diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 45 |
1 files changed, 44 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 4fb555d0f..6e24d7d49 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2591,11 +2591,22 @@ int pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag != 2) sd->bonus.fixcastrate -= val; break; + case SP_ADD_FIXEDCAST: + if(sd->state.lr_flag != 2) + sd->bonus.add_fixcast += val; + + break; #ifdef RENEWAL_CAST case SP_VARCASTRATE: if(sd->state.lr_flag != 2) sd->bonus.varcastrate -= val; break; + case SP_ADD_VARIABLECAST: + if(sd->state.lr_flag != 2) + + sd->bonus.add_varcast += val; + + break; #endif default: ShowWarning("pc_bonus: unknown type %d %d !\n",type,val); @@ -2953,7 +2964,15 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); if (i == ARRAYLENGTH(sd->skillcast)) { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 bCastRate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcast), type2, val); + ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", + +#ifndef RENEWAL_CAST + "bCastRate", +#else + "bVariableCastrate", +#endif + + ARRAYLENGTH(sd->skillcast), type2, val); break; } if(sd->skillcast[i].id == type2) @@ -2964,6 +2983,30 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) } break; + case SP_FIXCASTRATE: + if(sd->state.lr_flag == 2) + break; + + ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2); + + if (i == ARRAYLENGTH(sd->skillfixcastrate)) + + { + + ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val); + break; + } + + if(sd->skillfixcastrate[i].id == type2) + sd->skillfixcastrate[i].val += val; + + else { + sd->skillfixcastrate[i].id = type2; + sd->skillfixcastrate[i].val = val; + } + + break; + case SP_HP_LOSS_RATE: if(sd->state.lr_flag != 2) { sd->hp_loss.value = type2; |