diff options
Diffstat (limited to 'src/map/party.c')
-rw-r--r-- | src/map/party.c | 70 |
1 files changed, 57 insertions, 13 deletions
diff --git a/src/map/party.c b/src/map/party.c index c471cceb9..26b4bae8b 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -2,7 +2,7 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2015 Hercules Dev Team + * Copyright (C) 2012-2016 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify @@ -64,7 +64,7 @@ void party_fill_member(struct party_member* member, struct map_session_data* sd, member->account_id = sd->status.account_id; member->char_id = sd->status.char_id; safestrncpy(member->name, sd->status.name, NAME_LENGTH); - member->class_ = sd->status.class_; + member->class = sd->status.class; member->map = sd->mapindex; member->lv = sd->status.base_level; member->online = 1; @@ -236,24 +236,29 @@ void party_check_state(struct party_data *p) { int i; nullpo_retv(p); memset(&p->state, 0, sizeof(p->state)); - for (i = 0; i < MAX_PARTY; i ++) { + for (i = 0; i < MAX_PARTY; i++) { if (!p->party.member[i].online) continue; //Those not online shouldn't apart to skill usage and all that. - switch (p->party.member[i].class_) { + switch (p->party.member[i].class) { case JOB_MONK: case JOB_BABY_MONK: case JOB_CHAMPION: + case JOB_SURA: + case JOB_SURA_T: + case JOB_BABY_SURA: p->state.monk = 1; - break; + break; case JOB_STAR_GLADIATOR: p->state.sg = 1; - break; + break; case JOB_SUPER_NOVICE: case JOB_SUPER_BABY: + case JOB_SUPER_NOVICE_E: + case JOB_SUPER_BABY_E: p->state.snovice = 1; - break; + break; case JOB_TAEKWON: p->state.tk = 1; - break; + break; } } } @@ -269,6 +274,7 @@ int party_recv_info(const struct party *sp, int char_id) int added_count = 0; int j; int member_id; + int leader_account_id = 0, leader_char_id = 0; nullpo_ret(sp); @@ -282,8 +288,12 @@ int party_recv_info(const struct party *sp, int char_id) ARR_FIND(0, MAX_PARTY, i, sp->member[i].account_id == member->account_id && sp->member[i].char_id == member->char_id); - if (i == MAX_PARTY) + if (i == MAX_PARTY) { removed[removed_count++] = member_id; + } else if (member->leader != 0) { + leader_account_id = member->account_id; + leader_char_id = member->char_id; + } } for (member_id = 0; member_id < MAX_PARTY; ++member_id) { member = &sp->member[member_id]; @@ -311,6 +321,7 @@ int party_recv_info(const struct party *sp, int char_id) continue;// not online party->member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id); } + memcpy(&p->party, sp, sizeof(struct party)); memset(&p->state, 0, sizeof(p->state)); memset(&p->data, 0, sizeof(p->data)); @@ -319,6 +330,8 @@ int party_recv_info(const struct party *sp, int char_id) if ( member->char_id == 0 ) continue;// empty p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id); + if (member->account_id == leader_account_id && member->char_id == leader_char_id) + p->party.member[member_id].leader = 1; } party->check_state(p); while( added_count > 0 ) { // new in party @@ -586,11 +599,43 @@ int party_member_withdraw(int party_id, int account_id, int char_id) int i; ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id ); if( i < MAX_PARTY ) { + bool was_leader = false; + int prev_leader_accountId = 0; + if (p->party.member[i].leader != 0) { + was_leader = true; + prev_leader_accountId = p->party.member[i].account_id; + } + clif->party_withdraw(p,sd,account_id,p->party.member[i].name,0x0); memset(&p->party.member[i], 0, sizeof(p->party.member[0])); memset(&p->data[i], 0, sizeof(p->data[0])); p->party.count--; party->check_state(p); + + if (was_leader) { + int k; + // Member was party leader, try to pick a new leader from online members + ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0 && p->party.member[k].online == 1); + + if (k == MAX_PARTY) { + // No online members, get an offline one + ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0); + } + + if (k < MAX_PARTY) { + // Update party's leader + p->party.member[k].leader = 1; + + if (p->data[k].sd != NULL) { + /** update members **/ + clif->PartyLeaderChanged(p->data[k].sd, prev_leader_accountId, p->data[k].sd->status.account_id); + } + + //Update info. + intif->party_leaderchange(p->party.party_id, p->party.member[k].account_id, p->party.member[k].char_id); + clif->party_info(p, NULL); + } + } } } @@ -876,15 +921,14 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id continue; switch(skill_id) { case TK_COUNTER: //Increase Triple Attack rate of Monks. - if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK - && pc->checkskill(p_sd,MO_TRIPLEATTACK)) { + if ((p_sd->job & MAPID_UPPERMASK) == MAPID_MONK && pc->checkskill(p_sd, MO_TRIPLEATTACK)) { sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK, 50+50*skill_lv, //+100/150/200% rate 0,0,skill->get_time(SG_FRIEND, 1)); } break; case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators - if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR + if ((p_sd->job & MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR && sd->sc.data[SC_COUNTERKICK_READY] && pc->checkskill(p_sd,SG_FRIEND)) { sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER, @@ -1155,7 +1199,7 @@ int party_sub_count_chorus(struct block_list *bl, va_list ap) if (battle_config.idle_no_share && pc_isidle(sd)) return 0; - if ( (sd->class_&MAPID_THIRDMASK) != MAPID_MINSTRELWANDERER ) + if ((sd->job & MAPID_THIRDMASK) != MAPID_MINSTRELWANDERER) return 0; return 1; |