diff options
Diffstat (limited to 'src/map/npc.h')
-rw-r--r-- | src/map/npc.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/map/npc.h b/src/map/npc.h index 29e3d79cb..d40fb63b4 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -69,15 +69,19 @@ struct npc_data { #define START_NPC_NUM 110000000 -#define WARP_CLASS 45 -#define WARP_DEBUG_CLASS 722 -#define FLAG_CLASS 722 -#define INVISIBLE_CLASS 32767 +enum actor_classes +{ + WARP_CLASS = 45, + HIDDEN_WARP_CLASS = 139, // server-side only, never sent to client + WARP_DEBUG_CLASS = 722, + FLAG_CLASS = 722, + INVISIBLE_CLASS = 32767, +}; #define MAX_NPC_CLASS 1000 //Checks if a given id is a valid npc id. [Skotlex] //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) -#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == 139 || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS ) +#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS ) #ifdef PCRE_SUPPORT void npc_chat_finalize(struct npc_data* nd); |