diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 11d44955f..f4e30e51f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1160,7 +1160,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap) ) { //Rude attacked if (md->state.attacked_count++ >= RUDE_ATTACKED_COUNT && !mobskill_use(md, tick, MSC_RUDEATTACKED) && can_move && - unit_escape(bl, abl, rand()%10 +1)) + !tbl && unit_escape(bl, abl, rand()%10 +1)) { //Escaped. //TODO: Maybe it shouldn't attempt to run if it has another, valid target? md->attacked_id = 0; @@ -2855,7 +2855,7 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) if (!flag) { //Skill failed. md->skillidx = -1; - return 0; + continue; } if(battle_config.mob_ai&0x200) { //pass on delay to same skill. |