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-rw-r--r--src/map/pet.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 48427c4fc..b54f5cf6f 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -577,23 +577,19 @@ int pet_catch_process2(struct map_session_data *sd,int target_id)
pc_delitem(sd,i,1,0);
}
- i = search_petDB_index(md->class_,PET_CLASS);
+ i = search_petDB_index(md->vd->class_,PET_CLASS);
//catch_target_class == 0 is used for universal lures. [Skotlex]
//for now universal lures do not include bosses.
if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS))
- sd->catch_target_class = md->class_;
- if(i < 0 || sd->catch_target_class != md->class_) {
+ sd->catch_target_class = md->vd->class_;
+ if(i < 0 || sd->catch_target_class != md->vd->class_) {
clif_emotion(&md->bl, 7); //mob will do /ag if wrong lure is used on them.
clif_pet_rulet(sd,0);
sd->catch_target_class = -1;
return 1;
}
- //target_id‚É‚æ‚é“G¨—‘”»’è
-// if(battle_config.etc_log)
-// printf("mob_id = %d, mob_class = %d\n",md->bl.id,md->class_);
- //¬Œ÷‚Ìê‡
- pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->db->lv)*30 + sd->battle_status.luk*20)*(200 - md->status.hp*100/md->status.max_hp)/100;
+ pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - md->status.hp*100/md->status.max_hp)/100;
if(pet_catch_rate < 1) pet_catch_rate = 1;
if(battle_config.pet_catch_rate != 100)
pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;