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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c148
1 files changed, 112 insertions, 36 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 4d4f41521..43adf331b 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1126,8 +1126,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
sd->bg_queue.client_has_bg_data = 0;
sd->bg_queue.type = 0;
- sd->queues = NULL;
- sd->queues_count = 0;
+ VECTOR_INIT(sd->script_queues);
sd->state.dialog = 0;
@@ -2186,6 +2185,7 @@ int pc_bonus_subele(struct map_session_data* sd, unsigned char ele, short rate,
int pc_bonus(struct map_session_data *sd,int type,int val) {
struct status_data *bst;
int bonus;
+ int i;
nullpo_ret(sd);
bst = &sd->base_status;
@@ -2436,20 +2436,48 @@ int pc_bonus(struct map_session_data *sd,int type,int val) {
sd->matk_rate += val;
break;
case SP_IGNORE_DEF_ELE:
- if(val >= ELE_MAX) {
+ if( (val >= ELE_MAX && val != ELE_ALL) || (val < ELE_NEUTRAL) ) {
ShowError("pc_bonus: SP_IGNORE_DEF_ELE: Invalid element %d\n", val);
break;
}
- if(!sd->state.lr_flag)
- sd->right_weapon.ignore_def_ele |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.ignore_def_ele |= 1<<val;
+ if ( val == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ ) {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.ignore_def_ele |= 1<<i;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.ignore_def_ele |= 1<<i;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.ignore_def_ele |= 1<<val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.ignore_def_ele |= 1<<val;
+ }
break;
case SP_IGNORE_DEF_RACE:
- if(!sd->state.lr_flag)
- sd->right_weapon.ignore_def_race |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.ignore_def_race |= 1<<val;
+ if (val == RC_MAX || (val > RC_NONDEMIPLAYER && val != RC_ALL) || val < RC_FORMLESS ) {
+ ShowWarning("pc_bonus: SP_IGNORE_DEF_RACE: Invalid Race(%d)\n",val);
+ break;
+ }
+ if ( val >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_BOSS; i++ ) {
+ if ( (val == RC_NONPLAYER && i == RC_PLAYER) ||
+ (val == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (val == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (val == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag)
+ sd->right_weapon.ignore_def_race |= 1<<i;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.ignore_def_race |= 1<<i;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.ignore_def_race |= 1<<val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.ignore_def_race |= 1<<val;
+ }
break;
case SP_ATK_RATE:
if(sd->state.lr_flag != 2)
@@ -2470,16 +2498,40 @@ int pc_bonus(struct map_session_data *sd,int type,int val) {
}
break;
case SP_IGNORE_MDEF_ELE:
- if(val >= ELE_MAX) {
+ if( (val >= ELE_MAX && val != ELE_ALL) || (val < ELE_NEUTRAL) ) {
ShowError("pc_bonus: SP_IGNORE_MDEF_ELE: Invalid element %d\n", val);
break;
}
- if(sd->state.lr_flag != 2)
- sd->bonus.ignore_mdef_ele |= 1<<val;
+ if (sd->state.lr_flag != 2) {
+ if ( val == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ ) {
+ sd->bonus.ignore_mdef_ele |= 1<<i;
+ }
+ } else {
+ sd->bonus.ignore_mdef_ele |= 1<<val;
+ }
+ }
break;
case SP_IGNORE_MDEF_RACE:
- if(sd->state.lr_flag != 2)
- sd->bonus.ignore_mdef_race |= 1<<val;
+ if (val == RC_MAX || (val > RC_NONDEMIPLAYER && val != RC_ALL) || val < RC_FORMLESS ) {
+ ShowWarning("pc_bonus: SP_IGNORE_MDEF_RACE: Invalid Race(%d)\n",val);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( val >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_BOSS; i++ ) {
+ if ( (val == RC_NONPLAYER && i == RC_PLAYER) ||
+ (val == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (val == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (val == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->bonus.ignore_mdef_race |= 1<<i;
+ }
+ } else {
+ sd->bonus.ignore_mdef_race |= 1<<val;
+ }
+ }
break;
case SP_PERFECT_HIT_RATE:
if(sd->state.lr_flag != 2 && sd->bonus.perfect_hit < val)
@@ -2494,24 +2546,48 @@ int pc_bonus(struct map_session_data *sd,int type,int val) {
sd->critical_rate+=val;
break;
case SP_DEF_RATIO_ATK_ELE:
- if(val >= ELE_MAX) {
+ if( (val >= ELE_MAX && val != ELE_ALL) || (val < ELE_NEUTRAL) ) {
ShowError("pc_bonus: SP_DEF_RATIO_ATK_ELE: Invalid element %d\n", val);
break;
}
- if(!sd->state.lr_flag)
- sd->right_weapon.def_ratio_atk_ele |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.def_ratio_atk_ele |= 1<<val;
+ if ( val == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ ) {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.def_ratio_atk_ele |= 1<<i;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.def_ratio_atk_ele |= 1<<i;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.def_ratio_atk_ele |= 1<<val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.def_ratio_atk_ele |= 1<<val;
+ }
break;
case SP_DEF_RATIO_ATK_RACE:
- if(val >= RC_MAX) {
- ShowError("pc_bonus: SP_DEF_RATIO_ATK_RACE: Invalid race %d\n", val);
+ if (val == RC_MAX || (val > RC_NONDEMIPLAYER && val != RC_ALL) || val < RC_FORMLESS ) {
+ ShowWarning("pc_bonus: SP_DEF_RATIO_ATK_RACE: Invalid Race(%d)\n",val);
break;
}
- if(!sd->state.lr_flag)
- sd->right_weapon.def_ratio_atk_race |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.def_ratio_atk_race |= 1<<val;
+ if ( val >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_BOSS; i++ ) {
+ if ( (val == RC_NONPLAYER && i == RC_PLAYER) ||
+ (val == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (val == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (val == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag)
+ sd->right_weapon.def_ratio_atk_race |= 1<<i;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.def_ratio_atk_race |= 1<<i;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.def_ratio_atk_race |= 1<<val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.def_ratio_atk_race |= 1<<val;
+ }
break;
case SP_HIT_RATE:
if(sd->state.lr_flag != 2)
@@ -5449,11 +5525,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int
int i;
sd->state.pmap = sd->bl.m;
- for( i = 0; i < sd->queues_count; i++ ) {
- struct hQueue *queue;
- if( (queue = script->queue(sd->queues[i])) && queue->onMapChange[0] != '\0' ) {
- pc->setregstr(sd, script->add_str("QMapChangeTo"), map->list[m].name);
- npc->event(sd, queue->onMapChange, 0);
+ for (i = 0; i < VECTOR_LENGTH(sd->script_queues); i++) {
+ struct script_queue *queue = script->queue(VECTOR_INDEX(sd->script_queues, i));
+ if (queue && queue->event_mapchange[0] != '\0') {
+ pc->setregstr(sd, script->add_str("@Queue_Destination_Map$"), map->list[m].name);
+ npc->event(sd, queue->event_mapchange, 0);
}
}
@@ -7557,10 +7633,10 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
npc->event(sd, bgd->die_event, 0);
}
- for( i = 0; i < sd->queues_count; i++ ) {
- struct hQueue *queue;
- if( (queue = script->queue(sd->queues[i])) && queue->onDeath[0] != '\0' )
- npc->event(sd, queue->onDeath, 0);
+ for (i = 0; i < VECTOR_LENGTH(sd->script_queues); i++ ) {
+ struct script_queue *queue = script->queue(VECTOR_INDEX(sd->script_queues, i));
+ if (queue && queue->event_death[0] != '\0')
+ npc->event(sd, queue->event_death, 0);
}
npc->script_event(sd,NPCE_DIE);