diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index ff752192a..0186fe6de 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -596,7 +596,7 @@ int npc_timerevent(int tid,unsigned int tick,int id,int data) * タイマーイベント開始 *------------------------------------------ */ -int npc_timerevent_start(struct npc_data *nd) +int npc_timerevent_start(struct npc_data *nd, int rid) { int j,n, next; @@ -610,12 +610,13 @@ int npc_timerevent_start(struct npc_data *nd) if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer ) break; } + if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori] + return 0; + nd->u.scr.nexttimer=j; nd->u.scr.timertick=gettick(); - nd->u.scr.rid=0; // reset attached player [celest] - - if(j>=n) - return 0; + if (rid >= 0) nd->u.scr.rid=rid; // changed to: attaching to given rid by default [Shinomori] + // if rid is less than 0 leave it unchanged [celest] next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer; nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next); @@ -635,6 +636,7 @@ int npc_timerevent_stop(struct npc_data *nd) if(nd->u.scr.timerid!=-1) delete_timer(nd->u.scr.timerid,npc_timerevent); nd->u.scr.timerid = -1; + nd->u.scr.rid = 0; } return 0; } @@ -669,7 +671,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer) npc_timerevent_stop(nd); nd->u.scr.timer=newtimer; if(flag>=0) - npc_timerevent_start(nd); + npc_timerevent_start(nd, -1); return 0; } |