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Diffstat (limited to 'src/map/pet.c')
-rw-r--r--src/map/pet.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 80331bd0f..3c87a91e5 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -183,14 +183,14 @@ static int pet_attack(struct pet_data *pd,unsigned int tick,int data)
return 0;
}
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
- if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race != 4 && race != 6) ) {
+ mode=mob_db[pd->class_].mode;
+ race=mob_db[pd->class_].race;
+ if(mob_db[pd->class_].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race != 4 && race != 6) ) {
pd->target_id=0;
return 0;
}
- range = mob_db[pd->class].range + 1;
+ range = mob_db[pd->class_].range + 1;
if(distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > range)
return 0;
if(battle_config.monster_attack_direction_change)
@@ -308,15 +308,15 @@ int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type)
Assert((pd->msd == 0) || (pd->msd->pd == pd));
- if(bl && pd && bl->type == BL_MOB && sd->pet.intimate > 900 && sd->pet.hungry > 0 && pd->class != battle_get_class(bl)
+ if(bl && pd && bl->type == BL_MOB && sd->pet.intimate > 900 && sd->pet.hungry > 0 && pd->class_ != battle_get_class(bl)
&& pd->state.state != MS_DELAY) {
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
+ mode=mob_db[pd->class_].mode;
+ race=mob_db[pd->class_].race;
md=(struct mob_data *)bl;
if(md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13)
return 0;
- if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
+ if(mob_db[pd->class_].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
return 0;
if(!type) {
rate = sd->petDB->attack_rate;
@@ -541,11 +541,11 @@ int search_petDB_index(int key,int type)
int i;
for(i=0;i<MAX_PET_DB;i++) {
- if(pet_db[i].class <= 0)
+ if(pet_db[i].class_ <= 0)
continue;
switch(type) {
case PET_CLASS:
- if(pet_db[i].class == key)
+ if(pet_db[i].class_ == key)
return i;
break;
case PET_CATCH:
@@ -703,7 +703,7 @@ int pet_data_init(struct map_session_data *sd)
return 1;
}
- i = search_petDB_index(sd->pet.class,PET_CLASS);
+ i = search_petDB_index(sd->pet.class_,PET_CLASS);
if(i < 0) {
sd->status.pet_id = 0;
return 1;
@@ -720,7 +720,7 @@ int pet_data_init(struct map_session_data *sd)
pd->bl.y = pd->to_y;
pd->bl.id = npc_get_new_npc_id();
memcpy(pd->name,sd->pet.name,24);
- pd->class = sd->pet.class;
+ pd->class_ = sd->pet.class_;
pd->equip = sd->pet.equip;
pd->dir = sd->dir;
pd->speed = sd->petDB->speed;
@@ -865,17 +865,17 @@ int pet_catch_process2(struct map_session_data *sd,int target_id)
return 1;
}
- i = search_petDB_index(md->class,PET_CLASS);
- if(md == NULL || md->bl.type != BL_MOB || md->bl.prev == NULL || i < 0 || sd->catch_target_class != md->class) {
+ i = search_petDB_index(md->class_,PET_CLASS);
+ if(md == NULL || md->bl.type != BL_MOB || md->bl.prev == NULL || i < 0 || sd->catch_target_class != md->class_) {
clif_pet_rulet(sd,0);
return 1;
}
//target_idによる敵→卵判定
// if(battle_config.etc_log)
-// printf("mob_id = %d, mob_class = %d\n",md->bl.id,md->class);
+// printf("mob_id = %d, mob_class = %d\n",md->bl.id,md->class_);
//成功の場合
- pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - mob_db[md->class].lv)*30 + sd->paramc[5]*20)*(200 - md->hp*100/mob_db[md->class].max_hp)/100;
+ pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - mob_db[md->class_].lv)*30 + sd->paramc[5]*20)*(200 - md->hp*100/mob_db[md->class_].max_hp)/100;
if(pet_catch_rate < 1) pet_catch_rate = 1;
if(battle_config.pet_catch_rate != 100)
pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;
@@ -885,7 +885,7 @@ int pet_catch_process2(struct map_session_data *sd,int target_id)
clif_pet_rulet(sd,1);
// if(battle_config.etc_log)
// printf("rulet success %d\n",target_id);
- intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class,mob_db[pet_db[i].class].lv,
+ intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db[pet_db[i].class_].lv,
pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
}
else
@@ -1111,7 +1111,7 @@ static int pet_randomwalk(struct pet_data *pd,int tick)
pd->move_fail_count++;
if(pd->move_fail_count>1000){
if(battle_config.error_log)
- printf("PET cant move. hold position %d, class = %d\n",pd->bl.id,pd->class);
+ printf("PET cant move. hold position %d, class = %d\n",pd->bl.id,pd->class_);
pd->move_fail_count=0;
pet_changestate(pd,MS_DELAY,60000);
return 0;
@@ -1184,15 +1184,15 @@ static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick)
pet_randomwalk(pd,tick);
}
else if(pd->target_id - MAX_FLOORITEM > 0) {
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
+ mode=mob_db[pd->class_].mode;
+ race=mob_db[pd->class_].race;
md=(struct mob_data *)map_id2bl(pd->target_id);
if(md == NULL || md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13)
pet_unlocktarget(pd);
- else if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
+ else if(mob_db[pd->class_].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
pet_unlocktarget(pd);
- else if(!battle_check_range(&pd->bl,&md->bl,mob_db[pd->class].range)){
+ else if(!battle_check_range(&pd->bl,&md->bl,mob_db[pd->class_].range)){
if(pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,md->bl.x,md->bl.y) < 2)
return 0;
if( !pet_can_reach(pd,md->bl.x,md->bl.y))
@@ -1641,7 +1641,7 @@ int read_petdb()
continue;
//MobID,Name,JName,ItemID,EggID,AcceID,FoodID,"Fullness (1回の餌での満腹度増加率%)","HungryDeray (/min)","R_Hungry (空腹時餌やり親密度増加率%)","R_Full (とても満腹時餌やり親密度減少率%)","Intimate (捕獲時親密度%)","Die (死亡時親密度減少率%)","Capture (捕獲率%)",(Name)
- pet_db[j].class = nameid;
+ pet_db[j].class_ = nameid;
memcpy(pet_db[j].name,str[1],24);
memcpy(pet_db[j].jname,str[2],24);
pet_db[j].itemID=atoi(str[3]);