
+ sd = script->rid2sd(st);
+ }
+
+ if (sd == NULL)
+ return true;
+
+ const char *message = script_getstr(st, 2);
+ const int color = script_getnum(st, 3);
+ clif->serviceMessageColor(sd, color, message);
+
+ return true;
+}
+
/*==========================================
* npctalk (sends message to surrounding area)
* usage: npctalk("<message>"{, "<npc name>"{, <show_name>}});
@@ -16447,9 +16466,9 @@ static BUILDIN(equip)
ShowError("wrong item ID : equipitem(%d)\n",nameid);
return false;
}
- ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 );
- if( i < MAX_INVENTORY )
- pc->equipitem(sd,i,item_data->equip);
+ ARR_FIND(0, sd->status.inventorySize, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0);
+ if (i < sd->status.inventorySize)
+ pc->equipitem(sd, i, item_data->equip);
return true;
}
@@ -16507,21 +16526,21 @@ static BUILDIN(equip2)
c2 = script_getnum(st, 7);
c3 = script_getnum(st, 8);
- ARR_FIND( 0, MAX_INVENTORY, i,( sd->status.inventory[i].equip == 0 &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].equip == 0 &&
sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].refine == ref &&
sd->status.inventory[i].attribute == attr &&
sd->status.inventory[i].card[0] == c0 &&
sd->status.inventory[i].card[1] == c1 &&
sd->status.inventory[i].card[2] == c2 &&
- sd->status.inventory[i].card[3] == c3 ) );
+ sd->status.inventory[i].card[3] == c3));
- if( i < MAX_INVENTORY ) {
+ if (i < sd->status.inventorySize) {
script_pushint(st,1);
pc->equipitem(sd,i,item_data->equip);
- }
- else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -23635,7 +23654,7 @@ static BUILDIN(bg_join_team)
*------------------------------------------*/
static BUILDIN(countbound)
{
- int i, type, j=0, k=0;
+ int type, j=0, k=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
@@ -23643,7 +23662,7 @@ static BUILDIN(countbound)
type = script_hasdata(st,2)?script_getnum(st,2):0;
- for(i=0;i<MAX_INVENTORY;i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && (
(!type && sd->status.inventory[i].bound > 0) ||
(type && sd->status.inventory[i].bound == type)
@@ -23689,20 +23708,21 @@ static BUILDIN(checkbound)
ShowError("script_checkbound: Not a valid bind type! Type=%d\n", bound_type);
}
- ARR_FIND( 0, MAX_INVENTORY, i, (sd->status.inventory[i].nameid == nameid &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].nameid == nameid &&
( sd->status.inventory[i].refine == (script_hasdata(st,4)? script_getnum(st,4) : sd->status.inventory[i].refine) ) &&
( sd->status.inventory[i].attribute == (script_hasdata(st,5)? script_getnum(st,5) : sd->status.inventory[i].attribute) ) &&
( sd->status.inventory[i].card[0] == (script_hasdata(st,6)? script_getnum(st,6) : sd->status.inventory[i].card[0]) ) &&
( sd->status.inventory[i].card[1] == (script_hasdata(st,7)? script_getnum(st,7) : sd->status.inventory[i].card[1]) ) &&
( sd->status.inventory[i].card[2] == (script_hasdata(st,8)? script_getnum(st,8) : sd->status.inventory[i].card[2]) ) &&
( sd->status.inventory[i].card[3] == (script_hasdata(st,9)? script_getnum(st,9) : sd->status.inventory[i].card[3]) ) &&
- ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type )) );
+ ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type)));
- if( i < MAX_INVENTORY ){
+ if (i < sd->status.inventorySize) {
script_pushint(st, sd->status.inventory[i].bound);
return true;
- } else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -24790,6 +24810,100 @@ static BUILDIN(itempreview)
return true;
}
+// insert or remove card into equipped item
+static BUILDIN(enchantitem)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ const int pos = script_getnum(st, 2);
+ if ((pos < EQI_ACC_L || pos > EQI_HAND_R) && pos != EQI_AMMO) {
+ ShowError("Wrong equip position: %d\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardId = script_getnum(st, 4);
+ struct item_data *it = itemdb->exists(cardId);
+ if (it == NULL || it->type != IT_CARD) {
+ ShowError("Item id is not card or not exists: %d\n", cardId);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int n = sd->equip_index[pos];
+ if (n < 0) {
+ ShowError("Item in equipment slot %d is not equipped\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardSlot = script_getnum(st, 3);
+ if (cardSlot < 0 || cardSlot >= MAX_SLOTS) {
+ ShowError("Wrong card slot %d. Must be in range 0-3.\n", cardSlot);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const bool res = clif->enchant_equipment(sd, pc->equip_pos[pos], cardSlot, cardId);
+ if (res) {
+ logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[n],sd->inventory_data[n]);
+ sd->status.inventory[n].card[cardSlot] = cardId;
+ logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[n],sd->inventory_data[n]);
+ status_calc_pc(sd, SCO_NONE);
+ }
+ script_pushint(st, res);
+ return true;
+}
+
+// send ack to inventory expand request
+static BUILDIN(expandInventoryAck)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ int itemId = 0;
+ if (script_hasdata(st, 3)) {
+ itemId = script_getnum(st, 3);
+ }
+ clif->inventoryExpandAck(sd, script_getnum(st, 2), itemId);
+ return true;
+}
+
+// send final ack to inventory expand request
+static BUILDIN(expandInventoryResult)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->inventoryExpandResult(sd, script_getnum(st, 2));
+ return true;
+}
+
+// adjust player inventory size to given value positive or negative
+static BUILDIN(expandInventory)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, pc->expandInventory(sd, script_getnum(st, 2)));
+ return true;
+}
+
+// return current player inventory size
+static BUILDIN(getInventorySize)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, sd->status.inventorySize);
+ return true;
+}
+
/**
* Adds a built-in script function.
*
@@ -25194,6 +25308,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr]
BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr]
BUILDIN_DEF(message,"vs"), // [MouseJstr]
+ BUILDIN_DEF(servicemessage, "si?"),
BUILDIN_DEF(npctalk,"s??"), // [Valaris][Murilo BiO]
BUILDIN_DEF(mobcount,"ss"),
BUILDIN_DEF(getlook,"i"),
@@ -25528,6 +25643,11 @@ static void script_parse_builtin(void)
BUILDIN_DEF(changecamera, "iii?"),
BUILDIN_DEF(itempreview, "i"),
+ BUILDIN_DEF(enchantitem, "iii"),
+ BUILDIN_DEF(expandInventoryAck, "i?"),
+ BUILDIN_DEF(expandInventoryResult, "i"),
+ BUILDIN_DEF(expandInventory, "i"),
+ BUILDIN_DEF(getInventorySize, ""),
};
int i, len = ARRAYLENGTH(BUILDIN);
RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up
@@ -25567,8 +25687,9 @@ static void script_hardcoded_constants(void)
script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false);
script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false);
script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false);
- script->set_constant("MAX_CART",MAX_INVENTORY,false, false);
+ script->set_constant("MAX_CART", MAX_CART, false, false);
script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false);
+ script->set_constant("FIXED_INVENTORY_SIZE", FIXED_INVENTORY_SIZE, false, false);
script->set_constant("MAX_ZENY",MAX_ZENY,false, false);
script->set_constant("MAX_BANK_ZENY", MAX_BANK_ZENY, false, false);
script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false);
@@ -25950,6 +26071,19 @@ static void script_hardcoded_constants(void)
script->set_constant("ITR_NOAUCTION", ITR_NOAUCTION, false, false);
script->set_constant("ITR_ALL", ITR_ALL, false, false);
+ script->constdb_comment("inventory expand ack responds");
+ script->set_constant("EXPAND_INV_ASK_CONFIRMATION", EXPAND_INVENTORY_ASK_CONFIRMATION, false, false);
+ script->set_constant("EXPAND_INV_FAILED", EXPAND_INVENTORY_FAILED, false, false);
+ script->set_constant("EXPAND_INV_OTHER_WORK", EXPAND_INVENTORY_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_MISSING_ITEM", EXPAND_INVENTORY_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_MAX_SIZE", EXPAND_INVENTORY_MAX_SIZE, false, false);
+
+ script->constdb_comment("inventory expand final responds");
+ script->set_constant("EXPAND_INV_RESULT_SUCCESS", EXPAND_INVENTORY_RESULT_SUCCESS, false, false);
+ script->set_constant("EXPAND_INV_RESULT_FAILED", EXPAND_INVENTORY_RESULT_FAILED, false, false);
+ script->set_constant("EXPAND_INV_RESULT_OTHER_WORK", EXPAND_INVENTORY_RESULT_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false);
script->constdb_comment("Renewal");
#ifdef RENEWAL