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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c80
1 files changed, 32 insertions, 48 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 4506ca242..d1b6990c4 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -457,8 +457,7 @@ struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int
/*==========================================
* Spawn a single mob on the specified coordinates.
*------------------------------------------*/
-int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai)
-{
+int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai) {
struct mob_data* md = NULL;
int count, lv;
@@ -467,26 +466,22 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const
lv = (sd) ? sd->status.base_level : 255;
- for (count = 0; count < amount; count++)
- {
+ for (count = 0; count < amount; count++) {
int c = (class_ >= 0) ? class_ : mob->get_random_id(-class_ - 1, (battle_config.random_monster_checklv) ? 3 : 1, lv);
md = mob->once_spawn_sub((sd) ? &sd->bl : NULL, m, x, y, mobname, c, event, size, ai);
if (!md)
continue;
- if (class_ == MOBID_EMPERIUM)
- {
- struct guild_castle* gc = guild->mapindex2gc(map[m].index);
+ if (class_ == MOBID_EMPERIUM) {
+ struct guild_castle* gc = guild->mapindex2gc(map_id2index(m));
struct guild* g = (gc) ? guild->search(gc->guild_id) : NULL;
- if (gc)
- {
+ if (gc) {
md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data));
md->guardian_data->castle = gc;
md->guardian_data->number = MAX_GUARDIANS;
md->guardian_data->guild_id = gc->guild_id;
- if (g)
- {
+ if (g) {
md->guardian_data->emblem_id = g->emblem_id;
memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH);
}
@@ -497,10 +492,11 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const
mob->spawn(md);
- if (class_ < 0 && battle_config.dead_branch_active)
+ if (class_ < 0 && battle_config.dead_branch_active) {
//Behold Aegis's masterful decisions yet again...
//"I understand the "Aggressive" part, but the "Can Move" and "Can Attack" is just stupid" - Poki#3
sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE|MD_CANATTACK|MD_CANMOVE|MD_ANGRY, 0, 60000);
+ }
}
return (md) ? md->bl.id : 0; // id of last spawned mob
@@ -1182,12 +1178,12 @@ int mob_warpchase_sub(struct block_list *bl,va_list ap) {
if(nd->subtype != WARP)
return 0; //Not a warp
- if(nd->u.warp.mapindex != map[target->m].index)
+ if(nd->u.warp.mapindex != map_id2index(target->m))
return 0; //Does not lead to the same map.
cur_distance = distance_blxy(target, nd->u.warp.x, nd->u.warp.y);
- if (cur_distance < *min_distance)
- { //Pick warp that leads closest to target.
+ if (cur_distance < *min_distance) {
+ //Pick warp that leads closest to target.
*target_nd = nd;
*min_distance = cur_distance;
return 1;
@@ -3891,26 +3887,21 @@ bool mob_parse_dbrow(char** str)
/*==========================================
* mob_db.txt reading
*------------------------------------------*/
-bool mob_readdb_sub(char* fields[], int columns, int current)
-{
+bool mob_readdb_sub(char* fields[], int columns, int current) {
return mob->parse_dbrow(fields);
}
-void mob_readdb(void)
-{
+void mob_readdb(void) {
const char* filename[] = {
DBPATH"mob_db.txt",
"mob_db2.txt" };
int fi;
- for( fi = 0; fi < ARRAYLENGTH(filename); ++fi )
- {
- if(fi > 0)
- {
- char path[256];
- sprintf(path, "%s/%s", iMap->db_path, filename[fi]);
- if(!exists(path))
- {
+ for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) {
+ if(fi > 0) {
+ char filepath[256];
+ sprintf(filepath, "%s/%s", iMap->db_path, filename[fi]);
+ if(!exists(filepath)) {
continue;
}
}
@@ -4139,23 +4130,20 @@ bool mob_parse_row_chatdb(char** str, const char* source, int line, int* last_ms
/*==========================================
* mob_chat_db.txt reading [SnakeDrak]
*-------------------------------------------------------------------------*/
-void mob_readchatdb(void)
-{
+void mob_readchatdb(void) {
char arc[]="mob_chat_db.txt";
uint32 lines=0, count=0;
- char line[1024], path[256];
+ char line[1024], filepath[256];
int i, tmp=0;
FILE *fp;
- sprintf(path, "%s/%s", iMap->db_path, arc);
- fp=fopen(path, "r");
- if(fp == NULL)
- {
- ShowWarning("mob_readchatdb: File not found \"%s\", skipping.\n", path);
+ sprintf(filepath, "%s/%s", iMap->db_path, arc);
+ fp=fopen(filepath, "r");
+ if(fp == NULL) {
+ ShowWarning("mob_readchatdb: File not found \"%s\", skipping.\n", filepath);
return;
}
- while(fgets(line, sizeof(line), fp))
- {
+ while(fgets(line, sizeof(line), fp)) {
char *str[3], *p, *np;
int j=0;
@@ -4183,7 +4171,7 @@ void mob_readchatdb(void)
continue;
}
- if( !mob->parse_row_chatdb(str, path, lines, &tmp) )
+ if( !mob->parse_row_chatdb(str, filepath, lines, &tmp) )
continue;
count++;
@@ -4461,20 +4449,16 @@ void mob_readskilldb(void) {
"mob_skill_db2.txt" };
int fi;
- if( battle_config.mob_skill_rate == 0 )
- {
+ if( battle_config.mob_skill_rate == 0 ) {
ShowStatus("Mob skill use disabled. Not reading mob skills.\n");
return;
}
- for( fi = 0; fi < ARRAYLENGTH(filename); ++fi )
- {
- if(fi > 0)
- {
- char path[256];
- sprintf(path, "%s/%s", iMap->db_path, filename[fi]);
- if(!exists(path))
- {
+ for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) {
+ if(fi > 0) {
+ char filepath[256];
+ sprintf(filepath, "%s/%s", iMap->db_path, filename[fi]);
+ if(!exists(filepath)) {
continue;
}
}