diff options
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 867344d58..c3bf1e4cc 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -59,9 +59,7 @@ enum equip_index { }; struct weapon_data { int atkmods[3]; - // all the variables except atkmods get zero'ed in each call of status_calc_pc - // NOTE: if you want to add a non-zeroed variable, you need to update the memset call - // in status_calc_pc as well! All the following are automatically zero'ed. [Skotlex] +BEGIN_ZEROED_BLOCK; // all the variables within this block get zero'ed in each call of status_calc_pc int overrefine; int star; int ignore_def_ele; @@ -85,6 +83,7 @@ struct weapon_data { short flag, rate; unsigned char ele; } addele2[MAX_PC_BONUS]; +END_ZEROED_BLOCK; }; struct s_autospell { short id, lv, rate, card_id, flag; @@ -264,7 +263,8 @@ struct map_session_data { short weapontype1,weapontype2; short disguise; // [Valaris] struct weapon_data right_weapon, left_weapon; - // here start arrays to be globally zeroed at the beginning of status_calc_pc() + +BEGIN_ZEROED_BLOCK; // this block will be globally zeroed at the beginning of status_calc_pc() int param_bonus[6],param_equip[6]; //Stores card/equipment bonuses. int subele[ELE_MAX]; int subrace[RC_MAX]; @@ -292,8 +292,6 @@ struct map_session_data { #ifdef RENEWAL int race_tolerance[RC_MAX]; #endif - // zeroed arrays end here. - // zeroed structures start here struct s_autospell autospell[15], autospell2[15], autospell3[15]; struct s_addeffect addeff[MAX_PC_BONUS], addeff2[MAX_PC_BONUS]; struct s_addeffectonskill addeff3[MAX_PC_BONUS]; @@ -322,11 +320,6 @@ struct map_session_data { short value; int rate, tick; } def_set_race[RC_MAX], mdef_set_race[RC_MAX]; - // zeroed structures end here - // manually zeroed structures start here. - struct s_autobonus autobonus[MAX_PC_BONUS], autobonus2[MAX_PC_BONUS], autobonus3[MAX_PC_BONUS]; //Auto script on attack, when attacked, on skill usage - // manually zeroed structures end here. - // zeroed vars start here. struct { int atk_rate; int arrow_atk,arrow_ele,arrow_cri,arrow_hit; @@ -363,7 +356,11 @@ struct map_session_data { int add_fixcast,add_varcast; int ematk; // matk bonus from equipment } bonus; - // zeroed vars end here. +END_ZEROED_BLOCK; + + // The following structures are zeroed manually in status_calc_pc_ + struct s_autobonus autobonus[MAX_PC_BONUS], autobonus2[MAX_PC_BONUS], autobonus3[MAX_PC_BONUS]; //Auto script on attack, when attacked, on skill usage + int castrate,delayrate,hprate,sprate,dsprate; int hprecov_rate,sprecov_rate; int matk_rate; @@ -753,17 +750,20 @@ struct pc_interface { int day_timer_tid; int night_timer_tid; /* */ + +BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */ unsigned int exp_table[CLASS_COUNT][2][MAX_LEVEL]; unsigned int max_level[CLASS_COUNT][2]; unsigned int statp[MAX_LEVEL+1]; unsigned int level_penalty[3][RC_MAX][MAX_LEVEL*2+1]; - - unsigned int equip_pos[EQI_MAX]; /* */ struct skill_tree_entry skill_tree[CLASS_COUNT][MAX_SKILL_TREE]; struct fame_list smith_fame_list[MAX_FAME_LIST]; struct fame_list chemist_fame_list[MAX_FAME_LIST]; struct fame_list taekwon_fame_list[MAX_FAME_LIST]; +END_ZEROED_BLOCK; /* End */ + + unsigned int equip_pos[EQI_MAX]; struct sg_data sg_info[MAX_PC_FEELHATE]; /* */ struct eri *sc_display_ers; |