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-rw-r--r--src/map/pc.h205
1 files changed, 106 insertions, 99 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index bec4522df..8472eb34e 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -29,7 +29,7 @@
#define MAX_PC_BONUS 10
#define MAX_PC_SKILL_REQUIRE 5
#define MAX_PC_FEELHATE 3
-#define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval
+#define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval
//Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
//where the arrows are equipped)
@@ -80,7 +80,7 @@ struct weapon_data {
} hp_drain[RC_MAX], sp_drain[RC_MAX];
struct {
short class_, rate;
- } add_dmg[MAX_PC_BONUS];
+ } add_dmg[MAX_PC_BONUS];
struct {
short flag, rate;
unsigned char ele;
@@ -145,7 +145,7 @@ struct map_session_data {
unsigned int snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used.
unsigned int abra_flag : 2; // Abracadabra bugfix by Aru
unsigned int autocast : 1; // Autospell flag [Inkfish]
- unsigned int autotrade : 1; //By Fantik
+ unsigned int autotrade : 2; //By Fantik
unsigned int showdelay :1;
unsigned int showexp :1;
unsigned int showzeny :1;
@@ -202,13 +202,13 @@ struct map_session_data {
unsigned int bonus_coma : 1;
} special_state;
int login_id1, login_id2;
- unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex]
-
+ unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex]
+
/// Groups & permissions
int group_id;
GroupSettings *group;
unsigned int extra_temp_permissions; /* permissions from @addperm */
-
+
struct mmo_charstatus status;
struct item_data* inventory_data[MAX_INVENTORY]; // direct pointers to itemdb entries (faster than doing item_id lookups)
short equip_index[EQI_MAX];
@@ -301,7 +301,7 @@ struct map_session_data {
} hp_loss, sp_loss, hp_regen, sp_regen;
struct {
short class_, rate;
- } add_def[MAX_PC_BONUS], add_mdef[MAX_PC_BONUS], add_mdmg[MAX_PC_BONUS];
+ } add_def[MAX_PC_BONUS], add_mdef[MAX_PC_BONUS], add_mdmg[MAX_PC_BONUS];
struct s_add_drop add_drop[MAX_PC_BONUS];
struct {
int nameid;
@@ -349,7 +349,7 @@ struct map_session_data {
short sp_gain_value, hp_gain_value, magic_sp_gain_value, magic_hp_gain_value;
short sp_vanish_rate;
short sp_vanish_per, sp_vanish_trigger;
- unsigned short unbreakable; // chance to prevent ANY equipment breaking [celest]
+ unsigned short unbreakable; // chance to prevent ANY equipment breaking [celest]
unsigned short unbreakable_equip; //100% break resistance on certain equipment
unsigned short unstripable_equip;
int fixcastrate,varcastrate;
@@ -362,12 +362,12 @@ struct map_session_data {
int matk_rate;
int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate;
int itemid;
- short itemindex; //Used item's index in sd->inventory [Skotlex]
+ short itemindex; //Used item's index in sd->inventory [Skotlex]
short catch_target_class; // pet catching, stores a pet class to catch (short now) [zzo]
short spiritball, spiritball_old;
int spirit_timer[MAX_SPIRITBALL];
- short charm[ELE_POISON+1]; // There are actually 5 charm Fire, Ice, Wind, Earth & Poison maybe because its color violet.
- int charm_timer[ELE_POISON+1][10];
+ short spiritcharm[SPIRITS_TYPE_END];
+ int charm_timer[SPIRITS_TYPE_END][MAX_SPIRITCHARM];
unsigned char potion_success_counter; //Potion successes in row counter
unsigned char mission_count; //Stores the bounty kill count for TK_MISSION
short mission_mobid; //Stores the target mob_id for TK_MISSION
@@ -400,7 +400,7 @@ struct map_session_data {
struct s_search_store_info searchstore;
struct pet_data *pd;
- struct homun_data *hd; // [blackhole89]
+ struct homun_data *hd; // [blackhole89]
struct mercenary_data *md;
struct elemental_data *ed;
@@ -481,14 +481,14 @@ struct map_session_data {
struct pc_combos *combos;
unsigned char combo_count;
-
+
/**
* Guarantees your friend request is legit (for bugreport:4629)
**/
int friend_req;
int shadowform_id;
-
+
/* [Ind/Hercules] */
struct hChSysCh **channels;
unsigned char channel_count;
@@ -497,14 +497,14 @@ struct map_session_data {
unsigned char fontcolor;
unsigned int fontcolor_tid;
int64 hchsysch_tick;
-
+
/* [Ind/Hercules] */
struct sc_display_entry **sc_display;
unsigned char sc_display_count;
-
+
short *instance;
unsigned short instances;
-
+
/* Possible Thanks to Yommy~! */
struct {
unsigned int ready : 1;/* did he accept the 'match is about to start, enter' dialog? */
@@ -515,26 +515,26 @@ struct map_session_data {
int *queues;
unsigned int queues_count;
-
+
/* Made Possible Thanks to Yommy~! */
unsigned int cryptKey; ///< Packet obfuscation key to be used for the next received packet
unsigned short (*parse_cmd_func)(int fd, struct map_session_data *sd); ///< parse_cmd_func used by this player
-
+
unsigned char delayed_damage;//ref. counter bugreport:7307 [Ind/Hercules]
-
+
/* HPM Custom Struct */
struct HPluginData **hdata;
unsigned int hdatac;
-
+
/* expiration_time timer id */
int expiration_tid;
time_t expiration_time;
-
+
/* */
struct {
unsigned int second,third;
} sktree;
-
+
/**
* Account/Char variables & array control of those variables
**/
@@ -542,7 +542,14 @@ struct map_session_data {
unsigned char vars_received;/* char loading is only complete when you get it all. */
bool vars_ok;
bool vars_dirty;
-
+
+ struct {
+ short stage;
+ short prizeIdx;
+ short prizeStage;
+ bool claimPrize;
+ } roulette;
+
// temporary debugging of bug #3504
const char* delunit_prevfile;
int delunit_prevline;
@@ -589,19 +596,20 @@ struct map_session_data {
#endif
#define pc_isfalcon(sd) ( (sd)->sc.option&OPTION_FALCON )
-#define pc_isriding(sd) ( (sd)->sc.option&OPTION_RIDING )
#define pc_isinvisible(sd) ( (sd)->sc.option&OPTION_INVISIBLE )
#define pc_is50overweight(sd) ( (sd)->weight*100 >= (sd)->max_weight*battle->bc->natural_heal_weight_rate )
#define pc_is90overweight(sd) ( (sd)->weight*10 >= (sd)->max_weight*9 )
#define pc_maxparameter(sd) ( (((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO || ((sd)->class_&MAPID_UPPERMASK) == MAPID_REBELLION || ((sd)->class_&MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E) ? battle->bc->max_extended_parameter : (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle->bc->max_baby_third_parameter : battle->bc->max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle->bc->max_baby_parameter : battle->bc->max_parameter) )
-/**
- * Ranger
- **/
+/// Generic check for mounts
+#define pc_hasmount(sd) ( (sd)->sc.option&(OPTION_RIDING|OPTION_WUGRIDER|OPTION_DRAGON|OPTION_MADOGEAR) )
+/// Knight classes Peco / Gryphon
+#define pc_isridingpeco(sd) ( (sd)->sc.option&(OPTION_RIDING) )
+/// Ranger Warg
#define pc_iswug(sd) ( (sd)->sc.option&OPTION_WUG )
#define pc_isridingwug(sd) ( (sd)->sc.option&OPTION_WUGRIDER )
-// Mechanic Magic Gear
+/// Mechanic Magic Gear
#define pc_ismadogear(sd) ( (sd)->sc.option&OPTION_MADOGEAR )
-// Rune Knight Dragon
+/// Rune Knight Dragon
#define pc_isridingdragon(sd) ( (sd)->sc.option&OPTION_DRAGON )
#define pc_stop_walking(sd, type) (unit->stop_walking(&(sd)->bl, (type)))
@@ -614,13 +622,13 @@ struct map_session_data {
//JOB_NOVICE isn't checked for class_ is supposed to be unsigned
#define pcdb_checkid_sub(class_) \
( \
- ( (class_) < JOB_MAX_BASIC ) \
-|| ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) \
-|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \
-|| ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \
-|| ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \
-|| ( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) \
-|| ( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \
+ ( (class_) < JOB_MAX_BASIC ) \
+ || ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) \
+ || ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \
+ || ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \
+ || ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \
+ || ( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) \
+ || ( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \
)
#define pcdb_checkid(class_) pcdb_checkid_sub((unsigned int)(class_))
@@ -632,8 +640,8 @@ struct map_session_data {
#define pc_rightside_def(sd) ((sd)->battle_status.def)
#define pc_leftside_mdef(sd) ((sd)->battle_status.mdef2)
#define pc_rightside_mdef(sd) ((sd)->battle_status.mdef)
-#define pc_leftside_matk(sd) (status->base_matk(status->get_status_data(&(sd)->bl), (sd)->status.base_level))
-#define pc_rightside_matk(sd) ((sd)->battle_status.rhw.matk+(sd)->battle_status.lhw.matk+(sd)->bonus.ematk)
+ #define pc_leftside_matk(sd) (status->base_matk(&(sd)->bl, status->get_status_data(&(sd)->bl), (sd)->status.base_level))
+ #define pc_rightside_matk(sd) ((sd)->battle_status.rhw.matk+(sd)->battle_status.lhw.matk+(sd)->bonus.ematk)
#else
#define pc_leftside_atk(sd) ((sd)->battle_status.batk + (sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk)
#define pc_rightside_atk(sd) ((sd)->battle_status.rhw.atk2 + (sd)->battle_status.lhw.atk2)
@@ -641,18 +649,16 @@ struct map_session_data {
#define pc_rightside_def(sd) ((sd)->battle_status.def2)
#define pc_leftside_mdef(sd) ((sd)->battle_status.mdef)
#define pc_rightside_mdef(sd) ( (sd)->battle_status.mdef2 - ((sd)->battle_status.vit>>1) )
-#define pc_leftside_matk(sd) \
- (\
- ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \
+#define pc_leftside_matk(sd) (\
+ ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \
?((sd)->battle_status.matk_min * 100 + 50) / ((sd)->sc.data[SC_MAGICPOWER]->val3+100) \
- :(sd)->battle_status.matk_min \
- )
-#define pc_rightside_matk(sd) \
- (\
- ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \
+ :(sd)->battle_status.matk_min \
+)
+#define pc_rightside_matk(sd) (\
+ ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \
?((sd)->battle_status.matk_max * 100 + 50) / ((sd)->sc.data[SC_MAGICPOWER]->val3+100) \
- :(sd)->battle_status.matk_max \
- )
+ :(sd)->battle_status.matk_max \
+)
#endif
#define pc_get_group_id(sd) ( (sd)->group_id )
@@ -769,15 +775,12 @@ struct pc_interface {
/* funcs */
void (*init) (bool minimal);
void (*final) (void);
-
+
struct map_session_data* (*get_dummy_sd) (void);
int (*class2idx) (int class_);
- //int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called
- bool (*can_give_items) (struct map_session_data *sd);
- bool (*can_give_bound_items) (struct map_session_data *sd);
bool (*can_talk) (struct map_session_data *sd);
bool (*can_attack) ( struct map_session_data *sd, int target_id );
-
+
bool (*can_use_command) (struct map_session_data *sd, const char *command);
int (*set_group) (struct map_session_data *sd, int group_id);
bool (*should_log_commands) (struct map_session_data *sd);
@@ -789,25 +792,25 @@ struct pc_interface {
bool (*authok) (struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers);
void (*authfail) (struct map_session_data *sd);
int (*reg_received) (struct map_session_data *sd);
-
+
int (*isequip) (struct map_session_data *sd,int n);
int (*equippoint) (struct map_session_data *sd,int n);
int (*setinventorydata) (struct map_session_data *sd);
-
+
int (*checkskill) (struct map_session_data *sd,uint16 skill_id);
int (*checkskill2) (struct map_session_data *sd,uint16 index);
int (*checkallowskill) (struct map_session_data *sd);
int (*checkequip) (struct map_session_data *sd,int pos);
-
+
int (*calc_skilltree) (struct map_session_data *sd);
int (*calc_skilltree_normalize_job) (struct map_session_data *sd);
int (*clean_skilltree) (struct map_session_data *sd);
-
+
int (*setpos) (struct map_session_data* sd, unsigned short map_index, int x, int y, clr_type clrtype);
int (*setsavepoint) (struct map_session_data *sd, short map_index, int x, int y);
int (*randomwarp) (struct map_session_data *sd,clr_type type);
int (*memo) (struct map_session_data* sd, int pos);
-
+
int (*checkadditem) (struct map_session_data *sd,int nameid,int amount);
int (*inventoryblank) (struct map_session_data *sd);
int (*search_inventory) (struct map_session_data *sd,int item_id);
@@ -819,45 +822,45 @@ struct pc_interface {
// Special Shop System
int (*paycash) (struct map_session_data *sd, int price, int points);
int (*getcash) (struct map_session_data *sd, int cash, int points);
-
+
int (*cart_additem) (struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type);
int (*cart_delitem) (struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type);
int (*putitemtocart) (struct map_session_data *sd,int idx,int amount);
int (*getitemfromcart) (struct map_session_data *sd,int idx,int amount);
int (*cartitem_amount) (struct map_session_data *sd,int idx,int amount);
-
+
int (*takeitem) (struct map_session_data *sd,struct flooritem_data *fitem);
int (*dropitem) (struct map_session_data *sd,int n,int amount);
-
+
bool (*isequipped) (struct map_session_data *sd, int nameid);
bool (*can_Adopt) (struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd);
bool (*adoption) (struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd);
-
+
int (*updateweightstatus) (struct map_session_data *sd);
-
+
int (*addautobonus) (struct s_autobonus *bonus,char max,const char *bonus_script,short rate,unsigned int dur,short atk_type,const char *o_script,unsigned short pos,bool onskill);
int (*exeautobonus) (struct map_session_data* sd,struct s_autobonus *bonus);
int (*endautobonus) (int tid, int64 tick, int id, intptr_t data);
int (*delautobonus) (struct map_session_data* sd,struct s_autobonus *bonus,char max,bool restore);
-
+
int (*bonus) (struct map_session_data *sd,int type,int val);
int (*bonus2) (struct map_session_data *sd,int type,int type2,int val);
int (*bonus3) (struct map_session_data *sd,int type,int type2,int type3,int val);
int (*bonus4) (struct map_session_data *sd,int type,int type2,int type3,int type4,int val);
int (*bonus5) (struct map_session_data *sd,int type,int type2,int type3,int type4,int type5,int val);
int (*skill) (struct map_session_data *sd, int id, int level, int flag);
-
+
int (*insert_card) (struct map_session_data *sd,int idx_card,int idx_equip);
-
+
int (*steal_item) (struct map_session_data *sd,struct block_list *bl, uint16 skill_lv);
int (*steal_coin) (struct map_session_data *sd,struct block_list *bl);
-
+
int (*modifybuyvalue) (struct map_session_data *sd,int orig_value);
int (*modifysellvalue) (struct map_session_data *sd,int orig_value);
-
+
int (*follow) (struct map_session_data *sd, int target_id); // [MouseJstr]
int (*stop_following) (struct map_session_data *sd);
-
+
unsigned int (*maxbaselv) (struct map_session_data *sd);
unsigned int (*maxjoblv) (struct map_session_data *sd);
int (*checkbaselevelup) (struct map_session_data *sd);
@@ -880,14 +883,16 @@ struct pc_interface {
int (*resetfeel) (struct map_session_data *sd);
int (*resethate) (struct map_session_data *sd);
int (*equipitem) (struct map_session_data *sd,int n,int req_pos);
+ void (*equipitem_pos) (struct map_session_data *sd, struct item_data *id, int pos);
int (*unequipitem) (struct map_session_data *sd,int n,int flag);
+ void (*unequipitem_pos) (struct map_session_data *sd, int n, int pos);
int (*checkitem) (struct map_session_data *sd);
int (*useitem) (struct map_session_data *sd,int n);
-
+
int (*skillatk_bonus) (struct map_session_data *sd, uint16 skill_id);
int (*skillheal_bonus) (struct map_session_data *sd, uint16 skill_id);
int (*skillheal2_bonus) (struct map_session_data *sd, uint16 skill_id);
-
+
void (*damage) (struct map_session_data *sd,struct block_list *src,unsigned int hp, unsigned int sp);
int (*dead) (struct map_session_data *sd,struct block_list *src);
void (*revive) (struct map_session_data *sd,unsigned int hp, unsigned int sp);
@@ -897,12 +902,14 @@ struct pc_interface {
int (*jobchange) (struct map_session_data *sd,int job, int upper);
int (*setoption) (struct map_session_data *sd,int type);
int (*setcart) (struct map_session_data* sd, int type);
- int (*setfalcon) (struct map_session_data* sd, int flag);
- int (*setriding) (struct map_session_data* sd, int flag);
- void (*setmadogear) (struct map_session_data* sd, int flag);
+ void (*setfalcon) (struct map_session_data *sd, bool flag);
+ void (*setridingpeco) (struct map_session_data *sd, bool flag);
+ void (*setmadogear) (struct map_session_data *sd, bool flag);
+ void (*setridingdragon) (struct map_session_data *sd, unsigned int type);
+ void (*setridingwug) (struct map_session_data *sd, bool flag);
int (*changelook) (struct map_session_data *sd,int type,int val);
int (*equiplookall) (struct map_session_data *sd);
-
+
int (*readparam) (struct map_session_data *sd,int type);
int (*setparam) (struct map_session_data *sd,int type,int val);
int (*readreg) (struct map_session_data *sd, int64 reg);
@@ -913,15 +920,15 @@ struct pc_interface {
int (*setregistry) (struct map_session_data *sd, int64 reg, int val);
char * (*readregistry_str) (struct map_session_data *sd, int64 reg);
int (*setregistry_str) (struct map_session_data *sd, int64 reg, const char *val);
-
+
int (*addeventtimer) (struct map_session_data *sd,int tick,const char *name);
int (*deleventtimer) (struct map_session_data *sd,const char *name);
int (*cleareventtimer) (struct map_session_data *sd);
int (*addeventtimercount) (struct map_session_data *sd,const char *name,int tick);
-
+
int (*calc_pvprank) (struct map_session_data *sd);
int (*calc_pvprank_timer) (int tid, int64 tick, int id, intptr_t data);
-
+
int (*ismarried) (struct map_session_data *sd);
int (*marriage) (struct map_session_data *sd,struct map_session_data *dstsd);
int (*divorce) (struct map_session_data *sd);
@@ -929,27 +936,27 @@ struct pc_interface {
struct map_session_data * (*get_father) (struct map_session_data *sd);
struct map_session_data * (*get_mother) (struct map_session_data *sd);
struct map_session_data * (*get_child) (struct map_session_data *sd);
-
+
void (*bleeding) (struct map_session_data *sd, unsigned int diff_tick);
void (*regen) (struct map_session_data *sd, unsigned int diff_tick);
-
+
void (*setstand) (struct map_session_data *sd);
int (*candrop) (struct map_session_data *sd,struct item *item);
-
+
int (*jobid2mapid) (unsigned short b_class); // Skotlex
int (*mapid2jobid) (unsigned short class_, int sex); // Skotlex
-
+
const char * (*job_name) (int class_);
-
+
void (*setinvincibletimer) (struct map_session_data* sd, int val);
void (*delinvincibletimer) (struct map_session_data* sd);
-
+
int (*addspiritball) (struct map_session_data *sd,int interval,int max);
int (*delspiritball) (struct map_session_data *sd,int count,int type);
void (*addfame) (struct map_session_data *sd,int count);
unsigned char (*famerank) (int char_id, int job);
int (*set_hate_mob) (struct map_session_data *sd, int pos, struct block_list *bl);
-
+
int (*readdb) (void);
int (*map_day_timer) (int tid, int64 tick, int id, intptr_t data); // by [yor]
int (*map_night_timer) (int tid, int64 tick, int id, intptr_t data); // by [yor]
@@ -957,25 +964,25 @@ struct pc_interface {
void (*inventory_rentals) (struct map_session_data *sd);
int (*inventory_rental_clear) (struct map_session_data *sd);
void (*inventory_rental_add) (struct map_session_data *sd, int seconds);
-
+
int (*disguise) (struct map_session_data *sd, int class_);
bool (*isautolooting) (struct map_session_data *sd, int nameid);
-
+
void (*overheat) (struct map_session_data *sd, int val);
-
+
int (*banding) (struct map_session_data *sd, uint16 skill_lv);
-
+
void (*itemcd_do) (struct map_session_data *sd, bool load);
-
+
int (*load_combo) (struct map_session_data *sd);
-
+
int (*add_charm) (struct map_session_data *sd,int interval,int max,int type);
int (*del_charm) (struct map_session_data *sd,int count,int type);
-
+
void (*baselevelchanged) (struct map_session_data *sd);
int (*level_penalty_mod) (int diff, unsigned char race, unsigned short mode, int type);
int (*calc_skillpoint) (struct map_session_data* sd);
-
+
int (*invincible_timer) (int tid, int64 tick, int id, intptr_t data);
int (*spiritball_timer) (int tid, int64 tick, int id, intptr_t data);
int (*check_banding) ( struct block_list *bl, va_list ap );
@@ -1003,19 +1010,19 @@ struct pc_interface {
int (*checkcombo) (struct map_session_data *sd, struct item_data *data );
int (*calcweapontype) (struct map_session_data *sd);
int (*removecombo) (struct map_session_data *sd, struct item_data *data );
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+
void (*bank_deposit) (struct map_session_data *sd, int money);
void (*bank_withdraw) (struct map_session_data *sd, int money);
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+
void (*rental_expire) (struct map_session_data *sd, int i);
void (*scdata_received) (struct map_session_data *sd);
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+
void (*bound_clear) (struct map_session_data *sd, enum e_item_bound_type type);
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+
int (*expiration_timer) (int tid, int64 tick, int id, intptr_t data);
int (*global_expiration_timer) (int tid, int64 tick, int id, intptr_t data);
void (*expire_check) (struct map_session_data *sd);
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+
/**
* Autotrade persistency [Ind/Hercules <3]
**/