summaryrefslogtreecommitdiff
path: root/src/map/npc.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/npc.h')
-rw-r--r--src/map/npc.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/map/npc.h b/src/map/npc.h
new file mode 100644
index 000000000..ad482d7d1
--- /dev/null
+++ b/src/map/npc.h
@@ -0,0 +1,71 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _NPC_H_
+#define _NPC_H_
+
+#define START_NPC_NUM 110000000
+
+#define WARP_CLASS 45
+#define WARP_DEBUG_CLASS 722
+#define INVISIBLE_CLASS 32767
+
+//Checks if a given id is a valid npc id. [Skotlex]
+//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
+#define npcdb_checkid(id) ((id >= 46 && id <= 125) || (id >= 700 && id <= 1000))
+
+#ifdef PCRE_SUPPORT
+void npc_chat_finalize(struct npc_data *nd);
+#endif
+int npc_chat_sub(struct block_list *bl, va_list ap);
+int npc_event_dequeue(struct map_session_data *sd);
+int npc_event_timer(int tid,unsigned int tick,int id,int data);
+int npc_event(struct map_session_data *sd,const unsigned char *npcname,int);
+int npc_timer_event(const unsigned char *eventname); // Added by RoVeRT
+int npc_command(struct map_session_data *sd,const unsigned char *npcname,char *command);
+int npc_touch_areanpc(struct map_session_data *,int,int,int);
+int npc_click(struct map_session_data *,int);
+int npc_scriptcont(struct map_session_data *,int);
+int npc_checknear(struct map_session_data *,int);
+int npc_buysellsel(struct map_session_data *,int,int);
+int npc_buylist(struct map_session_data *,int,unsigned short *);
+int npc_selllist(struct map_session_data *,int,unsigned short *);
+int npc_parse_mob(char *w1,char *w2,char *w3,char *w4);
+int npc_parse_mob2 (struct mob_list *, int cached); // [Wizputer]
+int npc_parse_warp(char *w1,char *w2,char *w3,char *w4);
+int npc_globalmessage(const char *name,char *mes);
+
+int npc_enable(const char *name,int flag);
+int npc_changename(const char *name, const char *newname, short look); // [Lance]
+struct npc_data* npc_name2id(const char *name);
+
+int npc_walktoxy(struct npc_data *nd,int x,int y,int easy); // npc walking [Valaris]
+int npc_stop_walking(struct npc_data *nd,int type);
+int npc_changestate(struct npc_data *nd,int state,int type);
+
+int npc_get_new_npc_id(void);
+
+void npc_addsrcfile(char *);
+void npc_delsrcfile(char *);
+void npc_parsesrcfile(char *);
+int do_final_npc(void);
+int do_init_npc(void);
+int npc_event_do_oninit(void);
+int npc_do_ontimer(int,int);
+
+int npc_event_doall(const unsigned char *name);
+int npc_event_do(const unsigned char *name);
+int npc_event_doall_id(const unsigned char *name, int id);
+
+int npc_timerevent_start(struct npc_data *nd, int rid);
+int npc_timerevent_stop(struct npc_data *nd);
+int npc_gettimerevent_tick(struct npc_data *nd);
+int npc_settimerevent_tick(struct npc_data *nd,int newtimer);
+int npc_remove_map(struct npc_data *nd);
+int npc_unload(struct npc_data *nd);
+int npc_reload(void);
+
+extern char *current_file;
+
+#endif
+