diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index ed25d4198..236934c4a 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -253,8 +253,7 @@ int mob_get_random_id(int type, int flag, int lv) struct mob_db *mob; int i=0, class_; if(type < 0 || type >= MAX_RANDOMMONSTER) { - if (battle_config.error_log) - ShowError("mob_get_random_id: Invalid type (%d) of random monster.\n", type); + ShowError("mob_get_random_id: Invalid type (%d) of random monster.\n", type); return 0; } do { @@ -1067,8 +1066,7 @@ int mob_randomwalk(struct mob_data *md,unsigned int tick) if(i==retrycount){ md->move_fail_count++; if(md->move_fail_count>1000){ - if(battle_config.error_log) - ShowWarning("MOB can't move. random spawn %d, class = %d, at %s (%d,%d)\n",md->bl.id,md->class_,map[md->bl.m].name, md->bl.x, md->bl.y); + ShowWarning("MOB can't move. random spawn %d, class = %d, at %s (%d,%d)\n",md->bl.id,md->class_,map[md->bl.m].name, md->bl.x, md->bl.y); md->move_fail_count=0; mob_spawn(md); } @@ -3902,17 +3900,15 @@ static int mob_readskilldb(void) { //Ground skill. if (ms->target > MST_AROUND) { - if (battle_config.error_log) - ShowWarning("Wrong mob skill target for ground skill %d (%s) for %s.\n", - ms->skill_id, skill_get_name(ms->skill_id), - mob_id < 0?"all mobs":mob_db_data[mob_id]->sprite); + ShowWarning("Wrong mob skill target for ground skill %d (%s) for %s.\n", + ms->skill_id, skill_get_name(ms->skill_id), + mob_id < 0?"all mobs":mob_db_data[mob_id]->sprite); ms->target = MST_TARGET; } } else if (ms->target > MST_MASTER) { - if (battle_config.error_log) - ShowWarning("Wrong mob skill target 'around' for non-ground skill %d (%s) for %s\n.", - ms->skill_id, skill_get_name(ms->skill_id), - mob_id < 0?"all mobs":mob_db_data[mob_id]->sprite); + ShowWarning("Wrong mob skill target 'around' for non-ground skill %d (%s) for %s\n.", + ms->skill_id, skill_get_name(ms->skill_id), + mob_id < 0?"all mobs":mob_db_data[mob_id]->sprite); ms->target = MST_TARGET; } |