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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index b14a02ed4..87e80c264 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4193,7 +4193,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
case 12243: // Mercenary's Berserk Potion
if( sd->md == NULL || sd->md->db == NULL )
return 0;
- if (sd->md->sc.data[SC_BERSERK] || sd->md->sc.data[SC_SATURDAY_NIGHT_FEVER] || sd->md->sc.data[SC__BLOODYLUST])
+ if (sd->md->sc.data[SC_BERSERK] || sd->md->sc.data[SC_SATURDAY_NIGHT_FEVER])
return 0;
if( nameid == 12242 && sd->md->db->lv < 40 )
return 0;
@@ -4294,7 +4294,7 @@ int pc_useitem(struct map_session_data *sd,int n) {
return 0;
if (sd->sc.count && (
- sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ sd->sc.data[SC_BERSERK] ||
(sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) ||
sd->sc.data[SC_TRICKDEAD] ||
sd->sc.data[SC_HIDING] ||
@@ -8544,7 +8544,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
return 0;
}
- if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER] || sd->sc.data[SC__BLOODYLUST])
+ if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER])
{
clif->equipitemack(sd,n,0,0); // fail
return 0;
@@ -8740,7 +8740,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
}
// if player is berserk then cannot unequip
- if (!(flag & 2) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER] || sd->sc.data[SC__BLOODYLUST]))
+ if (!(flag & 2) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER]))
{
clif->unequipitemack(sd,n,0,0);
return 0;