diff options
Diffstat (limited to 'src/map/pet.c')
-rw-r--r-- | src/map/pet.c | 76 |
1 files changed, 37 insertions, 39 deletions
diff --git a/src/map/pet.c b/src/map/pet.c index 6a7924a16..2865cc901 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -107,7 +107,7 @@ int pet_attackskill(struct pet_data *pd, int target_id) { if (DIFF_TICK(pd->ud.canact_tick, timer->gettick()) > 0) return 0; - + if (rnd()%100 < (pd->a_skill->rate +pd->pet.intimate*pd->a_skill->bonusrate/1000)) { //Skotlex: Use pet's skill int inf; @@ -133,7 +133,7 @@ int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type) int rate; pd = sd->pd; - + Assert_ret(pd->msd == 0 || pd->msd->pd == pd); if( bl == NULL || bl->type != BL_MOB || bl->prev == NULL @@ -186,7 +186,7 @@ int pet_sc_check(struct map_session_data *sd, int type) return 1; pd->recovery->timer = timer->add(timer->gettick()+pd->recovery->delay*1000,pet->recovery_timer,sd->bl.id,0); - + return 0; } @@ -211,7 +211,7 @@ int pet_hungry(int tid, int64 tick, int id, intptr_t data) { if (pd->pet.intimate <= 0) return 1; //You lost the pet already, the rest is irrelevant. - + pd->pet.hungry--; if( pd->pet.hungry < 0 ) { @@ -337,7 +337,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) //The pet_id value was lost? odd... restore it. sd->status.pet_id = petinfo->pet_id; } - + i = pet->search_petDB_index(petinfo->class_,PET_CLASS); if(i < 0) { sd->status.pet_id = 0; @@ -367,10 +367,10 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) pd->last_thinktime = timer->gettick(); pd->state.skillbonus = 0; - + if( battle_config.pet_status_support ) script->run_pet(pet->db[i].pet_script,0,sd->bl.id,0); - + if( pd->petDB ) { if( pd->petDB->equip_script ) status_calc_pc(sd,SCO_NONE); @@ -380,7 +380,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) else interval = pd->petDB->hungry_delay; } - + if( interval <= 0 ) interval = 1; pd->pet_hungry_timer = timer->add(timer->gettick() + interval, pet->hungry, sd->bl.id, 0); @@ -567,7 +567,7 @@ bool pet_get_egg(int account_id, short pet_class, int pet_id ) { // the first request. [Panikon] i = pet->search_petDB_index(pet_class,PET_CLASS); sd->catch_target_class = -1; - + if(i < 0) { intif->delete_petdata(pet_id); return false; @@ -594,11 +594,11 @@ int pet_menu(struct map_session_data *sd,int menunum) nullpo_ret(sd); if (sd->pd == NULL) return 1; - + //You lost the pet already. if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incubate) return 1; - + egg_id = itemdb->exists(sd->pd->petDB->EggID); if (egg_id) { if ((egg_id->flag.trade_restriction&ITR_NODROP) && !pc->inventoryblank(sd)) { @@ -606,7 +606,7 @@ int pet_menu(struct map_session_data *sd,int menunum) return 1; } } - + switch(menunum) { case 0: clif->send_petstatus(sd); @@ -672,9 +672,9 @@ int pet_equipitem(struct map_session_data *sd,int index) { nullpo_retr(1, sd); pd = sd->pd; if (!pd) return 1; - + nameid = sd->status.inventory[index].nameid; - + if(pd->petDB->AcceID == 0 || nameid != pd->petDB->AcceID || pd->pet.equip != 0) { clif->equipitemack(sd,0,0,EIA_FAIL); return 1; @@ -843,7 +843,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pet->randomwalk(pd,tick); return 0; } - + if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range3)) { //Master too far, chase. if(pd->target_id) @@ -867,7 +867,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pd->status.speed = pd->petDB->speed; pd->ud.state.change_walk_target = pd->ud.state.speed_changed = 1; } - + if (pd->target_id) { target= map->id2bl(pd->target_id); if (!target || pd->bl.m != target->m || status->isdead(target) @@ -877,13 +877,13 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pet->unlocktarget(pd); } } - + if(!target && pd->loot && pd->msd && pc_has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { //Use half the pet's range of sight. map->foreachinrange(pet->ai_sub_hard_lootsearch,&pd->bl, pd->db->range2/2, BL_ITEM,pd,&target); } - + if (!target) { //Just walk around. if (check_distance_bl(&sd->bl, &pd->bl, 3)) @@ -898,7 +898,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick return 0; } - + if(pd->ud.target == target->id && (pd->ud.attacktimer != INVALID_TIMER || pd->ud.walktimer != INVALID_TIMER)) return 0; //Target already locked. @@ -962,7 +962,7 @@ int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) if(sd_charid && sd_charid != pd->msd->status.char_id) return 0; - + if(unit->can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) && ((*target) == NULL || //New target closer than previous one. !check_distance_bl(&pd->bl, *target, distance_bl(&pd->bl, bl)))) @@ -1047,18 +1047,18 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { struct pet_data *pd; int bonus; int duration = 0; - + if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL) return 1; - + pd=sd->pd; - + if(pd->bonus->timer != tid) { ShowError("pet_skill_bonus_timer %d != %d\n",pd->bonus->timer,tid); pd->bonus->timer = INVALID_TIMER; return 0; } - + // determine the time for the next timer if (pd->state.skillbonus && pd->bonus->delay > 0) { bonus = 0; @@ -1070,7 +1070,7 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { pd->bonus->timer = INVALID_TIMER; return 0; } - + if (pd->state.skillbonus != bonus) { pd->state.skillbonus = bonus; status_calc_pc(sd, SCO_NONE); @@ -1086,10 +1086,10 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd=map->id2sd(id); struct pet_data *pd; - + if(sd==NULL || sd->pd == NULL || sd->pd->recovery == NULL) return 1; - + pd=sd->pd; if(pd->recovery->timer != tid) { @@ -1106,7 +1106,7 @@ int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) { } pd->recovery->timer = INVALID_TIMER; - + return 0; } @@ -1120,14 +1120,14 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { short rate = 100; if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) return 1; - + pd=sd->pd; - + if(pd->s_skill->timer != tid) { ShowError("pet_skill_support_timer %d != %d\n",pd->s_skill->timer,tid); return 0; } - + st = status->get_status_data(&sd->bl); if (DIFF_TICK(pd->ud.canact_tick, tick) > 0) { @@ -1135,7 +1135,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { pd->s_skill->timer=timer->add(pd->ud.canact_tick,pet->skill_support_timer,sd->bl.id,0); return 0; } - + if(pc_isdead(sd) || (rate = get_percentage(st->sp, st->max_sp)) > pd->s_skill->sp || (rate = get_percentage(st->hp, st->max_hp)) > pd->s_skill->hp || @@ -1144,7 +1144,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { pd->s_skill->timer=timer->add(tick+(rate>10?rate:10)*100,pet->skill_support_timer,sd->bl.id,0); return 0; } - + pet_stop_attack(pd); pet_stop_walking(pd, STOPWALKING_FLAG_FIXPOS); pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0); @@ -1307,7 +1307,7 @@ int do_init_pet(bool minimal) { pet->item_drop_ers = ers_new(sizeof(struct item_drop),"pet.c::item_drop_ers",ERS_OPT_NONE); pet->item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"pet.c::item_drop_list_ers",ERS_OPT_NONE); - + timer->add_func_list(pet->hungry,"pet_hungry"); timer->add_func_list(pet->ai_hard,"pet_ai_hard"); timer->add_func_list(pet->skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris] @@ -1341,16 +1341,14 @@ int do_final_pet(void) } void pet_defaults(void) { pet = &pet_s; - + memset(pet->db,0,sizeof(pet->db)); pet->item_drop_ers = NULL; pet->item_drop_list_ers = NULL; - - /* */ + pet->init = do_init_pet; pet->final = do_final_pet; - - /* */ + pet->hungry_val = pet_hungry_val; pet->set_intimate = pet_set_intimate; pet->create_egg = pet_create_egg; |