diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 93 |
1 files changed, 65 insertions, 28 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 416e05f97..0a5ef8a67 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -140,6 +140,7 @@ static int pc_invincible_timer(int tid,unsigned int tick,int id,int data) { return 0; } sd->invincible_timer=-1; + skill_unit_move(&sd->bl,tick,1); return 0; } @@ -160,6 +161,7 @@ int pc_delinvincibletimer(struct map_session_data *sd) { delete_timer(sd->invincible_timer,pc_invincible_timer); sd->invincible_timer = -1; } + skill_unit_move(&sd->bl,gettick(),1); return 0; } @@ -2244,7 +2246,12 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) i = pc_search_inventory(sd,0); if(i >= 0) { memcpy(&sd->status.inventory[i],item_data,sizeof(sd->status.inventory[0])); - sd->status.inventory[i].amount=amount; + if(itemdb_isequip2(data)){ + sd->status.inventory[i].amount=1; + amount=1; + } else { + sd->status.inventory[i].amount=amount; + } sd->inventory_data[i]=data; clif_additem(sd,i,amount,0); } @@ -2480,7 +2487,12 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun for(i=0;i<MAX_CART;i++){ if(sd->status.cart[i].nameid==0){ memcpy(&sd->status.cart[i],item_data,sizeof(sd->status.cart[0])); - sd->status.cart[i].amount=amount; + if(itemdb_isequip2(data)){ + sd->status.inventory[i].amount=1; + amount=1; + } else { + sd->status.inventory[i].amount=amount; + } sd->cart_num++; clif_cart_additem(sd,i,amount,0); break; @@ -2877,6 +2889,13 @@ int pc_setpos(struct map_session_data *sd,char *mapname_org,int x,int y,int clrt status_change_end(&sd->bl,SC_BLADESTOP,-1); if(sd->sc_data[SC_DANCING].timer!=-1) // clear dance effect when warping [Valaris] skill_stop_dancing(&sd->bl,0); + if (sd->sc_data[SC_BASILICA].timer!=-1) { + int i; + for (i=0;i<MAX_SKILLUNITGROUP;i++) + if (sd->skillunit[i].skill_id==HP_BASILICA) + skill_delunitgroup(&sd->skillunit[i]); + status_change_end(&sd->bl,SC_BASILICA,-1); + } } if(sd->status.option&2) @@ -2910,7 +2929,7 @@ int pc_setpos(struct map_session_data *sd,char *mapname_org,int x,int y,int clrt int ip,port; if(map_mapname2ipport(mapname,&ip,&port)==0){ skill_stop_dancing(&sd->bl,1); - skill_unit_out_all(&sd->bl,gettick(),1); + skill_unit_move(&sd->bl,gettick(),0); clif_clearchar_area(&sd->bl,clrtype&0xffff); skill_gangsterparadise(sd,0); map_delblock(&sd->bl); @@ -2966,7 +2985,7 @@ int pc_setpos(struct map_session_data *sd,char *mapname_org,int x,int y,int clrt } if(sd->mapname[0] && sd->bl.prev != NULL){ - skill_unit_out_all(&sd->bl,gettick(),1); + skill_unit_move(&sd->bl,gettick(),0); clif_clearchar_area(&sd->bl,clrtype&0xffff); skill_gangsterparadise(sd,0); map_delblock(&sd->bl); @@ -3199,10 +3218,12 @@ static int pc_walk(int tid,unsigned int tick,int id,int data) x += dx; y += dy; + skill_unit_move(&sd->bl,tick,0); if(moveblock) map_delblock(&sd->bl); sd->bl.x = x; sd->bl.y = y; if(moveblock) map_addblock(&sd->bl); + skill_unit_move(&sd->bl,tick,1); #if 0 if (sd->status.guild_id > 0) { @@ -3250,20 +3271,15 @@ static int pc_walk(int tid,unsigned int tick,int id,int data) if (sd->sc_data[SC_DEVOTION].val1) skill_devotion2(&sd->bl,sd->sc_data[SC_DEVOTION].val1); - if (sd->sc_data[SC_BASILICA].timer != -1) { // Basilica cancels if caster moves [celest] - struct skill_unit *su; - if ((su = (struct skill_unit *)sd->sc_data[SC_BASILICA].val4)) { - struct skill_unit_group *sg; - if ((sg = su->group) && sg->src_id == sd->bl.id) { - status_change_end(&sd->bl,SC_BASILICA,-1); - skill_delunitgroup (sg); - } - } + if (sd->sc_data[SC_BASILICA].timer!=-1) { // Basilica cancels if caster moves [celest] + int i; + for (i=0;i<MAX_SKILLUNITGROUP;i++) + if (sd->skillunit[i].skill_id==HP_BASILICA) + skill_delunitgroup(&sd->skillunit[i]); + status_change_end(&sd->bl,SC_BASILICA,-1); } } - skill_unit_move(&sd->bl,tick,1); // スキルユニットの?査 - if(map_getcell(sd->bl.m,x,y,CELL_CHKNPC)) npc_touch_areanpc(sd,sd->bl.m,x,y); else @@ -3420,7 +3436,8 @@ int pc_randomwalk(struct map_session_data *sd,int tick) int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y) { int moveblock; - int dx,dy,dist; + int dx,dy; + int tick = gettick(); struct walkpath_data wpd; @@ -3433,16 +3450,17 @@ int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y) dx = dst_x - sd->bl.x; dy = dst_y - sd->bl.y; - dist = distance(sd->bl.x,sd->bl.y,dst_x,dst_y); moveblock = ( sd->bl.x/BLOCK_SIZE != dst_x/BLOCK_SIZE || sd->bl.y/BLOCK_SIZE != dst_y/BLOCK_SIZE); map_foreachinmovearea(clif_pcoutsight,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,dx,dy,0,sd); + skill_unit_move(&sd->bl,tick,0); if(moveblock) map_delblock(&sd->bl); sd->bl.x = dst_x; sd->bl.y = dst_y; if(moveblock) map_addblock(&sd->bl); + skill_unit_move(&sd->bl,tick,1); map_foreachinmovearea(clif_pcinsight,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,-dx,-dy,0,sd); @@ -3459,8 +3477,6 @@ int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y) if(sd->status.option&4) // クロ?キングの消滅?査 skill_check_cloaking(&sd->bl); - skill_unit_move(&sd->bl,gettick(),dist+7); // スキルユニットの?査 - if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); else @@ -3781,7 +3797,7 @@ int pc_attack(struct map_session_data *sd,int target_id,int type) return 0; } - if(!battle_check_target(&sd->bl,bl,BCT_ENEMY)) + if(battle_check_target(&sd->bl,bl,BCT_ENEMY) <= 0) return 1; if(sd->attacktimer != -1) pc_stopattack(sd); @@ -4612,7 +4628,7 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage) skill_castcancel(&sd->bl,0); // 詠唱の中止 clif_clearchar_area(&sd->bl,1); pc_setdead(sd); - skill_unit_out_all(&sd->bl,gettick(),1); + skill_unit_move(&sd->bl,gettick(),0); if(sd->sc_data[SC_BLADESTOP].timer!=-1)//白刃は事前に解除 status_change_end(&sd->bl,SC_BLADESTOP,-1); pc_setglobalreg(sd,"PC_DIE_COUNTER",++sd->die_counter); //死にカウンタ?書き?み @@ -4967,7 +4983,21 @@ int pc_setparam(struct map_session_data *sd,int type,int val) sd->status.status_point = val; break; case SP_ZENY: - sd->status.zeny = val; + if(val <= MAX_ZENY) { + // MAX_ZENY 以下なら代入 + sd->status.zeny = val; + } else { + if(sd->status.zeny > val) { + // Zeny が減少しているなら代入 + sd->status.zeny = val; + } else if(sd->status.zeny <= MAX_ZENY) { + // Zeny が増加していて、現在の値がMAX_ZENY 以下ならMAX_ZENY + sd->status.zeny = MAX_ZENY; + } else { + // Zeny が増加していて、現在の値がMAX_ZENY より下なら増加分を無視 + ; + } + } break; case SP_BASEEXP: if(pc_nextbaseexp(sd) > 0) { @@ -5761,6 +5791,7 @@ int pc_setaccountreg2(struct map_session_data *sd,char *reg,int val) int pc_eventtimer(int tid,unsigned int tick,int id,int data) { struct map_session_data *sd=map_id2sd(id); + char *p = (char *)data; int i; if(sd==NULL) return 0; @@ -5768,11 +5799,11 @@ int pc_eventtimer(int tid,unsigned int tick,int id,int data) for(i=0;i<MAX_EVENTTIMER;i++){ if( sd->eventtimer[i]==tid ){ sd->eventtimer[i]=-1; - npc_event(sd,(const char *)data,0); + npc_event(sd,p,0); break; } } - aFree((void *)data); + aFree(p); if(i==MAX_EVENTTIMER) { if(battle_config.error_log) printf("pc_eventtimer: no such event timer\n"); @@ -5795,8 +5826,9 @@ int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name) if( sd->eventtimer[i]==-1 ) break; if(i<MAX_EVENTTIMER){ - char *evname=(char *)aMallocA((strlen(name)+1)*sizeof(char)); - memcpy(evname,name,(strlen(name)+1)); + char *evname=strdup(name); + //char *evname=(char *)aMallocA((strlen(name)+1)*sizeof(char)); + //memcpy(evname,name,(strlen(name)+1)); sd->eventtimer[i]=add_timer(gettick()+tick, pc_eventtimer,sd->bl.id,(int)evname); sd->eventcount++; @@ -5819,12 +5851,15 @@ int pc_deleventtimer(struct map_session_data *sd,const char *name) return 0; for(i=0;i<MAX_EVENTTIMER;i++) - if( sd->eventtimer[i]!=-1 && strcmp( - (char *)(get_timer(sd->eventtimer[i])->data), name)==0 ){ + if( sd->eventtimer[i]!=-1 ) { + char *p = (char *)(get_timer(sd->eventtimer[i])->data); + if(strcmp(p, name)==0) { delete_timer(sd->eventtimer[i],pc_eventtimer); sd->eventtimer[i]=-1; sd->eventcount--; + free(p); break; + } } return 0; @@ -5865,8 +5900,10 @@ int pc_cleareventtimer(struct map_session_data *sd) for(i=0;i<MAX_EVENTTIMER;i++) if( sd->eventtimer[i]!=-1 ){ + char *p = (char *)(get_timer(sd->eventtimer[i])->data); delete_timer(sd->eventtimer[i],pc_eventtimer); sd->eventtimer[i]=-1; + free(p); } return 0; |