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-rw-r--r--src/map/npc.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 12d8f0e9b..7b44c4afa 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -751,8 +751,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
switch(map[m].npc[i]->subtype) {
case WARP:
// hidden chars cannot use warps -- is it the same for scripts too?
- if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) ||
- (!battle_config.duel_allow_teleport && sd->duel_group)) // duel rstrct [LuzZza]
+ if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK))
break;
pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
break;