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-rw-r--r--src/map/pc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index c853bd452..56b3fd990 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2981,9 +2981,9 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag)
sd->status.skill[id].lv += level;
break;
case 1: //Item bonus skill.
- if( sd->status.skill[id].lv >= level )
- return 0;
if( sd->status.skill[id].id == id ){
+ if( sd->status.skill[id].lv >= level )
+ return 0;
if( !sd->status.skill[id].flag ) //Non-granted skill, store it's level.
sd->status.skill[id].flag = sd->status.skill[id].lv + 2;
} else {