diff options
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 870945d73..ac1950a69 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -263,7 +263,7 @@ struct map_session_data { struct { //skillatk raises bonus dmg% of skills, skillheal increases heal%, skillblown increases bonus blewcount for some skills. unsigned short id; short val; - } skillatk[MAX_PC_BONUS], skillusesprate[MAX_PC_BONUS], skillusesp[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS], skillcooldown[MAX_PC_BONUS], skillfixcast[MAX_PC_BONUS], skillvarcast[MAX_PC_BONUS]; + } skillatk[MAX_PC_BONUS], skillusesprate[MAX_PC_BONUS], skillusesp[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS], skillcooldown[MAX_PC_BONUS], skillfixcast[MAX_PC_BONUS], skillvarcast[MAX_PC_BONUS], skillfixcastrate[MAX_PC_BONUS]; struct { short value; int rate; @@ -320,6 +320,7 @@ struct map_session_data { unsigned short unbreakable_equip; //100% break resistance on certain equipment unsigned short unstripable_equip; int fixcastrate,varcastrate; + int add_fixcast,add_varcast; int ematk; // matk bonus from equipment // int eatk; // atk bonus from equipment } bonus; |