diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 97 |
1 files changed, 55 insertions, 42 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index b39ae1c59..0244c6c84 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -117,7 +117,7 @@ bool pc_should_log_commands(struct map_session_data *sd) return pc_group_should_log_commands(sd->group); } -int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_invincible_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; if( (sd=(struct map_session_data *)map->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) @@ -155,7 +155,7 @@ void pc_delinvincibletimer(struct map_session_data* sd) } } -int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_spiritball_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; int i; @@ -419,7 +419,7 @@ int pc_setrestartvalue(struct map_session_data *sd,int type) { /*========================================== Rental System *------------------------------------------*/ -int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr_t data) { +int pc_inventory_rental_end(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); if( sd == NULL ) return 0; @@ -443,11 +443,24 @@ int pc_inventory_rental_clear(struct map_session_data *sd) return 1; } - +/* assumes i is valid (from default areas where it is called, it is) */ +void pc_rental_expire(struct map_session_data *sd, int i) { + short nameid = sd->status.inventory[i].nameid; + + /* Soon to be dropped, we got plans to integrate it with item db */ + switch( nameid ) { + case ITEMID_REINS_OF_MOUNT: + status_change_end(&sd->bl,SC_ALL_RIDING,INVALID_TIMER); + break; + } + + clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); + pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER); +} void pc_inventory_rentals(struct map_session_data *sd) { int i, c = 0; - unsigned int expire_tick, next_tick = UINT_MAX; + int64 expire_tick, next_tick = INT64_MAX; for( i = 0; i < MAX_INVENTORY; i++ ) { // Check for Rentals on Inventory @@ -457,14 +470,9 @@ void pc_inventory_rentals(struct map_session_data *sd) continue; if( sd->status.inventory[i].expire_time <= time(NULL) ) { - if( sd->status.inventory[i].nameid == ITEMID_REINS_OF_MOUNT - && sd->sc.data[SC_ALL_RIDING] ) { - status_change_end(&sd->bl,SC_ALL_RIDING,INVALID_TIMER); - } - clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); - pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER); + pc->rental_expire(sd,i); } else { - expire_tick = (unsigned int)(sd->status.inventory[i].expire_time - time(NULL)) * 1000; + expire_tick = (int64)(sd->status.inventory[i].expire_time - time(NULL)) * 1000; clif->rental_time(sd->fd, sd->status.inventory[i].nameid, (int)(expire_tick / 1000)); next_tick = min(expire_tick, next_tick); c++; @@ -611,6 +619,8 @@ int pc_equippoint(struct map_session_data *sd,int n) if(ep == EQP_HAND_R && (pc->checkskill(sd,AS_LEFT) > 0 || (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN || (sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO))//Kagerou and Oboro can dual wield daggers. [Rytech] return EQP_ARMS; + if( ep == EQP_SHADOW_SHIELD )/* are there conditions for those? */ + return EQP_SHADOW_WEAPON|EQP_SHADOW_SHIELD; } return ep; } @@ -927,7 +937,7 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; - unsigned long tick = timer->gettick(); + int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; sd->login_id2 = login_id2; @@ -1267,8 +1277,6 @@ int pc_reg_received(struct map_session_data *sd) clif->pLoadEndAck(sd->fd, sd); } - pc->inventory_rentals(sd); - if( sd->sc.option & OPTION_INVISIBLE ) { sd->vd.class_ = INVISIBLE_CLASS; clif->message(sd->fd, msg_txt(11)); // Invisible: On @@ -1971,7 +1979,7 @@ int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus) return 0; } -int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data) { +int pc_endautobonus(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); struct s_autobonus *autobonus = (struct s_autobonus *)data; @@ -3927,8 +3935,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l /* rental item check */ if( item_data->expire_time ) { if( time(NULL) > item_data->expire_time ) { - clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); - pc->delitem(sd, i, sd->status.inventory[i].amount, 1, 0, LOG_TYPE_OTHER); + pc->rental_expire(sd,i); } else { int seconds = (int)( item_data->expire_time - time(NULL) ); clif->rental_time(sd->fd, sd->status.inventory[i].nameid, seconds); @@ -4026,7 +4033,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount) int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) { int flag=0; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); struct map_session_data *first_sd = NULL,*second_sd = NULL,*third_sd = NULL; struct party_data *p=NULL; @@ -4276,7 +4283,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) * 1 = success *------------------------------------------*/ int pc_useitem(struct map_session_data *sd,int n) { - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); int amount, nameid, i; struct script_code *item_script; @@ -4343,7 +4350,7 @@ int pc_useitem(struct map_session_data *sd,int n) { if( i < MAX_ITEMDELAYS ) { if( sd->item_delay[i].nameid ) {// found if( DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) { - int e_tick = DIFF_TICK(sd->item_delay[i].tick, tick)/1000; + int e_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick)/1000); clif->msgtable_num(sd->fd, 0x746, e_tick + 1); // [%d] seconds left until you can use return 0; // Delay has not expired yet } @@ -5642,7 +5649,7 @@ const char* job_name(int class_) } } -int pc_follow_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_follow_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; struct block_list *tbl; @@ -6600,7 +6607,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) clif->resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. } -int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_respawn_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); if( sd != NULL ) { @@ -6647,7 +6654,7 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h *------------------------------------------*/ int pc_dead(struct map_session_data *sd,struct block_list *src) { int i=0,j=0,k=0; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); for(k = 0; k < 5; k++) if (sd->devotion[k]){ @@ -8250,7 +8257,7 @@ int pc_setregistry_str(struct map_session_data *sd,const char *reg,const char *v /*========================================== * Exec eventtimer for player sd (retrieved from map_session (id)) *------------------------------------------*/ -int pc_eventtimer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_eventtimer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd=map->id2sd(id); char *p = (char *)data; int i; @@ -8526,13 +8533,13 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) nullpo_ret(sd); if( n < 0 || n >= MAX_INVENTORY ) { - clif->equipitemack(sd,0,0,0); + clif->equipitemack(sd,0,0,EIA_FAIL); return 0; } if( DIFF_TICK(sd->canequip_tick,timer->gettick()) > 0 ) { - clif->equipitemack(sd,n,0,0); + clif->equipitemack(sd,n,0,EIA_FAIL); return 0; } @@ -8543,13 +8550,13 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) ShowInfo("equip %d(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id?id->equip:0,req_pos); if(!pc->isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris] // FIXME: pc->isequip: equip level failure uses 2 instead of 0 - clif->equipitemack(sd,n,0,0); // fail + clif->equipitemack(sd,n,0,EIA_FAIL); // fail return 0; } if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER]) { - clif->equipitemack(sd,n,0,0); // fail + clif->equipitemack(sd,n,0,EIA_FAIL); // fail return 0; } @@ -8589,7 +8596,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) clif->arrow_fail(sd,3); } else - clif->equipitemack(sd,n,pos,1); + clif->equipitemack(sd,n,pos,EIA_SUCCESS); sd->status.inventory[n].equip=pos; @@ -8738,20 +8745,20 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) { nullpo_ret(sd); if( n < 0 || n >= MAX_INVENTORY ) { - clif->unequipitemack(sd,0,0,0); + clif->unequipitemack(sd,0,0,UIA_FAIL); return 0; } // if player is berserk then cannot unequip if (!(flag & 2) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAY_NIGHT_FEVER])) { - clif->unequipitemack(sd,n,0,0); + clif->unequipitemack(sd,n,0,UIA_FAIL); return 0; } if( !(flag&2) && sd->sc.count && sd->sc.data[SC_KYOUGAKU] ) { - clif->unequipitemack(sd,n,0,0); + clif->unequipitemack(sd,n,0,UIA_FAIL); return 0; } @@ -8759,7 +8766,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) { ShowInfo("unequip %d %x:%x\n",n,pc->equippoint(sd,n),sd->status.inventory[n].equip); if(!sd->status.inventory[n].equip){ //Nothing to unequip - clif->unequipitemack(sd,n,0,0); + clif->unequipitemack(sd,n,0,UIA_FAIL); return 0; } for(i=0;i<EQI_MAX;i++) { @@ -8821,7 +8828,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) { clif->changelook(&sd->bl,LOOK_ROBE,sd->status.robe); } - clif->unequipitemack(sd,n,sd->status.inventory[n].equip,1); + clif->unequipitemack(sd,n,sd->status.inventory[n].equip,UIA_SUCCESS); if((sd->status.inventory[n].equip & EQP_ARMS) && sd->weapontype1 == 0 && sd->weapontype2 == 0 && (!sd->sc.data[SC_TK_SEVENWIND] || sd->sc.data[SC_ASPERSIO])) //Check for seven wind (but not level seven!) @@ -9011,7 +9018,7 @@ int pc_calc_pvprank(struct map_session_data *sd) { /*========================================== * Calculate next sd ranking calculation from config *------------------------------------------*/ -int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_calc_pvprank_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; sd=map->id2sd(id); @@ -9224,10 +9231,9 @@ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y) } /*========================================== - * Save 1 player data at autosave intervalle + * Save 1 player data at autosave intervall *------------------------------------------*/ -int pc_autosave(int tid, unsigned int tick, int id, intptr_t data) -{ +int pc_autosave(int tid, int64 tick, int id, intptr_t data) { int interval; struct s_mapiterator* iter; struct map_session_data* sd; @@ -9278,7 +9284,7 @@ int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) { * timer to do the day [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { +int map_day_timer(int tid, int64 tick, int id, intptr_t data) { char tmp_soutput[1024]; if (data == 0 && battle_config.day_duration <= 0) // if we want a day @@ -9298,7 +9304,7 @@ int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { * timer to do the night [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) { +int map_night_timer(int tid, int64 tick, int id, intptr_t data) { char tmp_soutput[1024]; if (data == 0 && battle_config.night_duration <= 0) // if we want a night @@ -9370,7 +9376,7 @@ bool pc_can_use_command(struct map_session_data *sd, const char *command) { return atcommand->can_use(sd,command); } -int pc_charm_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_charm_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; int i, type; @@ -10131,6 +10137,10 @@ void pc_bank_withdraw(struct map_session_data *sd, int money) { clif->bank_withdraw(sd,BWA_SUCCESS); } } +/* status change data arrived from char-server */ +void pc_scdata_received(struct map_session_data *sd) { + pc->inventory_rentals(sd); +} /*========================================== * pc Init/Terminate @@ -10458,4 +10468,7 @@ void pc_defaults(void) { pc->bank_withdraw = pc_bank_withdraw; pc->bank_deposit = pc_bank_deposit; + + pc->rental_expire = pc_rental_expire; + pc->scdata_received = pc_scdata_received; } |