diff options
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 55 |
1 files changed, 52 insertions, 3 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index cdfc07c7d..b63efd272 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -152,6 +152,45 @@ struct spawn_info { unsigned short qty; }; +/** + * Information of one possible option that will fill + * an option slot (see optdrop_group_optslot) + */ +struct optdrop_group_option { + int id; //< Option ID + int min; //< Minimun value when this option drops + int max; //< Maximun value when this option drops + int rate; //< Chance of dropping this option +}; + +/** + * Information of possible options that will fill + * one option slot + */ +struct optdrop_group_optslot { + int option_count; //< Number of options in *options + struct optdrop_group_option *options; //< Array of possible options +}; + +/** + * A group of options to be random picked when + * dropping an item + */ +struct optdrop_group { + int optslot_count; //< How many option slots are configured by this group + int optslot_rate[MAX_ITEM_OPTIONS]; //< The rate to fill each of the configured slots + struct optdrop_group_optslot optslot[MAX_ITEM_OPTIONS]; //< Details of the options that will go in each slot +}; + +/** + * Stores data related to a monster drop (normal or mvp drop) + */ +struct mob_drop { + int nameid; //< Item ID + int p; //< Drop chance + struct optdrop_group *options; //< Option Drop Group associated with this drop (NULL if none) +}; + struct mob_db { int mob_id; char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH]; @@ -160,8 +199,8 @@ struct mob_db { short range2,range3; short race2; // celest unsigned short lv; - struct { int nameid,p; } dropitem[MAX_MOB_DROP]; - struct { int nameid,p; } mvpitem[MAX_MVP_DROP]; + struct mob_drop dropitem[MAX_MOB_DROP]; + struct mob_drop mvpitem[MAX_MVP_DROP]; struct status_data status; struct view_data vd; unsigned int option; @@ -436,6 +475,9 @@ struct mob_interface { struct mob_db *dummy; //Dummy mob to be returned when a non-existant one is requested. // Dynamic mob chat database struct mob_chat *chat_db[MAX_MOB_CHAT + 1]; + // Random Option Drop groups + struct optdrop_group *opt_drop_groups; + int opt_drop_groups_count; // Defines the Manuk/Splendide/Mora mob groups for the status reductions [Epoque & Frost] int manuk[8]; int splendide[5]; @@ -494,7 +536,8 @@ struct mob_interface { int (*ai_sub_lazy) (struct mob_data *md, va_list args); int (*ai_lazy) (int tid, int64 tick, int id, intptr_t data); int (*ai_hard) (int tid, int64 tick, int id, intptr_t data); - struct item_drop* (*setdropitem) (int nameid, int qty, struct item_data *data); + void (*setdropitem_options) (struct item *item, struct optdrop_group *options); + struct item_drop* (*setdropitem) (int nameid, struct optdrop_group *options, int qty, struct item_data *data); struct item_drop* (*setlootitem) (struct item *item); int (*delay_item_drop) (int tid, int64 tick, int id, intptr_t data); void (*item_drop) (struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, unsigned short flag); @@ -527,6 +570,10 @@ struct mob_interface { int (*clone_delete) (struct mob_data *md); unsigned int (*drop_adjust) (int baserate, int rate_adjust, unsigned short rate_min, unsigned short rate_max); void (*item_dropratio_adjust) (int nameid, int mob_id, int *rate_adjust); + bool (*read_optdrops_option) (struct config_setting_t *option, struct optdrop_group_optslot *entry, int *idx, bool *calc_rate, int slot, const char *group); + bool (*read_optdrops_optslot) (struct config_setting_t *optslot, int n, int group_id, const char *group); + bool (*read_optdrops_group) (struct config_setting_t *group, int n); + bool (*read_optdrops_db) (void); void (*readdb) (void); bool (*lookup_const) (const struct config_setting_t *it, const char *name, int *value); bool (*get_const) (const struct config_setting_t *it, int *value); @@ -537,6 +584,7 @@ struct mob_interface { void (*read_db_drops_sub) (struct mob_db *entry, struct config_setting_t *t); void (*read_db_mvpdrops_sub) (struct mob_db *entry, struct config_setting_t *t); uint32 (*read_db_mode_sub) (struct mob_db *entry, struct config_setting_t *t); + struct optdrop_group *(*read_db_drops_option) (struct mob_db *entry, const char *item_name, struct config_setting_t *drop, int *drop_rate); void (*read_db_stats_sub) (struct mob_db *entry, struct config_setting_t *t); void (*name_constants) (void); bool (*readdb_mobavail) (char *str[], int columns, int current); @@ -552,6 +600,7 @@ struct mob_interface { void (*set_item_drop_ratio) (int nameid, struct item_drop_ratio *ratio); int (*final_ratio_sub) (union DBKey key, struct DBData *data, va_list ap); void (*destroy_mob_db) (int index); + void (*destroy_drop_groups) (void); bool (*skill_db_libconfig) (const char *filename, bool ignore_missing); bool (*skill_db_libconfig_sub) (struct config_setting_t *it, int n); bool (*skill_db_libconfig_sub_skill) (struct config_setting_t *it, int n, int mob_id); |