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-rw-r--r--src/map/pet.c21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 9b5f6a3a3..d4069513f 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -577,12 +577,12 @@ int pet_catch_process2(struct map_session_data *sd,int target_id)
pc_delitem(sd,i,1,0);
}
- i = search_petDB_index(md->vd->class_,PET_CLASS);
+ i = search_petDB_index(md->class_,PET_CLASS);
//catch_target_class == 0 is used for universal lures. [Skotlex]
//for now universal lures do not include bosses.
if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS))
- sd->catch_target_class = md->vd->class_;
- if(i < 0 || sd->catch_target_class != md->vd->class_) {
+ sd->catch_target_class = md->class_;
+ if(i < 0 || sd->catch_target_class != md->class_) {
clif_emotion(&md->bl, 7); //mob will do /ag if wrong lure is used on them.
clif_pet_rulet(sd,0);
sd->catch_target_class = -1;
@@ -1100,6 +1100,7 @@ int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data)
{
struct map_session_data *sd=map_id2sd(id);
struct pet_data *pd;
+ int bonus;
int timer = 0;
if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL)
@@ -1117,23 +1118,23 @@ int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data)
}
// determine the time for the next timer
- if (pd->state.skillbonus) {
- pd->state.skillbonus = 0;
+ if (pd->state.skillbonus && pd->bonus->delay > 0) {
+ bonus = 0;
timer = pd->bonus->delay*1000; // the duration until pet bonuses will be reactivated again
- if (timer <= 0) //Always active bonus
- timer = MIN_PETTHINKTIME;
} else if (pd->pet.intimate) {
- pd->state.skillbonus = 1;
+ bonus = 1;
timer = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect
} else { //Lost pet...
pd->bonus->timer = -1;
return 0;
}
- status_calc_pc(sd, 0);
+ if (pd->state.skillbonus != bonus) {
+ pd->state.skillbonus = bonus;
+ status_calc_pc(sd, 0);
+ }
// wait for the next timer
pd->bonus->timer=add_timer(tick+timer,pet_skill_bonus_timer,sd->bl.id,0);
-
return 0;
}