diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 598389b3f..1dbc29757 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -955,16 +955,21 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) { struct mob_data *md; struct block_list **target; + int mode; int dist; nullpo_retr(0, bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); + mode= va_arg(ap,int); //If can't seek yet, not an enemy, or you can't attack it, skip. if ((*target) == bl || !status_check_skilluse(&md->bl, bl, 0, 0)) return 0; + if ((mode&MD_TARGETWEAK) && status_get_lv(bl) >= md->level+5) + return 0; + if(battle_check_target(&md->bl,bl,BCT_ENEMY)<=0) return 0; @@ -1414,7 +1419,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick) if ((!tbl && mode&MD_AGGRESSIVE) || md->state.skillstate == MSS_FOLLOW) { - map_foreachinrange (mob_ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl); + map_foreachinrange (mob_ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl, mode); } else if (mode&MD_CHANGECHASE && (md->state.skillstate == MSS_RUSH || md->state.skillstate == MSS_FOLLOW)) |