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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 20f5d8854..3110726d2 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2768,7 +2768,7 @@ int pc_show_steal(struct block_list *bl,va_list ap)
int pc_steal_item(struct map_session_data *sd,struct block_list *bl)
{
if(sd != NULL && bl != NULL && bl->type == BL_MOB) {
- int i,skill,rate,itemid,flag, count;
+ int i,skill,itemid,flag, count;
struct mob_data *md;
md=(struct mob_data *)bl;
if(!md->state.steal_flag && mob_db[md->class_].mexp <= 0 && !(mob_db[md->class_].mode&0x20) &&
@@ -2789,10 +2789,8 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl)
if(itemid > 0 && itemdb_type(itemid) != 6)
{
- rate = (mob_db[md->class_].dropitem[i].p / battle_config.item_rate_common * 100 * skill)/100;
- rate += sd->add_steal_rate;
-
- if(rand()%10000 < rate)
+ //fixed rate. From Freya [Lupus]
+ if (rand() % 10000 < ((mob_db[md->class_].dropitem[i].p * skill) / 100 + sd->add_steal_rate))
{
struct item tmp_item;
memset(&tmp_item,0,sizeof(tmp_item));