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-rw-r--r--src/map/script.c247
1 files changed, 198 insertions, 49 deletions
diff --git a/src/map/script.c b/src/map/script.c
index e4a57194d..763a6c51c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -1240,6 +1240,80 @@ static const char *parse_variable(const char *p)
return p;
}
+/**
+ * Converts a number expression literal to an actual integer.
+ * Number separators are skipped.
+ *
+ * expects these formats:
+ * 1337
+ * 0x1337
+ * 0b1001
+ * 0o1337
+ *
+ * example with separating nibbles of a binary literal:
+ * 0b1101_0111_1001_1111
+ *
+ * @param p - a pointer to the first char of the number literal
+ * @param lli - a pointer to the resulting long long integer
+ * @returns a pointer to the first char after the parsed number
+*/
+static const char *parse_number(const char *p, long long *lli) {
+ nullpo_retr(NULL, p);
+
+ const bool unary_plus = (*p == '+');
+ const bool unary_minus = (*p == '-');
+
+ if (unary_plus || unary_minus) {
+ p++;
+ }
+
+ if (ISNSEPARATOR(*p)) {
+ disp_error_message("parse_number: number literals cannot begin with a separator", p);
+ }
+
+#define PARSENUMBER(skip, func, radix) \
+ for (p += skip; func(*p) || (ISNSEPARATOR(*p) && (func(p[1]) || ISNSEPARATOR(p[1]))); ++p) { \
+ if (func(*p)) { \
+ *lli *= radix; \
+ *lli += (*p < 'A') ? (*p & 0xF) : (9 + (*p & 0x7)); \
+ } else if (ISNSEPARATOR(p[1])) { \
+ disp_error_message("parse_number: number literals cannot contain two separators in a row", p + 1); \
+ } \
+ }
+
+ if (*p == '0' && p[1] == 'x') {
+ PARSENUMBER(2, ISXDIGIT, 16);
+ } else if (*p == '0' && p[1] == 'o') {
+ PARSENUMBER(2, ISODIGIT, 8);
+ } else if (*p == '0' && p[1] == 'b') {
+ PARSENUMBER(2, ISBDIGIT, 2);
+ } else {
+ PARSENUMBER(0, ISDIGIT, 10);
+ }
+
+#undef PARSENUMBER
+
+ if (ISNSEPARATOR(*p)) {
+ disp_error_message("parse_number: number literals cannot end with a separator", p);
+ }
+
+ if (unary_minus) {
+ // reverse the sign
+ *lli = -(*lli);
+ }
+
+ // make sure we can't underflow/overflow
+ if (*lli < INT_MIN) {
+ *lli = INT_MIN;
+ script->disp_warning_message("parse_number: underflow detected, capping value to INT_MIN", p);
+ } else if (*lli > INT_MAX) {
+ *lli = INT_MAX;
+ script->disp_warning_message("parse_number: overflow detected, capping value to INT_MAX", p);
+ }
+
+ return p;
+}
+
/*
* Checks whether the gives string is a number literal
*
@@ -1256,24 +1330,44 @@ static const char *parse_variable(const char *p)
static bool is_number(const char *p)
{
const char *np;
- if (!p)
- return false;
- if (*p == '-' || *p == '+')
+ nullpo_retr(false, p);
+
+ if (*p == '-' || *p == '+') {
p++;
+ }
+
np = p;
+
if (*p == '0' && p[1] == 'x') {
- p+=2;
- np = p;
- // Hexadecimal
- while (ISXDIGIT(*np))
+ // Hexadecimal: 0xFFFF
+ np = (p += 2);
+ while (ISXDIGIT(*np) || ISNSEPARATOR(*np)) {
np++;
- } else {
- // Decimal
- while (ISDIGIT(*np))
+ }
+ } else if (*p == '0' && p[1] == 'b') {
+ // Binary: 0b0001
+ np = (p += 2);
+ while (ISBDIGIT(*np) || ISNSEPARATOR(*np)) {
+ np++;
+ }
+ } else if (*p == '0' && p[1] == 'o') {
+ // Octal: 0o1500
+ np = (p += 2);
+ while (ISODIGIT(*np) || ISNSEPARATOR(*np)) {
np++;
+ }
+ } else if (ISDIGIT(*p)) {
+ // Decimal: 1234
+ while (ISDIGIT(*np) || ISNSEPARATOR(*np)) {
+ np++;
+ }
}
- if (p != np && *np != '_' && !ISALPHA(*np)) // At least one digit, and next isn't a letter or _
+
+ if (p != np && *np != '_' && !ISALPHA(*np)) {
+ // At least one digit, and next isn't a letter or _
return true;
+ }
+
return false;
}
@@ -1367,21 +1461,9 @@ static const char *parse_simpleexpr_paren(const char *p)
static const char *parse_simpleexpr_number(const char *p)
{
- char *np = NULL;
- long long lli;
-
- nullpo_retr(NULL, p);
- while (*p == '0' && ISDIGIT(p[1]))
- p++; // Skip leading zeros, we don't support octal literals
+ long long lli = 0;
+ const char *np = parse_number(p, &lli);
- lli = strtoll(p, &np, 0);
- if (lli < INT_MIN) {
- lli = INT_MIN;
- script->disp_warning_message("parse_simpleexpr: underflow detected, capping value to INT_MIN", p);
- } else if (lli > INT_MAX) {
- lli = INT_MAX;
- script->disp_warning_message("parse_simpleexpr: overflow detected, capping value to INT_MAX", p);
- }
script->addi((int)lli); // Cast is safe, as it's already been checked for overflows
return np;
@@ -9053,22 +9135,71 @@ static BUILDIN(delitemidx)
return true;
}
-/*==========================================
- * Enables/Disables use of items while in an NPC [Skotlex]
- *------------------------------------------*/
+/**
+ * Enable item actions while interacting with NPC.
+ *
+ * @code{.herc}
+ * enableitemuse({<flag>});
+ * enable_items({<flag>});
+ * @endcode
+ *
+ **/
static BUILDIN(enableitemuse)
{
+ int flag = battle_config.item_enabled_npc;
+
+ if (script_hasdata(st, 2)) {
+ if (!script_isinttype(st, 2))
+ return true;
+
+ flag = script_getnum(st, 2);
+ }
+
+ if (flag < 0)
+ return true;
+
struct map_session_data *sd = script->rid2sd(st);
- if (sd != NULL)
- st->npc_item_flag = sd->npc_item_flag = 1;
+
+ if (sd == NULL)
+ return true;
+
+ st->npc_item_flag |= flag;
+ sd->npc_item_flag |= flag;
+
return true;
}
+/**
+ * Disable item actions while interacting with NPC.
+ *
+ * @code{.herc}
+ * disableitemuse({<flag>});
+ * disable_items({<flag>});
+ * @endcode
+ *
+ **/
static BUILDIN(disableitemuse)
{
+ int flag = battle_config.item_enabled_npc;
+
+ if (script_hasdata(st, 2)) {
+ if (!script_isinttype(st, 2))
+ return true;
+
+ flag = script_getnum(st, 2);
+ }
+
+ if (flag < 0)
+ return true;
+
struct map_session_data *sd = script->rid2sd(st);
- if (sd != NULL)
- st->npc_item_flag = sd->npc_item_flag = 0;
+
+ if (sd == NULL)
+ return true;
+
+ st->npc_item_flag &= ~flag;
+ sd->npc_item_flag &= ~flag;
+
return true;
}
@@ -11287,32 +11418,33 @@ static BUILDIN(itemskill)
{
struct map_session_data *sd = script->rid2sd(st);
- if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER)
+ if (sd == NULL)
return true;
- pc->autocast_clear(sd);
- sd->autocast.type = AUTOCAST_ITEM;
- sd->autocast.skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2);
- sd->autocast.skill_lv = script_getnum(st, 3);
+ sd->auto_cast_current.type = AUTOCAST_ITEM;
+ sd->auto_cast_current.skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2);
+ sd->auto_cast_current.skill_lv = script_getnum(st, 3);
int flag = script_hasdata(st, 4) ? script_getnum(st, 4) : ISF_NONE;
- sd->autocast.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS);
+ sd->auto_cast_current.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS);
- if (sd->autocast.itemskill_check_conditions) {
- if (skill->check_condition_castbegin(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0
- || skill->check_condition_castend(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0) {
- pc->autocast_clear(sd);
+ if (sd->auto_cast_current.itemskill_check_conditions) {
+ if (skill->check_condition_castbegin(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv) == 0
+ || skill->check_condition_castend(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv) == 0) {
return true;
}
- sd->autocast.itemskill_conditions_checked = true;
+ sd->auto_cast_current.itemskill_conditions_checked = true;
}
- sd->autocast.itemskill_instant_cast = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST);
- sd->autocast.itemskill_cast_on_self = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF);
+ sd->auto_cast_current.itemskill_instant_cast = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST);
+ sd->auto_cast_current.itemskill_cast_on_self = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF);
+
+ VECTOR_ENSURE(sd->auto_cast, 1, 1);
+ VECTOR_PUSH(sd->auto_cast, sd->auto_cast_current);
- clif->item_skill(sd, sd->autocast.skill_id, sd->autocast.skill_lv);
+ clif->item_skill(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv);
return true;
}
@@ -19151,7 +19283,14 @@ static BUILDIN(npcshopdelitem)
size--;
}
- RECREATE(nd->u.shop.shop_item, struct npc_item_list, size);
+ int alloc_size = size;
+ if (size < 0) {
+ size = 0;
+ alloc_size = 1;
+ } else if (size < 1) {
+ alloc_size = 1;
+ }
+ RECREATE(nd->u.shop.shop_item, struct npc_item_list, alloc_size);
nd->u.shop.count = size;
script_pushint(st,1);
@@ -27107,8 +27246,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(delitem,"vi?"),
BUILDIN_DEF(delitem2,"viiiiiiii?"),
BUILDIN_DEF(delitemidx, "i??"),
- BUILDIN_DEF2(enableitemuse,"enable_items",""),
- BUILDIN_DEF2(disableitemuse,"disable_items",""),
+ BUILDIN_DEF2(enableitemuse, "enable_items", "?"),
+ BUILDIN_DEF2(disableitemuse, "disable_items", "?"),
BUILDIN_DEF(cutin,"si"),
BUILDIN_DEF(viewpoint,"iiiii"),
BUILDIN_DEF(heal,"ii"),
@@ -28157,6 +28296,16 @@ static void script_hardcoded_constants(void)
script->set_constant("PCBLOCK_COMMANDS", PCBLOCK_COMMANDS, false, false);
script->set_constant("PCBLOCK_NPC", PCBLOCK_NPC, false, false);
+ script->constdb_comment("NPC item action constants");
+ script->set_constant("ITEMENABLEDNPC_NONE", ITEMENABLEDNPC_NONE, false, false);
+ script->set_constant("ITEMENABLEDNPC_EQUIP", ITEMENABLEDNPC_EQUIP, false, false);
+ script->set_constant("ITEMENABLEDNPC_CONSUME", ITEMENABLEDNPC_CONSUME, false, false);
+
+ script->constdb_comment("NPC allowed skill use constants");
+ script->set_constant("SKILLENABLEDNPC_NONE", SKILLENABLEDNPC_NONE, false, false);
+ script->set_constant("SKILLENABLEDNPC_SELF", SKILLENABLEDNPC_SELF, false, false);
+ script->set_constant("SKILLENABLEDNPC_ALL", SKILLENABLEDNPC_ALL, false, false);
+
script->constdb_comment("private airship responds");
script->set_constant("P_AIRSHIP_NONE", P_AIRSHIP_NONE, false, false);
script->set_constant("P_AIRSHIP_RETRY", P_AIRSHIP_RETRY, false, false);