diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 53 |
1 files changed, 45 insertions, 8 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 8c2f61d58..8b5bbc83e 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -139,11 +139,22 @@ int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd) { char name[EVENT_NAME_LENGTH]; - if( sd->areanpc_id == nd->bl.id ) + if (sd->areanpc_id == nd->bl.id) return 0; snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script->config.ontouch2_name); - return npc->event(sd,name,2); + return npc->event(sd, name, 2); +} + +int npc_onuntouch_event(struct map_session_data *sd, struct npc_data *nd) +{ + char name[EVENT_NAME_LENGTH]; + + if (sd->areanpc_id != nd->bl.id) + return 0; + + snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script->config.onuntouch_name); + return npc->event(sd, name, 2); } /*========================================== @@ -964,6 +975,23 @@ int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) return 0; } +/*========================================== + * Exec OnUnTouch for player if out range of area event + *------------------------------------------*/ +int npc_untouch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) +{ + struct npc_data *nd; + nullpo_retr(1, sd); + + if (!sd->areanpc_id) + return 0; + + nd = (struct npc_data *) map->id2bl(sd->areanpc_id); + npc->onuntouch_event(sd, nd); + sd->areanpc_id = 0; + return 0; +} + // OnTouch NPC or Warp for Mobs // Return 1 if Warped int npc_touch_areanpc2(struct mob_data *md) @@ -1086,22 +1114,28 @@ int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range) { struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl) { struct npc_data *nd; + int distance = AREA_SIZE + 1; nullpo_retr(NULL, sd); - if(bl == NULL) return NULL; - if(bl->type != BL_NPC) return NULL; + if (bl == NULL) return NULL; + if (bl->type != BL_NPC) return NULL; nd = (TBL_NPC*)bl; - if(sd->state.using_fake_npc && sd->npc_id == bl->id) + if (sd->npc_id == bl->id) return nd; if (nd->class_<0) //Class-less npc, enable click from anywhere. return nd; - if (bl->m!=sd->bl.m || - bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || - bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1) + if (distance > nd->area_size) + distance = nd->area_size; + + if (bl->m != sd->bl.m || + bl->x < sd->bl.x - distance || bl->x > sd->bl.x + distance || + bl->y < sd->bl.y - distance || bl->y > sd->bl.y + distance) + { return NULL; + } return nd; } @@ -2505,6 +2539,7 @@ struct npc_data* npc_create_npc(int m, int x, int y) nd->bl.m = m; nd->bl.x = x; nd->bl.y = y; + nd->area_size = AREA_SIZE + 1; return nd; } @@ -4607,6 +4642,7 @@ void npc_defaults(void) { npc->isnear = npc_isnear; npc->ontouch_event = npc_ontouch_event; npc->ontouch2_event = npc_ontouch2_event; + npc->onuntouch_event = npc_onuntouch_event; npc->enable_sub = npc_enable_sub; npc->enable = npc_enable; npc->name2id = npc_name2id; @@ -4631,6 +4667,7 @@ void npc_defaults(void) { npc->touch_areanpc_sub = npc_touch_areanpc_sub; npc->touchnext_areanpc = npc_touchnext_areanpc; npc->touch_areanpc = npc_touch_areanpc; + npc->untouch_areanpc = npc_untouch_areanpc; npc->touch_areanpc2 = npc_touch_areanpc2; npc->check_areanpc = npc_check_areanpc; npc->checknear = npc_checknear; |