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-rw-r--r--src/map/mob.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index b7f193b5b..73efac73c 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -38,6 +38,10 @@
//Used to determine default enemy type of mobs (for use in eachinrange calls)
#define DEFAULT_ENEMY_TYPE(md) (md->special_state.ai?BL_CHAR:BL_PC|BL_HOM|BL_MER)
+//Externals for the status effects. [Epoque]
+extern const int mob_manuk[];
+extern const int mob_splendide[];
+
//Mob skill states.
enum MobSkillState {
MSS_ANY = -1,