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-rw-r--r--src/map/mob.c69
1 files changed, 33 insertions, 36 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 11ac74621..8f12d4b1b 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2,49 +2,46 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#define HERCULES_CORE
-
-#include "../config/core.h" // AUTOLOOT_DISTANCE, DBPATH, DEFTYPE_MAX, DEFTYPE_MIN, RENEWAL_DROP, RENEWAL_EXP
-#include "mob.h"
-
-#include <math.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
+#include "../common/cbasetypes.h"
+#include "../common/timer.h"
+#include "../common/db.h"
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/ers.h"
+#include "../common/random.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+#include "../common/socket.h"
-#include "atcommand.h"
-#include "battle.h"
+#include "map.h"
+#include "path.h"
#include "clif.h"
-#include "date.h"
+#include "intif.h"
+#include "pc.h"
+#include "pet.h"
+#include "status.h"
+#include "mob.h"
+#include "homunculus.h"
+#include "mercenary.h"
#include "elemental.h"
#include "guild.h"
-#include "homunculus.h"
-#include "intif.h"
#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mercenary.h"
-#include "npc.h"
+#include "skill.h"
+#include "battle.h"
#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "quest.h"
+#include "npc.h"
+#include "log.h"
#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
+#include "atcommand.h"
+#include "date.h"
+#include "quest.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
struct mob_interface mob_s;