diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 797fc7422..eab38886c 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -199,24 +199,24 @@ int npc_enable(const char* name, int flag) if (flag&1) { nd->sc.option&=~OPTION_INVISIBLE; - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); } else if (flag&2) nd->sc.option&=~OPTION_HIDE; else if (flag&4) nd->sc.option|= OPTION_HIDE; else { //Can't change the view_data to invisible class because the view_data for all npcs is shared! [Skotlex] nd->sc.option|= OPTION_INVISIBLE; - clif_clearunit_area(&nd->bl,CLR_OUTSIGHT); // Hack to trick maya purple card [Xazax] + clif->clearunit_area(&nd->bl,CLR_OUTSIGHT); // Hack to trick maya purple card [Xazax] } if (nd->class_ == WARP_CLASS || nd->class_ == FLAG_CLASS) { //Client won't display option changes for these classes [Toms] if (nd->sc.option&(OPTION_HIDE|OPTION_INVISIBLE)) - clif_clearunit_area(&nd->bl, CLR_OUTSIGHT); + clif->clearunit_area(&nd->bl, CLR_OUTSIGHT); else - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); } else - clif_changeoption(&nd->bl); + clif->changeoption(&nd->bl); if( flag&3 && (nd->u.scr.xs >= 0 || nd->u.scr.ys >= 0) ) //check if player standing on a OnTouchArea map_foreachinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, BL_PC, nd ); @@ -256,7 +256,7 @@ int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t dat /** * This guy's been idle for longer than allowed, close him. **/ - clif_scriptclose(sd,sd->npc_id); + clif->scriptclose(sd,sd->npc_id); sd->npc_idle_timer = INVALID_TIMER; } else //Create a new instance of ourselves to continue sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); @@ -274,7 +274,7 @@ int npc_event_dequeue(struct map_session_data* sd) if(sd->npc_id) { //Current script is aborted. if(sd->state.using_fake_npc){ - clif_clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); + clif->clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); sd->state.using_fake_npc = 0; } if (sd->st) { @@ -970,7 +970,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) struct unit_data *ud = unit_bl2ud(&sd->bl); if( ud && ud->walkpath.path_pos < ud->walkpath.path_len ) { // Since walktimer always == INVALID_TIMER at this time, we stop walking manually. [Inkfish] - clif_fixpos(&sd->bl); + clif->fixpos(&sd->bl); ud->walkpath.path_pos = ud->walkpath.path_len; } sd->areanpc_id = map[m].npc[i]->bl.id; @@ -1141,7 +1141,7 @@ int npc_globalmessage(const char* name, const char* mes) return 0; snprintf(temp, sizeof(temp), "%s : %s", name, mes); - clif_GlobalMessage(&nd->bl,temp); + clif->GlobalMessage(&nd->bl,temp); return 0; } @@ -1156,19 +1156,19 @@ void run_tomb(struct map_session_data* sd, struct npc_data* nd) // TODO: Find exact color? snprintf(buffer, sizeof(buffer), msg_txt(657), nd->u.tomb.md->db->name); - clif_scriptmes(sd, nd->bl.id, buffer); + clif->scriptmes(sd, nd->bl.id, buffer); - clif_scriptmes(sd, nd->bl.id, msg_txt(658)); + clif->scriptmes(sd, nd->bl.id, msg_txt(658)); snprintf(buffer, sizeof(buffer), msg_txt(659), time); - clif_scriptmes(sd, nd->bl.id, buffer); + clif->scriptmes(sd, nd->bl.id, buffer); - clif_scriptmes(sd, nd->bl.id, msg_txt(660)); + clif->scriptmes(sd, nd->bl.id, msg_txt(660)); snprintf(buffer, sizeof(buffer), msg_txt(661), nd->u.tomb.killer_name[0] ? nd->u.tomb.killer_name : "Unknown"); - clif_scriptmes(sd, nd->bl.id, buffer); + clif->scriptmes(sd, nd->bl.id, buffer); - clif_scriptclose(sd, nd->bl.id); + clif->scriptclose(sd, nd->bl.id); } /*========================================== @@ -1193,10 +1193,10 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd) switch(nd->subtype) { case SHOP: - clif_npcbuysell(sd,nd->bl.id); + clif->npcbuysell(sd,nd->bl.id); break; case CASHSHOP: - clif_cashshop_show(sd,nd); + clif->cashshop_show(sd,nd); break; case SCRIPT: run_script(nd->u.scr.script,0,sd->bl.id,nd->bl.id); @@ -1285,9 +1285,9 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) sd->npc_shopid = id; if (type==0) { - clif_buylist(sd,nd); + clif->buylist(sd,nd); } else { - clif_selllist(sd); + clif->selllist(sd); } return 0; } @@ -1483,7 +1483,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po /// Player item purchase from npc shop. /// /// @param item_list 'n' pairs <amount,itemid> -/// @return result code for clif_parse_NpcBuyListSend +/// @return result code for clif->parse_NpcBuyListSend int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { struct npc_data* nd; @@ -1662,7 +1662,7 @@ static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* /// Player item selling to npc shop. /// /// @param item_list 'n' pairs <index,amount> -/// @return result code for clif_parse_NpcSellListSend +/// @return result code for clif->parse_NpcSellListSend int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) { double z; @@ -1766,7 +1766,7 @@ int npc_remove_map(struct npc_data* nd) if(nd->bl.prev == NULL || nd->bl.m < 0) return 1; //Not assigned to a map. m = nd->bl.m; - clif_clearunit_area(&nd->bl,CLR_RESPAWN); + clif->clearunit_area(&nd->bl,CLR_RESPAWN); npc_unsetcells(nd); map_delblock(&nd->bl); //Remove npc from map[].npc list. [Skotlex] @@ -2102,7 +2102,7 @@ struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short status_change_init(&nd->bl); unit_dataset(&nd->bl); if( map[nd->bl.m].users ) - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); strdb_put(npcname_db, nd->exname, nd); return nd; @@ -2163,7 +2163,7 @@ static const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const status_change_init(&nd->bl); unit_dataset(&nd->bl); if( map[nd->bl.m].users ) - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); strdb_put(npcname_db, nd->exname, nd); return strchr(start,'\n');// continue @@ -2276,7 +2276,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const unit_dataset(&nd->bl); nd->ud.dir = dir; if( map[nd->bl.m].users ) - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); } else {// 'floating' shop? map_addiddb(&nd->bl); @@ -2489,7 +2489,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons { status_set_viewdata(&nd->bl, nd->class_); if( map[nd->bl.m].users ) - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); } } else @@ -2650,7 +2650,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch { status_set_viewdata(&nd->bl, nd->class_); if( map[nd->bl.m].users ) - clif_spawn(&nd->bl); + clif->spawn(&nd->bl); } } else @@ -2728,7 +2728,7 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) { status_change_init(&wnd->bl); unit_dataset(&wnd->bl); if( map[wnd->bl.m].users ) - clif_spawn(&wnd->bl); + clif->spawn(&wnd->bl); strdb_put(npcname_db, wnd->exname, wnd); } else @@ -2832,9 +2832,9 @@ void npc_movenpc(struct npc_data* nd, int16 x, int16 y) x = cap_value(x, 0, map[m].xs-1); y = cap_value(y, 0, map[m].ys-1); - map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + map_foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); map_moveblock(&nd->bl, x, y, gettick()); - map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + map_foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); } /// Changes the display name of the npc. @@ -2847,7 +2847,7 @@ void npc_setdisplayname(struct npc_data* nd, const char* newname) safestrncpy(nd->name, newname, sizeof(nd->name)); if( map[nd->bl.m].users ) - clif_charnameack(0, &nd->bl); + clif->charnameack(0, &nd->bl); } /// Changes the display class of the npc. @@ -2862,11 +2862,11 @@ void npc_setclass(struct npc_data* nd, short class_) return; if( map[nd->bl.m].users ) - clif_clearunit_area(&nd->bl, CLR_OUTSIGHT);// fade out + clif->clearunit_area(&nd->bl, CLR_OUTSIGHT);// fade out nd->class_ = class_; status_set_viewdata(&nd->bl, class_); if( map[nd->bl.m].users ) - clif_spawn(&nd->bl);// fade in + clif->spawn(&nd->bl);// fade in } // @commands (script based) |