diff options
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index d2866b9a9..bf2f9d7c5 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -524,56 +524,6 @@ struct map_session_data { }; -//Total number of classes (for data storage) -#define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC) - -enum weapon_type { - W_FIST, //Bare hands - W_DAGGER, //1 - W_1HSWORD, //2 - W_2HSWORD, //3 - W_1HSPEAR, //4 - W_2HSPEAR, //5 - W_1HAXE, //6 - W_2HAXE, //7 - W_MACE, //8 - W_2HMACE, //9 (unused) - W_STAFF, //10 - W_BOW, //11 - W_KNUCKLE, //12 - W_MUSICAL, //13 - W_WHIP, //14 - W_BOOK, //15 - W_KATAR, //16 - W_REVOLVER, //17 - W_RIFLE, //18 - W_GATLING, //19 - W_SHOTGUN, //20 - W_GRENADE, //21 - W_HUUMA, //22 - W_2HSTAFF, //23 - MAX_WEAPON_TYPE, - // dual-wield constants - W_DOUBLE_DD, // 2 daggers - W_DOUBLE_SS, // 2 swords - W_DOUBLE_AA, // 2 axes - W_DOUBLE_DS, // dagger + sword - W_DOUBLE_DA, // dagger + axe - W_DOUBLE_SA, // sword + axe -}; - -enum ammo_type { - A_ARROW = 1, - A_DAGGER, //2 - A_BULLET, //3 - A_SHELL, //4 - A_GRENADE, //5 - A_SHURIKEN, //6 - A_KUNAI, //7 - A_CANNONBALL, //8 - A_THROWWEAPON //9 -}; - //Equip position constants enum equip_pos { EQP_HEAD_LOW = 0x0001, |