diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 52141c913..398a77b65 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5,6 +5,7 @@ #include "../common/core.h" // get_svn_revision() #include "../common/malloc.h" #include "../common/nullpo.h" +#include "../common/random.h" #include "../common/showmsg.h" #include "../common/socket.h" // session[] #include "../common/strlib.h" // safestrncpy() @@ -4201,7 +4202,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) // Try dropping one item, in the order from first to last possible slot. // Droprate is affected by the skill success rate. for( i = 0; i < MAX_STEAL_DROP; i++ ) - if( md->db->dropitem[i].nameid > 0 && itemdb_exists(md->db->dropitem[i].nameid) && rand() % 10000 < md->db->dropitem[i].p * rate/100. ) + if( md->db->dropitem[i].nameid > 0 && itemdb_exists(md->db->dropitem[i].nameid) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. ) break; if( i == MAX_STEAL_DROP ) return 0; @@ -4258,8 +4259,8 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) skill = pc_checkskill(sd,RG_STEALCOIN)*10; rate = skill + (sd->status.base_level - md->level)*3 + sd->battle_status.dex*2 + sd->battle_status.luk*2; - if(rand()%1000 < rate) { - pc_getzeny(sd,md->level*10 + rand()%100); + if(rnd()%1000 < rate) { + pc_getzeny(sd,md->level*10 + rnd()%100); md->state.steal_coin_flag = 1; return 1; } @@ -4371,8 +4372,8 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y if( x == 0 && y == 0 ) {// pick a random walkable cell do { - x=rand()%(map[m].xs-2)+1; - y=rand()%(map[m].ys-2)+1; + x=rnd()%(map[m].xs-2)+1; + y=rnd()%(map[m].ys-2)+1; } while(map_getcell(m,x,y,CELL_CHKNOPASS)); } @@ -4438,8 +4439,8 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type) return 0; do{ - x=rand()%(map[m].xs-2)+1; - y=rand()%(map[m].ys-2)+1; + x=rnd()%(map[m].xs-2)+1; + y=rnd()%(map[m].ys-2)+1; }while(map_getcell(m,x,y,CELL_CHKNOPASS) && (i++)<1000 ); if (i < 1000) @@ -6177,8 +6178,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) } } if(eq_num > 0){ - int n = eq_n[rand()%eq_num]; - if(rand()%10000 < per){ + int n = eq_n[rnd()%eq_num]; + if(rnd()%10000 < per){ if(sd->status.inventory[n].equip) pc_unequipitem(sd,n,3); pc_dropitem(sd,n,1); @@ -6188,7 +6189,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) else if(id > 0){ for(i=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid == id - && rand()%10000 < per + && rnd()%10000 < per && ((type == 1 && !sd->status.inventory[i].equip) || (type == 2 && sd->status.inventory[i].equip) || type == 3) ){ |