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-rw-r--r--src/map/npc.c107
1 files changed, 78 insertions, 29 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index c52dce325..f0bdd7bd0 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -215,7 +215,7 @@ struct npc_data* npc_name2id(const char* name)
/**
* Timer to check for idle time and timeout the dialog if necessary
**/
-int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t data) {
+int npc_rr_secure_timeout_timer(int tid, int64 tick, int id, intptr_t data) {
#ifdef SECURE_NPCTIMEOUT
struct map_session_data* sd = NULL;
unsigned int timeout = NPC_SECURE_TIMEOUT_NEXT;
@@ -394,8 +394,7 @@ int npc_event_doall(const char* name)
* Clock event execution
* OnMinute/OnClock/OnHour/OnDay/OnDDHHMM
*------------------------------------------*/
-int npc_event_do_clock(int tid, unsigned int tick, int id, intptr_t data)
-{
+int npc_event_do_clock(int tid, int64 tick, int id, intptr_t data) {
static struct tm ev_tm_b; // tracks previous execution time
time_t clock;
struct tm* t;
@@ -493,9 +492,9 @@ struct timer_event_data {
/*==========================================
* triger 'OnTimerXXXX' events
*------------------------------------------*/
-int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
+int npc_timerevent(int tid, int64 tick, int id, intptr_t data) {
int old_rid, old_timer;
- unsigned int old_tick;
+ int64 old_tick;
struct npc_data* nd=(struct npc_data *)map->id2bl(id);
struct npc_timerevent_list *te;
struct timer_event_data *ted = (struct timer_event_data*)data;
@@ -529,8 +528,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
ted->next++;
if( nd->u.scr.timeramount > ted->next )
{
- int next;
- next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer;
+ int next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer;
ted->time += next;
if( sd )
sd->npc_timer_id = timer->add(tick+next,npc->timerevent,id,(intptr_t)ted);
@@ -564,7 +562,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
*------------------------------------------*/
int npc_timerevent_start(struct npc_data* nd, int rid) {
int j;
- unsigned int tick = timer->gettick();
+ int64 tick = timer->gettick();
struct map_session_data *sd = NULL; //Player to whom script is attached.
nullpo_ret(nd);
@@ -642,7 +640,7 @@ int npc_timerevent_stop(struct npc_data* nd)
if( !sd && nd->u.scr.timertick )
{
- nd->u.scr.timer += DIFF_TICK(timer->gettick(),nd->u.scr.timertick); // Set 'timer' to the time that has passed since the beginning of the timers
+ nd->u.scr.timer += DIFF_TICK32(timer->gettick(),nd->u.scr.timertick); // Set 'timer' to the time that has passed since the beginning of the timers
nd->u.scr.timertick = 0; // Set 'tick' to zero so that we know it's off.
}
@@ -688,7 +686,7 @@ void npc_timerevent_quit(struct map_session_data* sd)
if( ev )
{
int old_rid,old_timer;
- unsigned int old_tick;
+ int64 old_tick;
//Set timer related info.
old_rid = (nd->u.scr.rid == sd->bl.id ? 0 : nd->u.scr.rid); // Detach rid if the last attached player logged off.
@@ -715,9 +713,8 @@ void npc_timerevent_quit(struct map_session_data* sd)
* Get the tick value of an NPC timer
* If it's stopped, return stopped time
*------------------------------------------*/
-int npc_gettimerevent_tick(struct npc_data* nd)
-{
- int tick;
+int64 npc_gettimerevent_tick(struct npc_data* nd) {
+ int64 tick;
nullpo_ret(nd);
// TODO: Get player attached timer's tick. Now we can just get it by using 'getnpctimer' inside OnTimer event.
@@ -1790,6 +1787,9 @@ int npc_unload(struct npc_data* nd, bool single) {
aFree(nd->path);/* remove now that no other instances exist */
}
}
+
+ if( single && nd->bl.m != -1 )
+ map->remove_questinfo(nd->bl.m,nd);
if( (nd->subtype == SHOP || nd->subtype == CASHSHOP) && nd->src_id == 0) //src check for duplicate shops [Orcao]
aFree(nd->u.shop.shop_item);
@@ -2013,6 +2013,53 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
}
}
+// Parse View
+// Support for using Constants in place of NPC View IDs.
+int npc_parseview(const char* w4, const char* start, const char* buffer, const char* filepath) {
+ int val = -1, i = 0;
+ char viewid[1024]; // Max size of name from const.txt, see script->read_constdb.
+
+ // Extract view ID / constant
+ while (w4[i] != '\0') {
+ if (isspace(w4[i]) || w4[i] == '/' || w4[i] == ',')
+ break;
+
+ i++;
+ }
+
+ safestrncpy(viewid, w4, i+=1);
+
+ // Check if view id is not an ID (only numbers).
+ if(!npc->viewisid(viewid))
+ {
+ // Check if constant exists and get its value.
+ if(!script->get_constant(viewid, &val)) {
+ ShowWarning("npc_parseview: Invalid NPC constant '%s' specified in file '%s', line'%d'. Defaulting to INVISIBLE_CLASS. \n", viewid, filepath, strline(buffer,start-buffer));
+ val = INVISIBLE_CLASS;
+ }
+ } else {
+ // NPC has an ID specified for view id.
+ val = atoi(w4);
+ }
+
+ return val;
+}
+
+// View is ID
+// Checks if given view is an ID or constant.
+bool npc_viewisid(const char * viewid)
+{
+ if(atoi(viewid) != -1)
+ {
+ // Loop through view, looking for non-numeric character.
+ while (*viewid) {
+ if (isdigit(*viewid++) == 0) return false;
+ }
+ }
+
+ return true;
+}
+
//Add then display an npc warp on map
struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y) {
int i, flag = 0;
@@ -2220,7 +2267,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s
nd->bl.y = y;
nd->bl.id = npc->get_new_npc_id();
npc->parsename(nd, w3, start, buffer, filepath);
- nd->class_ = m==-1?-1:atoi(w4);
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
++npc_shop;
@@ -2335,7 +2382,7 @@ const char* npc_skip_script(const char* start, const char* buffer, const char* f
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
- int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov
+ int x, y, dir = 0, m, xs = 0, ys = 0; // [Valaris] thanks to fov
char mapname[32];
struct script_code *scriptroot;
int i;
@@ -2383,14 +2430,13 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
CREATE(nd, struct npc_data, 1);
- if( sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3 )
+ if( sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2 )
{// OnTouch area defined
nd->u.scr.xs = xs;
nd->u.scr.ys = ys;
}
else
{// no OnTouch area
- class_ = atoi(w4);
nd->u.scr.xs = -1;
nd->u.scr.ys = -1;
}
@@ -2401,7 +2447,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->bl.y = y;
npc->parsename(nd, w3, start, buffer, filepath);
nd->bl.id = npc->get_new_npc_id();
- nd->class_ = class_;
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
nd->u.scr.script = scriptroot;
nd->u.scr.label_list = label_list;
@@ -2417,7 +2463,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);
@@ -2465,7 +2511,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
/// npc: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>
const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{
- int x, y, dir, m, xs = -1, ys = -1, class_ = 0;
+ int x, y, dir, m, xs = -1, ys = -1;
char mapname[32];
char srcname[128];
int i;
@@ -2515,9 +2561,8 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
}
if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany>
- else if( type == SCRIPT && sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3);// <sprite id>,<triggerX>,<triggerY>
- else if( type != WARP ) class_ = atoi(w4);// <sprite id>
- else {
+ else if( type == SCRIPT && sscanf(w4, "%*d,%d,%d", &xs, &ys) == 2);// <sprite id>,<triggerX>,<triggerY>
+ else if( type == WARP ) {
ShowError("npc_parse_duplicate: Invalid span format for duplicate warp in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return end;// next line, try to continue
}
@@ -2530,7 +2575,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->bl.y = y;
npc->parsename(nd, w3, start, buffer, filepath);
nd->bl.id = npc->get_new_npc_id();
- nd->class_ = class_;
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
nd->src_id = src_id;
nd->bl.type = BL_NPC;
@@ -2573,7 +2618,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);
@@ -3439,6 +3484,10 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
map->list[m].short_damage_rate = (state) ? atoi(w4) : 100;
} else if ( !strcmpi(w3,"long_damage_rate") ) {
map->list[m].long_damage_rate = (state) ? atoi(w4) : 100;
+ } else if ( !strcmpi(w3,"src4instance") ) {
+ map->list[m].flag.src4instance = (state) ? 1 : 0;
+ } else if ( !strcmpi(w3,"nocashshop") ) {
+ map->list[m].flag.nocashshop = (state) ? 1 : 0;
} else
ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer));
@@ -3784,10 +3833,8 @@ int npc_reload(void) {
npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
itemdb->name_constants();
-
- for(i = 0; i < instance->instances; i++) {
- instance->destroy(i);
- }
+
+ instance->reload();
map->zone_init();
@@ -4043,6 +4090,8 @@ void npc_defaults(void) {
npc->addsrcfile = npc_addsrcfile;
npc->delsrcfile = npc_delsrcfile;
npc->parsename = npc_parsename;
+ npc->parseview = npc_parseview;
+ npc->viewisid = npc_viewisid;
npc->add_warp = npc_add_warp;
npc->parse_warp = npc_parse_warp;
npc->parse_shop = npc_parse_shop;