diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 59b1c7443..d5d5efb3b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1096,7 +1096,11 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim * Check if player have any item cooldowns on **/ pc_itemcd_do(sd,true); - + + /* [Ind/Hercules] */ + sd->sc_display = NULL; + sd->sc_display_count = 0; + // Request all registries (auth is considered completed whence they arrive) intif_request_registry(sd,7); return true; @@ -1572,16 +1576,11 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) pc_setglobalreg (sd, "jobchange_level", sd->change_level_2nd); } - if (skill_point < novice_skills + (sd->change_level_2nd - 1)) - { + if (skill_point < novice_skills + (sd->change_level_2nd - 1)) { c &= MAPID_BASEMASK; - } - // limit 3rd class to 2nd class/trans job levels - else if(sd->class_&JOBL_THIRD) - { + } else if(sd->class_&JOBL_THIRD) { // limit 3rd class to 2nd class/trans job levels // regenerate change_level_3rd - if (!sd->change_level_3rd) - { + if (!sd->change_level_3rd) { sd->change_level_3rd = 1 + skill_point + sd->status.skill_point - (sd->status.job_level - 1) - (sd->change_level_2nd - 1) @@ -7718,7 +7717,7 @@ int pc_setcart(struct map_session_data *sd,int type) { clif->cartlist(sd); clif->updatestatus(sd, SP_CARTINFO); sc_start(&sd->bl, SC_PUSH_CART, 100, type, 0); - clif->sc_notick(&sd->bl, SI_ON_PUSH_CART, 2 , type, 0, 0); + clif->sc_load(&sd->bl, sd->bl.id, AREA, SI_ON_PUSH_CART, type, 0, 0); if( sd->sc.data[SC_PUSH_CART] )/* forcefully update */ sd->sc.data[SC_PUSH_CART]->val1 = type; break; @@ -9822,6 +9821,8 @@ void do_final_pc(void) { db_destroy(itemcd_db); do_final_pc_groups(); + + ers_destroy(pc_sc_display_ers); return; } @@ -9859,6 +9860,8 @@ int do_init_pc(void) { } do_init_pc_groups(); + + pc_sc_display_ers = ers_new(sizeof(struct sc_display_entry), "pc.c:pc_sc_display_ers", ERS_OPT_NONE); return 0; } |