diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 2574 |
1 files changed, 0 insertions, 2574 deletions
diff --git a/src/map/npc.c b/src/map/npc.c deleted file mode 100644 index 069597f83..000000000 --- a/src/map/npc.c +++ /dev/null @@ -1,2574 +0,0 @@ -// $Id: npc.c,v 1.5 2004/09/25 05:32:18 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <ctype.h> -#include <string.h> -#include <math.h> -#include <time.h> - -#include "db.h" -#include "timer.h" -#include "nullpo.h" -#include "malloc.h" -#include "map.h" -#include "npc.h" -#include "clif.h" -#include "intif.h" -#include "pc.h" -#include "status.h" -#include "itemdb.h" -#include "script.h" -#include "mob.h" -#include "pet.h" -#include "battle.h" -#include "skill.h" -#include "grfio.h" -#include "showmsg.h" - -#ifdef MEMWATCH -#include "memwatch.h" -#endif - -#ifdef _WIN32 -#undef isspace -#define isspace(x) (x == ' ' || x == '\t') -#endif - -struct npc_src_list { - struct npc_src_list * next; -// struct npc_src_list * prev; //[Shinomori] - char name[4]; -}; - -static struct npc_src_list *npc_src_first=NULL; -static struct npc_src_list *npc_src_last=NULL; -static int npc_id=START_NPC_NUM; -static int npc_warp=0; -static int npc_shop=0; -static int npc_script=0; -static int npc_mob=0; -char *current_file = NULL; -int npc_get_new_npc_id(void){ return npc_id++; } - -static struct dbt *ev_db; -static struct dbt *npcname_db; - -struct event_data { - struct npc_data *nd; - int pos; -}; -static struct tm ev_tm_b; // 時計イベント用 - -static int npc_walktimer(int,unsigned int,int,int); // [Valaris] -static int npc_walktoxy_sub(struct npc_data *nd); // [Valaris] - -/*========================================== - * NPCの無効化/有効化 - * npc_enable - * npc_enable_sub 有効時にOnTouchイベントを実行 - *------------------------------------------ - */ -int npc_enable_sub( struct block_list *bl, va_list ap ) -{ - struct map_session_data *sd; - struct npc_data *nd; - //char *name=(char *)aCallocA(50,sizeof(char)); // fixed [Shinomori] - - nullpo_retr(0, bl); - nullpo_retr(0, ap); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); - if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){ - char name[50]; // need 24 + 9 for the "::OnTouch" - - if (nd->flag&1) // 無効化されている - return 1; - - if(sd->areanpc_id==nd->bl.id) - return 1; - sd->areanpc_id=nd->bl.id; - - sprintf(name,"%s::OnTouch", nd->name); - npc_event(sd,name,0); - } - //aFree(name); - return 0; -} -int npc_enable(const char *name,int flag) -{ - struct npc_data *nd= (struct npc_data *) strdb_search(npcname_db,name); - if (nd==NULL) - return 0; - - if (flag&1) { // 有効化 - nd->flag&=~1; - clif_spawnnpc(nd); - }else if (flag&2){ - nd->flag&=~1; - nd->option = 0x0000; - clif_changeoption(&nd->bl); - }else if (flag&4){ - nd->flag|=1; - nd->option = 0x0002; - clif_changeoption(&nd->bl); - }else{ // 無効化 - nd->flag|=1; - clif_clearchar(&nd->bl,0); - } - if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0)) - map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd); - - return 0; -} - -/*========================================== - * NPCを名前で探す - *------------------------------------------ - */ -struct npc_data* npc_name2id(const char *name) -{ - return (struct npc_data *) strdb_search(npcname_db,name); -} - -void ev_release(struct dbn *db, int which) -{ - if (which & 0x1) - aFree(db->key); - if (which & 0x2) - aFree(db->data); -} - -/*========================================== - * イベントキューのイベント処理 - *------------------------------------------ - */ -int npc_event_dequeue(struct map_session_data *sd) -{ - nullpo_retr(0, sd); - - sd->npc_id=0; - if (sd->eventqueue[0][0]) { // キューのイベント処理 - size_t ev; - - // find an empty place in eventtimer list - for(ev=0;ev<MAX_EVENTTIMER;ev++) - if( sd->eventtimer[ev]==-1 ) - break; - if(ev<MAX_EVENTTIMER) - { // generate and insert the timer - int i; - // copy the first event name - char *name=(char *)aMalloc(50*sizeof(char)); - memcpy(name,sd->eventqueue[0],50); - // shift queued events down by one - for(i=1;i<MAX_EVENTQUEUE;i++) - memcpy(sd->eventqueue[i-1],sd->eventqueue[i],50); - // clear the last event - sd->eventqueue[MAX_EVENTQUEUE-1][0]=0; - // add the timer - sd->eventtimer[ev]=add_timer(gettick()+100,pc_eventtimer,sd->bl.id,(int)name);//!!todo!! - - }else - printf("npc_event_dequeue: event timer is full !\n"); - } - return 0; -} - -/*========================================== - * イベントの遅延実行 - *------------------------------------------ - */ -int npc_event_timer(int tid,unsigned int tick,int id,int data) -{ - char *eventname = (char *)data; - struct event_data *ev = (struct event_data *)strdb_search(ev_db,eventname); - struct npc_data *nd; - struct map_session_data *sd=map_id2sd(id); - size_t i; - - if((ev==NULL || (nd=ev->nd)==NULL)) - { - if(battle_config.error_log) - printf("npc_event: event not found [%s]\n",eventname); - } - else - { - for(i=0;i<MAX_EVENTTIMER;i++) { - if( nd->eventtimer[i]==tid ) { - nd->eventtimer[i]=-1; - npc_event(sd,eventname,0); // sd NULL check is within - break; - } - } - if(i==MAX_EVENTTIMER && battle_config.error_log) - printf("npc_event_timer: event timer not found [%s]!\n",eventname); - } - - aFree(eventname); - return 0; -} - -int npc_timer_event(const char *eventname) // Added by RoVeRT -{ - struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname); - struct npc_data *nd; -// int xs,ys; - - if((ev==NULL || (nd=ev->nd)==NULL)){ - printf("npc_event: event not found [%s]\n",eventname); - return 0; - } - - run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id); - - return 0; -} -/* -int npc_timer_sub_sub(void *key,void *data,va_list ap) // Added by RoVeRT -{ - char *p=(char *)key; - struct event_data *ev=(struct event_data *)data; - int *c=va_arg(ap,int *); - int tick=0,ctick=gettick(); - char temp[10]; - char event[100]; - - if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){ - sscanf(&p[9],"%s",temp); - tick=atoi(temp); - - strcpy( event, ev->nd->name); - strcat( event, p); - - if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) { - npc_timer_event(event); - ev->nd->lastaction = ctick; - } - } - return 0; -} - -int npc_timer_sub(void *key,void *data,va_list ap) // Added by RoVeRT -{ - struct npc_data *nd=(struct npc_data*)data; - - if(nd->timer == -1) - return 0; - - strdb_foreach(ev_db,npc_timer_sub_sub,&nd->bl.id); - - return 0; -} - -int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT -{ - strdb_foreach(npcname_db,npc_timer_sub); - - aFree((void*)data); - return 0; -}*/ -/*========================================== - * イベント用ラベルのエクスポート - * npc_parse_script->strdb_foreachから呼ばれる - *------------------------------------------ - */ -int npc_event_export(void *key,void *data,va_list ap) -{ - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd=va_arg(ap,struct npc_data *); - - if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { - struct event_data *ev; - char *buf; - char *p=strchr(lname,':'); - // エクスポートされる - ev=(struct event_data *) aCalloc(sizeof(struct event_data), 1); - buf=(char *) aCallocA(50, 1); - if (ev==NULL || buf==NULL) { - printf("npc_event_export: out of memory !\n"); - exit(1); - }else if (p==NULL || (p-lname)>24) { - printf("npc_event_export: label name error !\n"); - exit(1); - }else{ - ev->nd=nd; - ev->pos=pos; - *p='\0'; - sprintf(buf,"%s::%s",nd->exname,lname); - *p=':'; - strdb_insert(ev_db,buf,ev); -// if (battle_config.etc_log) -// printf("npc_event_export: export [%s]\n",buf); - } - } - return 0; -} - -/*========================================== - * 全てのNPCのOn*イベント実行 - *------------------------------------------ - */ -int npc_event_doall_sub(void *key,void *data,va_list ap) -{ - char *p=(char *)key; - struct event_data *ev; - int *c; - int rid; - const char *name; - - nullpo_retr(0, ev=(struct event_data *)data); - nullpo_retr(0, ap); - nullpo_retr(0, c=va_arg(ap,int *)); - name=va_arg(ap,const char *); - rid=va_arg(ap, int); - - if( (p=strchr(p,':')) && p && strcmpi(name,p)==0 ){ - run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id); - (*c)++; - } - - return 0; -} -int npc_event_doall(const char *name) -{ - int c=0; - char buf[64]="::"; - - strncpy(buf+2,name,62); - strdb_foreach(ev_db,npc_event_doall_sub,&c,buf,0); - return c; -} -int npc_event_doall_id(const char *name, int rid) -{ - int c=0; - char buf[64]="::"; - - strncpy(buf+2,name,62); - strdb_foreach(ev_db,npc_event_doall_sub,&c,buf,rid); - return c; -} - -int npc_event_do_sub(void *key,void *data,va_list ap) -{ - char *p=(char *)key; - struct event_data *ev; - int *c; - const char *name; - - nullpo_retr(0, ev=(struct event_data *)data); - nullpo_retr(0, ap); - nullpo_retr(0, c=va_arg(ap,int *)); - - name=va_arg(ap,const char *); - - if (p && strcmpi(name,p)==0 ) { - run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); - (*c)++; - } - - return 0; -} -int npc_event_do(const char *name) -{ - int c=0; - - if (*name==':' && name[1]==':') { - return npc_event_doall(name+2); - } - - strdb_foreach(ev_db,npc_event_do_sub,&c,name); - return c; -} - -/*========================================== - * 時計イベント実行 - *------------------------------------------ - */ -int npc_event_do_clock(int tid,unsigned int tick,int id,int data) -{ - time_t timer; - struct tm *t; - char buf[64]; - char *day=""; - int c=0; - - time(&timer); - t=localtime(&timer); - - switch (t->tm_wday) { - case 0: day = "Sun"; break; - case 1: day = "Mon"; break; - case 2: day = "Tue"; break; - case 3: day = "Wed"; break; - case 4: day = "Thu"; break; - case 5: day = "Fri"; break; - case 6: day = "Sat"; break; - } - - if (t->tm_min != ev_tm_b.tm_min ) { - sprintf(buf,"OnMinute%02d",t->tm_min); - c+=npc_event_doall(buf); - sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min); - c+=npc_event_doall(buf); - sprintf(buf,"On%s%02d%02d",day,t->tm_hour,t->tm_min); - c+=npc_event_doall(buf); - } - if (t->tm_hour!= ev_tm_b.tm_hour) { - sprintf(buf,"OnHour%02d",t->tm_hour); - c+=npc_event_doall(buf); - } - if (t->tm_mday!= ev_tm_b.tm_mday) { - sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday); - c+=npc_event_doall(buf); - } - memcpy(&ev_tm_b,t,sizeof(ev_tm_b)); - return c; -} -/*========================================== - * OnInitイベント実行(&時計イベント開始) - *------------------------------------------ - */ -int npc_event_do_oninit(void) -{ -// int c = npc_event_doall("OnInit"); - sprintf(tmp_output,"Event '"CL_WHITE"OnInit"CL_RESET"' executed with '" - CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit")); - ShowStatus(tmp_output); - - add_timer_interval(gettick()+100, - npc_event_do_clock,0,0,1000); - - return 0; -} -/*========================================== - * OnTimer NPC event - by RoVeRT - *------------------------------------------ - */ -int npc_addeventtimer(struct npc_data *nd,int tick,const char *name) -{ - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]==-1 ) - break; - if(i<MAX_EVENTTIMER){ - char *evname=(char *) aMallocA(24); - if(evname==NULL){ - printf("npc_addeventtimer: out of memory !\n");exit(1); - } - memcpy(evname,name,24); - nd->eventtimer[i]=add_timer(gettick()+tick, - npc_event_timer,nd->bl.id,(int)evname); - }else - printf("npc_addtimer: event timer is full !\n"); - - return 0; -} - -int npc_deleventtimer(struct npc_data *nd,const char *name) -{ - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 && strcmp( - (char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - break; - } - - return 0; -} - -int npc_cleareventtimer(struct npc_data *nd) -{ - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - } - - return 0; -} - -int npc_do_ontimer_sub(void *key,void *data,va_list ap) -{ - char *p = (char *)key; - struct event_data *ev = (struct event_data *)data; - int *c = va_arg(ap,int *); -// struct map_session_data *sd=va_arg(ap,struct map_session_data *); - int option = va_arg(ap,int); - int tick = 0; - char temp[10]; - char event[50]; - - if(ev->nd->bl.id == (int)*c && (p = strchr(p,':')) && strnicmp("::OnTimer",p,8) == 0){ - sscanf(&p[9], "%s", temp); - tick = atoi(temp); - - strcpy(event, ev->nd->name); - strcat(event, p); - - if (option!=0) { - npc_addeventtimer(ev->nd, tick, event); - } else { - npc_deleventtimer(ev->nd, event); - } - } - return 0; -} -int npc_do_ontimer(int npc_id, int option) -{ - strdb_foreach(ev_db, npc_do_ontimer_sub, &npc_id, option); - return 0; -} -/*========================================== - * タイマーイベント用ラベルの取り込み - * npc_parse_script->strdb_foreachから呼ばれる - *------------------------------------------ - */ -int npc_timerevent_import(void *key,void *data,va_list ap) -{ - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd=va_arg(ap,struct npc_data *); - int t=0,i=0; - - if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') { - // タイマーイベント - struct npc_timerevent_list *te=nd->u.scr.timer_event; - int j,i=nd->u.scr.timeramount; - if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list)); - else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) ); - if(te==NULL){ - printf("npc_timerevent_import: out of memory !\n"); - exit(1); - } - for(j=0;j<i;j++){ - if(te[j].timer>t){ - memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j)); - break; - } - } - te[j].timer=t; - te[j].pos=pos; - nd->u.scr.timer_event=te; - nd->u.scr.timeramount=i+1; - } - return 0; -} -/*========================================== - * タイマーイベント実行 - *------------------------------------------ - */ -int npc_timerevent(int tid,unsigned int tick,int id,int data) -{ - int next,t; - struct npc_data* nd=(struct npc_data *)map_id2bl(id); - struct npc_timerevent_list *te; - if( nd==NULL || nd->u.scr.nexttimer<0 ){ - printf("npc_timerevent: ??\n"); - return 0; - } - nd->u.scr.timertick=tick; - te=nd->u.scr.timer_event+ nd->u.scr.nexttimer; - nd->u.scr.timerid = -1; - - t = nd->u.scr.timer+=data; - nd->u.scr.nexttimer++; - if( nd->u.scr.timeramount>nd->u.scr.nexttimer ){ - next= nd->u.scr.timer_event[ nd->u.scr.nexttimer ].timer - t; - nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,next); - } - - run_script(nd->u.scr.script,te->pos,nd->u.scr.rid,nd->bl.id); - return 0; -} -/*========================================== - * タイマーイベント開始 - *------------------------------------------ - */ -int npc_timerevent_start(struct npc_data *nd, int rid) -{ - int j,n, next; - - nullpo_retr(0, nd); - - n=nd->u.scr.timeramount; - if( nd->u.scr.nexttimer>=0 || n==0 ) - return 0; - - for(j=0;j<n;j++){ - if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer ) - break; - } - if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori] - return 0; - - nd->u.scr.nexttimer=j; - nd->u.scr.timertick=gettick(); - if (rid >= 0) nd->u.scr.rid=rid; // changed to: attaching to given rid by default [Shinomori] - // if rid is less than 0 leave it unchanged [celest] - - next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer; - nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next); - return 0; -} -/*========================================== - * タイマーイベント終了 - *------------------------------------------ - */ -int npc_timerevent_stop(struct npc_data *nd) -{ - nullpo_retr(0, nd); - - if( nd->u.scr.nexttimer>=0 ){ - nd->u.scr.nexttimer = -1; - nd->u.scr.timer += (int)(gettick() - nd->u.scr.timertick); - if(nd->u.scr.timerid!=-1) - delete_timer(nd->u.scr.timerid,npc_timerevent); - nd->u.scr.timerid = -1; - nd->u.scr.rid = 0; - } - return 0; -} -/*========================================== - * タイマー値の所得 - *------------------------------------------ - */ -int npc_gettimerevent_tick(struct npc_data *nd) -{ - int tick; - - nullpo_retr(0, nd); - - tick=nd->u.scr.timer; - - if( nd->u.scr.nexttimer>=0 ) - tick += (int)(gettick() - nd->u.scr.timertick); - return tick; -} -/*========================================== - * タイマー値の設定 - *------------------------------------------ - */ -int npc_settimerevent_tick(struct npc_data *nd,int newtimer) -{ - int flag; - - nullpo_retr(0, nd); - - flag= nd->u.scr.nexttimer; - - npc_timerevent_stop(nd); - nd->u.scr.timer=newtimer; - if(flag>=0) - npc_timerevent_start(nd, -1); - return 0; -} - -/*========================================== - * イベント型のNPC処理 - *------------------------------------------ - */ -int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill) -{ - struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname); - struct npc_data *nd; - int xs,ys; - char mobevent[100]; - - if( sd == NULL ){ - printf("npc_event nullpo?\n"); - } - - if(ev==NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0) - return 1; - - if(ev==NULL || (nd=ev->nd)==NULL){ - if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){ - strcpy( mobevent, eventname); - strcat( mobevent, "::OnMyMobDead"); - ev= (struct event_data *) strdb_search(ev_db,mobevent); - if (ev==NULL || (nd=ev->nd)==NULL) { - if (strnicmp(eventname,"GM_MONSTER",10)!=0) - printf("npc_event: event not found [%s]\n",mobevent); - return 0; - } - } - else { - if(battle_config.error_log) - printf("npc_event: event not found [%s]\n",eventname); - return 0; - } - } - - xs=nd->u.scr.xs; - ys=nd->u.scr.ys; - if (xs>=0 && ys>=0 ) { - if (nd->bl.m != sd->bl.m ) - return 1; - if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) ) - return 1; - if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) ) - return 1; - } - - if ( sd->npc_id!=0) { -// if (battle_config.error_log) -// printf("npc_event: npc_id != 0\n"); - int i; - for(i=0;i<MAX_EVENTQUEUE;i++) - if (!sd->eventqueue[i][0]) - break; - if (i==MAX_EVENTQUEUE) { - if (battle_config.error_log) - printf("npc_event: event queue is full !\n"); - }else{ -// if (battle_config.etc_log) -// printf("npc_event: enqueue\n"); - memcpy(sd->eventqueue[i],eventname,50); - } - return 1; - } - if (nd->flag&1) { // 無効化されている - npc_event_dequeue(sd); - return 0; - } - - sd->npc_id=nd->bl.id; - sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id); - return 0; -} - - -int npc_command_sub(void *key,void *data,va_list ap) -{ - char *p=(char *)key; - struct event_data *ev=(struct event_data *)data; - char *npcname=va_arg(ap,char *); - char *command=va_arg(ap,char *); - char temp[100]; - - if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strnicmp("::OnCommand",p,10)==0 ){ - sscanf(&p[11],"%s",temp); - - if (strcmp(command,temp)==0) - run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); - } - - return 0; -} - -int npc_command(struct map_session_data *sd,char *npcname,char *command) -{ - strdb_foreach(ev_db,npc_command_sub,npcname,command); - - return 0; -} -/*========================================== - * 接触型のNPC処理 - *------------------------------------------ - */ -int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y) -{ - int i,f=1; - int xs,ys; - - nullpo_retr(1, sd); - - if(sd->npc_id) - return 1; - - for(i=0;i<map[m].npc_num;i++) { - if (map[m].npc[i]->flag&1) { // 無効化されている - f=0; - continue; - } - - switch(map[m].npc[i]->bl.subtype) { - case WARP: - xs=map[m].npc[i]->u.warp.xs; - ys=map[m].npc[i]->u.warp.ys; - break; - case SCRIPT: - xs=map[m].npc[i]->u.scr.xs; - ys=map[m].npc[i]->u.scr.ys; - break; - default: - continue; - } - if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs && - y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys) - break; - } - if (i==map[m].npc_num) { - if (f) { - if (battle_config.error_log) - printf("npc_touch_areanpc : some bug \n"); - } - return 1; - } - switch(map[m].npc[i]->bl.subtype) { - case WARP: - skill_stop_dancing(&sd->bl,0); - pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); - break; - case SCRIPT: - { - //char *name=(char *)aCallocA(50,sizeof(char)); // fixed [Shinomori] - char name[50]; // need 24 max + 9 for "::OnTouch" - - if(sd->areanpc_id == map[m].npc[i]->bl.id) - return 1; - sd->areanpc_id = map[m].npc[i]->bl.id; - - sprintf(name,"%s::OnTouch", map[m].npc[i]->name); - - if( npc_event(sd,name,0)>0 ) - npc_click(sd,map[m].npc[i]->bl.id); - //aFree(name); - break; - } - } - return 0; -} - -/*========================================== - * 近くかどうかの判定 - *------------------------------------------ - */ -int npc_checknear(struct map_session_data *sd,int id) -{ - struct npc_data *nd; - - nullpo_retr(0, sd); - - nd=(struct npc_data *)map_id2bl(id); - if (nd==NULL || nd->bl.type!=BL_NPC) { - if (battle_config.error_log) - printf("no such npc : %d\n",id); - return 1; - } - - if (nd->class_<0) // イベント系は常にOK - return 0; - - // エリア判定 - if (nd->bl.m!=sd->bl.m || - nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 || - nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1) - return 1; - - return 0; -} - -/*========================================== - * NPCのオープンチャット発言 - *------------------------------------------ - */ -int npc_globalmessage(const char *name,char *mes) -{ - struct npc_data *nd=(struct npc_data *) strdb_search(npcname_db,name); - char temp[100]; - char ntemp[50]; - char *ltemp; - - if(nd==NULL) return 0; - if(name==NULL) return 0; - - ltemp=strchr(name,'#'); - if(ltemp!=NULL) { - strncpy(ntemp,name,ltemp - name); // 123#456 の # から後ろを削除する - ntemp[ltemp - name]=0x00; // strncpy のバグ?使い方間違ってる? - } - - snprintf(temp, sizeof temp ,"%s : %s",ntemp,mes); - clif_GlobalMessage(&nd->bl,temp); - - return 0; -} - -/*========================================== - * クリック時のNPC処理 - *------------------------------------------ - */ -int npc_click(struct map_session_data *sd,int id) -{ - struct npc_data *nd; - - nullpo_retr(1, sd); - - if (sd->npc_id != 0) { - if (battle_config.error_log) - printf("npc_click: npc_id != 0\n"); - return 1; - } - - if (npc_checknear(sd,id)) - return 1; - - nd=(struct npc_data *)map_id2bl(id); - - if (nd->flag&1) // 無効化されている - return 1; - - sd->npc_id=id; - switch(nd->bl.subtype) { - case SHOP: - clif_npcbuysell(sd,id); - npc_event_dequeue(sd); - break; - case SCRIPT: - sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id); - break; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int npc_scriptcont(struct map_session_data *sd,int id) -{ - struct npc_data *nd; - - nullpo_retr(1, sd); - - if (id!=sd->npc_id) - return 1; - if (npc_checknear(sd,id)) - return 1; - - nd=(struct npc_data *)map_id2bl(id); - - sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int npc_buysellsel(struct map_session_data *sd,int id,int type) -{ - struct npc_data *nd; - - nullpo_retr(1, sd); - - if (npc_checknear(sd,id)) - return 1; - - nd=(struct npc_data *)map_id2bl(id); - if (nd->bl.subtype!=SHOP) { - if (battle_config.error_log) - printf("no such shop npc : %d\n",id); - sd->npc_id=0; - return 1; - } - if (nd->flag&1) // 無効化されている - return 1; - - sd->npc_shopid=id; - if (type==0) { - clif_buylist(sd,nd); - } else { - clif_selllist(sd); - } - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list) -{ - struct npc_data *nd; - double z; - int i,j,w,skill,itemamount=0,new_=0; - - nullpo_retr(3, sd); - nullpo_retr(3, item_list); - - if (npc_checknear(sd,sd->npc_shopid)) - return 3; - - nd=(struct npc_data*)map_id2bl(sd->npc_shopid); - if (nd->bl.subtype!=SHOP) - return 3; - - for(i=0,w=0,z=0;i<n;i++) { - for(j=0;nd->u.shop_item[j].nameid;j++) { - if (nd->u.shop_item[j].nameid==item_list[i*2+1]) - break; - } - if (nd->u.shop_item[j].nameid==0) - return 3; - - if (itemdb_value_notdc(nd->u.shop_item[j].nameid)) - z+=(double)nd->u.shop_item[j].value * item_list[i*2]; - else - z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2]; - itemamount+=item_list[i*2]; - - switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) { - case ADDITEM_EXIST: - break; - case ADDITEM_NEW: - new_++; - break; - case ADDITEM_OVERAMOUNT: - return 2; - } - - w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2]; - } - if (z > (double)sd->status.zeny) - return 1; // zeny不足 - if (w+sd->weight > sd->max_weight) - return 2; // 重量超過 - if (pc_inventoryblank(sd)<new_) - return 3; // 種類数超過 - - pc_payzeny(sd,(int)z); - for(i=0;i<n;i++) { - struct item item_tmp; - - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = item_list[i*2+1]; - item_tmp.identify = 1; // npc販売アイテムは鑑定済み - - pc_additem(sd,&item_tmp,item_list[i*2]); - } - - //商人経験値 -/* if ((sd->status.class_ == 5) || (sd->status.class_ == 10) || (sd->status.class_ == 18)) { - z = z * pc_checkskill(sd,MC_DISCOUNT) / ((1 + 300 / itemamount) * 4000) * battle_config.shop_exp; - pc_gainexp(sd,0,z); - }*/ - if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) { - if (sd->status.skill[MC_DISCOUNT].flag != 0) - skill = sd->status.skill[MC_DISCOUNT].flag - 2; - if (skill > 0) { - z = z * (double)skill * (double)battle_config.shop_exp/10000.; - if (z < 1) - z = 1; - pc_gainexp(sd,0,(int)z); - } - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list) -{ - double z; - int i,skill,itemamount=0; - - nullpo_retr(1, sd); - nullpo_retr(1, item_list); - - if (npc_checknear(sd,sd->npc_shopid)) - return 1; - for(i=0,z=0;i<n;i++) { - int nameid; - if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY) - return 1; - nameid=sd->status.inventory[item_list[i*2]-2].nameid; - if (nameid == 0 || - sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1]) - return 1; - if (itemdb_value_notoc(nameid)) - z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1]; - else - z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1]; - itemamount+=item_list[i*2+1]; - } - - if (z > MAX_ZENY) z = MAX_ZENY; - pc_getzeny(sd,(int)z); - for(i=0;i<n;i++) { - int item_id=item_list[i*2]-2; - if( sd->status.inventory[item_id].nameid>0 && sd->inventory_data[item_id] != NULL && - sd->inventory_data[item_id]->type==7 && sd->status.inventory[item_id].amount>0 && - sd->status.inventory[item_id].card[0] == (short)0xff00) - if(search_petDB_index(sd->status.inventory[item_id].nameid, PET_EGG) >= 0) - intif_delete_petdata((*(long *)(&sd->status.inventory[item_id].card[1]))); - pc_delitem(sd,item_id,item_list[i*2+1],0); - } - - //商人経験値 -/* if ((sd->status.class_ == 5) || (sd->status.class_ == 10) || (sd->status.class_ == 18)) { - z = z * pc_checkskill(sd,MC_OVERCHARGE) / ((1 + 500 / itemamount) * 4000) * battle_config.shop_exp ; - pc_gainexp(sd,0,z); - }*/ - if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) { - if (sd->status.skill[MC_OVERCHARGE].flag != 0) - skill = sd->status.skill[MC_OVERCHARGE].flag - 2; - if (skill > 0) { - z = z * (double)skill * (double)battle_config.shop_exp/10000.; - if (z < 1) - z = 1; - pc_gainexp(sd,0,(int)z); - } - } - - return 0; - -} - -// [Valaris] NPC Walking - -/*========================================== - * Time calculation concerning one step next to npc - *------------------------------------------ - */ -static int calc_next_walk_step(struct npc_data *nd) -{ - nullpo_retr(0, nd); - - if(nd->walkpath.path_pos>=nd->walkpath.path_len) - return -1; - if(nd->walkpath.path[nd->walkpath.path_pos]&1) - return status_get_speed(&nd->bl)*14/10; - return status_get_speed(&nd->bl); -} - - -/*========================================== - * npc Walk processing - *------------------------------------------ - */ -static int npc_walk(struct npc_data *nd,unsigned int tick,int data) -{ - int moveblock; - int i; - static int dirx[8]={0,-1,-1,-1,0,1,1,1}; - static int diry[8]={1,1,0,-1,-1,-1,0,1}; - int x,y,dx,dy; - - nullpo_retr(0, nd); - - nd->state.state=MS_IDLE; - if(nd->walkpath.path_pos>=nd->walkpath.path_len || nd->walkpath.path_pos!=data) - return 0; - - nd->walkpath.path_half ^= 1; - if(nd->walkpath.path_half==0){ - nd->walkpath.path_pos++; - if(nd->state.change_walk_target){ - npc_walktoxy_sub(nd); - return 0; - } - } - else { - if(nd->walkpath.path[nd->walkpath.path_pos]>=8) - return 1; - - x = nd->bl.x; - y = nd->bl.y; - if(map_getcell(nd->bl.m,x,y,CELL_CHKNOPASS)) { - npc_stop_walking(nd,1); - return 0; - } - nd->dir=nd->walkpath.path[nd->walkpath.path_pos]; - dx = dirx[nd->dir]; - dy = diry[nd->dir]; - - if(map_getcell(nd->bl.m,x+dx,y+dy,CELL_CHKNOPASS)) { - npc_walktoxy_sub(nd); - return 0; - } - - moveblock = ( x/BLOCK_SIZE != (x+dx)/BLOCK_SIZE || y/BLOCK_SIZE != (y+dy)/BLOCK_SIZE); - - nd->state.state=MS_WALK; - map_foreachinmovearea(clif_npcoutsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,nd); - - x += dx; - y += dy; - - if(moveblock) map_delblock(&nd->bl); - nd->bl.x = x; - nd->bl.y = y; - if(moveblock) map_addblock(&nd->bl); - - map_foreachinmovearea(clif_npcinsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,nd); - nd->state.state=MS_IDLE; - } - if((i=calc_next_walk_step(nd))>0){ - i = i>>1; - if(i < 1 && nd->walkpath.path_half == 0) - i = 1; - nd->walktimer=add_timer(tick+i,npc_walktimer,nd->bl.id,nd->walkpath.path_pos); - nd->state.state=MS_WALK; - - if(nd->walkpath.path_pos>=nd->walkpath.path_len) - clif_fixnpcpos(nd); // When npc stops, retransmission current of a position. - - } - return 0; -} - -int npc_changestate(struct npc_data *nd,int state,int type) -{ - int i; - - nullpo_retr(0, nd); - - if(nd->walktimer != -1) - delete_timer(nd->walktimer,npc_walktimer); - nd->walktimer=-1; - nd->state.state=state; - - switch(state){ - case MS_WALK: - if((i=calc_next_walk_step(nd))>0){ - i = i>>2; - nd->walktimer=add_timer(gettick()+i,npc_walktimer,nd->bl.id,0); - } - else - nd->state.state=MS_IDLE; - break; - case MS_DELAY: - nd->walktimer=add_timer(gettick()+type,npc_walktimer,nd->bl.id,0); - break; - - } - - return 0; -} - -static int npc_walktimer(int tid,unsigned int tick,int id,int data) -{ - struct npc_data *nd; - - nd=(struct npc_data*)map_id2bl(id); - if(nd == NULL || nd->bl.type != BL_NPC) - return 1; - - if(nd->walktimer != tid){ - return 0; - } - - nd->walktimer=-1; - - if(nd->bl.prev == NULL) - return 1; - - switch(nd->state.state){ - case MS_WALK: - npc_walk(nd,tick,data); - break; - case MS_DELAY: - npc_changestate(nd,MS_IDLE,0); - break; - default: - break; - } - return 0; -} - - -static int npc_walktoxy_sub(struct npc_data *nd) -{ - struct walkpath_data wpd; - - nullpo_retr(0, nd); - - if(path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y,nd->state.walk_easy)) - return 1; - memcpy(&nd->walkpath,&wpd,sizeof(wpd)); - - nd->state.change_walk_target=0; - npc_changestate(nd,MS_WALK,0); - - clif_movenpc(nd); - - return 0; -} - -int npc_walktoxy(struct npc_data *nd,int x,int y,int easy) -{ - struct walkpath_data wpd; - - nullpo_retr(0, nd); - - if(nd->state.state == MS_WALK && path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,x,y,0) ) - return 1; - - nd->state.walk_easy = easy; - nd->to_x=x; - nd->to_y=y; - if(nd->state.state == MS_WALK) { - nd->state.change_walk_target=1; - } else { - return npc_walktoxy_sub(nd); - } - - return 0; -} - -int npc_stop_walking(struct npc_data *nd,int type) -{ - nullpo_retr(0, nd); - - if(nd->state.state == MS_WALK || nd->state.state == MS_IDLE) { - int dx=0,dy=0; - - nd->walkpath.path_len=0; - if(type&4){ - dx=nd->to_x-nd->bl.x; - if(dx<0) - dx=-1; - else if(dx>0) - dx=1; - dy=nd->to_y-nd->bl.y; - if(dy<0) - dy=-1; - else if(dy>0) - dy=1; - } - nd->to_x=nd->bl.x+dx; - nd->to_y=nd->bl.y+dy; - if(dx!=0 || dy!=0){ - npc_walktoxy_sub(nd); - return 0; - } - npc_changestate(nd,MS_IDLE,0); - } - if(type&0x01) - clif_fixnpcpos(nd); - if(type&0x02) { - int delay=status_get_dmotion(&nd->bl); - unsigned int tick = gettick(); - if(nd->canmove_tick < tick) - nd->canmove_tick = tick + delay; - } - - return 0; -} - -int npc_remove_map (struct npc_data *nd) -{ - nullpo_retr(1, nd); - - if(nd->bl.prev == NULL) - return 1; - -#ifdef PCRE_SUPPORT - npc_chat_finalize(nd); -#endif - clif_clearchar_area(&nd->bl,2); - strdb_erase(npcname_db, nd->name); - map_delblock(&nd->bl); - map_deliddb(&nd->bl); - - return 0; -} - -int npc_unload(struct npc_data *nd) -{ - nullpo_retr (0, nd); - - if (nd->chat_id) { - struct chat_data *cd = (struct chat_data*)map_id2bl(nd->chat_id); - if (cd) aFree (cd); - cd = NULL; - } - if (nd->bl.subtype == SCRIPT) { - if (nd->u.scr.timerid != -1) - delete_timer(nd->u.scr.timerid, npc_timerevent); - npc_cleareventtimer (nd); - if (nd->u.scr.timer_event) - aFree(nd->u.scr.timer_event); - if (nd->u.scr.src_id == 0) { - if(nd->u.scr.script) { - aFree(nd->u.scr.script); - nd->u.scr.script = NULL; - } - if (nd->u.scr.label_list) { - aFree(nd->u.scr.label_list); - nd->u.scr.label_list = NULL; - } - } - } - npc_remove_map (nd); - aFree(nd); - nd = NULL; - - return 0; -} - -// -// 初期化関係 -// - -/*========================================== - * 読み込むnpcファイルのクリア - *------------------------------------------ - */ -void npc_clearsrcfile() -{ - struct npc_src_list *p=npc_src_first; - - while( p ) { - struct npc_src_list *p2=p; - p=p->next; - aFree(p2); - } - npc_src_first=NULL; - npc_src_last=NULL; -} -/*========================================== - * 読み込むnpcファイルの追加 - *------------------------------------------ - */ -void npc_addsrcfile(char *name) -{ - struct npc_src_list *new_; - size_t len; - - if ( strcmpi(name,"clear")==0 ) { - npc_clearsrcfile(); - return; - } - - { - // prevent multiple insert of source files - struct npc_src_list *p=npc_src_first; - while( p ) - { // found the file, no need to insert it again - if( 0==strcmp(name,p->name) ) - return; - p=p->next; - } - } - - len = sizeof(*new_) + strlen(name); - new_=(struct npc_src_list *)aCalloc(1,len); - new_->next = NULL; - strncpy(new_->name,name,strlen(name)+1); - if (npc_src_first==NULL) - npc_src_first = new_; - if (npc_src_last) - npc_src_last->next = new_; - - npc_src_last=new_; -} -/*========================================== - * 読み込むnpcファイルの削除 - *------------------------------------------ - */ -void npc_delsrcfile(char *name) -{ - struct npc_src_list *p=npc_src_first,*pp=NULL,**lp=&npc_src_first; - - if ( strcmpi(name,"all")==0 ) { - npc_clearsrcfile(); - return; - } - - for( ; p; lp=&p->next,pp=p,p=p->next ) { - if ( strcmp(p->name,name)==0 ) { - *lp=p->next; - if ( npc_src_last==p ) - npc_src_last=pp; - aFree(p); - break; - } - } -} - -/*========================================== - * warp行解析 - *------------------------------------------ - */ -int npc_parse_warp(char *w1,char *w2,char *w3,char *w4) -{ - int x,y,xs,ys,to_x,to_y,m; - int i,j; - char mapname[24],to_mapname[24]; - struct npc_data *nd; - - // 引数の個数チェック - if (sscanf(w1,"%[^,],%d,%d",mapname,&x,&y) != 3 || - sscanf(w4,"%d,%d,%[^,],%d,%d",&xs,&ys,to_mapname,&to_x,&to_y) != 5) { - printf("bad warp line : %s\n",w3); - return 1; - } - - m=map_mapname2mapid(mapname); - - nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data)); - nd->bl.id=npc_get_new_npc_id(); - nd->n=map_addnpc(m,nd); - - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m=m; - nd->bl.x=x; - nd->bl.y=y; - nd->dir=0; - nd->flag=0; - memcpy(nd->name,w3,24); - memcpy(nd->exname,w3,24); - - nd->chat_id=0; - if (!battle_config.warp_point_debug) - nd->class_=WARP_CLASS; - else - nd->class_=WARP_DEBUG_CLASS; - nd->speed=200; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - memcpy(nd->u.warp.name,to_mapname,16); - xs+=2; ys+=2; - nd->u.warp.x=to_x; - nd->u.warp.y=to_y; - nd->u.warp.xs=xs; - nd->u.warp.ys=ys; - - for(i=0;i<ys;i++) { - for(j=0;j<xs;j++) { - if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS)) - continue; - map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETNPC); - } - } - -// printf("warp npc %s %d read done\n",mapname,nd->bl.id); - npc_warp++; - nd->bl.type=BL_NPC; - nd->bl.subtype=WARP; - map_addblock(&nd->bl); - clif_spawnnpc(nd); - strdb_insert(npcname_db,nd->name,nd); - - return 0; -} - -/*========================================== - * shop行解析 - *------------------------------------------ - */ -static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4) -{ - char *p; - int x, y, dir, m; - int max = 100, pos = 0; - char mapname[24]; - struct npc_data *nd; - - // 引数の個数チェック - if (sscanf(w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 || - strchr(w4, ',') == NULL) { - printf("bad shop line : %s\n", w3); - return 1; - } - m = map_mapname2mapid(mapname); - - nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data) + - sizeof(nd->u.shop_item[0]) * (max + 1)); - p = strchr(w4, ','); - - while (p && pos < max) { - int nameid,value; - struct item_data *id; - p++; - if (sscanf(p, "%d:%d", &nameid, &value) != 2) - break; - nd->u.shop_item[pos].nameid = nameid; - id = itemdb_search(nameid); - if (value < 0) - value = id->value_buy; - nd->u.shop_item[pos].value = value; - // check for bad prices that can possibly cause exploits - if (value*75/100 < id->value_sell*124/100) { - sprintf (tmp_output, "Item %s [%d] buying:%d < selling:%d\n", - id->name, id->nameid, value*75/100, id->value_sell*124/100); - ShowWarning (tmp_output); - } - pos++; - p=strchr(p,','); - } - if (pos == 0) { - aFree(nd); - return 1; - } - nd->u.shop_item[pos++].nameid = 0; - - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m = m; - nd->bl.x = x; - nd->bl.y = y; - nd->bl.id = npc_get_new_npc_id(); - nd->dir = dir; - nd->flag = 0; - memcpy(nd->name, w3, 24); - nd->class_ = atoi(w4); - nd->speed = 200; - nd->chat_id = 0; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - - nd = (struct npc_data *)aRealloc(nd, - sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos); - - //printf("shop npc %s %d read done\n",mapname,nd->bl.id); - npc_shop++; - nd->bl.type=BL_NPC; - nd->bl.subtype=SHOP; - nd->n=map_addnpc(m,nd); - map_addblock(&nd->bl); - clif_spawnnpc(nd); - strdb_insert(npcname_db,nd->name,nd); - - return 0; -} -/*========================================== - * NPCのラベルデータコンバート - *------------------------------------------ - */ -int npc_convertlabel_db(void *key,void *data,va_list ap) -{ - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd; - struct npc_label_list *lst; - int num; - char *p=strchr(lname,':'); - - nullpo_retr(0, ap); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); - - lst=nd->u.scr.label_list; - num=nd->u.scr.label_list_num; - if(!lst){ - lst=(struct npc_label_list *)aCallocA(1,sizeof(struct npc_label_list)); - num=0; - }else - lst=(struct npc_label_list *)aRealloc(lst,sizeof(struct npc_label_list)*(num+1)); - - *p='\0'; - - // here we check if the label fit into the buffer - if (strlen(lname)>23) { - printf("npc_parse_script: label name longer than 23 chars! '%s'\n (%s)", lname, current_file); - exit(1); - } - memcpy(lst[num].name,lname,strlen(lname)+1); //including EOS - - - *p=':'; - lst[num].pos=pos; - nd->u.scr.label_list=lst; - nd->u.scr.label_list_num=num+1; - return 0; -} -/*========================================== - * script行解析 - *------------------------------------------ - */ -static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines) -{ - int x,y,dir=0,m,xs=0,ys=0,class_=0; // [Valaris] thanks to fov - char mapname[24]; - unsigned char *srcbuf=NULL,*script; - int srcsize=65536; - int startline=0; - unsigned char line[1024]; - int i; - struct npc_data *nd; - int evflag=0; - struct dbt *label_db; - char *p; - struct npc_label_list *label_dup=NULL; - int label_dupnum=0; - int src_id=0; - - if(strcmp(w1,"-")==0){ - x=0;y=0;m=-1; - }else{ - // 引数の個数チェック - if (sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 || - ( strcmp(w2,"script")==0 && strchr(w4,',')==NULL) ) { - printf("bad script line : %s\n",w3); - return 1; - } - m = map_mapname2mapid(mapname); - } - - if(strcmp(w2,"script")==0){ - // スクリプトの解析 - srcbuf=(unsigned char *)aCallocA(srcsize,sizeof(char)); - if (strchr(first_line,'{')) { - strcpy((char *) srcbuf,strchr(first_line,'{')); - startline=*lines; - } else - srcbuf[0]=0; - while(1) { - for(i=strlen((const char *) srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--); - if (i>=0 && srcbuf[i]=='}') - break; - fgets((char *) line,1020,fp); - (*lines)++; - if (feof(fp)) - break; - if (strlen((char *) srcbuf)+strlen((char *) line)+1>=srcsize) { - srcsize += 65536; - srcbuf = (unsigned char *)aRealloc(srcbuf, srcsize); - memset(srcbuf + srcsize - 65536, '\0', 65536); - } - if (srcbuf[0]!='{') { - if (strchr((char *) line,'{')) { - strcpy((char *) srcbuf,strchr((const char *) line,'{')); - startline=*lines; - } - } else - strcat((char *) srcbuf,(const char *) line); - } - script=(unsigned char *) parse_script((unsigned char *) srcbuf,startline); - if (script==NULL) { - // script parse error? - aFree(srcbuf); - return 1; - } - - }else{ - // duplicateする - - char srcname[128]; - struct npc_data *nd2; - if( sscanf(w2,"duplicate(%[^)])",srcname)!=1 ){ - printf("bad duplicate name (in %s)! : %s",current_file, w2); - return 0; - } - if( (nd2=npc_name2id(srcname))==NULL ){ - printf("bad duplicate name (in %s)! (not exist) : %s\n", current_file, srcname); - return 0; - } - script=(unsigned char *)nd2->u.scr.script; - label_dup=nd2->u.scr.label_list; - label_dupnum=nd2->u.scr.label_list_num; - src_id=nd2->bl.id; - - }// end of スクリプト解析 - - nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data)); - - if(m==-1){ - // スクリプトコピー用のダミーNPC - - }else if( sscanf(w4,"%d,%d,%d",&class_,&xs,&ys)==3) { - // 接触型NPC - int i,j; - - if (xs>=0)xs=xs*2+1; - if (ys>=0)ys=ys*2+1; - - if (class_>=0) { - - for(i=0;i<ys;i++) { - for(j=0;j<xs;j++) { - if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS)) - continue; - map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETNPC); - } - } - } - - nd->u.scr.xs=xs; - nd->u.scr.ys=ys; - } else { // クリック型NPC - class_=atoi(w4); - nd->u.scr.xs=0; - nd->u.scr.ys=0; - } - - if (class_<0 && m>=0) { // イベント型NPC - evflag=1; - } - - while((p=strchr(w3,':'))) { - if (p[1]==':') break; - } - if (p) { - *p=0; - memcpy(nd->name,w3,24); - memcpy(nd->exname,p+2,24); - }else{ - memcpy(nd->name,w3,24); - memcpy(nd->exname,w3,24); - } - - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m = m; - nd->bl.x = x; - nd->bl.y = y; - nd->bl.id=npc_get_new_npc_id(); - nd->dir = dir; - nd->flag=0; - nd->class_=class_; - nd->speed=200; - nd->u.scr.script=(char *) script; - nd->u.scr.src_id=src_id; - nd->chat_id=0; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - nd->walktimer=-1; - - //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class_); - npc_script++; - nd->bl.type=BL_NPC; - nd->bl.subtype=SCRIPT; - if(m>=0){ - nd->n=map_addnpc(m,nd); - map_addblock(&nd->bl); - - // clear event timers upon initialise - memset(nd->eventqueue, 0, sizeof(nd->eventqueue)); - for(i = 0; i < MAX_EVENTTIMER; i++) - nd->eventtimer[i] = -1; - - if (evflag) { // イベント型 - struct event_data *ev=(struct event_data *)aCalloc(1,sizeof(struct event_data)); - ev->nd=nd; - ev->pos=0; - strdb_insert(ev_db,nd->exname,ev); - }else - clif_spawnnpc(nd); - } - strdb_insert(npcname_db,nd->exname,nd); - - - //----------------------------------------- - // ラベルデータの準備 - if(srcbuf){ - // script本体がある場合の処理 - - // ラベルデータのコンバート - label_db=script_get_label_db(); - strdb_foreach(label_db,npc_convertlabel_db,nd); - - // もう使わないのでバッファ解放 - aFree(srcbuf); - - }else{ - // duplicate - -// nd->u.scr.label_list=aMallocA(sizeof(struct npc_label_list)*label_dupnum); -// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum); - - nd->u.scr.label_list=label_dup; // ラベルデータ共有 - nd->u.scr.label_list_num=label_dupnum; - } - - //----------------------------------------- - // イベント用ラベルデータのエクスポート - for(i=0;i<nd->u.scr.label_list_num;i++){ - char *lname=nd->u.scr.label_list[i].name; - int pos=nd->u.scr.label_list[i].pos; - - if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { -/* -I rearrange the code so this is just for commenting; remove it if you have enough if it [Shinomori] - struct event_data *ev; - char *buf; - // エクスポートされる - ev=(struct event_data *)aCalloc(1,sizeof(struct event_data)); -why allocing 50 chars ? - buf=(char *)aCallocA(50,sizeof(char)); -why checking here? -lname is identical to nd->u.scr.label_list[i].name which is only 24 chars so check for strlen should be 23 - if (strlen(lname)>24) { - printf("npc_parse_script: label name error (%s) !\n", current_file); - exit(1); - }else{ - //struct event_data *ev2; - ev->nd=nd; - ev->pos=pos; - sprintf(buf,"%s::%s",nd->exname,lname); - //ev2 = strdb_search(ev_db,buf); - //if(ev2 != NULL) { - // printf("npc_parse_script : duplicate event %s\n",buf); - // aFree(ev2); - //} -you are sure reentering the same database key will overwrite the existing entry? - strdb_insert(ev_db,buf,ev); -anyway instead of removing data from the db and inserting a new one -wouldn't it be easier just not to insert the new duplicate event, it is a duplicate anyway? - } -*/ - // this check is useless here because the buffer is only 24 chars - // and already overwritten if this is here is reached - // I leave the check anyway but place it correctly to npc_convertlabel_db - if (strlen(lname)>23) { - printf("npc_parse_script: label name longer than 23 chars! '%s' (%s)\n", lname, current_file); - exit(1); - }else{ - struct event_data *ev; - struct event_data *ev2; - char *buf; - // エクスポートされる - - // 51 comes from: 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS - //buf=(char *)aMalloc(51,sizeof(char)); - // but to save some memory we alloc only the really necessary space - buf=(char *)aMalloc( (3+strlen(nd->exname)+strlen(lname))*sizeof(char)); - sprintf(buf,"%s::%s",nd->exname,lname); - - // search the label in ev_db; - // remember the label is max 50 chars + eos; see the strdb_init below - ev2 = (struct event_data *)strdb_search(ev_db,buf); - if(ev2 != NULL) { - printf("npc_parse_script : duplicate event %s (%s)\n",buf, current_file); - - // just skip the label insertion and free the alloced buffer - aFree(buf); - } - else - { // generate the data and insert it - ev=(struct event_data *)aCalloc(1,sizeof(struct event_data)); - ev->nd=nd; - ev->pos=pos; - strdb_insert(ev_db,buf,ev); - } - - } - } - } - - //----------------------------------------- - // ラベルデータからタイマーイベント取り込み - for(i=0;i<nd->u.scr.label_list_num;i++){ - int t=0,k=0; - char *lname=nd->u.scr.label_list[i].name; - int pos=nd->u.scr.label_list[i].pos; - if(sscanf(lname,"OnTimer%d%n",&t,&k)==1 && lname[k]=='\0') { - // タイマーイベント - struct npc_timerevent_list *te=nd->u.scr.timer_event; - int j,k=nd->u.scr.timeramount; - if(te==NULL) - te=(struct npc_timerevent_list *)aCallocA(1,sizeof(struct npc_timerevent_list)); - else - te=(struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) ); - for(j=0;j<k;j++){ - if(te[j].timer>t){ - memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(k-j)); - break; - } - } - te[j].timer=t; - te[j].pos=pos; - nd->u.scr.timer_event=te; - nd->u.scr.timeramount=k+1; - } - } - nd->u.scr.nexttimer=-1; - nd->u.scr.timerid=-1; - - - return 0; -} - -/*========================================== - * function行解析 - *------------------------------------------ - */ -static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines) -{ - char *srcbuf=NULL,*script; - int srcsize=65536; - int startline=0; - char line[1024]; - int i; -// struct dbt *label_db; - char *p; - - // スクリプトの解析 - srcbuf=(char *)aCallocA(srcsize,sizeof(char)); - if (strchr(first_line,'{')) { - strcpy(srcbuf,strchr(first_line,'{')); - startline=*lines; - } else - srcbuf[0]=0; - while(1) { - for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--); - if (i>=0 && srcbuf[i]=='}') - break; - fgets(line,1020,fp); - (*lines)++; - if (feof(fp)) - break; - if (strlen(srcbuf)+strlen(line)+1>=srcsize) { - srcsize += 65536; - srcbuf = (char *)aRealloc(srcbuf, srcsize); - memset(srcbuf + srcsize - 65536, '\0', 65536); - } - if (srcbuf[0]!='{') { - if (strchr(line,'{')) { - strcpy(srcbuf,strchr(line,'{')); - startline=*lines; - } - } else - strcat(srcbuf,line); - } - script= parse_script((unsigned char *) srcbuf,startline); - if (script==NULL) { - // script parse error? - aFree(srcbuf); - return 1; - } - - p=(char *)aCallocA(50,sizeof(char)); - - strncpy(p,w3,50); - strdb_insert(script_get_userfunc_db(),p,script); - -// label_db=script_get_label_db(); - - // もう使わないのでバッファ解放 - aFree(srcbuf); - -// printf("function %s => %p\n",p,script); - - return 0; -} - - -/*========================================== - * mob行解析 - *------------------------------------------ - */ -int npc_parse_mob(char *w1,char *w2,char *w3,char *w4) -{ - int m,x,y,xs,ys,class_,num,delay1,delay2,level; - int i; - char mapname[24]; - char mobname[24]; - char eventname[24]=""; - struct mob_data *md; - - xs=ys=0; - delay1=delay2=0; - // 引数の個数チェック - if (sscanf(w1,"%[^,],%d,%d,%d,%d",mapname,&x,&y,&xs,&ys) < 3 || - sscanf(w4,"%d,%d,%d,%d,%s",&class_,&num,&delay1,&delay2,eventname) < 2 ) { - printf("bad monster line : %s\n",w3); - return 1; - } - - m=map_mapname2mapid(mapname); - - if ( num>1 && battle_config.mob_count_rate!=100) { - if ( (num=num*battle_config.mob_count_rate/100)<1 ) - num=1; - } - - for(i=0;i<num;i++) { - md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data)); - - if(class_>4000) { // large/tiny mobs [Valaris] - md->size=2; - class_-=4000; - } - else if(class_>2000) { - md->size=1; - class_-=2000; - } - - md->bl.prev=NULL; - md->bl.next=NULL; - md->bl.m=m; - md->bl.x=x; - md->bl.y=y; - - if(sscanf(w3,"%[^,],%d",mobname,&level) > 1) - md->level=level; - if(strcmp(mobname,"--en--")==0) - memcpy(md->name,mob_db[class_].name,24); - else if(strcmp(mobname,"--ja--")==0) - memcpy(md->name,mob_db[class_].jname,24); - else memcpy(md->name,mobname,24); - - md->n = i; - md->base_class = md->class_ = class_; - md->bl.id=npc_get_new_npc_id(); - md->m =m; - md->x0=x; - md->y0=y; - md->xs=xs; - md->ys=ys; - md->spawndelay1=delay1; - md->spawndelay2=delay2; - - memset(&md->state,0,sizeof(md->state)); - md->timer = -1; - md->target_id=0; - md->attacked_id=0; - md->speed=mob_db[class_].speed; - - if (mob_db[class_].mode&0x02) - md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item)); - else - md->lootitem=NULL; - - if (strlen(eventname)>=4) { - memcpy(md->npc_event,eventname,24); - }else - memset(md->npc_event,0,24); - - md->bl.type=BL_MOB; - map_addiddb(&md->bl); - mob_spawn(md->bl.id); - - npc_mob++; - } - //printf("warp npc %s %d read done\n",mapname,nd->bl.id); - - return 0; -} - -/*========================================== - * マップフラグ行の解析 - *------------------------------------------ - */ -static int npc_parse_mapflag(char *w1,char *w2,char *w3,char *w4) -{ - int m; - char mapname[24],savemap[16]; - int savex,savey; - char drop_arg1[16],drop_arg2[16]; - int drop_id=0,drop_type=0,drop_per=0; - - // 引数の個数チェック -// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ) - if ( sscanf(w1,"%[^,]",mapname) != 1 ) - return 1; - - m=map_mapname2mapid(mapname); - if (m<0) - return 1; - -//マップフラグ - if ( strcmpi(w3,"nosave")==0) { - if (strcmp(w4,"SavePoint")==0) { - memcpy(map[m].save.map,"SavePoint",10); - map[m].save.x=-1; - map[m].save.y=-1; - }else if (sscanf(w4,"%[^,],%d,%d",savemap,&savex,&savey)==3) { - memcpy(map[m].save.map,savemap,16); - map[m].save.x=savex; - map[m].save.y=savey; - } - map[m].flag.nosave=1; - } - else if (strcmpi(w3,"nomemo")==0) { - map[m].flag.nomemo=1; - } - else if (strcmpi(w3,"noteleport")==0) { - map[m].flag.noteleport=1; - } - else if (strcmpi(w3,"nowarp")==0) { - map[m].flag.nowarp=1; - } - else if (strcmpi(w3,"nowarpto")==0) { - map[m].flag.nowarpto=1; - } - else if (strcmpi(w3,"noreturn")==0) { - map[m].flag.noreturn=1; - } - else if (strcmpi(w3,"monster_noteleport")==0) { - map[m].flag.monster_noteleport=1; - } - else if (strcmpi(w3,"nobranch")==0) { - map[m].flag.nobranch=1; - } - else if (strcmpi(w3,"nopenalty")==0) { - map[m].flag.nopenalty=1; - } - else if (strcmpi(w3,"pvp")==0) { - map[m].flag.pvp=1; - } - else if (strcmpi(w3,"pvp_noparty")==0) { - map[m].flag.pvp_noparty=1; - } - else if (strcmpi(w3,"pvp_noguild")==0) { - map[m].flag.pvp_noguild=1; - } - else if (strcmpi(w3,"pvp_nightmaredrop")==0) { - if (sscanf(w4,"%[^,],%[^,],%d",drop_arg1,drop_arg2,&drop_per)==3) { int i; - if(strcmp(drop_arg1,"random")==0) - drop_id = -1; - else if(itemdb_exists( (drop_id=atoi(drop_arg1)) )==NULL) - drop_id = 0; - if(strcmp(drop_arg2,"inventory")==0) - drop_type = 1; - else if(strcmp(drop_arg2,"equip")==0) - drop_type = 2; - else if(strcmp(drop_arg2,"all")==0) - drop_type = 3; - - if(drop_id != 0){ - for (i=0;i<MAX_DROP_PER_MAP;i++){ - if(map[m].drop_list[i].drop_id==0){ - map[m].drop_list[i].drop_id = drop_id; - map[m].drop_list[i].drop_type = drop_type; - map[m].drop_list[i].drop_per = drop_per; - break; - } - } - map[m].flag.pvp_nightmaredrop=1; - } - } - } - else if (strcmpi(w3,"pvp_nocalcrank")==0) { - map[m].flag.pvp_nocalcrank=1; - } - else if (strcmpi(w3,"gvg")==0) { - map[m].flag.gvg=1; - } - else if (strcmpi(w3,"gvg_noparty")==0) { - map[m].flag.gvg_noparty=1; - } - else if (strcmpi(w3,"nozenypenalty")==0) { - map[m].flag.nozenypenalty=1; - } - else if (strcmpi(w3,"notrade")==0) { - map[m].flag.notrade=1; - } - else if (strcmpi(w3,"noskill")==0) { - map[m].flag.noskill=1; - } - else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris] - map[m].flag.nopvp=1; - map[m].flag.pvp=0; - } - else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris] - map[m].flag.noicewall=1; - } - else if (strcmpi(w3,"snow")==0) { // snow [Valaris] - map[m].flag.snow=1; - } - else if (strcmpi(w3,"fog")==0) { // fog [Valaris] - map[m].flag.fog=1; - } - else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris] - map[m].flag.sakura=1; - } - else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris] - map[m].flag.leaves=1; - } - else if (strcmpi(w3,"rain")==0) { // rain [Valaris] - map[m].flag.rain=1; - } - else if (strcmpi(w3,"indoors")==0) { // celest - map[m].flag.indoors=1; - } - else if (strcmpi(w3,"nogo")==0) { // celest - map[m].flag.nogo=1; - } - - return 0; -} - -void npc_parsesrcfile(char *name) -{ - int m, lines = 0; - char line[1024]; - - FILE *fp = fopen (name,"r"); - if (fp == NULL) { - ShowError ("File not found : %s\n", name); - exit(1); - } - current_file = name; - - while (fgets(line, 1020, fp)) { - char w1[1024], w2[1024], w3[1024], w4[1024], mapname[1024]; - int i, j, w4pos, count; - lines++; - - if (line[0] == '/' && line[1] == '/') - continue; - // 不要なスペースやタブの連続は詰める - for (i = j = 0; line[i]; i++) { - if (line[i]==' ') { - if (!((line[i+1] && (isspace(line[i+1]) || line[i+1]==',')) || - (j && line[j-1]==','))) - line[j++]=' '; - } else if (line[i]=='\t') { - if (!(j && line[j-1]=='\t')) - line[j++]='\t'; - } else - line[j++]=line[i]; - } - // 最初はタブ区切りでチェックしてみて、ダメならスペース区切りで確認 - if ((count = sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]", w1, w2, w3, &w4pos, w4)) < 3 && - (count = sscanf(line,"%s%s%s%n%s", w1, w2, w3, &w4pos, w4)) < 3) { - continue; - } - // マップの存在確認 - if (strcmp(w1,"-") !=0 && strcmpi(w1,"function") != 0 ){ - sscanf(w1,"%[^,]",mapname); - m = map_mapname2mapid(mapname); - if (strlen(mapname)>16 || m<0) { - // "mapname" is not assigned to this server - continue; - } - } - if (strcmpi(w2,"warp") == 0 && count > 3) { - npc_parse_warp(w1,w2,w3,w4); - } else if (strcmpi(w2,"shop") == 0 && count > 3) { - npc_parse_shop(w1,w2,w3,w4); - } else if (strcmpi(w2,"script") == 0 && count > 3) { - if (strcmpi(w1,"function") == 0) { - npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines); - } else { - npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines); - } - } else if ((i = 0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3) { - npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines); - } else if (strcmpi(w2,"monster") == 0 && count > 3) { - npc_parse_mob(w1,w2,w3,w4); - } else if (strcmpi(w2,"mapflag") == 0 && count >= 3) { - npc_parse_mapflag(w1,w2,w3,w4); - } - } - fclose(fp); - - return; -} - -static int npc_read_indoors(void) -{ - char *buf,*p; - int s, m; - - buf=(char *) grfio_reads("data\\indoorrswtable.txt",&s); - - if(buf==NULL) - return -1; - - buf[s]=0; - for(p=buf;p-buf<s;){ - char buf2[64]; - - if(sscanf(p,"%[^#]#",buf2) == 1){ - char map_name[64] = ""; - strncpy(map_name, buf2, strlen(buf2) - 4); - strcat(map_name, ".gat"); - if ((m = map_mapname2mapid(map_name)) >= 0) - map[m].flag.indoors=1; - } - - p=strchr(p,10); - if(!p) break; - p++; - } - aFree(buf); - sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\indoorrswtable.txt"); - ShowStatus(tmp_output); - - return 0; -} - -static int ev_db_final(void *key,void *data,va_list ap) -{ - aFree(data); - if(strstr((const char *) key,"::")!=NULL) - aFree(key); - return 0; -} -static int npcname_db_final(void *key,void *data,va_list ap) -{ - return 0; -} -/*========================================== - * - *------------------------------------------ - */ -int npc_cleanup_sub (struct block_list *bl, va_list ap) { - nullpo_retr(0, bl); - - switch(bl->type) { - case BL_NPC: - npc_unload((struct npc_data *)bl); - break; - case BL_MOB: - mob_unload((struct mob_data *)bl); - break; - } - - return 0; -} -int npc_reload(void) -{ - struct npc_src_list *nsl; - int m, last_npc_id; - time_t last_time = time(0); - int busy = 0; - char c = '-'; - - for (m = 0; m < map_num; m++) { - map_foreachinarea(npc_cleanup_sub, m, 0, 0, map[m].xs, map[m].ys, 0); - map[m].npc_num = 0; - } - if(ev_db) - strdb_final(ev_db,ev_db_final); - if(npcname_db) - strdb_final(npcname_db,npcname_db_final); - - // anything else we should cleanup? - // Reloading npc's now - ev_db = strdb_init(51); - npcname_db = strdb_init(24); - ev_db->release = ev_release; - npc_warp = npc_shop = npc_script = npc_mob = 0; - last_npc_id = npc_id; - - for (nsl = npc_src_first; nsl; nsl = nsl->next) { - npc_parsesrcfile(nsl->name); - printf("\r"); - ShowStatus("Loading NPCs... Working: "); - if (last_time != time(0)) { - last_time = time(0); - switch(busy) { - case 0: c='\\'; busy++; break; - case 1: c='|'; busy++; break; - case 2: c='/'; busy++; break; - case 3: c='-'; busy=0; - } - } - printf("[%c]",c); - fflush(stdout); - } - printf("\r"); - ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:%30s\n\t-'" - CL_WHITE"%d"CL_RESET"' Warps\n\t-'" - CL_WHITE"%d"CL_RESET"' Shops\n\t-'" - CL_WHITE"%d"CL_RESET"' Scripts\n\t-'" - CL_WHITE"%d"CL_RESET"' Mobs\n", - npc_id - last_npc_id, "", npc_warp, npc_shop, npc_script, npc_mob); - - return 0; -} -/*========================================== - * 終了 - *------------------------------------------ - */ -int do_final_npc(void) -{ - int i; - struct block_list *bl; - struct npc_data *nd; - struct mob_data *md; - struct pet_data *pd; - - if(ev_db) - strdb_final(ev_db,ev_db_final); - if(npcname_db) - strdb_final(npcname_db,npcname_db_final); - - npc_clearsrcfile(); - - for (i = START_NPC_NUM; i < npc_id; i++){ - if((bl = map_id2bl(i))){ - if(bl->type == BL_NPC && (nd = (struct npc_data *)bl)){ - npc_unload(nd); - }else if (bl->type == BL_MOB && (md = (struct mob_data *)bl)){ - if (md->lootitem){ - aFree(md->lootitem); - md->lootitem = NULL; - } - aFree(md); - md = NULL; - }else if(bl->type == BL_PET && (pd = (struct pet_data *)bl)){ - aFree(pd); - pd = NULL; - } - } - } - - return 0; -} - -/*========================================== - * npc初期化 - *------------------------------------------ - */ -int do_init_npc(void) -{ - struct npc_src_list *nsl; - time_t last_time = time(0); - int busy = 0; - char c = '-'; - - // indoorrswtable.txt and etcinfo.txt [Celest] - if (battle_config.indoors_override_grffile) - npc_read_indoors(); - //npc_read_weather(); - - // comparing only the first 24 chars of labels that are 50 chars long isn't that nice - // will cause "duplicated" labels where actually no dup is... - //ev_db=strdb_init(24); - ev_db = strdb_init(51); - npcname_db = strdb_init(24); - ev_db->release = ev_release; - - memset(&ev_tm_b, -1, sizeof(ev_tm_b)); - - for (nsl = npc_src_first; nsl; nsl = nsl->next) { - /*if(nsl->prev){ // [Shinomori] - aFree(nsl->prev); - nsl->prev = NULL; - }*/ - // - npc_parsesrcfile(nsl->name); - current_file = NULL; - printf("\r"); - ShowStatus("Loading NPCs... Working: "); - if (last_time != time(0)) { - last_time = time(0); - switch(busy) { - case 0: c='\\'; busy++; break; - case 1: c='|'; busy++; break; - case 2: c='/'; busy++; break; - case 3: c='-'; busy=0; - } - } - printf("[%c]",c); - fflush(stdout); -// printf("\rLoading NPCs [%d]: %-54s",npc_id-START_NPC_NUM,nsl->name); -// fflush(stdout); - } - printf("\r"); - ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:%30s\n\t-'" - CL_WHITE"%d"CL_RESET"' Warps\n\t-'" - CL_WHITE"%d"CL_RESET"' Shops\n\t-'" - CL_WHITE"%d"CL_RESET"' Scripts\n\t-'" - CL_WHITE"%d"CL_RESET"' Mobs\n", - npc_id - START_NPC_NUM, "", npc_warp, npc_shop, npc_script, npc_mob); - - add_timer_func_list(npc_walktimer,"npc_walktimer"); // [Valaris] - add_timer_func_list(npc_event_timer,"npc_event_timer"); - add_timer_func_list(npc_event_do_clock,"npc_event_do_clock"); - add_timer_func_list(npc_timerevent,"npc_timerevent"); - - //exit(1); - - return 0; -} |