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-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 41a68180e..4bf65cb32 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1470,7 +1470,7 @@ static int mob_ai_sub_lazy(DBKey key,void * data,va_list app)
else if( rand()%1000<MOB_LAZYWARPPERC
&& (md->spawn && !md->spawn->x && !md->spawn->y)
&& !md->target_id && !(mode&MD_BOSS))
- mob_spawn(md);
+ unit_warp(&md->bl,-1,-1,-1,0);
}else{
// Since PC is not even in the same map, suitable processing is carried out even if it takes.