diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 834a7f871..433b67b46 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -67,6 +67,8 @@ char motd_text[MOTD_LINE_SIZE][256]; // Message of the day buffer [Valaris] struct duel duel_list[MAX_DUEL]; int duel_count = 0; +extern int item_delays; // [Paradox924X] + //Links related info to the sd->hate_mob[]/sd->feel_map[] entries const struct sg_data sg_info[3] = { { SG_SUN_ANGER, SG_SUN_BLESS, SG_SUN_COMFORT, "PC_FEEL_SUN", "PC_HATE_MOB_SUN", is_day_of_sun }, @@ -531,6 +533,11 @@ int pc_setinventorydata(struct map_session_data *sd) for(i=0;i<MAX_INVENTORY;i++) { id = sd->status.inventory[i].nameid; sd->inventory_data[i] = id?itemdb_search(id):NULL; + if(sd->inventory_data[i] && sd->inventory_data[i]->delay > 0) { // Load delays + sd->item_delay[item_delays].nameid = sd->inventory_data[i]->nameid; + sd->item_delay[item_delays].tick = 0; + ++item_delays; + } } return 0; } @@ -3654,8 +3661,8 @@ int pc_isUseitem(struct map_session_data *sd,int n) *------------------------------------------*/ int pc_useitem(struct map_session_data *sd,int n) { - unsigned int tick = gettick(); - int amount; + unsigned int delay, tick = gettick(); + int amount, i, nameid; struct script_code *script; nullpo_ret(sd); @@ -3681,6 +3688,16 @@ int pc_useitem(struct map_session_data *sd,int n) )) return 0; + // Store information for later use before it is lost (via pc_delitem) [Paradox924X] + nameid = sd->inventory_data[n]->nameid; + delay = sd->inventory_data[n]->delay; + + if( sd->inventory_data[n]->delay > 0 ) { // Check if there is a delay on this item [Paradox924X] + ARR_FIND(0, item_delays, i, sd->item_delay[i].nameid == nameid); + if( i < item_delays && DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) + return 0; // Delay has not expired yet + } + //Since most delay-consume items involve using a "skill-type" target cursor, //perform a skill-use check before going through. [Skotlex] //resurrection was picked as testing skill, as a non-offensive, generic skill, it will do. @@ -3725,6 +3742,8 @@ int pc_useitem(struct map_session_data *sd,int n) sd->canuseitem_tick = tick + battle_config.item_use_interval; if( itemdb_iscashfood(sd->status.inventory[n].nameid) ) sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval; + if( delay > 0 && i < item_delays ) + sd->item_delay[i].tick = tick + delay; run_script(script,0,sd->bl.id,fake_nd->bl.id); potion_flag = 0; |