diff options
Diffstat (limited to 'src/map/party.c')
-rw-r--r-- | src/map/party.c | 53 |
1 files changed, 18 insertions, 35 deletions
diff --git a/src/map/party.c b/src/map/party.c index 5117ce5ed..2427dab98 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -702,20 +702,20 @@ int party_send_xy_clear(struct party_data *p) } // exp share and added zeny share [Valaris] -int party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny) +int party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) { struct map_session_data* sd[MAX_PARTY]; - int i; - unsigned short c; + unsigned int i, c; nullpo_retr(0, p); - for (i = c = 0; i < MAX_PARTY; i++) - if ((sd[c] = p->data[i].sd)!=NULL && sd[c]->bl.m == src->m && !pc_isdead(sd[c])) { - if (battle_config.idle_no_share && (sd[c]->chatID || sd[c]->vender_id || (sd[c]->idletime < (last_tick - battle_config.idle_no_share)))) - continue; - c++; - } + // count the number of players eligible for exp sharing + for (i = c = 0; i < MAX_PARTY; i++) { + if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || + battle_config.idle_no_share && (sd[c]->chatID || sd[c]->vender_id || sd[c]->idletime < last_tick - battle_config.idle_no_share) ) + continue; + c++; + } if (c < 1) return 0; @@ -723,32 +723,15 @@ int party_exp_share(struct party_data *p,struct block_list *src,unsigned int bas job_exp/=c; zeny/=c; - if (battle_config.party_even_share_bonus && c > 1) { - unsigned short bonus =100 + battle_config.party_even_share_bonus*(c-1); - if (base_exp) { - if (base_exp/100 > UINT_MAX/bonus) - base_exp= UINT_MAX; //Exp overflow - else if (base_exp > 10000) - base_exp = (base_exp/100)*bonus; //Calculation overflow protection - else - base_exp = base_exp*bonus/100; - } - if (job_exp) { - if (job_exp/100 > UINT_MAX/bonus) - job_exp = UINT_MAX; - else if (job_exp > 10000) - job_exp = (job_exp/100)*bonus; - else - job_exp = job_exp*bonus/100; - } - if (zeny) { - if (zeny/100 > INT_MAX/bonus) - zeny = INT_MAX; - else if (zeny > 10000) - zeny = (zeny/100)*bonus; - else - zeny = zeny*bonus/100; - } + if (battle_config.party_even_share_bonus && c > 1) + { + double bonus = 100 + battle_config.party_even_share_bonus*(c-1); + if (base_exp) + base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); + if (job_exp) + job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); + if (zeny) + zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } for (i = 0; i < c; i++) |