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Diffstat (limited to 'src/map/npc_chat.c')
-rw-r--r--src/map/npc_chat.c65
1 files changed, 33 insertions, 32 deletions
diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c
index 9d5639efc..8bc246819 100644
--- a/src/map/npc_chat.c
+++ b/src/map/npc_chat.c
@@ -2,25 +2,27 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#ifdef PCRE_SUPPORT
+#define HERCULES_CORE
-#include "../common/timer.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
+#ifdef PCRE_SUPPORT
-#include "mob.h" // struct mob_data
#include "npc.h" // struct npc_data
-#include "pc.h" // struct map_session_data
-#include "script.h" // set_var()
-
-#include "../../3rdparty/pcre/include/pcre.h"
+#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <stdarg.h>
+
+#include "../../3rdparty/pcre/include/pcre.h"
+
+#include "mob.h" // struct mob_data
+#include "pc.h" // struct map_session_data
+#include "script.h" // set_var()
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
/**
* interface sources
@@ -47,7 +49,7 @@ struct pcre_interface libpcre_s;
*
* defpattern 1, "[^:]+: (.*) loves (.*)", "label";
*
- * this defines a new pattern in set 1 using perl syntax
+ * this defines a new pattern in set 1 using perl syntax
* (http://www.troubleshooters.com/codecorn/littperl/perlreg.htm)
* and tells it to jump to the supplied label when the pattern
* is matched.
@@ -57,7 +59,7 @@ struct pcre_interface libpcre_s;
* before the script gets executed.
*
* activatepset 1;
- *
+ *
* This activates a set of patterns.. You can have many pattern
* sets defined and many active all at once. This feature allows
* you to set up "conversations" and ever changing expectations of
@@ -78,7 +80,7 @@ struct pcre_interface libpcre_s;
/**
- * delete everythign associated with a entry
+ * delete everything associated with a entry
*
* This does NOT do the list management
*/
@@ -93,11 +95,10 @@ void finalize_pcrematch_entry(struct pcrematch_entry* e)
/**
* Lookup (and possibly create) a new set of patterns by the set id
*/
-struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid)
-{
+struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid) {
struct pcrematch_set *pcreset;
struct npc_parse *npcParse = nd->chatdb;
- if (npcParse == NULL)
+ if (npcParse == NULL)
nd->chatdb = npcParse = (struct npc_parse *)aCalloc(sizeof(struct npc_parse), 1);
pcreset = npcParse->active;
@@ -107,7 +108,7 @@ struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid)
break;
pcreset = pcreset->next;
}
- if (pcreset == NULL)
+ if (pcreset == NULL)
pcreset = npcParse->inactive;
while (pcreset != NULL) {
@@ -138,7 +139,7 @@ void activate_pcreset(struct npc_data* nd, int setid)
{
struct pcrematch_set *pcreset;
struct npc_parse *npcParse = nd->chatdb;
- if (npcParse == NULL)
+ if (npcParse == NULL)
return; // Nothing to activate...
pcreset = npcParse->inactive;
while (pcreset != NULL) {
@@ -152,7 +153,7 @@ void activate_pcreset(struct npc_data* nd, int setid)
pcreset->next->prev = pcreset->prev;
if (pcreset->prev != NULL)
pcreset->prev->next = pcreset->next;
- else
+ else
npcParse->inactive = pcreset->next;
pcreset->prev = NULL;
@@ -171,7 +172,7 @@ void deactivate_pcreset(struct npc_data* nd, int setid)
{
struct pcrematch_set *pcreset;
struct npc_parse *npcParse = nd->chatdb;
- if (npcParse == NULL)
+ if (npcParse == NULL)
return; // Nothing to deactivate...
if (setid == -1) {
while(npcParse->active != NULL)
@@ -190,7 +191,7 @@ void deactivate_pcreset(struct npc_data* nd, int setid)
pcreset->next->prev = pcreset->prev;
if (pcreset->prev != NULL)
pcreset->prev->next = pcreset->next;
- else
+ else
npcParse->active = pcreset->next;
pcreset->prev = NULL;
@@ -208,7 +209,7 @@ void delete_pcreset(struct npc_data* nd, int setid)
int active = 1;
struct pcrematch_set *pcreset;
struct npc_parse *npcParse = nd->chatdb;
- if (npcParse == NULL)
+ if (npcParse == NULL)
return; // Nothing to deactivate...
pcreset = npcParse->active;
while (pcreset != NULL) {
@@ -225,7 +226,7 @@ void delete_pcreset(struct npc_data* nd, int setid)
pcreset = pcreset->next;
}
}
- if (pcreset == NULL)
+ if (pcreset == NULL)
return;
if (pcreset->next != NULL)
@@ -244,7 +245,7 @@ void delete_pcreset(struct npc_data* nd, int setid)
while (pcreset->head) {
struct pcrematch_entry* n = pcreset->head->next;
npc_chat->finalize_pcrematch_entry(pcreset->head);
- aFree(pcreset->head); // Cleanin' the last ones.. [Lance]
+ aFree(pcreset->head); // Cleaning the last ones.. [Lance]
pcreset->head = n;
}
@@ -252,7 +253,7 @@ void delete_pcreset(struct npc_data* nd, int setid)
}
/**
- * create a new pattern entry
+ * create a new pattern entry
*/
struct pcrematch_entry* create_pcrematch_entry(struct pcrematch_set* set)
{
@@ -298,9 +299,9 @@ void npc_chat_def_pattern(struct npc_data* nd, int setid, const char* pattern, c
/**
* Delete everything associated with a NPC concerning the pattern
- * matching code
+ * matching code
*
- * this could be more efficent but.. how often do you do this?
+ * this could be more efficient but.. how often do you do this?
*/
void npc_chat_finalize(struct npc_data* nd)
{
@@ -343,10 +344,10 @@ int npc_chat_sub(struct block_list* bl, va_list ap)
// iterate across all active sets
for (pcreset = npcParse->active; pcreset != NULL; pcreset = pcreset->next)
{
- // interate across all patterns in that set
+ // n across all patterns in that set
for (e = pcreset->head; e != NULL; e = e->next)
{
- int offsets[2*10 + 10]; // 1/3 reserved for temp space requred by pcre_exec
+ int offsets[2*10 + 10]; // 1/3 reserved for temp space required by pcre_exec
// perform pattern match
int r = libpcre->exec(e->pcre_, e->pcre_extra_, msg, len, 0, 0, offsets, ARRAYLENGTH(offsets));
@@ -379,7 +380,7 @@ int npc_chat_sub(struct block_list* bl, va_list ap)
return 0;
}
-// Various script builtins used to support these functions
+// Various script built-ins used to support these functions
BUILDIN(defpattern) {
int setid = script_getnum(st,2);
const char* pattern = script_getstr(st,3);