diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index e33fab291..425967da7 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -138,8 +138,8 @@ int npc_enable_sub(struct block_list *bl, va_list ap) struct map_session_data *sd; struct npc_data *nd; - nullpo_retr(0, bl); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); + nullpo_ret(bl); + nullpo_ret(nd=va_arg(ap,struct npc_data *)); if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)) { TBL_PC *sd = (TBL_PC*)bl; @@ -202,7 +202,7 @@ struct npc_data* npc_name2id(const char* name) *------------------------------------------*/ int npc_event_dequeue(struct map_session_data* sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->npc_id) { //Current script is aborted. @@ -276,9 +276,9 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap) const char* name; int rid; - nullpo_retr(0, ev = (struct event_data *)data); - nullpo_retr(0, c = va_arg(ap, int *)); - nullpo_retr(0, name = va_arg(ap, const char *)); + nullpo_ret(ev = (struct event_data *)data); + nullpo_ret(c = va_arg(ap, int *)); + nullpo_ret(name = va_arg(ap, const char *)); rid = va_arg(ap, int); p = strchr(p, ':'); // match only the event name @@ -301,9 +301,9 @@ static int npc_event_do_sub(DBKey key, void* data, va_list ap) int* c; const char* name; - nullpo_retr(0, ev = (struct event_data *)data); - nullpo_retr(0, c = va_arg(ap, int *)); - nullpo_retr(0, name = va_arg(ap, const char *)); + nullpo_ret(ev = (struct event_data *)data); + nullpo_ret(c = va_arg(ap, int *)); + nullpo_ret(name = va_arg(ap, const char *)); if( p && strcmpi(name, p) == 0 ) { @@ -525,7 +525,7 @@ int npc_timerevent_start(struct npc_data* nd, int rid) struct map_session_data *sd = NULL; //Player to whom script is attached. struct timer_event_data *ted; - nullpo_retr(0, nd); + nullpo_ret(nd); // No need to start because of no events if( nd->u.scr.timeramount == 0 ) @@ -579,7 +579,7 @@ int npc_timerevent_stop(struct npc_data* nd) const struct TimerData *td = NULL; int *tid; - nullpo_retr(0, nd); + nullpo_ret(nd); if( nd->u.scr.rid && !(sd = map_id2sd(nd->u.scr.rid)) ) { @@ -676,7 +676,7 @@ void npc_timerevent_quit(struct map_session_data* sd) int npc_gettimerevent_tick(struct npc_data* nd) { int tick; - nullpo_retr(0, nd); + nullpo_ret(nd); // TODO: Get player attached timer's tick. Now we can just get it by using 'getnpctimer' inside OnTimer event. @@ -696,7 +696,7 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer) int old_rid; //struct map_session_data *sd = NULL; - nullpo_retr(0, nd); + nullpo_ret(nd); // TODO: Set player attached timer's tick. @@ -748,7 +748,7 @@ int npc_event(struct map_session_data* sd, const char* eventname, int ontouch) struct event_data* ev = (struct event_data*)strdb_get(ev_db, eventname); struct npc_data *nd; - nullpo_retr(0,sd); + nullpo_ret(sd); if( ev == NULL || (nd = ev->nd) == NULL ) { @@ -777,8 +777,8 @@ int npc_touch_areanpc_sub(struct block_list *bl, va_list ap) int pc_id,npc_id; char *name; - nullpo_retr(0,bl); - nullpo_retr(0,(sd = map_id2sd(bl->id))); + nullpo_ret(bl); + nullpo_ret((sd = map_id2sd(bl->id))); pc_id = va_arg(ap,int); npc_id = va_arg(ap,int); @@ -1937,9 +1937,9 @@ int npc_convertlabel_db(DBKey key, void* data, va_list ap) const char *p; int len; - nullpo_retr(0, label_list = va_arg(ap,struct npc_label_list**)); - nullpo_retr(0, label_list_num = va_arg(ap,int*)); - nullpo_retr(0, filepath = va_arg(ap,const char*)); + nullpo_ret(label_list = va_arg(ap,struct npc_label_list**)); + nullpo_ret(label_list_num = va_arg(ap,int*)); + nullpo_ret(filepath = va_arg(ap,const char*)); if( *label_list == NULL ) { |