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-rw-r--r--src/map/mob.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 360c69e06..235e93756 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -17,7 +17,7 @@
// Change this to increase the table size in your mob_db to accomodate a larger mob database.
// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
// Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000
-#define MAX_MOB_DB 3000
+#define MAX_MOB_DB 4000
//The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from.
#define MAX_MOB_DROP 10