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-rw-r--r--src/map/party.c742
1 files changed, 742 insertions, 0 deletions
diff --git a/src/map/party.c b/src/map/party.c
new file mode 100644
index 000000000..e0b32df0f
--- /dev/null
+++ b/src/map/party.c
@@ -0,0 +1,742 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "../common/timer.h"
+#include "../common/socket.h"
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+
+#include "party.h"
+#include "pc.h"
+#include "map.h"
+#include "battle.h"
+#include "intif.h"
+#include "clif.h"
+#include "log.h"
+#include "skill.h"
+#include "status.h"
+
+#define PARTY_SEND_XY_INVERVAL 1000 // 座標やHP送信の間隔
+
+static struct dbt* party_db;
+static struct party* party_cache = NULL; //party in cache for skipping consecutive lookups. [Skotlex]
+int party_share_level = 10;
+int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
+/*==========================================
+ * 終了
+ *------------------------------------------
+ */
+void do_final_party(void)
+{
+ party_db->destroy(party_db,NULL);
+}
+// 初期化
+void do_init_party(void)
+{
+ party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ add_timer_func_list(party_send_xy_timer,"party_send_xy_timer");
+ add_timer_interval(gettick()+PARTY_SEND_XY_INVERVAL,party_send_xy_timer,0,0,PARTY_SEND_XY_INVERVAL);
+}
+
+// 検索
+struct party *party_search(int party_id)
+{
+ if (party_cache && party_cache->party_id == party_id)
+ return party_cache;
+
+ party_cache = idb_get(party_db,party_id);
+ return party_cache;
+}
+int party_searchname_sub(DBKey key,void *data,va_list ap)
+{
+ struct party *p=(struct party *)data,**dst;
+ char *str;
+ str=va_arg(ap,char *);
+ dst=va_arg(ap,struct party **);
+ if(strncmpi(p->name,str,NAME_LENGTH)==0)
+ *dst=p;
+ return 0;
+}
+// パーティ名検索
+struct party* party_searchname(char *str)
+{
+ struct party *p=NULL;
+ party_db->foreach(party_db,party_searchname_sub,str,&p);
+ return p;
+}
+// 作成要求
+int party_create(struct map_session_data *sd,char *name,int item,int item2)
+{
+ nullpo_retr(0, sd);
+
+ if(sd->status.party_id==0)
+ intif_create_party(sd,name,item,item2);
+ else
+ clif_party_created(sd,2);
+ return 0;
+}
+
+// 作成可否
+int party_created(int account_id,int char_id,int fail,int party_id,char *name)
+{
+ struct map_session_data *sd;
+ sd=map_id2sd(account_id);
+
+ nullpo_retr(0, sd);
+ if (sd->status.char_id != char_id)
+ return 0; //unlikely failure...
+
+ if(fail==0){
+ struct party *p;
+ sd->status.party_id=party_id;
+ if(idb_get(party_db,party_id)!=NULL){
+ ShowFatalError("party: id already exists!\n");
+ exit(1);
+ }
+ p=(struct party *)aCalloc(1,sizeof(struct party));
+ p->party_id=party_id;
+ memcpy(p->name, name, NAME_LENGTH);
+ idb_put(party_db,party_id,p);
+ clif_party_created(sd,0); //Success message
+ clif_charnameupdate(sd); //Update other people's display. [Skotlex]
+ }else{
+ clif_party_created(sd,1);
+ }
+ return 0;
+}
+
+// 情報要求
+int party_request_info(int party_id)
+{
+ return intif_request_partyinfo(party_id);
+}
+
+// 所属キャラの確認
+int party_check_member(struct party *p)
+{
+ int i, users;
+ struct map_session_data *sd, **all_sd;
+
+ nullpo_retr(0, p);
+
+ all_sd = map_getallusers(&users);
+
+ for(i=0;i<users;i++)
+ {
+ if((sd = all_sd[i]) && sd->status.party_id==p->party_id)
+ {
+ int j,f=1;
+ for(j=0;j<MAX_PARTY;j++){
+ if(p->member[j].account_id==sd->status.account_id &&
+ p->member[j].char_id==sd->status.char_id)
+ {
+ f=0;
+ break;
+ }
+ }
+
+ if(f){
+ sd->status.party_id=0;
+ if(battle_config.error_log)
+ ShowWarning("party: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
+ }
+ }
+ }
+ return 0;
+}
+
+// 情報所得失敗(そのIDのキャラを全部未所属にする)
+int party_recv_noinfo(int party_id)
+{
+ int i, users;
+ struct map_session_data *sd, **all_sd;
+
+ all_sd = map_getallusers(&users);
+
+ for(i=0;i<users;i++){
+ if((sd = all_sd[i]) && sd->status.party_id==party_id)
+ sd->status.party_id=0;
+ }
+ return 0;
+}
+
+static void* create_party(DBKey key, va_list args) {
+ struct party *p;
+ p=(struct party *)aCalloc(1,sizeof(struct party));
+ return p;
+}
+// 情報所得
+int party_recv_info(struct party *sp)
+{
+ struct map_session_data *sd;
+ struct party *p;
+ int i;
+
+ nullpo_retr(0, sp);
+
+ p= idb_ensure(party_db, sp->party_id, create_party);
+ if (!p->party_id) //party just received.
+ party_check_member(sp);
+ memcpy(p,sp,sizeof(struct party));
+
+ for(i=0;i<MAX_PARTY;i++){ // sdの設定
+ if (!p->member[i].account_id) {
+ p->member[i].sd=NULL;
+ continue;
+ }
+ sd = map_id2sd(p->member[i].account_id);
+ p->member[i].sd = (sd!=NULL && sd->status.party_id==p->party_id && sd->status.char_id == p->member[i].char_id && !sd->state.waitingdisconnect)?sd:NULL;
+ }
+
+
+ for(i=0;i<MAX_PARTY;i++){ // 設定情報の送信
+ sd = p->member[i].sd;
+ if(!sd)
+ continue;
+ // Refresh hp/xy state [LuzZza]
+ clif_party_hp(sd);
+ clif_party_xy(sd);
+ if(sd->state.party_sent==0){
+ clif_party_main_info(p,-1);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,-1);
+ sd->state.party_sent=1;
+ }
+ }
+
+ return 0;
+}
+
+// パーティへの勧誘
+int party_invite(struct map_session_data *sd,int account_id)
+{
+ struct map_session_data *tsd= map_id2sd(account_id);
+ struct party *p=party_search(sd->status.party_id);
+ int i,flag=0;
+
+ nullpo_retr(0, sd);
+
+ if(tsd==NULL || p==NULL)
+ return 0;
+ if(!battle_config.invite_request_check) {
+ if (tsd->guild_invite>0 || tsd->trade_partner) { // 相手が取引中かどうか
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ }
+ if( tsd->status.party_id>0 || tsd->party_invite>0 ){ // 相手の所属確認
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->member[i].account_id == 0) //Room for a new member.
+ flag = 1;
+ if(p->member[i].account_id==account_id && p->member[i].char_id==tsd->status.char_id){
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ }
+ if (!flag) { //Full party.
+ clif_party_inviteack(sd,tsd->status.name,2);
+ return 0;
+ }
+
+ tsd->party_invite=sd->status.party_id;
+ tsd->party_invite_account=sd->status.account_id;
+
+ clif_party_invite(sd,tsd);
+ return 1;
+}
+// パーティ勧誘への返答
+int party_reply_invite(struct map_session_data *sd,int account_id,int flag)
+{
+ struct map_session_data *tsd= map_id2sd(account_id);
+
+ nullpo_retr(0, sd);
+
+ if(flag==1){ // 承諾
+ //inter鯖へ追加要求
+ intif_party_addmember( sd->party_invite, sd);
+ return 0;
+ }
+ else { // 拒否
+ sd->party_invite=0;
+ sd->party_invite_account=0;
+ if(tsd==NULL)
+ return 0;
+ clif_party_inviteack(tsd,sd->status.name,1);
+ }
+ return 0;
+}
+// パーティが追加された
+int party_member_added(int party_id,int account_id,int char_id, int flag)
+{
+ struct map_session_data *sd = map_id2sd(account_id),*sd2;
+
+ if(sd == NULL || sd->status.char_id != char_id){
+ if (flag == 0) {
+ if(battle_config.error_log)
+ ShowError("party: member added error %d is not online\n",account_id);
+ intif_party_leave(party_id,account_id,char_id); // キャラ側i登録eきhかaたたぁ脱憎要求も出す
+ }
+ return 0;
+ }
+
+ sd->party_invite=0;
+ sd->party_invite_account=0;
+
+ sd2=map_id2sd(sd->party_invite_account);
+ if (sd2)
+ clif_party_inviteack(sd2,sd->status.name,flag?2:0);
+ if(flag)
+ return 0;
+
+ sd->state.party_sent=0;
+ sd->status.party_id=party_id;
+
+ party_check_conflict(sd);
+ clif_charnameupdate(sd); //Update char name's display [Skotlex]
+ clif_party_hp(sd);
+ clif_party_xy(sd);
+ return 0;
+}
+// パーティ除名要求
+int party_removemember(struct map_session_data *sd,int account_id,char *name)
+{
+ struct party *p;
+ int i;
+
+ nullpo_retr(0, sd);
+
+ if( (p = party_search(sd->status.party_id)) == NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){ // リーダーかどうかチェック
+ if(p->member[i].account_id==sd->status.account_id && p->member[i].char_id==sd->status.char_id) {
+ if(p->member[i].leader)
+ break;
+ return 0;
+ }
+ }
+ if (i >= MAX_PARTY) //Request from someone not in party? o.O
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){ // 所属しているか調べる
+ if(p->member[i].account_id==account_id && strncmp(p->member[i].name,name,NAME_LENGTH)==0)
+ {
+ intif_party_leave(p->party_id,account_id,p->member[i].char_id);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+// パーティ脱退要求
+int party_leave(struct map_session_data *sd)
+{
+ struct party *p;
+ int i;
+
+ nullpo_retr(0, sd);
+
+ if( (p = party_search(sd->status.party_id)) == NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){ // 所属しているか
+ if(p->member[i].account_id==sd->status.account_id && p->member[i].char_id==sd->status.char_id){
+ intif_party_leave(p->party_id,sd->status.account_id,sd->status.char_id);
+ return 0;
+ }
+ }
+ return 0;
+}
+// パーティメンバが脱退した
+int party_member_leaved(int party_id,int account_id,int char_id)
+{
+ struct map_session_data *sd=map_id2sd(account_id);
+ struct party *p=party_search(party_id);
+ if (sd && sd->status.char_id != char_id) //Wrong target
+ sd = NULL;
+ if(p!=NULL){
+ int i;
+ for(i=0;i<MAX_PARTY;i++)
+ if(p->member[i].account_id==account_id &&
+ p->member[i].char_id==char_id){
+ clif_party_leaved(p,sd,account_id,p->member[i].name,0x00);
+ p->member[i].account_id=0;
+ p->member[i].char_id=0;
+ p->member[i].sd=NULL;
+ }
+ }
+ if(sd!=NULL && sd->status.party_id==party_id){
+ sd->status.party_id=0;
+ sd->state.party_sent=0;
+ clif_charnameupdate(sd); //Update name display [Skotlex]
+ }
+ return 0;
+}
+// パーティ解散通知
+int party_broken(int party_id)
+{
+ struct party *p;
+ int i;
+ if( (p=party_search(party_id))==NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->member[i].sd!=NULL){
+ clif_party_leaved(p,p->member[i].sd,
+ p->member[i].account_id,p->member[i].name,0x10);
+ p->member[i].sd->status.party_id=0;
+ p->member[i].sd->state.party_sent=0;
+ }
+ }
+ if (party_cache && party_cache->party_id == party_id)
+ party_cache = NULL;
+ idb_remove(party_db,party_id);
+ return 0;
+}
+// パーティの設定変更要求
+int party_changeoption(struct map_session_data *sd,int exp,int flag)
+{
+ nullpo_retr(0, sd);
+
+ if( sd->status.party_id==0)
+ return 0;
+ intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,flag);
+ return 0;
+}
+// パーティの設定変更通知
+int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
+{
+ struct party *p;
+ struct map_session_data *sd=map_id2sd(account_id);
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+
+ if(!(flag&0x01)) p->exp=exp;
+ if(!(flag&0x10)) p->item=item;
+ clif_party_option(p,sd,flag);
+ return 0;
+}
+
+// パーティメンバの移動通知
+int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
+{
+ struct party *p;
+ int i;
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+ for(i=0;i<MAX_PARTY;i++){
+ struct map_session_data *sd;
+ struct party_member *m=&p->member[i];
+ /* This can never happen...
+ if( m == NULL ){
+ ShowError("party_recv_movemap nullpo?\n");
+ return 0;
+ }
+ */
+ if(m->account_id==account_id && m->char_id==char_id){
+ m->map = map;
+ m->online=online;
+ m->lv=lv;
+ //Check if they still exist on this map server
+ sd = map_id2sd(m->account_id);
+ p->member[i].sd=(sd!=NULL && sd->status.party_id==p->party_id && sd->status.char_id == m->char_id && !sd->state.waitingdisconnect)?sd:NULL;
+ //if so, clear their coordinates as they just changed maps.
+ if (p->member[i].sd) {
+ sd->party_x=-1;
+ sd->party_y=-1;
+ }
+ break;
+ }
+ }
+ if(i==MAX_PARTY){
+ if(battle_config.error_log)
+ ShowError("party: not found member %d on %d[%s]",account_id,party_id,p->name);
+ return 0;
+ }
+
+ clif_party_info(p,-1);
+ return 0;
+}
+
+// パーティメンバの移動
+int party_send_movemap(struct map_session_data *sd)
+{
+ struct party *p;
+
+ nullpo_retr(0, sd);
+
+ if( sd->status.party_id==0 )
+ return 0;
+ intif_party_changemap(sd,1);
+
+ if( sd->state.party_sent ) // もうパーティデータは送信済み
+ return 0;
+
+ // 競合確認
+ party_check_conflict(sd);
+
+ // あるならパーティ情報送信
+ if( (p=party_search(sd->status.party_id))!=NULL ){
+ party_check_member(p); // 所属を確認する
+ if(sd->status.party_id==p->party_id){
+ clif_party_main_info(p,sd->fd);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,sd->fd);
+ sd->state.party_sent=1;
+ }
+ }
+
+ return 0;
+}
+// パーティメンバのログアウト
+int party_send_logout(struct map_session_data *sd)
+{
+ struct party *p;
+
+ nullpo_retr(0, sd);
+
+ if( sd->status.party_id>0 )
+ intif_party_changemap(sd,0);
+
+ // sdが無効になるのでパーティ情報から削除
+ if( (p=party_search(sd->status.party_id))!=NULL ){
+ int i;
+ for(i=0;i<MAX_PARTY;i++)
+ if(p->member[i].sd==sd)
+ p->member[i].sd=NULL;
+ }
+
+ return 0;
+}
+// パーティメッセージ送信
+int party_send_message(struct map_session_data *sd,char *mes,int len)
+{
+ if(sd->status.party_id==0)
+ return 0;
+ intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
+ party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
+ //Chat Logging support Type 'P'
+ if(log_config.chat&1 //we log everything then
+ || ( log_config.chat&4 //if Party bit is on
+ && ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
+ log_chat("P", sd->status.party_id, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
+
+ return 0;
+}
+
+// パーティメッセージ受信
+int party_recv_message(int party_id,int account_id,char *mes,int len)
+{
+ struct party *p;
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+ clif_party_message(p,account_id,mes,len);
+ return 0;
+}
+// パーティ競合確認
+int party_check_conflict(struct map_session_data *sd)
+{
+ nullpo_retr(0, sd);
+
+ intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.char_id);
+ return 0;
+}
+
+int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv)
+{
+ struct party *p;
+ struct map_session_data *p_sd;
+ int i;
+
+ if(!party_id || (p=party_search(party_id))==NULL)
+ return 0;
+ for(i=0;i<MAX_PARTY;i++){
+ if ((p_sd = p->member[i].sd) == NULL)
+ continue;
+ switch(skillid) {
+ case TK_COUNTER: //Increase Triple Attack rate of Monks.
+ if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
+ && sd->bl.m == p_sd->bl.m
+ && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
+ int rate = 50 +50*skilllv; //+100/150/200% success rate
+ status_change_start(&p_sd->bl,SC_SKILLRATE_UP,MO_TRIPLEATTACK,rate,0,0,skill_get_time(SG_FRIEND, 1),0);
+ }
+ break;
+ case MO_TRIPLEATTACK: //Increase Counter rate of Star Gladiators
+ if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
+ && sd->bl.m == p_sd->bl.m
+ && pc_checkskill(p_sd,TK_COUNTER)) {
+ int rate = 50 +50*pc_checkskill(p_sd,TK_COUNTER); //+100/150/200% success rate
+ status_change_start(&p_sd->bl,SC_SKILLRATE_UP,TK_COUNTER,rate,0,0,skill_get_time(SG_FRIEND, 1),0);
+ }
+ break;
+ case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
+ if ((p_sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE
+ && sd->bl.m == p_sd->bl.m)
+ return 1;
+ break;
+ case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
+ if ((p_sd->class_&MAPID_NOVICE) == MAPID_TAEKWON
+ && sd->bl.m == p_sd->bl.m)
+ return 1;
+ break;
+ }
+ }
+ return 0;
+}
+
+// 位置やHP通知用
+int party_send_xy_timer_sub(DBKey key,void *data,va_list ap)
+{
+ struct party *p=(struct party *)data;
+ int i;
+
+ nullpo_retr(0, p);
+
+ for(i=0;i<MAX_PARTY;i++){
+ struct map_session_data *sd;
+ if((sd=p->member[i].sd)!=NULL){
+ // 座標通知
+ if(sd->party_x!=sd->bl.x || sd->party_y!=sd->bl.y){
+ clif_party_xy(sd);
+ sd->party_x=sd->bl.x;
+ sd->party_y=sd->bl.y;
+ }
+ }
+ }
+ return 0;
+}
+// 位置やHP通知
+int party_send_xy_timer(int tid,unsigned int tick,int id,int data)
+{
+ party_db->foreach(party_db,party_send_xy_timer_sub,tick);
+ return 0;
+}
+
+// 位置通知クリア
+int party_send_xy_clear(struct party *p)
+{
+ int i;
+
+ nullpo_retr(0, p);
+
+ for(i=0;i<MAX_PARTY;i++){
+ struct map_session_data *sd;
+ if((sd=p->member[i].sd)!=NULL){
+ sd->party_x=-1;
+ sd->party_y=-1;
+ }
+ }
+ return 0;
+}
+
+// exp share and added zeny share [Valaris]
+int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny)
+{
+ struct map_session_data* sd[MAX_PARTY];
+ int i;
+ short c, bonus =100; // modified [Valaris]
+ unsigned long base, job;
+
+ nullpo_retr(0, p);
+
+ for (i = c = 0; i < MAX_PARTY; i++)
+ if ((sd[c] = p->member[i].sd)!=NULL && sd[c]->bl.m == map && !pc_isdead(sd[c])) {
+ if (battle_config.idle_no_share && (pc_issit(sd[c]) || sd[c]->chatID || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
+ continue;
+ c++;
+ }
+ if (c < 1)
+ return 0;
+ if (battle_config.party_even_share_bonus) //Valaris's even share exp bonus equation.
+ bonus += (battle_config.party_even_share_bonus*c*(c-1)/10); //Changed Valaris's bonus switch to an equation [Skotlex]
+ else //Official kRO/iRO sites state that the even share bonus is 10% per additional party member.
+ bonus += (c-1)*10;
+ base = (unsigned long)(base_exp/c)*bonus/100;
+ job = (unsigned long)(job_exp/c)*bonus/100;
+ if (base > 0x7fffffff)
+ base = 0x7fffffff;
+ if (job > 0x7fffffff)
+ job = 0x7fffffff;
+ for (i = 0; i < c; i++)
+ {
+ pc_gainexp(sd[i], base, job);
+ if (battle_config.zeny_from_mobs) // zeny from mobs [Valaris]
+ pc_getzeny(sd[i],bonus*zeny/(c*100));
+ }
+ return 0;
+}
+
+int party_send_dot_remove(struct map_session_data *sd)
+{
+ if (sd->status.party_id)
+ clif_party_xy_remove(sd);
+ return 0;
+}
+
+// To use for Taekwon's "Fighting Chant"
+// int c = 0;
+// party_foreachsamemap(party_sub_count, sd, 0, &c);
+int party_sub_count(struct block_list *bl, va_list ap)
+{
+ int *c = va_arg(ap, int*);
+
+ (*c)++;
+ return 1;
+}
+
+// 同じマップのパーティメンバー全体に処理をかける
+// type==0 同じマップ
+// !=0 画面内
+void party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int type,...)
+{
+ struct party *p;
+ va_list ap;
+ int i;
+ int x0,y0,x1,y1;
+ struct block_list *list[MAX_PARTY];
+ int blockcount=0;
+
+ nullpo_retv(sd);
+
+ if((p=party_search(sd->status.party_id))==NULL)
+ return;
+
+ x0=sd->bl.x-AREA_SIZE;
+ y0=sd->bl.y-AREA_SIZE;
+ x1=sd->bl.x+AREA_SIZE;
+ y1=sd->bl.y+AREA_SIZE;
+
+ va_start(ap,type);
+
+ for(i=0;i<MAX_PARTY;i++){
+ struct party_member *m=&p->member[i];
+ if(m->sd!=NULL){
+ if(sd->bl.m!=m->sd->bl.m)
+ continue;
+ if(type!=0 &&
+ (m->sd->bl.x<x0 || m->sd->bl.y<y0 ||
+ m->sd->bl.x>x1 || m->sd->bl.y>y1 ) )
+ continue;
+ list[blockcount++]=&m->sd->bl;
+ }
+ }
+
+ map_freeblock_lock(); // メモリからの解放を禁止する
+
+ for(i=0;i<blockcount;i++)
+ if(list[i]->prev) // 有効かどうかチェック
+ func(list[i],ap);
+
+ map_freeblock_unlock(); // 解放を許可する
+
+ va_end(ap);
+}