diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 108 |
1 files changed, 62 insertions, 46 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 13e6fae57..6d4002599 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5038,18 +5038,8 @@ int pc_checkbaselevelup(struct map_session_data *sd) if(!battle_config.multi_level_up && sd->status.base_exp > next-1) sd->status.base_exp = next-1; + next = pc_gets_status_point(sd->status.base_level); sd->status.base_level ++; - - //Give status points - if (battle_config.use_statpoint_table) //Use values from "db/statpoint.txt" - next = statp[sd->status.base_level] - statp[sd->status.base_level-1]; - else //Default increase - { - if (sd->status.base_level <= 100) - next = (sd->status.base_level+14) / 5; - else - next = (sd->status.base_level+129) / 10; - } sd->status.status_point += next; } while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next); @@ -5367,18 +5357,45 @@ static int pc_setstat(struct map_session_data* sd, int type, int val) return val; } -/// Returns the number of stat points needed to raise the specified stat by 1. -int pc_need_status_point(struct map_session_data* sd, int type) +// Calculates the number of status points PC gets when leveling up (from level to level+1) +int pc_gets_status_point(int level) +{ + if (battle_config.use_statpoint_table) //Use values from "db/statpoint.txt" + return (statp[level+1] - statp[level]); + else //Default increase + { + if (level < 100) + return ((level+15) / 5); + else + return ((level+130) / 10); + } +} + +/// Returns the number of stat points needed to change the specified stat by val. +/// If val is negative, returns the number of stat points that would be needed to +/// raise the specified stat from (current value - val) to current value. +int pc_need_status_point(struct map_session_data* sd, int type, int val) { - int stat = pc_getstat(sd, type); + int low, high, sp = 0; - if( stat >= pc_maxparameter(sd) ) + if ( val == 0 ) + return 0; + + low = pc_getstat(sd,type); + if ( low >= pc_maxparameter(sd) && val > 0 ) return 0; // Official servers show '0' when max is reached + high = low + val; - if( stat < 100 ) - return ( 1 + (stat + 9) / 10 ); - else - return ( 16 + 4*((stat - 100) / 5) ); + if ( val < 0 ) + swap(low, high); + + for ( ; low < high; low++ ) + if( low < 100 ) + sp += ( 1 + (low + 9) / 10 ); + else + sp += ( 16 + 4*((low - 100) / 5) ); + + return sp; } /// Raises a stat by 1. @@ -5393,7 +5410,7 @@ int pc_statusup(struct map_session_data* sd, int type) nullpo_ret(sd); // check conditions - need = pc_need_status_point(sd,type); + need = pc_need_status_point(sd,type,1); if( type < SP_STR || type > SP_LUK || need < 0 || need > sd->status.status_point ) { clif_statusupack(sd,type,0,0); @@ -5415,7 +5432,7 @@ int pc_statusup(struct map_session_data* sd, int type) status_calc_pc(sd,0); // update increase cost indicator - if( need != pc_need_status_point(sd,type) ) + if( need != pc_need_status_point(sd,type,1) ) clif_updatestatus(sd, SP_USTR + type-SP_STR); // update statpoint count @@ -5446,7 +5463,7 @@ int pc_statusup2(struct map_session_data* sd, int type, int val) return 1; } - need = pc_need_status_point(sd,type); + need = pc_need_status_point(sd,type,1); // set new value max = pc_maxparameter(sd); @@ -5455,7 +5472,7 @@ int pc_statusup2(struct map_session_data* sd, int type, int val) status_calc_pc(sd,0); // update increase cost indicator - if( need != pc_need_status_point(sd,type) ) + if( need != pc_need_status_point(sd,type,1) ) clif_updatestatus(sd, SP_USTR + type-SP_STR); // update stat value @@ -5665,25 +5682,24 @@ int pc_resetstate(struct map_session_data* sd) sd->status.status_point = statp[sd->status.base_level] + ( sd->class_&JOBL_UPPER ? 52 : 0 ); // extra 52+48=100 stat points } else - { //Use new stat-calculating equation [Skotlex] -#define sumsp(a) (((a-1)/10 +2)*(5*((a-1)/10 +1) + (a-1)%10) -10) + { int add=0; - add += sumsp(sd->status.str); - add += sumsp(sd->status.agi); - add += sumsp(sd->status.vit); - add += sumsp(sd->status.int_); - add += sumsp(sd->status.dex); - add += sumsp(sd->status.luk); + add += pc_need_status_point(sd, SP_STR, 1-pc_getstat(sd, SP_STR)); + add += pc_need_status_point(sd, SP_AGI, 1-pc_getstat(sd, SP_AGI)); + add += pc_need_status_point(sd, SP_VIT, 1-pc_getstat(sd, SP_VIT)); + add += pc_need_status_point(sd, SP_INT, 1-pc_getstat(sd, SP_INT)); + add += pc_need_status_point(sd, SP_DEX, 1-pc_getstat(sd, SP_DEX)); + add += pc_need_status_point(sd, SP_LUK, 1-pc_getstat(sd, SP_LUK)); sd->status.status_point+=add; } - sd->status.str=1; - sd->status.agi=1; - sd->status.vit=1; - sd->status.int_=1; - sd->status.dex=1; - sd->status.luk=1; + pc_setstat(sd, SP_STR, 1); + pc_setstat(sd, SP_AGI, 1); + pc_setstat(sd, SP_VIT, 1); + pc_setstat(sd, SP_INT, 1); + pc_setstat(sd, SP_DEX, 1); + pc_setstat(sd, SP_LUK, 1); clif_updatestatus(sd,SP_STR); clif_updatestatus(sd,SP_AGI); @@ -6298,8 +6314,8 @@ int pc_setparam(struct map_session_data *sd,int type,int val) val = pc_maxbaselv(sd); if ((unsigned int)val > sd->status.base_level) { int stat=0; - for (i = 1; i <= (int)((unsigned int)val - sd->status.base_level); i++) - stat += (sd->status.base_level + i + 14) / 5 ; + for (i = 0; i < (int)((unsigned int)val - sd->status.base_level); i++) + stat += pc_gets_status_point(sd->status.base_level + i); sd->status.status_point += stat; } sd->status.base_level = (unsigned int)val; @@ -8308,7 +8324,7 @@ int pc_readdb(void) sprintf(line, "%s/statpoint.txt", db_path); fp=fopen(line,"r"); if(fp == NULL){ - ShowStatus("Can't read '"CL_WHITE"%s"CL_RESET"'... Generating DB.\n",line); + ShowWarning("Can't read '"CL_WHITE"%s"CL_RESET"'... Generating DB.\n",line); //return 1; } else { while(fgets(line, sizeof(line), fp)) @@ -8327,13 +8343,13 @@ int pc_readdb(void) ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","statpoint.txt"); } // generate the remaining parts of the db if necessary + k = battle_config.use_statpoint_table; //save setting + battle_config.use_statpoint_table = 0; //temporarily disable to force pc_gets_status_point use default values statp[0] = 45; // seed value - for (; i <= MAX_LEVEL; i++) { - if(i <= 100) - statp[i] = statp[i-1] + (i+14)/5; - else - statp[i] = statp[i-1] + (i+129)/10; - } + for (; i <= MAX_LEVEL; i++) + statp[i] = statp[i-1] + pc_gets_status_point(i-1); + battle_config.use_statpoint_table = k; //restore setting + return 0; } |