diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 89ab9e4cb..14cf398c4 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -725,7 +725,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) continue; } - switch(map[m].npc[i]->bl.subtype) { + switch(map[m].npc[i]->subtype) { case WARP: xs=map[m].npc[i]->u.warp.xs; ys=map[m].npc[i]->u.warp.ys; @@ -746,7 +746,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) ShowError("npc_touch_areanpc : some bug \n"); return 1; } - switch(map[m].npc[i]->bl.subtype) { + switch(map[m].npc[i]->subtype) { case WARP: // hidden chars cannot use warps -- is it the same for scripts too? if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) || @@ -785,7 +785,7 @@ int npc_touch_areanpc2(struct block_list* bl) if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) continue; - if (map[m].npc[i]->bl.subtype!=WARP) + if (map[m].npc[i]->subtype!=WARP) continue; xs=map[m].npc[i]->u.warp.xs; @@ -840,7 +840,7 @@ int npc_check_areanpc(int flag, int m, int x, int y, int range) if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) continue; - switch(map[m].npc[i]->bl.subtype) + switch(map[m].npc[i]->subtype) { case WARP: if (!(flag&1)) @@ -949,7 +949,7 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd) if (nd->class_ < 0 || nd->sc.option&(OPTION_INVISIBLE|OPTION_HIDE)) return 1; - switch(nd->bl.subtype) { + switch(nd->subtype) { case SHOP: clif_npcbuysell(sd,nd->bl.id); break; @@ -1000,7 +1000,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) if ((nd = npc_checknear(sd,map_id2bl(id))) == NULL) return 1; - if (nd->bl.subtype!=SHOP) { + if (nd->subtype!=SHOP) { ShowError("no such shop npc : %d\n",id); if (sd->npc_id == id) sd->npc_id=0; @@ -1052,7 +1052,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) if (nd->master_nd) //Script-based shops. return npc_buylist_sub(sd,n,item_list,nd->master_nd); - if (nd->bl.subtype!=SHOP) + if (nd->subtype!=SHOP) return 3; for(i=0,w=0,z=0;i<n;i++) { @@ -1228,7 +1228,7 @@ int npc_remove_map(struct npc_data* nd) return 1; //Not assigned to a map. m = nd->bl.m; clif_clearunit_area(&nd->bl,2); - if (nd->bl.subtype == WARP) + if (nd->subtype == WARP) {// Remove corresponding NPC CELLs int j, xs, ys, x, y; x = nd->bl.x; @@ -1269,7 +1269,7 @@ static int npc_unload_dup_sub(DBKey key, void* data, va_list ap) struct npc_data *nd = (struct npc_data *)data; int src_id; - if(nd->bl.type!=BL_NPC || nd->bl.subtype != SCRIPT) + if(nd->bl.type!=BL_NPC || nd->subtype != SCRIPT) return 0; src_id=va_arg(ap,int); @@ -1299,10 +1299,10 @@ int npc_unload(struct npc_data* nd) npc_chat_finalize(nd); // deallocate npc PCRE data structures #endif - if( nd->bl.subtype == SHOP ) + if( nd->subtype == SHOP ) aFree(nd->u.shop.shop_item); else - if( nd->bl.subtype == SCRIPT ) + if( nd->subtype == SCRIPT ) { ev_db->foreach(ev_db,npc_unload_ev,nd->exname); //Clean up all events related. if (nd->u.scr.timerid != -1) { @@ -1508,7 +1508,7 @@ struct npc_data* npc_add_warp(short from_mapid, short from_x, short from_y, shor nd->u.warp.xs = xs; nd->u.warp.ys = xs; nd->bl.type = BL_NPC; - nd->bl.subtype = WARP; + nd->subtype = WARP; npc_setcells(nd); map_addblock(&nd->bl); status_set_viewdata(&nd->bl, nd->class_); @@ -1568,7 +1568,7 @@ static const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const nd->u.warp.ys = ys; npc_warp++; nd->bl.type = BL_NPC; - nd->bl.subtype = WARP; + nd->subtype = WARP; npc_setcells(nd); map_addblock(&nd->bl); status_set_viewdata(&nd->bl, nd->class_); @@ -1653,7 +1653,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const ++npc_shop; nd->bl.type = BL_NPC; - nd->bl.subtype = SHOP; + nd->subtype = SHOP; if( m >= 0 ) {// normal shop npc nd->n = map_addnpc(m,nd); @@ -1888,7 +1888,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons ++npc_script; nd->bl.type = BL_NPC; - nd->bl.subtype = SCRIPT; + nd->subtype = SCRIPT; if( m >= 0 ) { @@ -1969,7 +1969,7 @@ void npc_setcells(struct npc_data* nd) int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; int i,j; - if (nd->bl.subtype == WARP) { + if (nd->subtype == WARP) { xs = nd->u.warp.xs; ys = nd->u.warp.ys; } else { @@ -2003,7 +2003,7 @@ void npc_unsetcells(struct npc_data* nd) int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; int i,j, x0, x1, y0, y1; - if (nd->bl.subtype == WARP) { + if (nd->subtype == WARP) { xs = nd->u.warp.xs; ys = nd->u.warp.ys; } else { @@ -2862,7 +2862,7 @@ int do_final_npc(void) static void npc_debug_warps_sub(struct npc_data* nd) { int m; - if (nd->bl.type != BL_NPC || nd->bl.subtype != WARP || nd->bl.m < 0) + if (nd->bl.type != BL_NPC || nd->subtype != WARP || nd->bl.m < 0) return; m = map_mapindex2mapid(nd->u.warp.mapindex); @@ -2952,7 +2952,7 @@ int do_init_npc(void) npc_script++; fake_nd->bl.type = BL_NPC; - fake_nd->bl.subtype = SCRIPT; + fake_nd->subtype = SCRIPT; strdb_put(npcname_db, fake_nd->exname, fake_nd); fake_nd->u.scr.timerid = -1; |