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-rw-r--r--src/map/pet.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 612ddfada..a2695d3b0 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -65,7 +65,7 @@ void pet_set_intimate(struct pet_data *pd, int value)
pd->pet.intimate = value;
if( (intimate >= battle_config.pet_equip_min_friendly && pd->pet.intimate < battle_config.pet_equip_min_friendly) || (intimate < battle_config.pet_equip_min_friendly && pd->pet.intimate >= battle_config.pet_equip_min_friendly) )
- status_calc_pc(sd,0);
+ status_calc_pc(sd,SCO_NONE);
}
int pet_create_egg(struct map_session_data *sd, int item_id)
@@ -219,7 +219,7 @@ int pet_hungry(int tid, int64 tick, int id, intptr_t data) {
pd->pet.intimate = 0;
pd->status.speed = pd->db->status.speed;
}
- status_calc_pet(pd, 0);
+ status_calc_pet(pd, SCO_NONE);
clif->send_petdata(sd,pd,1,pd->pet.intimate);
}
clif->send_petdata(sd,pd,2,pd->pet.hungry);
@@ -304,7 +304,7 @@ int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
pd->pet.incuvate = 1;
unit->free(&pd->bl,CLR_OUTSIGHT);
- status_calc_pc(sd,0);
+ status_calc_pc(sd,SCO_NONE);
sd->status.pet_id = 0;
return 1;
@@ -360,14 +360,14 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo)
pd->bl.y = pd->ud.to_y;
map->addiddb(&pd->bl);
- status_calc_pet(pd,1);
+ status_calc_pet(pd,SCO_FIRST);
pd->last_thinktime = timer->gettick();
pd->state.skillbonus = 0;
if( battle_config.pet_status_support )
script->run(pet->db[i].pet_script,0,sd->bl.id,0);
if( pd->petDB && pd->petDB->equip_script )
- status_calc_pc(sd,0);
+ status_calc_pc(sd,SCO_NONE);
if( battle_config.pet_hungry_delay_rate != 100 )
interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
@@ -703,7 +703,7 @@ int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) {
if( pd->state.skillbonus )
{
pd->state.skillbonus = 0;
- status_calc_pc(sd,0);
+ status_calc_pc(sd,SCO_NONE);
}
if( pd->s_skill && pd->s_skill->timer != INVALID_TIMER )
{
@@ -759,7 +759,7 @@ int pet_food(struct map_session_data *sd, struct pet_data *pd)
}
else if( pd->pet.intimate > 1000 )
pd->pet.intimate = 1000;
- status_calc_pet(pd, 0);
+ status_calc_pet(pd, SCO_NONE);
pd->pet.hungry += pd->petDB->fullness;
if( pd->pet.hungry > 100 )
pd->pet.hungry = 100;
@@ -1062,7 +1062,7 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) {
if (pd->state.skillbonus != bonus) {
pd->state.skillbonus = bonus;
- status_calc_pc(sd, 0);
+ status_calc_pc(sd, SCO_NONE);
}
// wait for the next timer
pd->bonus->timer=timer->add(tick+duration,pet->skill_bonus_timer,sd->bl.id,0);